I am trying to make a simple drawing program for the android.
I have a custom View class to handle the drawing. When I call its getWidth and getHeight metheds, I get a zero.
But, the drawing works fine, I hard code in the width and height so it works. Why is it doing this?
My View class
public class cDrawing extends View{
char BitMap[];
static final short WIDTH=160;
static final short HEIGHT=440;
static final char EMPTY=' ';
int mWidthSize;
int mHeightSize;
static final char RED ='R';
int y;
public cDrawing(Context context) {
super(context);
y=3;
// set up our bitmap
BitMap=new char[WIDTH*HEIGHT];
for(int i=0; i<WIDTH*HEIGHT; i++)
BitMap[i]=EMPTY;
// returns zero why???????
int h=getHeight();
h=400;
int w=getWidth();
w=320;
mWidthSize=w/WIDTH;
mHeightSize=h/HEIGHT;
// TODO Auto-generated constructor stub
}
The Activity class
public class cCanves extends Activity implements OnClickListener {
/** Called when the activity is first created. */
#Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.canves);
cDrawing board=new cDrawing(this);
LinearLayout layout = (LinearLayout)findViewById(R.id.parent2);
layout.addView(board);
// set up buttons
View mEraser = findViewById(R.id.buteraser);
mEraser.setOnClickListener(this);
View mBlack = findViewById(R.id.butblack);
mBlack.setOnClickListener(this);
View mWhite = findViewById(R.id.butwhite);
mWhite.setOnClickListener(this);
View mRed = findViewById(R.id.butred);
mRed.setOnClickListener(this);
} // end function
public void onClick(View v) {
Intent i;
switch(v.getId())
{
case R.id.buteraser:
break;
case R.id.butblack:
break;
case R.id.butwhite:
break;
case R.id.butred:
break;
} // end switch
} // function
}
the xml file
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout android:id="#+id/parent"
xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="fill_parent"
android:orientation="vertical"
android:layout_height="fill_parent">
<LinearLayout
xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="wrap_content"
android:orientation="horizontal"
android:layout_height="wrap_content">
<ImageButton android:id="#+id/buteraser"
android:src="#drawable/icon"
android:layout_width="wrap_content"
android:layout_height="wrap_content"/>
<ImageButton android:id="#+id/butblack"
android:src="#drawable/icon"
android:layout_width="wrap_content"
android:layout_height="wrap_content"/>
<ImageButton android:id="#+id/butwhite"
android:src="#drawable/icon"
android:layout_width="wrap_content"
android:layout_height="wrap_content"/>
<ImageButton android:id="#+id/butred"
android:src="#drawable/icon"
android:layout_width="wrap_content"
android:layout_height="wrap_content"/>
</LinearLayout>
<LinearLayout android:id="#+id/parent2"
android:layout_width="fill_parent"
android:orientation="vertical"
android:layout_height="fill_parent">
</LinearLayout>
</LinearLayout>
The width and height are not defined until the view is actually rendered to the screen.
Use protected abstract void onLayout (boolean changed, int l, int t, int r, int b) (which you override in your activity) to know when the sizes are ready.
Complementing Mah's answer, I found out that you can get the values from parameters, like the code bellow:
ImageView imageProcess = (ImageView) li.inflate(
R.layout.andamento_sinistro_imageprocess, centerLayout, false);
imageProcess.setBackgroundResource(
(isActive)?(R.drawable.shape_processon):(R.drawable.shape_processoff));
RelativeLayout.LayoutParams imageProcessParams =
(RelativeLayout.LayoutParams)imageProcess.getLayoutParams();
imageProcessParams.leftMargin =
(int) (centerPosition - 0.5*imageProcessParams.width);
imageProcessParams.addRule(RelativeLayout.CENTER_VERTICAL);
centerLayout.addView(imageProcess);
The real catch here is the use of the LayoutParams, that have rules yet not processed by the element.
I'm not certain, but it may have something to do with where the code is in the lifecycle of your activity. If you're calling getWidth() and getHeight() before the View is displayed on screen, you'll get a value of 0. I've had that happen to me, too.
I'm not sure if there's a way around this. I had to rely on getting the hardware screen's width and height, instead of the view's width and height. You might end up having to approximate the width and height of your view and hard coding it.
You should call getWidth() and getHeight() in the overrided method onLayout.
Just Use the getViewTreeObserver() Listener, and inside this just
calculate the height and width.
Follow the code :
getViewTreeObserver().addOnGlobalLayoutListener(new ViewTreeObserver.OnGlobalLayoutListener() {
#Override
public void onGlobalLayout() {
//Do your Stuff calculation , like view.getWidth() ...
});
The view only has dimensions after beeing displayed for the first time.
Other thing:
int h=getHeight();
h=400;
Is useless no ? Is it just for testing ?
Related
I have a custom view with Yellow background. I plan to add a Red background TextView, with match_parent for both width and height on it. Here's what I had done.
MainActivity.java
public class MainActivity extends Activity {
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
LinearLayout mainView = (LinearLayout)this.findViewById(R.id.screen_main);
RateAppBanner rateAppBanner = new RateAppBanner(this);
mainView.addView(rateAppBanner);
}
}
RateAppBanner.java
public class RateAppBanner extends LinearLayout {
public RateAppBanner(Context context) {
super(context);
setOrientation(HORIZONTAL);
LayoutInflater.from(context).inflate(R.layout.rate_app_banner, this, true);
this.setBackgroundColor(Color.YELLOW);
}
}
rate_app_banner.xml
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:orientation="horizontal">
<TextView
android:layout_width="match_parent"
android:layout_height="match_parent"
android:textColor="#ffffffff"
android:background="#ffff0000"
android:text="Hello World" />
</LinearLayout>
Now, I would like to have a fixed width & height custom view. I realize, after I'm having fixed width & height custom view, the added TextView doesn't obey match_parent attribute.
Here's the change I had done on custom view.
RateAppBanner.java
public class RateAppBanner extends LinearLayout {
...
#Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
int desiredWidth = 320;
int desiredHeight = 50;
desiredWidth = (int)TypedValue.applyDimension(TypedValue.COMPLEX_UNIT_DIP, desiredWidth, getResources().getDisplayMetrics());
desiredHeight = (int)TypedValue.applyDimension(TypedValue.COMPLEX_UNIT_DIP, desiredHeight, getResources().getDisplayMetrics());
super.onMeasure(desiredWidth, desiredHeight);
//MUST CALL THIS
setMeasuredDimension(desiredWidth, desiredHeight);
}
I realize the added TextView doesn't match_parent anymore!
Now, we can see the Yellow custom view is having fixed size 320x50. I expect the Red TextView will fill up the entire custom view due to match_parent attribute.
However, that's not the case. I believe my implementation for custom view's onMeasure isn't correct. May I know what is the correct way to fix this?
The complete source code can be downloaded from abc.zip
After lots of trial and error and doing research work, final found answer.
You have set measurements for layout but not for child view, so for that you need to put this in onMeasure method,
super.onMeasure(
MeasureSpec.makeMeasureSpec(desiredWidth, MeasureSpec.EXACTLY),
MeasureSpec.makeMeasureSpec(desiredHeight, MeasureSpec.EXACTLY));
Reference link : Inflated children of custom LinearLayout don't show when overriding onMeasure
And finally it's working :)
What I want is to have a layout with 2 views arranged vertically. Let's call the top view A and the bottom one B. I want the amount of height given to B to be its normal height (i.e. wrap content) except that I don't want it to be given more than half of the available space. A gets what is left.
Another way to word it is that A should always get at least 50% of the available height and B should get at most 50%.
I can't seem to find an easy way to achieve that. I can set both layout heights to 0 and give them equal weights which makes them both 50% always, but if B is smaller than 50% it should be given only what it needs.
The only way I can see to do it is use a custom class for A or B and override onMeasure to constrain the height to 50% of the parent, but it seems there should be an easier way.
Ok, I got it now. If I understood correctly you want to have it like this:
if A > B -> do nothing
if B > A & B > parent layout -> 50% to both of them
if B > A & B < parent layout -> A = parent layout - B
I had to do it all in onWindowFocusChanged because otherwise in onCreate the height of the Views would return 0. I did it with 2 LinearLayouts as child layouts, but you can take what ever you want.
My XML:
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:id="#+id/parent_lay"
android:orientation="vertical"
android:layout_height="match_parent" >
//Layout A:
<LinearLayout
android:id="#+id/lay_1"
android:layout_width="match_parent"
android:background="#android:color/background_dark"
android:layout_height="10dp" >
</LinearLayout>
//Layout B:
<LinearLayout
android:id="#+id/lay_2"
android:layout_width="match_parent"
android:layout_height="40dp"
android:background="#123456" >
</LinearLayout>
</LinearLayout>
MainActivity:
public class MainActivity extends Activity {
LinearLayout parent_lay;
LinearLayout lay_1;
LinearLayout lay_2;
int parent_height;
int lay_1_height;
int lay_2_heigth;
#Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
}
#Override
public boolean onCreateOptionsMenu(Menu menu) {
getMenuInflater().inflate(R.menu.activity_main, menu);
return true;
}
#Override
public void onWindowFocusChanged(boolean hasFocus) {
// TODO Auto-generated method stub
super.onWindowFocusChanged(hasFocus);
parent_lay = (LinearLayout) findViewById(R.id.parent_lay);
lay_1 = (LinearLayout) findViewById(R.id.lay_1);
lay_2 = (LinearLayout) findViewById(R.id.lay_2);
lay_1_height = lay_1.getHeight();
lay_2_heigth = lay_2.getHeight();
parent_height = parent_lay.getHeight();
if (lay_2.getHeight() > lay_1.getHeight()
&& lay_2.getHeight() > (parent_lay.getHeight() / 2)) {
lay_1.setLayoutParams(new LinearLayout.LayoutParams(
LayoutParams.MATCH_PARENT, 0, 1));
lay_2.setLayoutParams(new LinearLayout.LayoutParams(
LayoutParams.MATCH_PARENT, 0, 1));
} else if (lay_2.getHeight() < (parent_lay.getHeight() / 2)) {
lay_1.setLayoutParams(new LinearLayout.LayoutParams(
LayoutParams.MATCH_PARENT, (parent_height - lay_2_heigth)));
}
}
}
Example:
If A is 60dp and B is 40dp:
If A is 60dp and B is 400dp:
You must write your own component to achieve this.
For example, if you use LinearLayout here, you can extends a LinearLayout with overdid onMeasure method. You can implement onMeasure like this:
#Override
protected void onMeasure(final int widthMeasureSpec, final int heightMeasureSpec) {
super.onMeasure(widthMeasureSpec, heightMeasureSpec);
final int width = getMeasuredWidth();
final int height = getMeasuredHeight();
setMeasuredDimension(width, height / 2);
}
This code is not elegant enough. If you really want to do it well, copy the original onMeasure method from Android source code (http://grepcode.com/file/repository.grepcode.com/java/ext/com.google.android/android/1.5_r4/android/widget/LinearLayout.java#LinearLayout.onMeasure%28int%2Cint%29), and in measureVertical(int widthMeasureSpec, int heightMeasureSpec), set mTotalLength = mTotalLength / 2.
For detailed information of onMeasure, visit http://developer.android.com/guide/topics/ui/custom-components.html and http://developer.android.com/reference/android/view/View.html#onMeasure(int, int).
Now the desired effect can be achieved with the ConstraintLayout:
<?xml version="1.0" encoding="utf-8"?>
<android.support.constraint.ConstraintLayout
xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
android:layout_width="match_parent"
android:layout_height="match_parent">
<fragment
android:id="#+id/map"
android:name="com.google.android.gms.maps.SupportMapFragment"
android:layout_width="0dp"
android:layout_height="0dp"
app:layout_constraintBottom_toTopOf="#+id/containerFrameLayout"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintTop_toTopOf="parent"/>
<android.support.constraint.Guideline
android:id="#+id/guideline"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:orientation="horizontal"
app:layout_constraintGuide_percent="0.5"/>
<FrameLayout
android:id="#+id/containerFrameLayout"
android:layout_width="0dp"
android:layout_height="wrap_content"
app:layout_constrainedHeight="true"
app:layout_constraintBottom_toBottomOf="parent"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintTop_toTopOf="#+id/guideline"
app:layout_constraintVertical_bias="1">
<TextView
android:id="#+id/textView"
android:layout_width="match_parent"
android:layout_height="wrap_content"/>
</FrameLayout>
</android.support.constraint.ConstraintLayout>
Create a linear layout with two inner frames, each with .5 weight. Inside those frames, place your views, setting them to wrap_content or match_parent as appropriate.
I have been trying to inflate views from xml to their corresponding view objects, then add these view objects to a programmed viewgroup. However, whenever I call myviewgroup.addView(childview), the childview seems to lose all the buttons and things the xml code should have given it. However, the one thing the childview does have is the background color which I programmed in to ensure the childview was given the correct dimensions. The childview is given the correct dimensions, but none of its components are visible
LayoutInflater inflater = (LayoutInflater)getSystemService(Context.LAYOUT_INFLATER_SERVICE);
viewchanger= new ViewChanger(this); //my viewgroup
View mainmenu= inflater.inflate(R.layout.main, null); //the xml code
mainmenu.setBackgroundColor(Color.rgb(0, 0, 255));
viewchanger.addView(mainmenu);
setContentView(viewchanger);
the above code simply sets the background of my screen to blue, but none of the buttons show up. also, when I setContentView(mainmenu) everything shows up from that xml code perfectly as well as the background color. The point of this viewgroup is so I can switch between any of multiple views regardless of their order as childviews.
Here is the code for viewchanger. I want it to have 7 child views, and when I call a method
setView(int v) i want all the other views to be gone, and I want only that one view to be visible.
public class ViewChanger extends ViewGroup{
/**Represent which view to show, only one can show at a time*/
public static final int MainMenu=0, ChooseMap=1, MapOptions=2,
SetLocation=3, view=4, EditMap=5, CreateMap=6;
private int current; //the current view
private View[] views= new View[7];
public ViewChanger(Context context) {
super(context);
//load 7 views into view array here
//LayoutInflater inflater = (LayoutInflater)context.getSystemService(Context.LAYOUT_INFLATER_SERVICE);
/*views[0]= inflater.inflate(R.layout.main, null);
* views[1]= inflater.inflate(R.layout.choose, null);
* views[2]= inflater.inflate(R.layout.mapoptions, null);
* views[0].setBackgroundColor(Color.rgb(255, 0, 0));
* views[1].setBackgroundColor(Color.rgb(255, 255, 0));
* views[2].setBackgroundColor(Color.rgb(0, 255, 0));*/
* addView(views[0]);
* addView(views[1]);
* addView(views[2]);
* this is how i want to load the childviews*/
}
#Override
protected void onLayout(boolean changed, int l, int t, int r, int b) {
for(int i = 0; i < getChildCount(); i++){
getChildAt(i).layout(0, 0, getWidth(), getHeight());
}
}
/**Sets the view of the view group, only one view can be viewed at a time*/
public void setView(int v){
current=v;
for (int i=0; i<views.length; i++){
if (v==i){
views[i].setVisibility(View.VISIBLE);
} else{
views[i].setVisibility(View.GONE);
}
}
}
When I load the child views in the ViewChanger constructor, the viewgroup only shows me the background colors of whichever view I set through setView(int v), and not the buttons.
Here is the xml code for main, but all the others look very similar to this:
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:gravity="center"
android:orientation="vertical" >
<TextView
android:id="#+id/title"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_gravity="center"
android:text="The title"
android:textAppearance="?android:attr/textAppearanceLarge" />
<TextView
android:id="#+id/welcome"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="Welcome [...]"
android:textAppearance="?android:attr/textAppearanceLarge" />
<Button
android:id="#+id/load"
android:layout_width="122dp"
android:layout_height="wrap_content"
android:layout_gravity="center_horizontal"
android:text="Load Map" />
<Button
android:id="#+id/create"
android:layout_width="122dp"
android:layout_height="wrap_content"
android:layout_gravity="center_horizontal"
android:text="Create Map" />
<Button
android:id="#+id/users"
android:layout_width="122dp"
android:layout_height="wrap_content"
android:text="Other User" />
</LinearLayout>
After running mentally through everything I could think of, I created a dummy project identical to this to check out a couple of possibilities. For some reason, having ViewChanger extend from FrameLayout instead of ViewGroup makes this work - most likely because ViewGroup lacks something needed to render it's child views (I tried overriding onDraw, but it still didn't work). Since you're only displaying one view at a time - the usual use of FrameLayout - I'd recommend just making this change; it's likely a lot easier than isolating and fixing the missing draw functionality in ViewGroup.
public class ViewChanger extends FrameLayout {
should be the only change you need to make to get the original design (adding views from the constructor) to work properly.
I had the same problem, created a custom viewGroup and inside it i added a linear layout viewGroup and i couldnt see the linear layout contents.
I solved the problem adding following code in my custom ViewGroup:-
#Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
// TODO Auto-generated method stub
final int count = getChildCount();
for (int i = 0; i < count; i++) {
childView = getChildAt(i);
childView.measure(widthMeasureSpec, heightMeasureSpec);
}
super.onMeasure(widthMeasureSpec, heightMeasureSpec);
}
Check the FrameLayout statement. Hope it works.
LayoutInflater inflater = (LayoutInflater)getSystemService(Context.LAYOUT_INFLATER_SERVICE);
viewchanger= new ViewChanger(this); //my viewgroup
View mainmenu= inflater.inflate(R.layout.main, null); //the xml code
mainmenu.setBackgroundColor(Color.rgb(0, 0, 255));
viewchanger.addView(mainmenu);
FrameLayout frameLayout = (FrameLayout) getWindow().getDecorView().findViewById(android.R.id.content);
frameLayout.addView(viewchanger);
In the app Astrid Tasks, there is a button. When you press the button, a drop down menu comes up.
It's basically a spinner but in a drop-down-list form.
Does anyone know how to do something similar? Is this a widget I just don't see?
As the original author of this (I'm one of the primary Android developers for Astrid) I'd be happy to share how Astrid does it. I'll post the basics here, but you can find more details at our github repo (https://github.com/todoroo/astrid). The basic idea is to extend GreenDroid's QuickActionWidget as hanry suggests. The subclass looks something like:
public class MenuPopover extends QuickActionWidget {
protected DisplayMetrics metrics;
protected LinearLayout content;
public MenuPopover(Context context) {
super(context);
setContentView(R.layout.my_layout);
content = (LinearLayout) getContentView().findViewById(R.id.content);
metrics = context.getResources().getDisplayMetrics();
setFocusable(true);
setTouchable(true);
}
#Override
protected void populateQuickActions(List<QuickAction> quickActions) {
// Do nothing
}
#Override
protected void onMeasureAndLayout(Rect anchorRect, View contentView) {
contentView.setLayoutParams(new FrameLayout.LayoutParams(ViewGroup.LayoutParams.WRAP_CONTENT, ViewGroup.LayoutParams.WRAP_CONTENT));
contentView.measure(MeasureSpec.makeMeasureSpec(getScreenWidth(), MeasureSpec.EXACTLY),
ViewGroup.LayoutParams.WRAP_CONTENT);
int rootHeight = contentView.getMeasuredHeight();
int offsetY = getArrowOffsetY();
int dyTop = anchorRect.top;
int dyBottom = getScreenHeight() - anchorRect.bottom;
boolean onTop = (dyTop > dyBottom);
int popupY = (onTop) ? anchorRect.top - rootHeight + offsetY : anchorRect.bottom - offsetY;
setWidgetSpecs(popupY, onTop);
}
}
The layout file my_layout.xml is pretty simple:
<?xml version="1.0" encoding="utf-8"?>
<FrameLayout
xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="wrap_content"
android:layout_height="wrap_content">
<RelativeLayout
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:paddingLeft="10dip">
<LinearLayout
android:id="#+id/content"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:layout_below="#+id/gdi_arrow_up"
android:orientation="vertical"/>
<ImageView
android:id="#+id/gdi_arrow_up"
android:layout_width="27dip"
android:layout_height="27dip"
android:layout_marginLeft="-10dip"
android:scaleType="fitCenter"
android:layout_marginBottom="-8dip"
android:src="?attr/asListArrowUp" />
<ImageView
android:id="#+id/gdi_arrow_down"
android:layout_width="27dip"
android:layout_height="27dip"
android:scaleType="fitCenter"
android:layout_marginBottom="-8dip"
android:layout_below="#android:id/list"/>
</RelativeLayout>
</FrameLayout>
Then, you can just add a simple helper method to the popover class to add views (i.e. rows, with optional listeners) to the main body of the popover:
public void addViewToContent(View v, OnClickListener listener) {
content.addView(v);
if (listener != null) {
v.setOnClickListener(listener);
}
}
After creating an instance of the popup, you can show it by calling
menuPopover.show(anchorView);
This is a somewhat simplified version -- in practice, we attach some addition information, listeners, etc. to those views to make them actually do things when clicked. If you want, you can check out the full code at https://github.com/todoroo/astrid -- the class is com.todoroo.astrid.ui.MainMenuPopover.
Thanks for using Astrid!
I have a view layout like this:
<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:orientation="vertical" android:layout_width="fill_parent"
android:layout_height="fill_parent" android:background="#color/light_gray"
android:padding="5dip">
<View android:id="#+id/fixedSpace" android:layout_width="fill_parent"
android:layout_height="50dip" android:background="#color/aqua"
android:layout_alignParentBottom="true" android:clickable="true"
android:onClick="onClickStartAnimation" />
<View android:id="#+id/dynamicSpace" android:layout_width="fill_parent"
android:layout_height="200dip" android:background="#color/lime"
android:layout_above="#id/fixedSpace" />
<View android:id="#+id/remainingSpace" android:layout_width="fill_parent"
android:layout_height="fill_parent" android:background="#color/pink"
android:layout_alignParentTop="true" android:layout_above="#id/dynamicSpace" />
</RelativeLayout>
What I want to achieve is basically a grow/shrink behavior of dynamicSpace over the time t. With animations I can produce the following:
t=1:
t=2:
t=3:
However, that doesn't really resize my views, in particular dynamicSpace and remainingSpace. It just animates the view dynamicSpace moving in. But the view "container" already has the space occupied right from the beginning.
Correct would be that the lime colored dynamicSpace starts with 0px and the pink colored remainingSpace takes over, so there is no gray space in between.
Scale the View
Since you say you are doing it over time t, it sounds like a LinearInterpolator is best.
EDIT:
I tried replacing the below with an AsyncTask thread and it is far smoother. I think the key is I keep the thread running in the background and just use it when I want to resize something, thus reducing overhead
Create a custom AnimationListener and put the code for resizing the view in the onAnimationRepeat method.
Then do a dummy animation and set repeat on the animation to infinite. Once the view has reached the final size, set repeat count on the animation to zero (again in onAnimationRepeat):
class ResizeAnimationListener implements AnimationListener{
int finalHeight; // max Height
int resizeAmount; // amount to resize each time
View view; // view to resize
public ResizeAnimationListener(int finalHeight; View view, int resizeAmount) {
super();
finalHeight; = finalHeight;
this.resizeAmount = resizeAmount;
this.view = view;
}
#Override
public void onAnimationEnd(Animation animation) {
}
#Override
public void onAnimationRepeat(Animation animation) {
int newHeight;
int currentHeight;
current = view.getMeasuredHeight();
newHeight= currentHeight+ resizeAmount;
if(newHeight> finalHeight){
// check if reached final height
// set new height to the final height
newHeight = finalHeight;
// set repeat count to zero so we don't have any more repeats
anim.setRepeatCount(0);
}
// set new height
LayoutParams params = view.getLayoutParams();
params.height = newHeight;
v.setLayoutParams(params);
}
#Override
public void onAnimationStart(Animation animation) {
}
};
class DummyAnimation extends Animation{}
float frameRate = 1000/30;
DummyAnimation anim = new DummyAnimation();
anim.setDuration((long)frameRate);
anim.setRepeatCount(Animation.INFINITE);
ResizeAnimationListener animListener = new ResizeAnimationListener(((View)view.getParent()).getHeight(), view, 25);
anim.setAnimationListener(animListener);
view.startAnimation(anim);
I made this work on my own app . However, views anchored to the view I'm resizing (and thus moving on screen when I resize my view) seem to glitch out. Probably related to repeated resizing rather than anything else, but just a warning. Maybe someone else knows why?