I am developing an application and because of the images is very heavy (around 25Mb).
The problem is that I have not enough space in the phone memory to install it, but of course I have a lot of free space on the SD card.
I tried already with:
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
android:installLocation="preferExternal"
... >
but it keeps saying me that I don't have enough space on disk and eclipse sends me an error.
Any suggestion is welcome.
Thanks.
A good workaround is to trim down the APK and download the images upon first run, saving them directly to the sd card. You can provide in the APK low-res images to show while downloading the hi-res ones, if needed.
Related
I have about 20 Gb data for my application
here i want to increase my storage.i want to download all in Internal stroage or SD card(external Storage) depending upon where is space for about 20 GB.i am currently i am checking app in android Emulator i am increasing space like bellow screen shot but when i start emulator in storage i found not space increased
can any body tell what is problem and what wrong i am doing?
please help!!
My generated APK is around 6MB.
I am using ProGuard.
However, after installed into phone device, it takes up space around 60MB.
I would like to know, which dependencies cause huge installed space (60MB)
I look at How to check the size of dependencies in an android app? and https://medium.com/google-developers/making-the-most-of-the-apk-analyzer-c066cb871ea2
I use "Build → Analyze APK".
But, it can let me know where does 6MB (size of APK) come from. But, it doesn't let me know, why it does take up to 60MB in user phone.
Google tooks most of the method counts.
But, I don't think Java code with ~40,000 methods and reference ~50,000 methods, can consume up to 60MB space.
I had checked my assets folder and res folders. Their size is 2MB and 3MB respectively. Hence, I have no idea what is the major contribution to 60MB app installed size.
Is there any good way, to inspect and reduce app installed size?
I'm running out of internal storage space on my Genymotion emulator.
Strange thing is when looking at properties of this emulator in virtual box I see that it has 16gb external memory.
How can I increase the storage size so that I can install more apps without deleting existing ones.
Shortly, you can increase internal space. But it much more complicated than just resize virtual disk of your VM.
First of all, you increase the size of android_data_disk.vmdk. Here you need copying it several times to convert to vdi format (only vdi size can be changed) and vice versa to get large enough vmdk disk.
After that, you should use another VM to get access to a filesystem on vmdk and resize it. The easiest way is using Ubuntu.
Finally, you can replace android_data_disk.vmdk in your Android VM onto one which you resize.
I am the author of the original tutorial on the Reddit. Full tutorial too long to be placed here, because it contains a lot of screenshots. I leave the link onto this tutorial. Genymotion increase internal storage space
I have a problem moving my application to the SD Card , I learnt to enable an app to move to the SD card , i need to take care of two important things
min SDK must be greater than or equal to 10
set android:installLocation="auto" in android manifest , I learnt that doing that android :installLocation="auto" will do the job than setting it to External
My problem is that Whenever i have an app whose size is less than 50 Mb this works fine , But if the size of the app exceeds more than that, I receive an error stating that "Not enough size in SD card" , I checked my SD card and I am sure that it had enough space to accomodate the app ! what could be the problem and suggest me some possible solutions which would help me !
I am learning from the online tutorial to create a new Android Virtual Device. There isn't much written for the settings of the AVD.
Question 1) If I set the SD Card size to (say 2GB), does it literally "eats up" my computer's Harddisk space of 2GB by creating an image file of 2GB?
Question 2) If it does takes up my computer's HD space, in future when I create multiple AVDs, it will requires a lot of HD space am I right?
EDIT: So when I delete the created AVDs, does it free up my HD space immediately, or do I need to do a series of thing to do a "clean" AVD deletion?
Sorry for the addition question. Thank you for all your replies. I will undoubtedly vote up all your constructive solutions by tomorrow.
Yes, the harddisk space is immediately allocated.
# First, I created a new AVD device called 2gb-sdcard and an AVD
# device called no-sdcard (which uses the minimum size of 10MB)
# Both are same device type, SDK, skin, etc.
#
$ cd ~/.android/avd/2gb-sdcard.avd
$ du -h
2.4G .
$ cd ~/.android/avd/no-sdcard.avd
$ du -h
410M .
I checked the same even in Windows. I've Win7-64 and Confirm that the SDCard sizes mentioned for individual AVDs does occupy the hard disk space.
For e.g. I've created AVD NexusS_AVD19 with 100MB SD Card size and I've shown in the screen shot, the memory occupation.
Similarly I've created other AVDs with 1GB and 2GB SDCard sizes and similar details were available when I go to the respective path like : for e.g: C:\Users\RAMA\.android\avd\2GBSDcard.avd
and C:\Users\RAMA\.android\avd\1GBSDcard.avd...i could see the occupation.
In case, if you want single SDCard Image to be used for all the AVDs available to use your memory efficiently / smartly, please follow this link which guides you the steps to go through to achieve this with single SDCard Image
how-to-create-a-new-virtual-sd-card-in-emulator-in-android
Emulator uses .iso disk images to emulate SD card. So SD card consumes that space which you specified.
But in case you need a lot of emulators you can use for all of them a single image. Check this Loading an SD card image