Eclipse ADT ListView and GridView Rendering is disabled - android

ADT said that version 11 brings ListView and GridView Rendering, however it's disabled in my eclipse and shows: "not supported for this SDK version; try changing the Render Target".
I tried changing the render target but no help there.
Suggestions?

Ensure, that you have included in android manifest something like that:
<uses-sdk android:minSdkVersion="3" android:targetSdkVersion="11" />
targetSdkVersion is parameter determining which API level will be used by your applicaton.
minSdkVersion indicates if device will be able to install your app, but you have to ensure, that all API incompatibilities are handled by you manually in code (i.e. by reflections)

Today i simple update all my environment and Android SDK and it works good when i create Android project on SDK-13 (Android 3.2). SDK-11 and SDK-12 not support it for me.

Try uninstalling, then reinstalling Eclipse. I may be misunderstanding your question, though.

Related

How do I set my Eclipse to compile for Android 2.3

This is probably very basic but I have failed to find information on how to do this. On iOS I have a base SDK and a target SDK so I can use the latest features from the base SDK (of course check if they are available first) and at the same time make my app run on devices with the target SDK. How can I do the same thing with Android in Eclipse, how can I compile with Android 4.1 and at the same time make my app run on (deploy to) Android 2.3?
Im not asking about checking which version I am running at run time, but how do I configure Eclipse correctly.
Thank you
Søren
Start by reading backward compability on Android developer site. You are probably looking for "Set Minimum and Target API levels".
On your Androidmanifest.xml check for the uses-sdk tag
<uses-sdk android:minSdkVersion="8" android:targetSdkVersion="16" />
version 8 is Android 2.2 up to 16 for 4.1/4.1.1
from here

Unable to resolve target 'Google Inc.:Google APIs:16'

I experience this problem when I added another project from internet. I think it asks me to use another version of target android. But I want that my app will work in android 2.2.
But it doesn't require API-8, it requires API-16 and I m not sure what I should do.
Modify the AndroidManifest.xml file so that any versions in there are Android 2.2. Also change the version of the SDK used by right clicking the project in eclipse and go to properties->android and change the version to 2.2. Some things might break though. Usually the version declared in the manifest is declared because the project uses SDK features only available for that version or later.
Your app will still work on older versions even if you are targeting newer version. The target is what version you have tested your app to work on. If you target the most recent version (API 16), then your app will not be put in 'compatibility mode' when running on older phones. For example, if you have a menu button in 2.x but you target API 16, this menu button will not show up on certain phones since you're supposed to be using the ActionBar.
The minSdkVersion is what you are thinking of, which will make sure your app runs on older versions:
<uses-sdk android:minSdkVersion="8" />
So the solution to your problem is just to download the newest API level through the SDK Manager. You most likely just don't have API 16 installed.

Is there a way to change a project from using API 12 to API 8

I set up my project to use Android 3.2 (API Level 12), but it seems like a lot of phones are still using Android 2.2 (API Level 8).
Is there a way to change my project from only supporting Android 3.2+ to supporting back to Android 2.2?
yes...just change the minsdk number in the manifest. You have to be sure that you don't use any feature that is not supported though...
in your AndroidManifest.xml add this line:
<uses-sdk android:minSdkVersion="8" android:targetSdkVersion="16" />
android:minSdkVersion tells the Store what the minimum version you are targeting is. In this case 2.2. Devices less than 2.2 won't be able to download your app.
android:targetSdkVersion tells the store what the best version you are developing for is. In this case 4.1. Devices over 4.1 can still download your app but certain features may run in compatibility mode.
NOTE: When you setup your project to use 3.2, all you did was select the Android SDK you wanted your IDE to use when checking and compiling your code. Without the uses-sdk line in your manifest you've targeted nothing.
Right Click Project -> Properties -> Android -> Select SDK version
Update Manifest, min/target api. (as others have described by others).
Go to your Manifest.xml file and edit the minSdkVersion to 4. That will set it way back to 1.5 or something like that :). You can make that number higher if you want to suit a higher API, but I like compatibility.

Android build target

I've been writing my first android app and so far have just been building against the highest android SDK available - 4.1. Up until this point I have only been testing on a physical device running 4.03 and everything seems to work fine.
I would like my min SDK level to be level 8 (2.2) and as far as I know I have not used anything from the APIs higher than this.
However if I build against 4.1 and run on a 2.2 emulator it just shows a white screen and no crash (OpenGL based so something going wrong with this). The same build runs fine on a 4.1 emu and my 4.03 device.
If I build against 2.2 with the exact same code it runs on the 2.2 emu fine.
I don't really know what could be causing this so any tips would be great. Do some classes get replaced in the newer APIs? If they were removed entirely I would assume it just wouldn't build at all against the new version.
Should I be setting my build target equal to my minimum? I am not using anything from the APIs higher than 2.2 currently but I was under the impression I should be building against the newest SDK available. Are there any negative effects of building for the lowest version for instance does it affect the look of the menus/dialogs?
Any help is appreciated, thanks.
You should build against the lowest SDK version you intend to be supported by your app (e.g., if you want to support users don't having the newest smart phones or tablets, building against the newest SDK version wouldn't be a good idea).
Generally, newer SDK versions only include additional classes and functions, but I am not 100% sure about any removed classes.
add this to your AndroidManifest.xml
<uses-sdk
android:minSdkVersion="7"
android:targetSdkVersion="15" />

Eclipse doesnt seem to like my sdkversion requirements

I have in my manifest:
<uses-sdk android:minSdkVersion="8"
android:targetSdkVersion="13"/>
I want to allow 2.2 to run my app but i have to have targetsdkversion 13 for admob to work. But eclipse is saying: " Attribute minSdkVersion (8) is lower than the project target API level (13)" and wont even show the avd's for anything below 3.2... but that didn't happen until just a little while ago. I didnt change anything there. whats happening? i've tried to clean it but that didnt help.
It's just be a warning. If you run your app, it should run on any devices from SDK version 8 to 13. Are you not able to generate the apks, and run it?
I used to see the warning in the older version of eclipse and the ADT, but since moving to Indigo and the newer android plug in I no longer get that, it was just annoying but did not cause any other issues.

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