I am fairly new to android dev, and I am looking at implementing android admob ads into my app. I have never implemented ads before, so I was wondering if the ad squashes the layout on the screen or if it simply overlays over the other items such as imageviews etc. I am worried because I would like an ad on the bottom and if it doesnt overlay it will screw up the whole positioning of my pages. Would anyone know the answer? Thanks.
As a user, I have seen admob ads which overlay the screen.
I swear at them every time they block the corner of the screen I need to see in Angry Birds.
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I couldn't find a solid answer for that:
is it valid to put AdMob banner ad inside NavigationDrawer (the drawer shrinks a bit the size of the banner), or is it violates the policy of AdMob?
I don't think it's a good idea to place it there.
So first of all, why do you have an Ad in your app? - To get some revenue from displaying it of course!
Your approach isn't ideal because:
Not all users will click the navigation drawer button in order to see the info you display there, including the ad;
Unless you live in US, you are not getting paid from people just viewing your banner, you need clicks in order to get revenue.
In my opinion, just place the add at the bottom of your activity, like I did in this image.
I have custom dialog in my app, they popup when some event occur.
I am thinking to put banner ads on my app dialog popups.
Will that be a good practice ,or its against google banner ads placement policy ?
Even I had the same problem. You cannot use them in Dialog box as the ads wont appear.
This could work (you can display an AdView in a PopupWindow, for example), but if the dialogs come up quickly and disappear quickly, it doesn't give the user much time to see and interact with the banner, which can lead to lower clickthrough rates and less revenue for you.
I'd recommend looking at our Interstitial format. You could load them in advance, and display them when the user closes a dialog. If the dialogs are really frequent, you could only show an ad every fifth time, etc.
I've seen many games and apps that have ads on dialog boxes, so it's possible to do so.
i'm looking for a solution to be able to display, manage and control a banner in my app being able to change the banner in future. I've already tried ad mob and its house ad feature. but it seems that it also displays random ads provided by google.
Since you want to display something so specific, AdMob seems inappropriate. I suggest just creating your own layout to display exactly what you want. You can even create a custom View which can easily be reused wherever you wish.
So, I just integrated AdMob into my application. Now, I'm wondering whether to place the Ads on the top of the screen or the bottom.
Aesthetically, I think the App looks better with the ads on the bottom of the screen.
However, the little devil in me is thinking that there's more likelihood of people clicking on the ads by mistake (thereby increasing my click count), if I place them at the top since that's where I have the action bar.
Of course people who genuinely want to click on ads will click them no matter where I place them.
Can anyone share their experience in this regard?
The AdMob Publisher Guidelines cover this:
Ads should not be placed very close to or underneath buttons or any other object which users may accidentally click while interacting with your application.
and also:
Ads should not be placed in areas where users will randomly click or place their fingers on the screen. For applications that involve this type of interaction, we recommend implementing our ads on a title or ending page.
As others have mentioned, place ads where they will not be accidentally hit.
Of course people will be more likely to click your ad (accidentally or on purpose), but your customer's satisfaction will also be likely to drop (especially when someone accidentally hits your ad). When an ad affects the usability of an app the chance that a user will delete your app is quite likely, which results in nil income.
If you really need to incorporate ads in your app, I would place them at a place where the user is the least likely to accidentally tap them. As the iPhone's screen is not that large, in terms of visibility this will not have any serious effect. (I personally dislike any app that uses ads and especially AdMob ads, but that is a personal note).
With the soft buttons found on many of the latest phones I don't think positioning your ads at the top of the screen will increase your CTR, as users are likely just as likely to accidentally touch ads at the bottom of the screen.
Go with where you think the ad looks better (most likely the bottom).
I want to know if there is a possibility to force the orientation of an Admob Banner (4.3.1) for Android. My game force the player to play in landscape, but I would like to put the Ad at the vertical. Like this the Ad will destroy less space on the screen and I can put the ad at a better place to get clicks.
I already saw games like this, but I don't remember which one... Oh, and my Ad is only on a XML file, so if I can use it without JAVA code, it would be excellent.
I found nothing on my research :S
Thanks
Unfortunately, AdMob does not support a 50x320 creative.
You can flip it, but the content will still be in a different orientation. And this should be done probably in the code. I don't exactly know hoe.
This link might help