How to implement an app locker in android? - android

I am not satisfied with any of the app locker programs for Android that I have found and would like to create my own, but I am having trouble figuring out how to implement the actual lock. How does one go about implementing an app locker for Android?
There are two issues:
Detecting an Intent, usually from the launcher calling startActivity() or from an ad launching the market app (I'm not talking about broadcast intents -- I need to handle explicit Activity Intents).
The permissions for the locker apps I have seen all have "read system log files" and/or "retrieve running applications" which suggests they might use polling to look for app launches. I think I could do this, but I would like to find a better solution if possible.
Preventing the locked app from processing the Intent. I would prefer not to allow the locked app to run at all until the passcode is entered since it is impossible to tell what it might do when it starts up.
When running my current app locker, logcat shows "ActivityManager: Starting activity" first with the Intent for the locked app, then again with the Intent for the app locker, with nothing in between (separated by 10-20ms). If I enter the correct passcode then I see "ActivityManager: moveTaskToBack".
I have experimented with a test app which demonstrates that, using my current app locker, none of the Activity callbacks are invoked if the app is locked and I do not enter the correct passcode. So it appears to be preventing the app from starting (but I don't know how).
I could use ActivityManager.killBackgroundProcesses() to stop an app, but I have no guarantee that the app hasn't already started running by the time it gets "killed".
I might be able to use PackageManager.setApplicationEnabledSetting() to prevent an app from being instantiated, but I don't think that will take care of apps that are already running (which shouldn't be allowed to process new Intents or come to the foreground). I might be able to use killBackgroundProcesses() to stop all running locked processes so they would have to be re-instantiated. But I don't like this approach because other apps could mess with the Enabled settings and defeat the lock.
Optimally, the system would send every Intent to my app for inspection and allow me to stop or let it pass through, but I'm pretty sure that's not possible (at least, not for explicit intents to start activities from a launcher).
Does anyone know how app locker apps are implemented, or have any bright ideas on how it could be done?

I would look into the lifecycle. Once the app in question begins to load, some activity from that package will be added to the forefront activity.
A scan of the changes in forefront activities might do the trick.
http://developer.android.com/reference/android/app/Activity.html#ProcessLifecycle

Related

Is there a way to force app relaunch after it was killed by the Android OS?

Simple put: I want the app to relaunch (yes, from the launch activity, like if the user just tapped the icon button) every time Android kills my task because of lacking resources reasons.
The reason is that instead of managing everything that could possible go wrong after the app came back "from the dead", like NPEs, I want to start all over from the beginning.
I've searched for a "good practice" solution, but nothing came across.
Any ideas?
EDIT: I don't want to force the app back to foreground. However, if the user do it, I mean he brings it back to fore by his own free will, if Android killed my app because of resources purposes, I want the app to relaunch.
Sorry for not being clear previously.
Bringing your app to the foreground when it hasn't been explicitly opened by the user is considered a bad practice and discouraged. In fact, it won't be allowed in Android Q, except in a few cases:
Android Q places restrictions on when apps can start activities. This
behavior change helps minimize interruptions for the user and keeps
the user more in control of what's shown on their screen. In
particular, apps running on Android Q can start activities only when
one or more of the following conditions are met:
The app has a visible window, such as an activity in the foreground.
A different app that's in the foreground sends a PendingIntent belonging to the app. Examples include a Custom Tabs provider sending
a menu item pending intent.
The system sends a PendingIntent that belongs to the app, such as tapping on a notification. Only pending intents where the app is
expected to launch a UI are exempt.
The system sends a broadcast, such as SECRET_CODE_ACTION, to the app. Only specific broadcasts where the app is expected the launch a
UI are exempt.
Therefore, I would definitely recommend you to discard the idea.

No response from Service and BroastReciver running on App install [duplicate]

I have a device management application, which essentially runs as a service in the background from boot. I'd like to start this application immediately after installation. How do I achieve this?
You cannot do this -- there is no way to automatically start your service merely because it was installed.
The application must first be invoked by the user through some sort of activity. Or, you are going to need to hook into some relevant broadcast Intent via the manifest, so you can get control when one of those events occur and kick off your service that way. Or, you are going to need to ask the user to reboot so your BOOT_COMPLETED Intent filter can get control.
There was a hole - the Android Analytics SDK used to send an intent right after installation - but that got closed (producing lots of confusion, of course).
But the final answer, I believe, is here:
http://developer.android.com/about/versions/android-3.1.html#launchcontrols
This seems to suggest that, as of 3.1, Google made the decision that apps are in a stopped state until the user explicitly activates them, e.g. by launching app or placing widget.
This means that the strategy of listening of a common broadcast (i.e. to get your app launched surreptitiously) won't work either.

Start Android application without launcher

How to start an application that has no launcher activity?
Story behind the problem:
I have an application that is basically a BroadcastReceiver that waits for a couple system intents like BOOT_COMPLETED. The problem is that as my application has no Activity, it doesn't get started and so it receives no intent.
Android 3.1 release notes mention that intent options can be overridden to start up applications but I assume it requires another active application to do so.
P.S. Write all the ways you know. ADB commands as well.
First piece of advice would be to make a very simple "Welcome to my App" Activity that could be run. Use it to show a splash screen, some advertising, or be a settings screen. That gets you around the "no Activity" problem.
As far as I know, you cannot have anything hooking into BOOT_COMPLETED until and Activity in your application has been run. So you need to have an Activity of some sort.

How to start android service on installation

I have a device management application, which essentially runs as a service in the background from boot. I'd like to start this application immediately after installation. How do I achieve this?
You cannot do this -- there is no way to automatically start your service merely because it was installed.
The application must first be invoked by the user through some sort of activity. Or, you are going to need to hook into some relevant broadcast Intent via the manifest, so you can get control when one of those events occur and kick off your service that way. Or, you are going to need to ask the user to reboot so your BOOT_COMPLETED Intent filter can get control.
There was a hole - the Android Analytics SDK used to send an intent right after installation - but that got closed (producing lots of confusion, of course).
But the final answer, I believe, is here:
http://developer.android.com/about/versions/android-3.1.html#launchcontrols
This seems to suggest that, as of 3.1, Google made the decision that apps are in a stopped state until the user explicitly activates them, e.g. by launching app or placing widget.
This means that the strategy of listening of a common broadcast (i.e. to get your app launched surreptitiously) won't work either.

StartActivity intent fails when certain apps are running

I am running into a critical conflict of sorts. My app is a remote service which essentially starts an activity when the screen goes to sleep. How it does this is very simple via screen off broadcast receiver and then an explicit intent to start the activity as a new task. The activity is basically in charge of responding to key events and displaying some simple text.
Thanks to a few window flags added in 2.0, activities can do this. They can be created in a way that either puts them on top of the lockscreen, or completely dismiss the lockscreen. This way they basically have focus without the lockscreen having to be dismissed by user. The alarm clock in 2.0 uses the flags to wake up the device and show the alarm dialog. I use them to place my activity when the screen sleeps so the user sees a custom wakeup lockscreen. The reason we create it at screen off is to get rid of lag the user experiences at wakeup involving first seeing the lockscreen, then seeing the activity appear. Also doing it immediately at sleep allows it to have focus so it can handle key events effectively.
The process works perfectly except in certain apps. So far, it seems the bug is consistent while browser (and even dolphin browser) as well as the facebook app are running. The bug never happens in GTalk or Launcher. It is rare but can still be duplicated in the messaging app every so often. I can't figure out why my activity doesn't get created at sleep while these apps are active. My remote service still gets the screen off broadcast and does the startActivity for the explicit intent, and that's all I get in the log. My onCreate is not being called. Instead it gets called when we wake the screen up again.
I have tried, as a control, to hold the partial wakelock starting when my remote service gets created, and the issue persists. So I don't believe it is a problem that the CPU has gone to sleep. Since only these particular apps cause the issue to duplicate, I can't imagine why the activity start fails. What could those apps be doing to interfere with another app's ability to get created? I use singleInstance as the launch mode so that I can ensure that the activity will never be able to be recalled by user process. I want it to go away when user unlocks and it is working fine like this, as long as it is able to be created. The singleInstance ensures I can have the same lockscreen handle an intent to do something specific based on user actions that the remote service monitors.
my source code can be viewed on my project page. http://code.google.com/p/mylockforandroid/source/browse/#svn/trunk/myLock/src/i4nc4mp/myLock
the issue happens to both my CustomLockService and NoLockService variations. These two services will start Lockscreen or ShowWhenLockedActivity and the bug is witnessed. The build illustrating the bug's end result-- user has to try to unlock 3 times due to the bug because on wakeup when the oncreate finally succeeds, user is seeing the activity when normally it would have auto-dismissed thanks to key event logic that also isn't seeming to happen due to the delayed onCreate, so they have to send it to sleep again. Now that the activity is properly done being started, and screen is asleep, the expected functionality happens at next wakeup-- can be downloaded also from the downloads tab.
This seems like an extremely irrational thing to be caused only by specific apps. I am quite baffled and out of ideas for a solution unless I've made some critical mistake in my activity definitions.
The answer is actually a bug in android that has been in review for a while. It has to do with the home key. For some reason start activity calls as new tasks are getting stopped after the home key has recently been launched. I never noticed the connection during the testing of this. The bug was not consistent and the factor of consistency was whether home button had been used during the wake in question
Here is the bug report: http://code.google.com/p/android/issues/detail?id=4536

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