Can't properly measure custom view? - android

I'm writing a custom View object, but I can't seem to get it to measure correctly. By looking at the View source code, I thought calling setMinimumHeight() and setMinimumWidth() would be enough (that's really all I need, a minimum size that the parent layout should respect). Here's my code:
public class MonthView extends View {
private final int minCellSize = 24;
public MonthView(Context context) {
super(context);
}
public MonthView(Context context, AttributeSet attrs) {
super(context, attrs);
}
public MonthView(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
}
#Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
final float scale = getContext().getResources().getDisplayMetrics().density;
setMinimumHeight((int) (minCellSize * scale * 6));
setMinimumWidth((int) (minCellSize * scale * 7));
super.onMeasure(widthMeasureSpec, heightMeasureSpec);
}
#Override
protected void onDraw(Canvas canvas) {
canvas.drawColor(Color.RED);
}
}
Pretty simple. I then embed it in a LinearLayout, something like this:
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:orientation="vertical"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
>
<com.foghina.adtp.MonthView
android:layout_width="wrap_content"
android:layout_height="wrap_content" />
<TextView
android:text="I am below the monthview!"
android:layout_width="wrap_content"
android:layout_height="0dp"
android:layout_weight="1" />
</LinearLayout>
However, the MonthView takes up the entire screen and the TextView is not visible. How can I correctly write my View so that it has a minimum height / width when wrap_content is used?

I figured it out eventually. I had to write my own version of View.getDefaultSize() that is just slightly different. Here's how I used it:
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
final float scale = getContext().getResources().getDisplayMetrics().density;
setMeasuredDimension(getSize((int) (minCellSize * scale * 7), widthMeasureSpec),
getSize((int) (minCellSize * scale * 6), heightMeasureSpec));
}
private static int getSize(int size, int measureSpec) {
int result = size;
int specMode = MeasureSpec.getMode(measureSpec);
int specSize = MeasureSpec.getSize(measureSpec);
switch (specMode) {
case MeasureSpec.UNSPECIFIED:
result = size;
break;
case MeasureSpec.AT_MOST:
result = size < specSize ? size : specSize;
break;
case MeasureSpec.EXACTLY:
result = specSize;
break;
}
return result;
}
Pretty nasty. I don't understand why the default View.getDefaultSize() doesn't work like that.

I think you must use setMeasureDimension()

Related

RecyclerView implement GridView

Problem
I want to use RecyclerView to implement GridView.In fact I need to display all local photos in RecyclerView which has 3 columns.I know about GridLayoutManager
My code :
mManager = new GridLayoutManager(this,3);
And the item XML:
<?xml version="1.0" encoding="utf-8"?>
<ImageView xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="wrap_content"
android:layout_height="wrap_content" />
however how can I set the item view (ImageView)'s width and height?
Solution
I define a custom view:
public class RatioImageView extends ImageView {
private int originalWidth;
private int originalHeight;
public RatioImageView(Context context) {
super(context);
}
public RatioImageView(Context context, AttributeSet attrs) {
super(context, attrs);
}
public RatioImageView(Context context, AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
}
public void setOriginalSize(int originalWidth, int originalHeight) {
this.originalWidth = originalWidth;
this.originalHeight = originalHeight;
}
#Override protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
if (originalWidth > 0 && originalHeight > 0) {
float ratio = (float) originalWidth / (float) originalHeight;
int width = MeasureSpec.getSize(widthMeasureSpec);
int height = MeasureSpec.getSize(heightMeasureSpec);
if (width > 0) {
height = (int) ((float) width / ratio);
}
setMeasuredDimension(width, height);
}
else {
super.onMeasure(widthMeasureSpec, heightMeasureSpec);
}
}
}
Is there another solution?
Instead of creating Custom ImageView when you are creating your view inside onCreateViewHolder() method by inflating your recycler item view, you can set width and height to your ImageView using layoutParamas.
If you want 3 columns then you can get screen width and divide it into 3 and pass that to your RecyclerView Adapter and use it in onCreateViewHolder() to apply.

Drawing a square layout inside a circle

I am trying to make a relative layout bounded within a circle i.e the relative layout should be like the square shown in the figure below.
I am trying to set width and height of the layout as:
√((diameter)²/2) which is about 70 %
(source: yogaflavoredlife.com)
public class SquareLayout extends RelativeLayout {
public SquareLayout(Context context, AttributeSet attrs) {
super(context, attrs);
}
#Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
int originalWidth = MeasureSpec.getSize(widthMeasureSpec);
int originalHeight = MeasureSpec.getSize(heightMeasureSpec);
int required = Math.min(originalWidth, originalHeight) * 7 / 10;
super.onMeasure(widthMeasureSpec, heightMeasureSpec);
setMeasuredDimension(required, required);
}
}
What I am getting is a rectangular layout instead of square layout:
Can anyone guide me where I am going wrong?
Sample usage:
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="match_parent">
<com.example.widget.SquareLayout
android:layout_width="match_parent"
android:layout_height="match_parent"
android:background="#F55C5C">
</com.example.widget.SquareLayout>
</RelativeLayout>
Here's how I got the solution. First I created a square frame to hold all the layouts.
public class SquareFrame extends FrameLayout {
public SquareFrame(Context context, AttributeSet attrs) {
super(context, attrs);
}
#Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
int originalWidth = MeasureSpec.getSize(widthMeasureSpec);
int originalHeight = MeasureSpec.getSize(heightMeasureSpec);
int required = Math.min(originalWidth, originalHeight);
super.onMeasure(
MeasureSpec.makeMeasureSpec(required, MeasureSpec.EXACTLY),
MeasureSpec.makeMeasureSpec(required, MeasureSpec.EXACTLY));
}
}
Then inserted all layouts within that square frame.
<com.example.widget.SquareFrame
xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:background="#5CF5FC">
<com.example.widget.SquareLayout
android:layout_width="match_parent"
android:layout_height="match_parent"
android:background="#F55C5C">
</com.example.widget.SquareLayout>
</com.example.widget.SquareFrame>
Here is what I got
a square, not a rectangle.

How can i view a video inside a videoview at some specific position?

I am currently trying to implement a videoview that will show a video on a specific position. I can show a fullscreen video with no problem. However whenever i try to show that video inside a frame( a little rectangle for example ) I can only show a part of video in that view. I couldn't fit the video into that view.
I already look for lots of links about scaling a video in android, however I couldnt find any way to do this. Any help about that issue will be helpful.
What i am using is i have 2 different classes. One of them is my video activity class and other one is a helper class:
public class VideoViewCustom extends VideoView {
private int mForceHeight = 0;
private int mForceWidth = 0;
public VideoViewCustom(Context context) {
super(context);
}
public VideoViewCustom(Context context, AttributeSet attrs) {
this(context, attrs, 0);
}
public VideoViewCustom(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
}
public void setDimensions(int w, int h) {
this.mForceHeight = h;
this.mForceWidth = w;
}
#Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
super.onMeasure(widthMeasureSpec, heightMeasureSpec);
setMeasuredDimension(mForceWidth, mForceHeight);
}
}
That class help me to set dimensions of videoview correctly, however i couldnt make video fit into that region. I mean I couldn't scale the video to fit into that region. I dont know whether or not android is autoscaling into given dimensions but i couldnt do it.
May this will help you...
public void onMeasure(int width, int height)
{
getHolder().setFixedSize(width, height);
forceLayout();
setMeasuredDimension(width, height);
invalidate();
}
...and try a RelativeLayout
<RelativeLayout
xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="fill_parent"
android:layout_height="fill_parent" >
<VideoView
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:layout_alignParentTop="true"
android:layout_alignParentBottom="true"
android:layout_alignParentRight="true"
android:layout_alignParentLeft="true"/>
</RelativeLayout>
I think you have to create a ViewGroup where you can implements onLayout() method.
Here you can set the position of your views directly calling the layout() method for each one of them.
Example:
ViewGroup vg = new ViewGroup(this) {
#Override
protected void onLayout(boolean changed, int l, int t, int r, int b) {
int x = getMeasuredWidth();
int y = getMeasuredHeight();
for (int i = 0; i < vg.getChildCount(); i++) {
if(vg.getChildAt(i) instanceof TextView){
vg.getChildAt(i).layout(...);//and so on...
}
}
}
};
Hope helping!!

Simple way to do dynamic but square layout

I'm using a GridView to display a bunch of views which are essentially LinearLayouts. I want the LinearLayouts to all be square, but I also want them to be dynamically sized--that is, there are two columns and I want the LinearLayouts to stretch depending on the size of the screen but remain square. Is there a way to do this through the xml layout or do I have to set the heights and widths programmatically?
A neat solution for square GridView items is to extend RelativeLayout or LinearLayout and override onMeasure like so:
#Override
public void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
super.onMeasure(widthMeasureSpec, widthMeasureSpec);
}
With the new ConstraintLayout introduced in Android Studio 2.3, it is now quite easy to build responsive layouts.
In a parent ConstraintLayout, to make any of its children view/layout dynamically square, add this attribute
app:layout_constraintDimensionRatio="w,1:1"
w is to specify width-wise constraints and 1:1 ratio ensures square layout.
I've done this way:
#Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
int widthMode = MeasureSpec.getMode(widthMeasureSpec);
int widthSize = MeasureSpec.getSize(widthMeasureSpec);
int heightMode = MeasureSpec.getMode(heightMeasureSpec);
int heightSize = MeasureSpec.getSize(heightMeasureSpec);
int size;
if(widthMode == MeasureSpec.EXACTLY && widthSize > 0){
size = widthSize;
}
else if(heightMode == MeasureSpec.EXACTLY && heightSize > 0){
size = heightSize;
}
else{
size = widthSize < heightSize ? widthSize : heightSize;
}
int finalMeasureSpec = MeasureSpec.makeMeasureSpec(size, MeasureSpec.EXACTLY);
super.onMeasure(finalMeasureSpec, finalMeasureSpec);
}
With this implementation, your layout will be square, assuming the lower size between width and height. And it can even be set with dynamic values, like using weight inside a LinearLayout.
There's nothing in the xml that will let you link the width and height properties. Probably the easiest thing to do is to subclass LinearLayout and override onMeasure
#Override public void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
int width = MeasureSpec.getSize(widthMeasureSpec);
int height = MeasureSpec.getSize(heightMeasureSpec);
int size = width > height ? height : width;
setMeasuredDimension(size, size);
}
I've used this to create views that are always square before. It should still work for a LinearLayout.
More info that will help doing this:
http://developer.android.com/guide/topics/ui/custom-components.html
http://developer.android.com/reference/android/view/View.MeasureSpec.html
We can do it with a very simple way - just call super.onMeasure() twice.
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
super.onMeasure(widthMeasureSpec, heightMeasureSpec);
int width = getMeasuredWidth();
int height = getMeasuredHeight();
int squareLen = Math.min(width, height);
super.onMeasure(
MeasureSpec.makeMeasureSpec(squareLen, MeasureSpec.EXACTLY),
MeasureSpec.makeMeasureSpec(squareLen, MeasureSpec.EXACTLY));
}
By calling super.onMeasure() twice, this is less efficient in terms of the drawing process, but it is a simple way to fix layout issues that the other answers can cause.
It is as simple as:
public class SquareRelativeLayout extends RelativeLayout {
public SquareRelativeLayout(Context context) {
super(context);
}
public SquareRelativeLayout(Context context, AttributeSet attrs) {
super(context, attrs);
}
public SquareRelativeLayout(Context context, AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
}
#Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec)
{
if (widthMeasureSpec < heightMeasureSpec)
super.onMeasure(widthMeasureSpec, widthMeasureSpec);
else
super.onMeasure(heightMeasureSpec, heightMeasureSpec);
}
}
Add the following line in XML:
app:layout_constraintDimensionRatio="1:1"
Here's a solution that works for all layout parameters that can be set to view or viewgroup:
int width = MeasureSpec.getSize(widthMeasureSpec);
int height = MeasureSpec.getSize(heightMeasureSpec);
int widthDesc = MeasureSpec.getMode(widthMeasureSpec);
int heightDesc = MeasureSpec.getMode(heightMeasureSpec);
int size = 0;
if (widthDesc == MeasureSpec.UNSPECIFIED
&& heightDesc == MeasureSpec.UNSPECIFIED) {
size = DP(defaultSize); // Use your own default size, in our case
// it's 125dp
} else if ((widthDesc == MeasureSpec.UNSPECIFIED || heightDesc == MeasureSpec.UNSPECIFIED)
&& !(widthDesc == MeasureSpec.UNSPECIFIED && heightDesc == MeasureSpec.UNSPECIFIED)) {
//Only one of the dimensions has been specified so we choose the dimension that has a value (in the case of unspecified, the value assigned is 0)
size = width > height ? width : height;
} else {
//In all other cases both dimensions have been specified so we choose the smaller of the two
size = width > height ? height : width;
}
setMeasuredDimension(size, size);
Cheers
My suggestion is to create a custom layout class that inherits from FrameLayout. Override the OnMeasure() method and put whatever control you want to be square inside that SquareFrameLayout.
This is how it's done in Xamarin.Android:
public class SquareFrameLayout : FrameLayout
{
private const string _tag = "SquareFrameLayout";
public SquareFrameLayout(Android.Content.Context context):base(context) {}
public SquareFrameLayout(IntPtr javaReference, Android.Runtime.JniHandleOwnership transfer):base(javaReference, transfer) {}
public SquareFrameLayout(Android.Content.Context context, IAttributeSet attrs):base(context, attrs) {}
public SquareFrameLayout(Android.Content.Context context, IAttributeSet attrs, int defStyleAttr):base(context, attrs, defStyleAttr) {}
public SquareFrameLayout(Android.Content.Context context, IAttributeSet attrs, int defStyleAttr, int defStyleRes):base(context, attrs, defStyleAttr, defStyleRes) {}
protected override void OnMeasure(int widthMeasureSpec, int heightMeasureSpec)
{
var widthMode = MeasureSpec.GetMode(widthMeasureSpec);
int widthSize = MeasureSpec.GetSize(widthMeasureSpec);
var heightMode = MeasureSpec.GetMode(heightMeasureSpec);
int heightSize = MeasureSpec.GetSize(heightMeasureSpec);
int width, height;
switch (widthMode)
{
case MeasureSpecMode.Exactly:
width = widthSize;
break;
case MeasureSpecMode.AtMost:
width = Math.Min(widthSize, heightSize);
break;
default:
width = 100;
break;
}
switch (heightMode)
{
case MeasureSpecMode.Exactly:
height = heightSize;
break;
case MeasureSpecMode.AtMost:
height = Math.Min(widthSize, heightSize);
break;
default:
height = 100;
break;
}
Log.Debug(_tag, $"OnMeasure({widthMeasureSpec}, {heightMeasureSpec}) => Width mode: {widthMode}, Width: {widthSize}/{width}, Height mode: {heightMode}, Height: {heightSize}/{height}");
var size = Math.Min(width, height);
var newMeasureSpec = MeasureSpec.MakeMeasureSpec(size, MeasureSpecMode.Exactly);
base.OnMeasure(newMeasureSpec, newMeasureSpec);
}
}
If you want a View (or any other control) to be square (and centered) just add it to your layout the following way:
<your.namespace.SquareFrameLayout
android:id="#+id/squareContainer"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:layout_gravity="center">
<View
android:id="#+id/squareContent"
android:layout_width="match_parent"
android:layout_height="match_parent" />
</your.namespace.SquareFrameLayout>
Check out SquareLayout, an Android Library which provides a wrapper class for different Layouts, rendering them Squared dimensioned without losing any core functionalities.
The dimensions are calculated just before the Layout is rendered, hence there is no re-rendering or anything as such to adjust once the View is obtained.
To use the Library, add this to your build.gradle:
repositories {
maven {
url "https://maven.google.com"
}
}
dependencies {
compile 'com.github.kaushikthedeveloper:squarelayout:0.0.3'
}
The one you require is SquareLinearLayout.
For anyone wants solution With Kotlin, here's what I did with FrameLayout.
package your.package.name
import android.content.Context
import android.util.AttributeSet
import android.widget.FrameLayout
class SquareLayout: FrameLayout {
constructor(ctx: Context) : super(ctx)
constructor(ctx: Context, attrs: AttributeSet) : super(ctx, attrs)
override fun onMeasure(widthMeasureSpec: Int, heightMeasureSpec: Int) {
if (widthMeasureSpec < heightMeasureSpec)
super.onMeasure(widthMeasureSpec, widthMeasureSpec)
else
super.onMeasure(heightMeasureSpec, heightMeasureSpec)
}
}
Try this code:
public class SquareRelativeLayout extends RelativeLayout {
public SquareRelativeLayout(Context context) {
super(context);
}
public SquareRelativeLayout(Context context, AttributeSet attrs) {
super(context, attrs);
}
#Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
int widthMode = MeasureSpec.getMode(widthMeasureSpec);
int widthSize = MeasureSpec.getSize(widthMeasureSpec);
int heightMode = MeasureSpec.getMode(heightMeasureSpec);
int heightSize = MeasureSpec.getSize(heightMeasureSpec);
int size;
if (widthMode == MeasureSpec.EXACTLY && widthSize > 0) {
size = widthSize;
} else if (heightMode == MeasureSpec.EXACTLY && heightSize > 0) {
size = heightSize;
} else {
size = widthSize < heightSize ? widthSize : heightSize;
}
int finalMeasureSpec = MeasureSpec.makeMeasureSpec(size, MeasureSpec.EXACTLY);
super.onMeasure(finalMeasureSpec, finalMeasureSpec);
}
}
<androidx.constraintlayout.widget.ConstraintLayout
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent" >
<ImageView
android:id="#+id/imageView"
android:layout_width="match_parent"
android:layout_height="0dp"
android:layout_gravity="center_horizontal"
android:scaleType="fitCenter"
app:layout_constraintBottom_toBottomOf="parent"
app:layout_constraintDimensionRatio="w,1:1"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintTop_toTopOf="parent"
tools:src="#tools:sample/avatars" />
</androidx.constraintlayout.widget.ConstraintLayout>

Modifying the Android seekbar widget to operate vertically

I'm trying to get a vertical seekbar going with the emulator, but I'm
sort of stuck. I can get the seekbar to display the way I want it to,
and I can get the progress to do what I want, and I can modify the
onTouchEvent to get the thumb to go vertically instead of
horizontally. What I can't do is get the thumb to move outside of the
default 29 horizontal pixels without using setThumbOffset(). This in
itself isn't a problem. The problem is coming from the fact that I
don't understand the thumbOffset at all -- I guess. I think I could (properly) resize the
widget, which I am pretty sure I'm not doing right. Or maybe I could
just use the thumbOffset if I could figure it out. Since I can
calculate the progress correctly I thought I would just use a linear
function of progress * (getTop() - getBottom()) of the widget but that
doesn't seem to do it. But I can't figure out what the offset is
centered around.
As a somewhat aside, I am really unsure if what I am doing in
onSizeChanged() is sane or if it's going to bite me in the ass later
on.
Here's the main.xml layout:
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:orientation="vertical"
android:layout_width="fill_parent"
android:layout_height="fill_parent" >
<com.mobilsemantic.mobipoll.SlideBar
android:id="#+id/slide"
android:layout_width="wrap_content"
android:layout_height="fill_parent"
android:max="100"
android:progress="0"
android:secondaryProgress="25" />
<Button android:id="#+id/button"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:text="Hello, I am a Button" />
<TextView android:id="#+id/tracking"
android:layout_width="fill_parent"
android:layout_height="wrap_content" />
</LinearLayout>
And the class (ignore the debugging junk):
import android.content.Context;
import android.graphics.Canvas;
import android.util.AttributeSet;
import android.util.Log;
import android.view.MotionEvent;
import android.view.View;
import android.widget.SeekBar;
public class SlideBar extends SeekBar {
private int oHeight = 320, oWidth = 29;
private int oProgress = -1, oOffset = -1;;
private float xPos = -1, yPos = -1;
private int top = -1, bottom = -1, left = -1, right = -1;
public SlideBar(Context context) {
super(context);
}
public SlideBar(Context context, AttributeSet attrs)
{
super(context, attrs);
oOffset = this.getThumbOffset();
oProgress = this.getProgress();
}
public SlideBar(Context context, AttributeSet attrs, int defStyle)
{
super(context, attrs, defStyle);
}
protected synchronized void onMeasure(int widthMeasureSpec, intheightMeasureSpec)
{
int height = View.MeasureSpec.getSize(heightMeasureSpec);
oHeight = height;
this.setMeasuredDimension(oWidth, oHeight);
}
protected void onSizeChanged(int w, int h, int oldw, int oldh)
{
super.onSizeChanged(h, w, oldw, oldh);
}
protected void onLayout(boolean changed, int l, int t, int r, int b)
{
super.onLayout(changed, l, t, r, b);
left = l;
right = r;
top = t;
bottom = b;
}
protected void onDraw(Canvas c)
{
c.rotate(90);
c.translate(0,-29);
super.onDraw(c);
}
public boolean onTouchEvent(MotionEvent event)
{
xPos = event.getX();
yPos = event.getY();
float progress = (yPos-this.getTop())/(this.getBottom()-this.getTop());
oOffset = this.getThumbOffset();
oProgress = this.getProgress();
Log.d("offset" + System.nanoTime(), new Integer(oOffset).toString());
Log.d("progress" + System.nanoTime(), new Integer(oProgress).toString());
float offset;
offset = progress * (this.getBottom()-this.getTop());
this.setThumbOffset((int)offset);
Log.d("offset_postsetprogress" + System.nanoTime(), new Integer(oOffset).toString());
Log.d("progress_postsetprogress" + System.nanoTime(), new Integer(oProgress).toString());
this.setProgress((int)(100*event.getY()/this.getBottom()));
return true;
}
}
I've created a solution which works (at least for me, anyway) and creates a vertical SeekBar.
http://hackskrieg.wordpress.com/2012/04/20/working-vertical-seekbar-for-android/
This code will correctly select/deselect the thumb, move correctly, update the listener correctly (only when the progress changes!), update/draw the progress correctly, etc. I hope it helps you.
public class VerticalSeekBar extends SeekBar {
public VerticalSeekBar(Context context) {
super(context);
}
public VerticalSeekBar(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
}
public VerticalSeekBar(Context context, AttributeSet attrs) {
super(context, attrs);
}
protected void onSizeChanged(int w, int h, int oldw, int oldh) {
super.onSizeChanged(h, w, oldh, oldw);
}
#Override
protected synchronized void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
super.onMeasure(heightMeasureSpec, widthMeasureSpec);
setMeasuredDimension(getMeasuredHeight(), getMeasuredWidth());
}
protected void onDraw(Canvas c) {
c.rotate(-90);
c.translate(-getHeight(), 0);
super.onDraw(c);
}
private OnSeekBarChangeListener onChangeListener;
#Override
public void setOnSeekBarChangeListener(OnSeekBarChangeListener onChangeListener){
this.onChangeListener = onChangeListener;
}
private int lastProgress = 0;
#Override
public boolean onTouchEvent(MotionEvent event) {
if (!isEnabled()) {
return false;
}
switch (event.getAction()) {
case MotionEvent.ACTION_DOWN:
onChangeListener.onStartTrackingTouch(this);
setPressed(true);
setSelected(true);
break;
case MotionEvent.ACTION_MOVE:
// Calling the super seems to help fix drawing problems
super.onTouchEvent(event);
int progress = getMax() - (int) (getMax() * event.getY() / getHeight());
// Ensure progress stays within boundaries of the seekbar
if(progress < 0) {progress = 0;}
if(progress > getMax()) {progress = getMax();}
// Draw progress
setProgress(progress);
// Only enact listener if the progress has actually changed
// Otherwise the listener gets called ~5 times per change
if(progress != lastProgress) {
lastProgress = progress;
onChangeListener.onProgressChanged(this, progress, true);
}
onSizeChanged(getWidth(), getHeight() , 0, 0);
onChangeListener.onProgressChanged(this, getMax() - (int) (getMax() * event.getY() / getHeight()), true);
setPressed(true);
setSelected(true);
break;
case MotionEvent.ACTION_UP:
onChangeListener.onStopTrackingTouch(this);
setPressed(false);
setSelected(false);
break;
case MotionEvent.ACTION_CANCEL:
super.onTouchEvent(event);
setPressed(false);
setSelected(false);
break;
}
return true;
}
public synchronized void setProgressAndThumb(int progress) {
setProgress(getMax() - (getMax()- progress));
onSizeChanged(getWidth(), getHeight() , 0, 0);
}
public synchronized void setMaximum(int maximum) {
setMax(maximum);
}
public synchronized int getMaximum() {
return getMax();
}
}
I just placed this vertical SeekBar inside a LinearLayout with layout_height set to FILL_PARENT and layout_width set to WRAP_CONTENT.
<LinearLayout
android:layout_width="wrap_content"
android:layout_height="fill_parent"
android:orientation="vertical" >
<com.safetyculture.jsadroidtablet.VerticalSeekBar
android:id="#+id/calculatorVerticalSeekBar"
android:layout_width="wrap_content"
android:layout_height="fill_parent"
android:layout_gravity="bottom"
android:max="4"
android:progress="2" />
</LinearLayout>
NOTE: You must set an OnSeekBarChangeListener, otherwise interacting with the SeekBar will produce NullPointerException.
you can download at http://560b.sakura.ne.jp/android/VerticalSlidebarExample.zip, i hope this may can help you
For API 11 and later, can use seekbar's XML attributes(android:rotation="270") for vertical effect.
<SeekBar
android:id="#+id/seekBar1"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:rotation="270"/>
For older API level (ex API10),use: https://github.com/AndroSelva/Vertical-SeekBar-Android or see this sample here
You also have to update it's height & width as suggest by Iftikhar
In order
seekBar.setLayoutParams(
new ViewGroup.LayoutParams(convertDpToPixels(1.0f,mContext), ViewGroup.LayoutParams.WRAP_CONTENT));
//haven't tested..
where
public static int convertDpToPixels(float dp, Context context){
Resources resources = context.getResources();
return (int) TypedValue.applyDimension(
TypedValue.COMPLEX_UNIT_DIP,
dp,
resources.getDisplayMetrics()
);
}
Take a look at android source . I think you need to change at least trackTouchEvent and there maybe a few other places where you also need to swap the x,y coordinates to take into account your rotation of the control.
Could you leave the seekbar as horizontal, put it in a frame layout, then rotate the layout 90 degrees in the java? sounds doable...

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