adb push/pull with progress bar - android

It is really annoying if you adb push/pull large files to the device that there's no way to now how far along it is. Is it possible to run adb push or adb pull and get a progress bar using the 'bar' utility?
The main issue here is I think that adb expects two file names, if the input file could be replaced by stdin you could pipe through the 'bar' utility and get a progress bar. So far I haven't succeeded in doing so, but I'm not really a shell guru which is why I'm asking here :)
Note that I'm on Linux using bash.

It looks like the latest adb has progress support.
Android Debug Bridge version 1.0.32
device commands:
adb push [-p] <local> <remote>
- copy file/dir to device
('-p' to display the transfer progress)
However, the answers above also work for 'adb install' which do not have a progress option. I modified the first answer's script to work this way:
Create "adb-install.sh" somewhere in your PATH and run "adb-install.sh " instead of "adb install -f "
#!/bin/bash
# adb install with progressbar displayed
# usage: <adb-install.sh> <file.apk>
# original code from: http://stackoverflow.com/questions/6595374/adb-push-pull-with-progress-bar
function usage()
{
echo "$0 <apk to install>"
exit 1
}
function progressbar()
{
bar="================================================================================"
barlength=${#bar}
n=$(($1*barlength/100))
printf "\r[%-${barlength}s] %d%%" "${bar:0:n}" "$1"
# echo -ne "\b$1"
}
export -f progressbar
[[ $# < 1 ]] && usage
SRC=$1
[ ! -f $SRC ] && { \
echo "source file not found"; \
exit 2; \
}
which adb >/dev/null 2>&1 || { \
echo "adb doesn't exist in your path"; \
exit 3; \
}
SIZE=$(ls -l $SRC | awk '{print $5}')
export ADB_TRACE=all
adb install -r $SRC 2>&1 \
| sed -n '/DATA/p' \
| awk -v T=$SIZE 'BEGIN{FS="[=:]"}{t+=$7;system("progressbar " sprintf("%d\n", t/T*100))}'
export ADB_TRACE=
echo
echo 'press any key'
read n

Currently I have this little piece of bash:
function adb_push {
# NOTE: 65544 is the max size adb seems to transfer in one go
TOTALSIZE=$(ls -Rl "$1" | awk '{ sum += sprintf("%.0f\n", ($5 / 65544)+0.5) } END { print sum }')
exp=$(($TOTALSIZE * 7)) # 7 bytes for every line we print - not really accurate if there's a lot of small files :(
# start bar in the background
ADB_TRACE=adb adb push "$1" "$2" 2>&1 | unbuffer -p awk '/DATA/ { split($3,a,"="); print a[2] }' | unbuffer -p cut -d":" -s -f1 | unbuffer -p bar -of /dev/null -s $exp
echo # Add a newline after the progressbar.
}
It works somewhat, it shows a progress bar going from 0 to 100 which is nice. However, it won't be correct if you do a lot of small files, and worse, the bytes/s and total bytes shown by 'bar' aren't correct.
I challenge you to improve on my script; it shouldn't be hard! ;)

Here is my solution, it will show a simple progressbar and current numeric progress
[==================================================] 100%
Usage
./progress_adb.sh source destination
progress_adb.sh
#!/bin/bash
function usage()
{
echo "$0 source destination"
exit 1
}
function progressbar()
{
bar="=================================================="
barlength=${#bar}
n=$(($1*barlength/100))
printf "\r[%-${barlength}s] %d%%" "${bar:0:n}" "$1"
# echo -ne "\b$1"
}
export -f progressbar
[[ $# < 2 ]] && usage
SRC=$1
DST=$2
[ ! -f $SRC ] && { \
echo "source file not found"; \
exit 2; \
}
which adb >/dev/null 2>&1 || { \
echo "adb doesn't exist in your path"; \
exit 3; \
}
SIZE=$(ls -l $SRC | awk '{print $5}')
ADB_TRACE=adb adb push $SRC $DST 2>&1 \
| sed -n '/DATA/p' \
| awk -v T=$SIZE 'BEGIN{FS="[=:]"}{t+=$7;system("progressbar " sprintf("%d\n", t/T*100))}'
echo
Testing on Ubuntu 14.04
$ bash --version
GNU bash, version 4.3.11(1)-release (x86_64-pc-linux-gnu)
TODO
directory support
progressbar size change when screen size change

Well I can give you an Idea:
ADB_TRACE=adb adb push <source> <destination>
returns logs for any command, so for example the copy command, which looks like:
writex: fd=3 len=65544: 4441544100000100000000021efd DATA....#....b..
here you can get the total bytes length before, with ls -a, then parse the output of adb with grep or awk, increment an interneral counter and send the current progress to the bar utility.
When you succeeded, please post the script here.

Related

valgrind for Android devices (Crystax). configure: error: C compiler cannot create executables

Using and adapting the script(https://gist.github.com/smits/27060b310546ca6f76568f24838118c3) I get and error " C compiler cannot create executables":
#!/usr/bin/env bash
#set -x
function extract()
{
if [ -f "$1" ] ; then
case "$1" in
*.tar.bz2) tar xvjf "$1" ;;
*.tar.gz) tar xvzf "$1" ;;
*.bz2) bunzip2 "$1" ;;
*.rar) unrar x "$1" ;;
*.gz) gunzip "$1" ;;
*.tar) tar xvf "$1" ;;
*.tbz2) tar xvjf "$1" ;;
*.tgz) tar xvzf "$1" ;;
*.zip) unzip "$1" ;;
*.Z) uncompress "$1" ;;
*.7z) 7z x "$1" ;;
*) echo "$1 cannot be extracted via >extract<" ;;
esac
else
echo "'$1' is not a valid file"
fi
}
VALGRIND_VERSION="3.15.0"
VALGRIND_EXTENSION=".tar.bz2"
VALGRIND_DIRECTORY="valgrind-${VALGRIND_VERSION}"
VALGRIND_TARBALL="valgrind-${VALGRIND_VERSION}${VALGRIND_EXTENSION}"
# Only download Valgrind tarball again if not already downloaded
if [[ ! -f "${VALGRIND_TARBALL}" ]]; then
wget -v -nc "https://sourceware.org/pub/valgrind/${VALGRIND_TARBALL}"
fi
# Only extract Valgrind tarball again if not already extracted
if [[ ! -d "$VALGRIND_DIRECTORY" ]]; then
extract "$VALGRIND_TARBALL"
fi
# Ensure ANDROID_NDK is set
#if [[ ! -z "$ANDROID_NDK" ]]; then
export ANDROID_NDK="/home/userhome/src/crystax-ndk-10.3.1"
#fi
# Ensure ANDOID_SDK_HOME is set
#if [[ ! -z "$ANDROID_SDK" ]]; then
#export ANDROID_SDK="/opt/android-sdk-linux/"
#fi
if [[ ! -d "$VALGRIND_DIRECTORY" ]];
then
echo "Problem with extracting Valgrind from $VALGRIND_TARBALL into $VALGRIND_DIRECTORY!!!"
exit -1
fi
# Move to extracted directory
cd "$VALGRIND_DIRECTORY"
# ARM Toolchain
export PATH=$ANDROID_NDK/toolchains/${ARCH_ABI}/prebuilt/linux-x86_64/bin:$PATH
ARCH_ABI="arm-linux-androideabi-6"
export AR="$ANDROID_NDK/toolchains/${ARCH_ABI}/prebuilt/linux-x86_64/bin/arm-linux-androideabi-ar"
export LD="$ANDROID_NDK/toolchains/${ARCH_ABI}/prebuilt/linux-x86_64/bin/arm-linux-androideabi-ld"
export CC="$ANDROID_NDK/toolchains/${ARCH_ABI}/prebuilt/linux-x86_64/bin/arm-linux-androideabi-gcc"
export CXX="$ANDROID_NDK/toolchains/${ARCH_ABI}/prebuilt/linux-x86_64/bin/arm-linux-androideabi-g++"
export RANLIB="$ANDROID_NDK/toolchains/${ARCH_ABI}/prebuilt/linux-x86_64/bin/arm-linux-androideabi-ranlib"
export AS="$ANDROID_NDK/toolchains/${ARCH_ABI}/prebuilt/linux-x86_64/bin/arm-linux-androideabi-as"
export CPP="$ANDROID_NDK/toolchains/${ARCH_ABI}/prebuilt/linux-x86_64/bin/arm-linux-androideabi-cpp"
echo $ANDROID_NDK
echo $AR
echo $LD
echo $CC
echo $CXX
[[ ! -d "$ANDROID_NDK" || ! -f "$AR" || ! -f "$LD" || ! -f "$CC" || ! -f "$CXX" ]] && echo "Make sure AR, LD, CC, CXX variables are defined correctly. Ensure ANDROID_NDK is defined also" && exit -1
# Configure build
export HWKIND="generic"
ANDROID_PLATFORM=android-21
export CPPFLAGS="--sysroot=$ANDROID_NDK/platforms/${ANDROID_PLATFORM}/arch-arm -DANDROID_HARDWARE_$HWKIND"
export CFLAGS="--sysroot=$ANDROID_NDK/platforms/${ANDROID_PLATFORM}/arch-arm"
# BUG: For some reason file command is unable to detect if the file does not exist with ! -f , it says it doesn't exist even when it does!!!
BUILD=true
if [[ "${VALGRIND_DIRECTORY}/Inst/data/local/Inst/bin/valgrind" = *"No such file or directory"* ]]; then
BUILD=true
fi
if [[ "$BUILD" = true ]];
then
./configure --prefix="/data/local/Inst" \
--host="armv7-unknown-linux" \
--target="armv7-unknown-linux" \
--with-tmpdir="/sdcard"
[[ $? -ne 0 ]] && echo "Can't configure!" && exit -1
# Determine the number of jobs (commands) to be run simultaneously by GNU Make
NO_CPU_CORES=$(grep -c ^processor /proc/cpuinfo)
if [ $NO_CPU_CORES -le 8 ]; then
JOBS=$(($NO_CPU_CORES+1))
else
JOBS=${NO_CPU_CORES}
fi
# Compile Valgrind
make -j "${JOBS}"
[[ $? -ne 0 ]] && echo "Can't compile!" && exit -1
# Install Valgrind locally
make -j "${JOBS}" install DESTDIR="$(pwd)/Inst"
[[ $? -ne 0 ]] && echo "Can't install!" && exit -1
fi
# Push local Valgrind installtion to the phone
if [[ $(adb shell ls -ld /data/local/Inst/bin/valgrind) = *"No such file or directory"* ]];
then
adb root
adb remount
adb shell "[ ! -d /data/local/Inst ] && mkdir /data/local/Inst"
adb push Inst /
adb shell "ls -l /data/local/Inst"
# Ensure Valgrind on the phone is running
adb shell "/data/local/Inst/bin/valgrind --version"
# Add Valgrind executable to PATH (this might fail)
adb shell "export PATH=$PATH:/data/local/Inst/bin/"
fi
I got the following error ( C compiler cannot create executables):
checking for a BSD-compatible install... /usr/bin/install -c
checking whether build environment is sane... yes
checking for armv7-unknown-linux-strip... no
checking for strip... strip
checking for a thread-safe mkdir -p... /bin/mkdir -p
checking for gawk... gawk
checking whether make sets $(MAKE)... yes
checking whether make supports nested variables... yes
checking whether to enable maintainer-specific portions of Makefiles... no
checking whether ln -s works... yes
checking for armv7-unknown-linux-gcc... /home/rubvacalz/src/crystax-ndk-10.3.1/toolchains/arm-linux-androideabi-6/prebuilt/linux-x86_64/bin/arm-linux-androideabi-gcc
checking whether the C compiler works... no
configure: error: in `/home/rubvacalz/src/valgrind-3.15.0':
configure: error: C compiler cannot create executables
See `config.log' for more details
Can't configure!
And config.log says "error: cannot find -lcrystax":
configure:3723: checking whether the C compiler works
configure:3745: /home/rubvacalz/src/crystax-ndk-10.3.1/toolchains/arm-linux-androideabi-6/prebuilt/linux-x86_64/bin/arm-linux-androideabi-gcc --sysroot=/home/rubvacalz/src/crystax-ndk-10.3.1/platforms/android-21/arch-arm --sysroot=/home/rubvacalz/src/crystax-ndk-10.3.1/platforms/android-21/arch-arm -DANDROID_HARDWARE_yellowstone conftest.c >&5
/home/rubvacalz/src/crystax-ndk-10.3.1/toolchains/arm-linux-androideabi-6/prebuilt/linux-x86_64/bin/../lib/gcc/arm-linux-androideabi/6.1/../../../../arm-linux-androideabi/bin/ld: **error: cannot find -lcrystax**
collect2: error: ld returned 1 exit status
configure:3749: $? = 1
configure:3787: result: no
configure: failed program was:
I don't know if the following includes are required and I don't know if it is included in the script process.
-I/home/userhome/src/crystax-ndk-10.3.1/sources/crystax/include -I/home/userhome/src/crystax-ndk-10.3.1/platforms/android-21/arch-arm/usr/include -I/home/userhome/src/crystax-ndk-10.3.1/sources/cxx-stl/gnu-libstdc++/6/include -I/home/userhome/src/crystax-ndk-10.3.1/sources/cxx-stl/gnu-libstdc++/6/libs/armeabi-v7a/include -I/home/userhome/src/crystax-ndk-10.3.1/sources/cxx-stl/gnu-libstdc++/6/include/backward
I fix the problem. It just add in the script the lines:
export LDFLAGS="-L/home/userhome/src/crystax-ndk-10.3.1/sources/crystax/libs/armeabi-v7a/thumb"
export LIBS="-lcrystax"

Get application name from its package name via adb [duplicate]

I'm developing an application that uses ADB Shell to interface with android devices, and I need some way of printing out the application name or label of an application, given maybe their package name.
In short, I need a way of getting app names (i.e. "Angry Birds v1.0.0") for user installed applications through adb shell.
Any light on the matter? Any help is appreciated on this.
adb shell pm list packages will give you a list of all installed package names.
You can then use dumpsys | grep -A18 "Package \[my.package\]" to grab the package information such as version identifiers etc
just enter the following command on command prompt after launching the app:
adb shell dumpsys window windows | find "mCurrentFocus"
if executing the command on linux terminal replace find by grep
If you know the app id of the package (like org.mozilla.firefox), it is easy.
First to get the path of actual package file of the appId,
$ adb shell pm list packages -f com.google.android.apps.inbox
package:/data/app/com.google.android.apps.inbox-1/base.apk=com.google.android.apps.inbox
Now you can do some grep|sed magic to extract the path : /data/app/com.google.android.apps.inbox-1/base.apk
After that aapt tool comes in handy :
$ adb shell aapt dump badging /data/app/com.google.android.apps.inbox-1/base.apk
...
application-label:'Inbox'
application-label-hi:'Inbox'
application-label-ru:'Inbox'
...
Again some grep magic to get the Label.
A shell script to accomplish this:
#!/bin/bash
# Remove whitespace
function remWS {
if [ -z "${1}" ]; then
cat | tr -d '[:space:]'
else
echo "${1}" | tr -d '[:space:]'
fi
}
for pkg in $(adb shell pm list packages -3 | cut -d':' -f2); do
apk_loc="$(adb shell pm path $(remWS $pkg) | cut -d':' -f2 | remWS)"
apk_name="$(adb shell aapt dump badging $apk_loc | pcregrep -o1 $'application-label:\'(.+)\'' | remWS)"
apk_info="$(adb shell aapt dump badging $apk_loc | pcregrep -o1 '\b(package: .+)')"
echo "$apk_name v$(echo $apk_info | pcregrep -io1 -e $'\\bversionName=\'(.+?)\'')"
done
Inorder to find an app's name (application label), you need to do the following:
(as shown in other answers)
Find the APK path of the app whose name you want to find.
Using aapt command, find the app label.
But devices don't ship with the aapt binary out-of-the-box.
So you will need to install it first. You can download it from here:
https://github.com/Calsign/APDE/tree/master/APDE/src/main/assets/aapt-binaries
Check this guide for complete steps:
How to find an app name using package name through ADB Android?
(Disclaimer: I am the author of that blog post)
This is what I just came up with. It gives a few errors but works well enough for my needs, matching package names to labels.
It pulls copies of all packages into subdirectories of $PWD, so keep that in mind if storage is a concern.
#!/bin/bash
TOOLS=~/Downloads/adt-bundle-linux-x86_64-20130717/sdk/build-tools/19.1.0
AAPT=$TOOLS/aapt
PMLIST=adb_shell_pm_list_packages_-f.txt
TEMP=$(echo $(adb shell mktemp -d -p /data/local/tmp) | sed 's/\r//')
mkdir -p packages
[ -f $PMLIST ] || eval $(echo $(basename $PMLIST) | tr '_' ' ') > $PMLIST
while read line; do
package=${line##*:}
apk=${package%%=*}
name=${package#*=}
copy=packages$apk
mkdir -p $(dirname $copy)
if [ ! -s $copy ]; then # copy it because `adb pull` doesn't see /mnt/expand/
adb shell cp -f $apk $TEMP/copy.apk
adb pull $TEMP/copy.apk $copy
fi
label=$($AAPT dump badging $copy || echo ERROR in $copy >&2 | \
sed -n 's/^application-label:\(.\)\(.*\)\1$/\2/p')
echo $name:$label
done < <(sed 's/\r//' $PMLIST)
adb shell rm -rf $TEMP
So I extremely grateful to jcomeau_ictx for providing the info on how to extract application-label info from apk and the idea to pull apk from phone directly!
However I had to make several alteration to script it self:
while read line; do done are breaking as a result of commands within while loop interacting with stdin/stdout and as a result while loop runs only once and then stops, as it is discussed in While loop stops reading after the first line in Bash - the comment from cmo I used solution provided and switched while loop to use unused file descriptor number 9.
All that the script really need is a package name and adb shell pm list packages -f is really excessive so I changed it to expect a file with packages list only and provided example on how one can get one from adb.
jcomeau_ictx script variant do not take in to account that some packages may have multiple apk associated with them which breaks the script.
And the least and last, I made every variable to start with underscore, it's just something that makes it easier to read script.
So here another variant of the same script:
#!/bin/bash
_TOOLS=/opt/android-sdk-update-manager/build-tools/29.0.3
_AAPT=${_TOOLS}/aapt
#adb shell pm list packages --user 0 | sed -e 's|^package:||' | sort >./packages_list.txt
_PMLIST=packages_list.txt
rm ./packages_list_with_names.txt
_TEMP=$(echo $(adb shell mktemp -d -p /data/local/tmp) | sed 's/\r//')
mkdir -p packages
[ -f ${_PMLIST} ] || eval $(echo $(basename ${_PMLIST}) | tr '_' ' ') > ${_PMLIST}
while read -u 9 _line; do
_package=${_line##*:}
_apkpath=$(adb shell pm path ${_package} | sed -e 's|^package:||' | head -n 1)
_apkfilename=$(basename "${_apkpath}")
adb shell cp -f ${_apkpath} ${_TEMP}/copy.apk
adb pull ${_TEMP}/copy.apk ./packages
_name=$(${_AAPT} dump badging ./packages/copy.apk | sed -n 's|^application-label:\(.\)\(.*\)\1$|\2|p' )
#'
echo "${_package} - ${_name}" >>./packages_list_with_names.txt
done 9< ${_PMLIST}
adb shell rm -rf $TEMP

Can not run android app with valgrind

I create project Hello JNI and write state to test leak such as:
int* requieData = malloc(sizeof(int)*100);
This is my script build_valgrind.sh
I can run ./configure but does not any valgrind log can show.
My build_valgrind.sh:
#!/usr/bin/env bash
#set -x
function extract()
{
if [ -f "$1" ] ; then
case "$1" in
*.tar.bz2) tar xvjf "$1" ;;
*.tar.gz) tar xvzf "$1" ;;
*.bz2) bunzip2 "$1" ;;
*.rar) unrar x "$1" ;;
*.gz) gunzip "$1" ;;
*.tar) tar xvf "$1" ;;
*.tbz2) tar xvjf "$1" ;;
*.tgz) tar xvzf "$1" ;;
*.zip) unzip "$1" ;;
*.Z) uncompress "$1" ;;
*.7z) 7z x "$1" ;;
*) echo "$1 cannot be extracted via >extract<" ;;
esac
else
echo "'$1' is not a valid file"
fi
}
RUN_HELLO_JNI_THROUGH_VALGRIND=true
VALGRIND_VERSION="3.13.0"
VALGRIND_EXTENSION=".tar.bz2"
VALGRIND_DIRECTORY="valgrind-${VALGRIND_VERSION}"
VALGRIND_TARBALL="valgrind-${VALGRIND_VERSION}${VALGRIND_EXTENSION}"
# Only download Valgrind tarball again if not already downloaded
if [[ ! -f "${VALGRIND_TARBALL}" ]]; then
wget -v -nc "ftp://sourceware.org/pub/valgrind/${VALGRIND_TARBALL}"
fi
# Only extract Valgrind tarball again if not already extracted
if [[ ! -d "$VALGRIND_DIRECTORY" ]]; then
extract "$VALGRIND_TARBALL"
fi
echo "HOME: $HOME"
export ANDROID_NDK_HOME="$HOME/Android/Sdk/ndk-bundle"
# Ensure ANDROID_NDK_HOME is set
if [[ ! -z "$ANDROID_NDK_HOME" ]]; then
export ANDROID_NDK_HOME="$HOME/Android/Sdk/ndk-bundle"
fi
echo "NDK: $ANDROID_NDK_HOME"
# Ensure ANDOID_SDK_HOME is set
export ANDROID_SDK_HOME="$HOME/Android/Sdk/"
if [[ ! -z "$ANDROID_SDK_HOME" ]]; then
export ANDROID_SDK_HOME="$HOME/Android/Sdk/"
fi
echo "SDK: $ANDROID_SDK_HOME"
if [[ ! -d "$VALGRIND_DIRECTORY" ]];
then
echo "Problem with extracting Valgrind from $VALGRIND_TARBALL into $VALGRIND_DIRECTORY!!!"
exit -1
fi
echo "VALGRIND: $VALGRIND_DIRECTORY"
# Move to extracted directory
cd "$VALGRIND_DIRECTORY"
# ARM Toolchain
ARCH_ABI="arm-linux-androideabi-4.9"
export AR="$ANDROID_NDK_HOME/toolchains/${ARCH_ABI}/prebuilt/linux-x86_64/bin/arm-linux-androideabi-ar"
export LD="$ANDROID_NDK_HOME/toolchains/${ARCH_ABI}/prebuilt/linux-x86_64/bin/arm-linux-androideabi-ld"
export CC="$ANDROID_NDK_HOME/toolchains/${ARCH_ABI}/prebuilt/linux-x86_64/bin/arm-linux-androideabi-gcc"
export CXX="$ANDROID_NDK_HOME/toolchains/${ARCH_ABI}/prebuilt/linux-x86_64/bin/arm-linux-androideabi-g++"
[[ ! -d "$ANDROID_NDK_HOME" || ! -f "$AR" || ! -f "$LD" || ! -f "$CC" || ! -f "$CXX" ]] && echo "Make sure AR, LD, CC, CXX variables are defined correctly. Ensure ANDROID_NDK_HOME is defined also" && exit -1
# Configure build
export HWKIND="lenovo"
ANDROID_PLATFORM=android-18
export CPPFLAGS="--sysroot=$ANDROID_NDK_HOME/platforms/${ANDROID_PLATFORM}/arch-arm -DANDROID_HARDWARE_$HWKIND"
export CFLAGS="--sysroot=$ANDROID_NDK_HOME/platforms/${ANDROID_PLATFORM}/arch-arm"
# BUG: For some reason file command is unable to detect if the file does not exist with ! -f , it says it doesn't exist even when it does!!!
echo "VALGRIND_DIRECTORY: $VALGRIND_DIRECTORY"
# ModeBuildTest
BUILD=true
if [[ "$BUILD" = true ]];
then
./configure --prefix="/data/local/Inst" \
--host="armv7-unknown-linux" \
--target="armv7-unknown-linux" \
--with-tmpdir="/sdcard"
[[ $? -ne 0 ]] && echo "Can't configure!" && exit -1
# Determine the number of jobs (commands) to be run simultaneously by GNU Make
NO_CPU_CORES=$(grep -c ^processor /proc/cpuinfo)
if [ $NO_CPU_CORES -le 8 ]; then
JOBS=$(($NO_CPU_CORES+1))
else
JOBS=${NO_CPU_CORES}
fi
# Compile Valgrind
make -j "${JOBS}"
[[ $? -ne 0 ]] && echo "Can't compile!" && exit -1
# Install Valgrind locally
make -j "${JOBS}" install DESTDIR="$(pwd)/Inst"
[[ $? -ne 0 ]] && echo "Can't install!" && exit -1
fi
# Push local Valgrind installtion to the phone
if [[ $(adb shell ls -ld /data/local/Inst/bin/valgrind) = *"No such file or directory"* ]];
then
adb root
adb remount
adb shell "[ ! -d /data/local/Inst ] && mkdir /data/local/Inst"
adb push Inst /
adb shell "ls -l /data/local/Inst"
# Ensure Valgrind on the phone is running
adb shell "/data/local/Inst/bin/valgrind --version"
# Add Valgrind executable to PATH (this might fail)
adb shell "export PATH=$PATH:/data/local/Inst/bin/"
echo "Push local Valgrind installtion"
fi
echo "Buil Valgrind end"
if [ $RUN_HELLO_JNI_THROUGH_VALGRIND = true ];
then
PACKAGE="com.example.hellojni"
# The location of the Hello JNI sample application
HELLO_JNI_PATH="$HOME/Documents/Project/HelloJNI"
# Workaround INSTALL_PARSE_FAILED_INCONSISTENT_CERTIFICATES error
adb uninstall "$PACKAGE"
cd $HELLO_JNI_PATH
./gradlew assembleArmDebug
./gradlew installArmDebug
# Build Hello JNI project in debug mode and install it on the device
echo "Finish Installation"
# Start HelloJNI app
#adb shell am start -a android.intent.action.MAIN -n $PACKAGE/.HelloJni
cd $HOME/Documents/Application/valgrindTool
# Make the script executable
chmod a+x bootstrap_valgrind.sh
# Run application through Valgrind on the phone
/usr/bin/env bash bootstrap_valgrind.sh
adb shell ls -lR "/sdcard/*grind*"
adb shell ls -lR "/storage/sdcard0/*grind*"
adb shell ls -lR "/storage/sdcard1/*grind*"
fi
echo "Call helloWord"
exit 0
And this is bootstrap_valgrind.sh
#!/usr/bin/env bash
PACKAGE="com.example.hellojni"
adb push start_valgrind.sh /data/local/
adb shell chmod 777 /data/local/start_valgrind.sh
adb root
adb shell setprop wrap.$PACKAGE "logwrapper /data/local/start_valgrind.sh"
echo "wrap.$PACKAGE: $(adb shell getprop wrap.$PACKAGE)"
adb shell am force-stop $PACKAGE
adb shell am start -a android.intent.action.MAIN -n $PACKAGE/.HelloJni
adb logcat -c
adb logcat
exit 0
This is start_valgrind.sh
# Define the package name
PACKAGE="com.example.hellojni"
# Memcheck tool: a memory error detector
VGPARAMS='-v --error-limit=no --log-file=/sdcard/hellojni.log.%p --leak-check=yes --leak-resolution=high --show-reachable=yes --undef-value-errors --read-var-info=yes'
# Massif tool: a heap profiler
# VGPARAMS='-v --error-limit=no --trace-children=yes --log-file=/sdcard/enzo_lync_profiles/enzo_lync_profile.log.%p --tool=massif --massif-out-file=/sdcard/enzo_lync_profiles/enzo_lync_profile.massif.out.%p'
# Callgrind tool: a cache and branch-prediction profiler
# VGPARAMS='-v --error-limit=no --trace-children=yes --log-file=/sdcard/enzo_lync_profiles/enzo_lync_profile.log.%p --tool=callgrind --callgrind-out-file=/sdcard/enzo_lync_profiles/enzo_lync_profile.callgrind.out.%p'
# Helgrind tool: a thread error detector
# VGPARAMS='-v --error-limit=no --trace-children=yes --log-file=/sdcard/enzo_lync_profiles/enzo_lync_profile.log.%p --tool=helgrind --helgrind-out-file=/sdcard/enzo_lync_profiles/enzo_lync_profile.helgrind.out.%p'
# DHAT: a dynamic heap analysis tool
# VGPARAMS='-v --error-limit=no --trace-children=yes --log-file=/sdcard/enzo_lync_profiles/enzo_lync_profile.log.%p --tool=exp-dhat --exp-dhat-out-file=/sdcard/enzo_lync_profiles/enzo_lync_profile.dhat.out.%p'
export TMPDIR=/data/local/Ints/
exec /data/local/Inst/bin/valgrind $VGPARAMS $*
My device armeabi-v7(show by android studio) but when I use this cript, device show:
Hello from JNI leak valgrind ! Compiled with ABI armeabi.
My question: Why output show armeabi? I think it is armeabi-v7.
And I can not see anylog about memory leak. What is wrong in the script?
Thank you so much.

Shell script search & replace in text file

I have to edit text file in android shell.
so I type this shell script.
but my Galaxy Nexus does not have Sed, Awk neither.
shell#android:/ $ sed -e "s/old_pattern/new_pattern/g" file_name > modify_file
/system/bin/sh: sed: not found
it doesn't worked.
how can i modify old_pattern to new_pattern in text file.
is it possible in Shell Script?
Edited Shell Script
#!/system/bin/sh
ARGS=4
BAD=65
if [ $# -ne "$ARGS" ]
then
echo "Usage: `basename $0` TARGET_FILE,OLD_PATTERN,NEW_PATTERN,MODIFY_FILE"
exit $BAD
fi
old_pattern=$2
new_pattern=$3
modify_file=$4
if [ -f "$1" ]
then
target_file=$1
else
echo "\"$3\" Does not exist."
exit $BAD
fi
exit 0
Solution :
shell#android:/ $ while read STRING
>do
>echo "${STRING//old_pattern/new_pattern}" >> modify_file_name
>done < target_file_name
shell#android:/ $
It is possible with pure bash, but it will be very slooow on big files.
while read STRING
do
echo "${STRING//old_pattern/new_pattern}" >> modify_file
done < file_name
ps. Oh, I just mentioned that your shell isn't bash. Seems like it is just sh. That won't work with sh.

How to get android application name from apk file

How do I get the android application name from a apk file programatically outside an android environment? I have tried parsing androidmanifest.xml but it only shows the package name ( which may not be very informative at times)
If you are using Linux, this command will give you the application name:
aapt dump badging your.apk | sed -n "s/^application-label:'\(.*\)'/\1/p"
You'll have to install aapt first.
Can also be done with apktool.
#!/bin/sh
if [ -z "$1" ]; then echo ${0##*/} useage: ${0##*/} /path/to/your.apk; exit; fi
APKTOOL=$(which apktool apktool.sh | head -1); if [ -z "$APKTOOL" ]; then echo "Error: Could not locate apktool wrapper script."; exit; fi
TMPDIR="/tmp/apktool"
rm -Rf $TMPDIR
$APKTOOL d -q -f -s --force-manifest -o $TMPDIR $1
LABEL=$(cat $TMPDIR/res/values/strings.xml | grep 'string name="title"' | sed -e 's/.*">//' -e 's/<.*//')
rm -Rf $TMPDIR
echo ${LABEL}

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