Drawable not showing up - android

I have a fairly simple xml file that has an image button in it. The image shows up fine on the Graphical Layout xml designer, shows up fine when I run a development build, but as soon as I create the signed apk file and run it, the image no longer shows up. It's just an empty button. I can't think of a reason why, any ideas? The xml file looks like this:
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:id="#+id/navigation_root"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:orientation="vertical" >
<TextView
android:id="#+id/navigation_text"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:padding="5dp"
android:text="TextView"
android:textAppearance="?android:attr/textAppearanceLarge" />
<SeekBar
android:id="#+id/navigation_seekbar"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_gravity="center_vertical"
android:layout_weight="1"
android:padding="5dp" />
<LinearLayout
android:id="#+id/linearLayout1"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:padding="5dp" >
<ImageButton
android:id="#+id/part_select_button"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:src="#drawable/chapter_select" />
<Button
android:id="#+id/navigation_ok_button"
android:layout_width="75dp"
android:layout_height="match_parent"
android:layout_weight="1"
android:text="#string/ok" />
<Button
android:id="#+id/navigation_cancel_button"
android:layout_width="75dp"
android:layout_height="match_parent"
android:layout_weight="1"
android:text="#string/cancel" />
</LinearLayout>
</LinearLayout>
The image #drawable/chapter_select is a fairly small (41*41) png file that is in the res/drawable folder.

Seems like this is a bug with android, where sometimes the first image in the drawable folder doesn't show up. Added a dummy image called aaaa.png to the drawable folder and problem was solved. Found the answer here: ImageButton does not display a particular drawable

One of the reason is:
If you are using Vector file as a drawableLeft or drawableRight (or drawableStart or drawableEnd) in layout.xml, then you have to use androidx.appcompat.widget.AppCompatButton (formerly android.support.v7.widget.AppCompatButton) instead of Button.
Simple View like Button or Textview doesn't support Vector file as a drawableLeft or drawableRight (or drawableStart or drawableEnd) in my case.

Had the same issue and resolved it by removing all special characters. In my case it was dashes '-' in the filename:
background-720.png => background.png.

try to put the image in drawable-hdpi and drawable-mdpi folder
depends on what device you run you app , the image is searched in these folders...
But puting in drawable means that the image should be available everywhere, but somethimes (depends on your manifest settings) this could not be true, I mean you can turn of the compatibility mode.
also you can try dinamically at run time to set the image to the view
iv.setImageResource(R.drawable.somethig);

My situation was weird.Everything was correct until integrating FireBase Crash report to my Application.
I just added compile 'com.google.firebase:firebase-crash:11.0.1' & DrawableLeft vanished .When i went through the xml , noticed a warning (In lined below).
So added android:drawableStart & issue gone.
Still I am wondering about the relation of FireBase Crash reporting to the same.
Using left/right instead of start/end attributes Using Gravity#LEFT
and Gravity#RIGHT can lead to problems when a layout is rendered in
locales where text flows from right to left. Use Gravity#START and
Gravity#END instead.
Similarly, in XML gravity and layout_gravity attributes, use start
rather than left. For XML attributes such as paddingLeft and
layout_marginLeft, use paddingStart and layout_marginStart.
NOTE: If your minSdkVersion is less than 17, you should add both the
older left/right attributes as well as the new start/right attributes.
On older platforms, where RTL is not supported and the start/right
attributes are unknown and therefore ignored, you need the older
left/right attributes.
There is a separate lint check which catches that type of error.
(Note: For Gravity#LEFT and Gravity#START, you can use these constants
even when targeting older platforms, because the start bitmask is a
superset of the left bitmask. Therefore, you can use gravity="start"
rather than gravity="left|start".)

Check your image size. If you're using an unnecessarily large asset when actually deployed it might just not show despite looking correct in the designer.

Well ! in my case setting MinifyEnabled false and shrinkResources false is working fine now.
i was getting image from drawable. it was working pretty nice in debug version but after release version of apk it was showing sometime blank ImageView.
minifyEnabled false
shrinkResources true
**
See the Screenshots
**
Hope this may help anyone.

I had a similar problem where a drawable png was not showing up in Android Studio. Deleted the file and added it again in the drawable folder and it Worked for me.

Related

Unknown attribute "android:padding"

Since I'm not quite sure when, I'm getting a lint warning when viewing my layout file of "Unknown attribute android:padding"...
The layout file starts:
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:padding="#dimen/widget_margin"
android:id="#+id/widget" >
I'm getting similar warnings for android:layout_alignParentTop etc in the following:
<ImageView
android:layout_width="match_parent"
android:layout_height="match_parent"
android:id="#+id/imageView_port"
android:visibility="gone"
android:layout_alignParentTop="true"
android:layout_alignParentLeft="true"
android:layout_alignParentStart="true" />
Furthermore, I'm finding now that when an image is loaded into the ImageView that is the correct aspect ratio but not the right pixel size (smaller), the image is being shown in the ImageView at its actual (too small) size rather than being stretched out to fit the ImageView (like it used to do, and like I want it to do).
I'm not sure when these warnings started to appear. And I'm confused because it appears that at least android:padding is still a valid attribute according to the docs.
Other warnings I'm getting include for android:tag... which is also a pretty basic attribute and still "legal" according to the above docs.
So, clean and rebuild did nothing, and Invalidate Caches / Restart also did nothing.
But the following worked:
Close Android Studio
Remove the content of folder C:\Users\MyName\.AndroidStudio3.4\system\caches
Open Android Studio
That's it... not sure why "Invalidate Caches" wouldn't have achieved the same thing... maybe that is clear some other caches.
P.S. didn't solve the "image not being stretched to fit ImageView" but that must be a different issue.

No resource identifier found for attribute 'srcCompat' in package '....'

I will being by saying that I have seen SOME answers for this question on stackoverflow already, but only providing a quick 'fix' solution. I would like, if possible, to also understand WHY this is happening (an answer with some detailing).
Now to get to the question: I have just re-started android development, using Android Studio 2.2 . I have an ios app which I want to port to android (meaning, recreate it for Android). I have started with a basic template from Android Studio, added a Constraint Layout and 2 ImageViews using 2 PNG files that I have copied in DRAWABLE folder.
Without making any changes or whatsoever , when I try to build I get this error:
Error:(11) No resource identifier found for attribute 'srcCompat' in package 'x.y.z'. This happens for both images. Here is the layout file:
<?xml version="1.0" encoding="utf-8"?>
<android.support.constraint.ConstraintLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/lib/x.y.z"
xmlns:app2="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
android:id="#+id/activity_main"
android:layout_width="match_parent"
android:layout_height="match_parent"
tools:context="x.y.z.MainActivity">
<ImageView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
app2:srcCompat="#drawable/pngFile1"
android:id="#+id/imageView"
app2:layout_constraintBottom_toBottomOf="parent"
android:layout_marginEnd="8dp"
app2:layout_constraintRight_toRightOf="parent"
android:layout_marginBottom="8dp"
android:layout_marginRight="8dp" />
<ImageView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
app2:srcCompat="#drawable/pngFile2"
android:id="#+id/imageView2"
app2:layout_constraintBottom_toTopOf="#+id/imageView"
app2:layout_constraintRight_toRightOf="#+id/imageView"
android:layout_marginBottom="8dp" />
Now, here are some things that I would like to understand, in order to have a proper answer to my question:
some of the other answers I have found on SO propose to change the default:
xmlns:app="http://schemas.android.com/apk/res-auto"
to:
xmlns:app="http://schemas.android.com/apk/lib/x.y.z"
It's true that this removes the error from the build, but what seems strange to me (with my little-to-none android experience), is that Android Studio creates then another similar line when i add the 2nd image:
xmlns:app2="http://schemas.android.com/apk/res-auto"
And as we can see, it uses this for the images, so the errors appear again.
I remember like one year ago i had worked on an app on Android Studio, and have used almost the same way of adding images / buttons with images and these problems were not there.
That's why I would also like to understand why this is happening and how to fix it properly.
Thanks in advance !
Fist of all you need to concentrate on the version of android studio you are using. You should also look at the minSdkVersion and targetSdkVersion.
Try to use android:src="" instead of app2:srcCompat=
app2:srcCompat= suports older APIs when loading vectorDrawable.
If you want to use it,then amend your build.gradile like,
android {
defaultConfig {
vectorDrawables.useSupportLibrary = true
}
}
For more information you can refer to this link
or you can refer to this answer at stackoverflow
<ImageView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:id="#+id/imageView"
android:layout_alignParentStart="true"
android:layout_alignParentEnd="true"
android:background="#drawable/cooltext201199220690445" />
I just changed mine into like this and it worked for me
I just removed that srccompat and replace it with "background"
and i completely removed "xmlns:app2="http://schemas.android.com/apk/res-auto" hope this helps you :)

Android ConstraintLayout generates absolute values

I have recently started learning the new ConstraintLayout in Android Studio 2.2 and noticed that when I add simplest of the views, the layout editor automatically generates some absolute coordinates. Here is a sample XML:
<android.support.constraint.ConstraintLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
android:id="#+id/activity_portfolio"
android:layout_width="match_parent"
android:layout_height="match_parent"
tools:context="com.abc.Activity"
tools:layout_editor_absoluteX="0dp"
tools:layout_editor_absoluteY="81dp">
<TextView
android:text="#string/creator_name"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
tools:layout_editor_absoluteX="246dp"
tools:layout_editor_absoluteY="479dp"
android:id="#+id/first_textview"
app:layout_constraintRight_toRightOf="#+id/activity"
android:layout_marginEnd="16dp"
tools:layout_constraintRight_creator="0"
app:layout_constraintBottom_toBottomOf="#+id/activity"
android:layout_marginBottom="16dp"
tools:layout_constraintBottom_creator="0" />
</android.support.constraint.ConstraintLayout>
Notice the absolutes like 81dp, 246dp, 479dp... I tried to manually delete these, but when I go back to the "Design" tab and come back to the "Text" tab, these regenerate. Now, I have three questions:
Is there a way to tell Android Studio to not generate these?
Should I manually place them in dimens.xml?
Would these absolutes cause some layout problems in other devices?
You'll note that all of the absolute values are in the tools namespace - this means they are not compiled into your app, nor used in anything but in the tools (and in this case, the visual editor). They are simply to ensure that switching from the Design to Text tab is always consistent, with the underlying files remaining stable.
Is there a way to tell Android Studio to not generate these?
No.
Should I manually place them in dimens.xml?
These are only useful for the tools and therefore should not be added to a separate dimens.xml file that would be included in your final APK.
Would these absolutes cause some layout problems in other devices?
No, they are only used by the tools.
I'm not sure your original question contains your entire layout, as it references a widget with an id of #+id/activity, so the issue might lie elsewhere in your layout.
Ensure that no widget that exists within a ConstraintLayout has a layout_width or layout_height of match_parent.
MATCH_PARENT is not supported for widgets contained in a ConstraintLayout, though similar behavior can be defined by using MATCH_CONSTRAINT with the corresponding left/right or top/bottom constraints being set to "parent".
Source
If you use match_parent, Android Studio will generate these absolute values, as well as replacing match_parent with an absolute dimension.
Based on the layout you posted, your TextView probably had a layout_width or layout_height of match_parent before Android Studio replaced it.
You should replace android:layout_width="match_parent" with
android:layout_width="0dp"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintEnd_toEndtOf="parent"
And android:layout_height="match_parent" with
android:layout_height="0dp"
app:layout_constraintTop_toTopOf="parent"
app:layout_constraintBottom_toBottomtOf="parent"
In your specific layout, you probably want something like this:
<android.support.constraint.ConstraintLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
android:id="#+id/activity_portfolio"
android:layout_width="match_parent"
android:layout_height="match_parent"
tools:context="com.abc.Activity">
<TextView
android:text="#string/creator_name"
android:layout_width="0dp"
android:layout_height="wrap_content"
android:id="#+id/first_textview"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintBottom_toBottomOf="#+id/activity"
android:layout_marginEnd="16dp"
android:layout_marginBottom="16dp" />
</android.support.constraint.ConstraintLayout>
As a side notes to given answers, you can use the Magic Wand Icon in the toolbar menu above the design preview. Click on Infer Constraints button, this will automatically add some lines in the text field and the tools one will be converted to constrained.
Please see below picture :

Failed to convert drawable into a drawable

I'm getting the error "Failed to convert #drawable/12234 into a drawable" where 12234 is my image name, that is placed inside the drawable folder.
I'm able to assign other images that are smaller, however when I try to assign this image it gives me an error.
Here is my code for my Imageview xml
<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="match_parent">
<ImageView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:id="#+id/imageView4"
android:layout_alignParentTop="true"
android:src="#drawable/12234"
android:adjustViewBounds="true"
android:longClickable="true"
android:layout_alignParentRight="true"
android:layout_alignParentEnd="true"
android:layout_alignParentLeft="true"
android:layout_alignParentStart="true"
android:layout_alignParentBottom="true" />
According to documentation drawables resources must satisfy the following:
File-based resource names must contain only lowercase a-z, 0-9, or _.
And also in your case it cannot be all numbers, it has to have at least one letter.
I solved the issue by renaming the image to have a character first.
Changed image name from 12234.jpg to r12234.jpg
In Adroid Studio's Design View, try just clicking the refresh icon, the one that looks like two curved arrows facing each other.
This worked for me - I didn't need to rename anything or restart my computer.
I'm running ver 1.5.1, Marshmallow, API 23.
I have been stumbling for many hours, read almost all answers on all questions but nothing worked. Finally, I have found a solution that worked.
What i did
Showed "drawable" in explorer
Replaced ALL ı's with i's (drawable-hdpı -> drawable-hdpi, renamed
all folders) Then the folders didn't appear in android studio
Replaced only 2 i's with ı's (drawable-hdpi -> drawable-hdpı, renamed
2 folders) Afterwards, all the images started to appear and finally
i was able to add images.

R doesn't generate button

I've just finished to do the layout I want, and even although I saved everything, when I try to find by id the button, the button I'm looking for is missing.. Both the button's I have.. I've checked in the R class, under the ID, and it seems it doesn't sees' the buttons. Doesn't generate them? I dunno.. Any way, it happens every time I use relative layout!! Is there any connection? It works with TableLayout and with linear layout.. Only with relative layout it make's problems.
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:background="#drawable/Background" >
<TextView
android:id="#+id/corpTag"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_alignParentBottom="true"
android:layout_centerHorizontal="true"
android:text="#string/corpTag"
android:textColor="#color/White" />
<Button
android:id="#+id/addBusinessButton"
style="#android:style/ButtonBar"
android:layout_width="200dp"
android:layout_height="25dp"
android:layout_alignParentTop="true"
android:layout_centerHorizontal="true"
android:layout_marginTop="208dp"
android:text="#string/addYourBusiness" />
<Button
android:id="#+id/searchBusinessButton"
style="#android:style/ButtonBar"
android:layout_width="200dp"
android:layout_height="25dp"
android:layout_alignBottom="#+id/addBusinessButton"
android:layout_alignLeft="#+id/addBusinessButton"
android:layout_marginBottom="36dp"
android:text="#string/searchBusiness" />
I found this happening to me with a broken layout. No need to be worry. I am trying my best to giving you the solution
Solution
Make sure that anything the R. links to is not broken. Fix all errors in your XML files. If anything in the ADKs are broken, R will not regenerate.
If you somehow hit something and created import android.R in your activity, remove it.
Run Project -> Clean. This will delete and regenerate R and BuildConfig.
Make sure Project -> Build Automatically is ticked. If not, build it manually via Menu -> Project -> Build Project .
Wait a few seconds for the errors to disappear.
This problem isn't related to relative layout, but is actually set on the background because Android drwable is case-sensitive and now allows you any capital letters for image or layout. Rename your image name or drwable name to "background" instead of Background."
Here is the problem with set background name:
android:background="#drawable/Background"
It might be the Android Style ButtonBar. It isn't available for every API level. So if you have a low minSDK, it's not going to build and Eclipse/IntelliJ should give you an error message in its error pane.
The rule given by Google, is that you should always define your own resources. If you want to use a resource that is in the Android name space, that's fine, but you should copy it first and package it with your apk, because that's the only way you can be assured that it will always be bundled with your application.
And yes, I realize many people and many tutorials on the web don't do it that way, but that's because most people are lazy.

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