Android In-app billing Phonegap 1.0 - android

I know I already asked related question but now it's a bit different situation.
I found out that it is possible to implement Android in-app billing in Phonegap project. At least with the final 1.0 release. But it looks like it requires really a lot of code (both native Java and Javascript). Too much work for this task for one developer.
Does anyone already did plugin for Phonegap to use Android in-app billing?
Or maybe someone developing it right now?
New PayPal plugin is good and it works well but I also should implement native Android payments somehow.
Please help!

I have just released an in app billing plugin for cordova 2.0:
https://github.com/poiuytrez/AndroidInAppBilling
Update: I have upgraded the plugin to the In App Billing api v3.

I just release my plugin prototype in github. I tested only with the testing product ids provided by Google. Take a look and fork it if you want: https://github.com/luoihoc/CallbackBillingPlugin

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Android Play integrity api samples possibly xamarin

I am looking for way to secure my apps in both Android and iOS.
Android
Noticed that there is this new api Play Integrity Api
I am looking for any example on usage Ideally in c# Xamarin , but I guess any example might be a starting point and see if can be ported to xamarin.
Any suggestions
I couldn't find Play Integrity Api sample for Xamarin, it seems that it is available only for Java, Kotlin, and Unity. I suggest that for now, you protect your app with Dotfuscator.
For android, you can also Protect against security threats with SafetyNet here is the Xamarin version Xamarin.GooglePlayServices.SafetyNet

Meteor: How to publish a meteoric app to the appstore?

Im quite new to meteor and meteoric and ionic... Well I built an app, it is fully functional and working very well on my Amazon EC2 instance and I can access it from any browser, that's ok, now I want to publish the app to the appstore or google play, but I can't find any documentation nor guided about how to publish apps made with meteoric. So I tried to research how to publish with ionic, however the guides are unfamiliar for me, since they use something called cordoba, and other stuff Im not familiar with. So I want to know if the ionic guides apply to meteoric (regarding app publishing) or ir the process is different. Would be great if someone provide some steps I can follow to publish the app. Thanks
I have no expierence in submitting to the App Store but this is the way you would do it https://github.com/meteor/meteor/wiki/How-to-submit-your-iOS-app-to-App-Store

Does Unity's Social API need some plugins for Android?

According to what I've understood, you don't need any plugin to implement Social API's interfaces for iOS because it uses a default implementation from Game Center.
So my question is for Android. Does it need a plugin to implement it or use a default implementation like Google Play Service?
As far as I am aware you do need a plugin, luckily Google have stepped up and released an Open-Source plugin :)
https://github.com/playgameservices/play-games-plugin-for-unity
Amazon also has Unity plugins for GameCircle as well as In-App Purchasing. There are inside the Mobile SDK: https://developer.amazon.com/public/resources/development-tools/sdk

How to add in-app purchases for Android with Adobe AIR

I'm developing a game in Flash for mobile using Adobe AIR.I want to add in-app purchases for my game,specifically additional style packages that people can buy.I tried to find that information on Android Developers but it only describes the process of managing in-app purchases.
My question is,how do i implement this with Adobe AIR?I've heard of native extensions and stuff but i don't completely understand the product side:
Can players download the packages as spritesheets or can the packages be included in the game from the beginning but activated only when you buy them?
Thanks.
On Android you can do both: Include but deactivate or load it afterwards.
Regarding the requered ANE: Try this. This is a pretty good list for finding several ANEs

Android In-app purchases with Phonegap

Is there any way to implement Android In-app purchases with Phonegap? I can't find any information abt this issue. For example I can do IAP on iOS using InAppPurchaseManager Phonegap plugin. But there are no relevant plugins for Android.
And if it's impossible for some reason can you suggest any other way to implement instant(or renewable) payments for Phonegap Android app. I know there is a PayPal API for Android but I can't use it because of Phonegap...
The only way I can see is to use PayPal API for web-sites (and I have website where I can implement it) but I believe it's a bad user experience.
Please Help! Any suggestions!?
Thanks.
A partner and I just open sourced Android PayPal PhoneGap plugin and did a pull request to incorporate it into the PhoneGap plugin repository.
The plugin and instructions are now available on a branch here in this fork.
Let us know if you have any feedback.
PayPal recently released a PhoneGap plugin for Android, which is actively supported by PayPal.

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