onClick method for programmatically created buttons - android

I've created an array of 5 clickable textviews using a loop, have set their parameters (size, colour, background image, to be clickable etc) and have set an onClickListener and the array is called "myArrayofTVs". Their ids have been set using the loop int (i). I have another predefined array that hold text string, and other textviews are present on the layout. Later on in the onClick method, and as all the buttons/clickable textviews do something very similar, I'd like to be able to do something like:
#Override
public void onClick(View v) {
if(v == myArrayofTVs[i]) { //using 'i' here doesn't seem to work
tv1.setText(myArray2[i]);
tv2.setText(myArray2[i+1];}
etc
etc}
I've tried various differnt ways such as using switch case statements (don't really want to use these as there will be a lot of repeated code and I'll have to add a new case statement each time I want to add new textview/buttons in the future). Is there anyway of using one statement that will handle all the buttons/clickable textviews based on the variable id given or will I have to use a separate case/tag/id statement for each one?
Many thanks in advance!

Add the views to your ViewGroup and use getChildAt(int index) and getChildCount() to create a loop. You can loop all children/views in the viewgroup and you could check with
if(child instanceof TextView)
if they are of the correct type. Then you could cast the views back to a TextView/Button/View and do the thing you want to do.
But it sounds like you want a list of something. So i would suggest using a ListView with a adapter behind it.

I really think you should use the id provided by Android instead of trying to compare objects. The reason your code wouldn't work, if it had a sufficient for loop around it, is somewhat mysterious, but I would try to parallel the switch statements you see in examples as much as possible by comparing ID's and not objects.
for( int i = 0; i < myArrayofTvs.length; i++ )
if(v.getId() == myArrayofTVs[i].getId()) {
tv1.setText(myArray2[i]);
tv2.setText(myArray2[i+1];
}
}
Also obviously you'll want to avoid an array out of bounds error in that second inner statement.

What I did was programmatically inflate my custom layout and used an onClickListener on that button from the custom layout inflated. Then to interact with a specific item I got the parent view of the view being clicked eg. your button and then used that view to change attributes of the view. This is a snippet of my code. The onClick of the alertDialog is where I go about changing values of the newly inflated view.
// if an edit button of numbers row is clicked that number will be edited
if (view.getId() == R.id.NumberRowEditButton)
{
AlertDialog.Builder alert = new AlertDialog.Builder(this);
alert.setTitle("Contact edit");
alert.setMessage("Edit Number");
// Set an EditText view to get user input
final EditText input = new EditText(this);
input.setSingleLine();
alert.setView(input);
alert.setPositiveButton("Ok", new DialogInterface.OnClickListener()
{
public void onClick(DialogInterface dialog, int whichButton)
{
// get input
Editable value = input.getText();
if(value.length() > 4){
View tempView = (View) view.getParent();
TextView tempTV = (TextView) tempView.findViewById(R.id.numberRowTextView);
String number = tempTV.getText().toString();
tempTV.setText(value.toString());
}
else
{
// ...warn user to make number longer
final Toast msgs = Toast.makeText(ContactEdit.this, "Number must be over 4 digits.", Toast.LENGTH_SHORT);
msgs.setGravity(Gravity.CENTER, msgs.getXOffset() / 2, msgs.getYOffset() / 2);
msgs.show();
}
}
});
alert.setNegativeButton("Cancel", new DialogInterface.OnClickListener()
{
public void onClick(DialogInterface dialog, int whichButton)
{
// cancel the dialog
dialog.cancel();
}
});
alert.show();
}
Hopefully this might help you.

Related

disable button click for certain rows of buttons

I dynamically create Buttons by entering a word. If I write "met", it appears on the screen - one Button per letter. The same thing happens for the next word I enter, and it appears below the previous word --- as shown in the image above.
When I click on a Button it turns green. My question is, what is the best way to disable the clicking of a row of Buttons. Meaning, if the user clicks on the 'm' in "met" I want the user to only be able to click on the Buttons in "met" and to not be able to click on any of the Buttons in "had", "goes", or "ran"
Here is my code:
EDIT
int size = enter_txt.getText().toString().length();
for (int i=0; i<size; i++){
final Button dynamicButtons = new Button(view.getContext());
dynamicButtons.setLayoutParams(rlp);
dynamicButtons.getLayoutParams().width = 130;
dynamicButtons.getLayoutParams().height = 130;
dynamicButtons.setTag("0");
dynamicButtons.setId(1);
dynamicButtons.setText(edit_text_array[i]);
dynamicButtons.setBackgroundResource(R.drawable.button);
button_list.add(dynamicButtons);
linearLayout2.addView(dynamicButtons, rlp);
dynamicButtons.setOnClickListener(
new View.OnClickListener()
{
public void onClick(View view)
{
int i=0;
LinearLayout ll = (LinearLayout) dynamicButtons.getParent();
for(i=0; i<list_of_ll.size();i++){
if (ll == list_of_ll.get(i)){
list_of_ll.get(i).setId(i);
break;
}
}
if(list_of_ll.get(i).getId()==i)
ButtonOnClick(view);
}
});
}
linearLayout2.setId(0);
linearLayout2.setTag("0");
list_of_ll.add(linearLayout2);
EDIT
I created a List of the LinearLayouts for each row of Buttons. The Buttons turn green if the id of the LinearLayout is set to 1. When I click on a Button I want that LinearLayout to stay at 1 and have all other rows/LinearLayouts set to 0 so they become unclickable.
Currently, every Button I click turns green even if it's in a different row. Can someone please help me solve this issue?
Why you don't set Id in the for loop so that you are able to refer and set the onlicklistener to null like jpcrow already mentioned.
Set Id like:
YourCreatedBtn.setId(i+1);
//Id's setted programmatically don't.
have to be unique... But they should be
a positive number (referring to the
android documentation)
And in your on click method simply set onclicklistener for specified Id's to null. Just a hint, hope it helps
Update regarding Thread-openers Comment
I found two simple ways but i would prefer the one which is not commented out in the buttonIsClicked:
LinearLayout llrow;
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
llrow = (LinearLayout) findViewById(R.id.test_layout);
//Adding 5 Buttons
for(int i = 0; i<5; i++) {
Button mybtn = new Button(this);
//set LayoutParams here
mybtn.setId(5);
mybtn.setOnClickListener(new OnClickListener() {
#Override
public void onClick(View v) {
// TODO Auto-generated method stub
buttonIsClicked(v);
}
});
llrow.addView(mybtn);
}
}
private void buttonIsClicked(View v) {
/*ArrayList<View> myButtons = llrow.getTouchables();
for(int i = 0; i < llrow.getChildCount(); i++){
myButtons.get(i).setOnClickListener(null);
}*/
for(int i = 0; i<llrow.getChildCount(); i++){
llrow.getChildAt(i).setOnClickListener(null);
}
}
It's just a simplified Version of your code, but i'm sure you will get the Content..
What if found out is, that you don't have to set the ID in both cases.. You can easily get all the child over
YourRowLinearLayout.getChildAt(starting from 0 to n-1-Views you added)...
I didn't found a way around the for-loop... But this small-little loop will not break your neck regarding to Performance..
The outcommented-code is the second Approach, finding all the Child over getTouchables which logically leads to an ArrayList and that's exactly the reason why i don't like it. You have to initialize an arraylist...... However, this also won't break your neck regarding to Performance but a penny saved is a penny got! ;) Hope it helps and everything is clear. Both of them work! Please mark as accepted answere if it fits your Needs...
You have to distinguish between the two rows, either add them to different ViewGroups or you can use View.setTag(int key, Object tag)

I have 200 textviews and i want to know which one was pressed then how to change the text

I have a problem... have been thinking about it for a while now and been looking on line and still haven't come up with a clear explanation...
I have a number of textviews and have set onClickListeners to each of them.. and when the user clicks on one of them I want them to have the ability to change the text to another set of string array options which I have created progammatically. When the user selects an option the text should change to the option they choose. (I.e. TextView was A now it is B. hope this makes sense.. anyway... )
The current solution was to set a OnClickListener to every TextView and when someone pressed it an individual dialog showed. But I found that if I do this the code would be so long it would take an eternity to code so am hoping someone has a more elegant way of coding such a long process =(
So I guess my question would be... 1) is there a way I can find out which text view was pressed and then change the text of that TextView being pressed within a single method? to save me having to code 1000 alert dialogs...
http://i.stack.imgur.com/LRJGz.png
I would advise you to use a grid view.
You can see which textview was pressed like this:
gridView.setOnItemClickListener(new OnItemClickListener() {
#Override
public void onItemClick(AdapterView<?> parent, View v, int position,
long id) {
//get id
switch (v.getId()) {
case R.id.textView1: ...
}
});
One of the ways to do what you want is to use the text view setTag() and getTag() methods.
On init of a text view use the setTag() to set some value to identify the view.
In the on click event use the getTag() on the view argument to know which view was clicked.
I would suggest holding the textviews in an array, like so:
TextView[] textViewArray = new TextView[textViewCount];
Then using a for loop assign each one a tag of integer - it's position
textViewArray.setTag(i)
And add an onClickListener to each one, again using a for loop:
textviewArray[i].setOnClickListener(etc...)
Then when one is clicked, you can use get the position of view that was clicked. This will require a custom method inside of your:
textviewArray.setOnClickListener(new customOnClickListener())
Where your customOnClickListner is like this:
private class customOnClickListener implements CompoundButton.{
public void OnClick(View view){
int position = (Integer) view.getTag()
///Do more code here - your processing
}
}
Hope that makes sense :)
For your for loops, you could use for(i = 0, i
Use set id for all text, where set the id positive integer(distinct), and then have one on view click listener(set it all) where u catch all text view clicks(downcast view with textview) and in side it put a switch case where you handle clicks on which text view is clicked.
You have to set "onClickListner" on all of of your textview.
For Saving some length of code i would suggest you create a function of your dialogbox, and give some int parameter to it, which would be directly called by the clickListener of textview,
Like ,
int i=0;
......
textView1 = (TextView)findViewById(R.id.yourtextview1);
textView2 = (TextView)findViewById(R.id.yourtextview2);
......
......
// and so on, for your all textviews
#Override
public void onClick(View view) {
if (view.equals(textView1)) {
i = 1;
CustomDialog(i);
}
//Similarly for all your textViews..
..........
Make A function CustomDialog Like
public void CustomDialog(int i){
if(i==1){
//Do something
}
}

How do I go about setting up a user interface that involves tags?

Here is what I am aiming for:
I am unsure if I am doing this correctly. There are probably better,more efficient, and cleaner ways to do it, but I need to know how.
This layout was designed in xml and inflated via an inflater. The produced view was then placed into an AlertDialog. Thus, this is seen as an AlertDialog by the user.
My concern is with the tags section at the bottom. I want this to work like how Tumblr tags work. Type a string, hit the button, and a button with that tag name will show up in the blank section below it.
Now, if you click on those buttons (with their respective tag names), they will disappear from the frame.
I have several concerns.
I have trouble implementing listeners. If the AddTag button creates more buttons in the (currently invisible, but present) LinearLayout, then what about the created buttons? How do those buttons implement onClick listeners that will remove themselves from the LinearLayout if they were created in some inner method defined from the AddTag button's onClick method?
I am afraid about having to declare some of these views as FINAL in order to reference them in button methods and inner classes. I am now stuck because of this.
Do I have to define my own layout for the tag buttons? You see, a LinearLayout displays things one after the other, yes? I want to try to recreate how some social networking sites do it. Fill the layout with buttons from top to bottom, left to right. If there is no room left in the current row, go to the next one and add the tag button there. It's basically a dynamic LinearLayout that has autowrapping.
If there are any better ways of implementing this, please let me know a general step by step of what to do. I have not learned Fragments yet, but I think it may be VERY applicable here. Also, should I be creating a class that extends ViewGroup, inflating the XML there, and adding helper methods to handle things? I suppose from a DialogFragment I could then addView(the class I just created) and work from there?
Here is my current code by the way. I am stuck and stumped.
/**
* Opens a view for the user to define their new action and add it to the
* dictionary.
*
* #param view
*/
public void defineNewAction(View view) {
final AlertDialog.Builder builder = new AlertDialog.Builder(this);
LayoutInflater inflater = this.getLayoutInflater();
View viewToSet = inflater.inflate(
R.layout.define_new_action_window_layout,
null);
final EditText newActionName = (EditText) viewToSet
.findViewById(R.id.set_action_name);
final RadioGroup priorityGroup = (RadioGroup) viewToSet
.findViewById(R.id.radiogroup_set_priority);
final EditText goalTimeHours = (EditText) viewToSet
.findViewById(R.id.set_goal_time_hours);
final EditText goalTimeMinutes = (EditText) viewToSet
.findViewById(R.id.set_goal_time_minutes);
final EditText addTagsInput = (EditText) viewToSet
.findViewById(R.id.add_tags_input);
Button addTagButton = (Button) viewToSet.findViewById(R.id.btn_add_tags);
final ArrayList<String> tags = new ArrayList<String>();
final LinearLayout currentTagsLayout = (LinearLayout) viewToSet
.findViewById(R.id.current_tags);
addTagButton.setOnClickListener(new View.OnClickListener() {
public void onClick(View v) {
String tag = addTagsInput.getText().toString();
tags.add(tag);
Button newTag = new Button(builder.getContext());
int tagId = tag.hashCode();
if (tagId < 0)
tagId *= -1;
newTag.setId(tagId);
newTag.setOnClickListener(new View.OnClickListener() {
public void onClick(View v) {
Button toRemove = (Button) currentTagsLayout.findViewById(tagId);
currentTagsLayout.removeView(toRemove);
}
});
currentTagsLayout.addView(newTag);
}
});
builder.setTitle("Define your action.");
builder.setView(viewToSet);
builder.setPositiveButton("OK", new DialogInterface.OnClickListener() {
public void onClick(DialogInterface arg0, int arg1) {
String name = newActionName.getText().toString();
int priority = priorityGroup.getCheckedRadioButtonId();
int goalHours = Integer
.parseInt(goalTimeHours.getText().toString());
int goalMinutes = Integer.parseInt(goalTimeMinutes.getText()
.toString());
}
});
builder.setNegativeButton("Cancel",
new DialogInterface.OnClickListener() {
public void onClick(DialogInterface arg0, int arg1) {
}
});
AlertDialog dialog = builder.create();
dialog.show();
}
I have trouble implementing listeners
There's no trouble. For the functionality you are trying to achieve, you can keep adding buttons and setting OnClickListeners on them. You don't even need to give them an id, or track them in any way. The following code inside your OnClickListener will do:
newTag.setOnClickListener(new View.OnClickListener() {
#Override
public void onClick(View v) {
// Use the View given to you
currentTagsLayout.removeView(v);
}
});
I am afraid about having to declare some of these views as FINAL
This is how Java works. I haven't noticed any crippling effects of this. You can also declare your variables as global to not have to define them as final. But I don't see why declaring them as final is an issue. Could you provide an example where this is a problem?
Do I have to define my own layout for the tag buttons?
This is something you will have to deal with yourself. It's a design decision. If you need auto-wrapping support, you can look at Android Flow Layout: Link. It's an extended LinearLayout that supports auto-wrap of its contents.
I have not learned Fragments yet, but I think it may be VERY
applicable here
I don't see why they would be.
Note/Aside: Some kind of a check here would be better:
String tag = "";
if (!addTagsInput.getText().toString().equals("")) {
tag = addTagsInput.getText().toString();
} else {
// handle empty string
}

Button not clicking in Portrait Mode

I have a button to which I attach an onClickListener via code. I have to to this through code because it's in a fragment.
The listener works fine when in landscape mode, but when it's in portrait it doesn't. There's no "click" sound even.
In my xml file, I set the initial visibility of the button to invisible and then make it visible later when the user clicks a radio button in the same Viewgroup as the button. The onclicklisteners of the radiobuttons are working just fine in both portrait and landscape mode.
Now if I remove the "android:visibility="invisible" code in xml, the onclickstener works fine in portrait mode! But of course I need it invisible till the user clicks a radiobutton otherwise the UI doesn't make sense. Very weird indeed.
Here's my code:
private void setOnClickForSaveButton(View v) {
Button changeFundsSave = (Button) v.findViewById(R.id.change_funds_save);
changeFundsSave.setOnClickListener(saveListener);
}
Button.OnClickListener saveListener = new Button.OnClickListener() {
#Override
public void onClick(View v) {
//Get the rootview
View rootView = v.getRootView();
EditText changeFundsEdit = (EditText) rootView.findViewById(R.id.change_funds_edit);
if(changeFundsEdit.getText().toString().equals("")) {
new AlertDialog.Builder(getActivity())
.setTitle( "" )
.setMessage( "Enter the number of units" )
.setPositiveButton( "Ok", new DialogInterface.OnClickListener() {
public void onClick(DialogInterface dialog, int which) {
}
})
.show();
return;
}
}
};
private void setOnClicksForRadioButtons(View v) {
RadioButton rb1 = (RadioButton)v.findViewById(R.id.add_units);
RadioButton rb2 = (RadioButton)v.findViewById(R.id.remove_units);
RadioButton rb3 = (RadioButton)v.findViewById(R.id.set_units);
rb1.setOnClickListener(addRemoveSetButtonListener);
rb2.setOnClickListener(addRemoveSetButtonListener);
rb3.setOnClickListener(addRemoveSetButtonListener);
}
OnClickListener addRemoveSetButtonListener = new OnClickListener() {
#Override
public void onClick(View v) {
// Since we only have the radiobutton view, we need to get the parent
View rootView = v.getRootView();
//Make the controls visible
TextView changeFundsText = (TextView) rootView.findViewById(R.id.change_funds_text);
EditText changeFundsEdit = (EditText) rootView.findViewById(R.id.change_funds_edit);
Button changeFundsSave = (Button) rootView.findViewById(R.id.change_funds_save);
changeFundsText.setVisibility(View.VISIBLE);
changeFundsEdit.setVisibility(View.VISIBLE);
changeFundsSave.setVisibility(View.VISIBLE);
}
};
}
Solved the problem! In portrait mode, like everyone else I load one fragment in a separate activity. Out of habit I was calling setContentView(something) before loading the fragment! So ultimately the two layouts were overlapping each other and the visible and invisible buttons were overlapping each other and things must have gotten messed up. Damn, I'm not sure if I like the concept of fragments at all. My first time using them. But maybe I just need to learn how to wire them up properly before I get used to them :) Thank you so much for your help
my guess is that
1) do you findViewById again for the view you passed in setOnClickForSaveButton? since the old view will be destroyed and a view will be created when you change screen orientation
2) do you have multiple ids for R.id.change_funds_save
3) add a log at the first line of onclick(v) to see if it is called but goto another branch you didnt expect.
Unless you are loading two separate xml layout files from layout-land and layout-port, there shouldn't be much difference between landscape mode and portrait mode. That being said, I'm going to take a wild guess and say that your app is probably not working correctly due to configuration changes. Let me know if this is actually true... i.e. does your app work at first, but stops working when you rotate the screen?
If this is true, you should look into how the Activity lifecycle is affecting your views and onClickListeners.

How to read RadioButton state

I have an xml file called options.xml
I use it to create my AlertDialog. I also added a Done button for the AlertDialog.
When the done button is pressed, the onClick method bellow is called. However, no matter which RadioButton I have checked before clicking Done, I always get the first RadioButton as checked and the others as unchecked.
I assume that what I am doing bellow just read the xml values and not the actual run time values? Then how do I read the real run-time values?
public void onClick(DialogInterface arg0, int arg1) {
LayoutInflater inflater = (LayoutInflater) mContext.getSystemService(Context.LAYOUT_INFLATER_SERVICE) ;
View layout = inflater.inflate(R.layout.options, null);
RadioButton a1 = (RadioButton)layout.findViewById(R.id.radio0);
RadioButton a2= (RadioButton)layout.findViewById(R.id.radio1);
RadioButton a3 = (RadioButton)layout.findViewById(R.id.radio2);
RadioButton a4 = (RadioButton)layout.findViewById(R.id.radio3);
boolean b1 = a1.isChecked();
boolean b2 = a2.isChecked();
boolean b3 = a3.isChecked();
boolean b4 = a4.isChecked();
}
EDIT: The solution I used "Thanks, I didn't check the second option but I found that AlertDialog has findViewById and it was just a matter of calling that after creating the dialog. (Not needed to be done inside onCreate or any other special function). You just need to remember to call findViewById after you called show() for the dialog, otherwise it worn't work"
You're right, you're reading the xml values of them because you're trying to findViewById on a layout inflated directly from xml.
You can either use mContext.findViewById(..) if mContext is an Activity. Failing that, define your RadioButtons somewhere in the onCreateDialog(..) rather than inside onClick(..), and then use these to determine isChecked().
This is a similar example where I had to get the value of an EditText from inside the onClick(..) method. If you need the final modifier, Eclipse should tell you. This is all in the onCreateDialog(..) method.
case FIRST_TRANSLATE:
View view = mHost.getLayoutInflater().inflate(R.layout.first_translate, null);
//Define your radiobuttons here
final EditText mLanguage = (EditText) view.findViewById(R.id.editText1);
b.setView(view)
.setTitle(R.string.dialog_first_translate_title)
.setPositiveButton(sOkay, new DialogInterface.OnClickListener() {
#Override
public void onClick(DialogInterface dialog, int arg1) {
//Retrieve their values here
mHost.getSharedPreferences(States.INTERNAL_PREFS, 0).edit().putString("deflang", mLanguage.getText().toString()).commit();
dialog.dismiss();
}
}).create();

Categories

Resources