What is the difference between ImageView.setBackgroundResource and ImageView.setImageResource? - android

I have seen these different approaches in setting images but I don't get the difference.
Why there two methods?

setBackgroundResource is for setting the background of an ImageView.
setImageResource is for setting the src image of the ImageView.
Given:
ImageView iv = new ImageView(this);
Then:
iv.setBackgroundResource(R.drawable.imagedata);
Will fit the image for the entire background. That means it will stretch the image to fill that background entirely even if the image size is too small.
imageView.setImageResource(R.drawable.imagedata);
Will occupy only the size of the image in ImageView.
For that you want to also set
android:layout_width="wrap_content"
android:layout_height="wrap_content"
for your ImageView. If the size of the image is smaller than the ImageView the remaining border will be left blank and the background will be shown.

SetBackdroundResource is for a drawable or color you want to set at the background of the imageview and your setImageResource is like to display on it.
so setImageResource is for add any resource to your imageview's front side. try this example and look at the difference. Android Gallery, ImageView Example
. This is a two layer effect,backside (setBackgroundResource) and frontside (setImageResource).

The method setBackgroundResource() belongs to all Views. The method setImageResource() only belongs to ImageView. You can set them both:
imageView.setBackgroundResource(R.drawable.sky);
imageView.setImageResource(R.drawable.balloons);
The setBackgroundResource() method will cause the image's width and height will be stretched to fill the size of the view. The setImageResource() method will let its image keep its aspect ratio.
My fuller answer is here.

setBackgroundResource sets the background image of an ImageView. The XML attribute is: android:background
setImageResource sets the image displayed in an ImageView. The XML attribute is: android:src

Related

How to let ImageView dictate size of custom Drawable?

Im working on a initials drawable, sort of like gmail has.
I want this drawable to scale automatically to image view size (which will be hardcoded in xml, but multiple variants), therefore I dont want the initials drawable to have hardcoded size as well, which is to me seems is what getIntrinsicWidth() does.
Is there a way to do this? Is there way then for drawable to get the image view size, to do its calculations for rendering?
Thanks
Vector drawables can scale automatically by default. Setting android:width="24dp" for example in your drawable xml doesn't force it to be this size, it's just a default value.
Set the ImageView to the size you want, and set your drawable as the image resource. It will fill the available space.
In layout xml:
<ImageView
android:layout_width="48dp"
android:layout_height="48dp"
android:src="#drawable/your_drawable"/>
Or in java:
ImageView iv = findViewById(R.id.your_image_view);
iv.setImageResource(R.drawable.your_drawable);
Mess with android:scaleType if you want different crop behavior.

setBackgroundResource or setImageResource for animationDrawable

I have an imageview that has wrap_content for the width and height. I want to add animationDrawable.
Should I use setBackgroundResource() or setImageResource()?
I have searched SO for differences and it talks about possibly stretching in case of background. However my image is wrap_content, so would there be any difference?
Thank you
Unless you want the the ImageView to retain the size that you initially gave it (by its current android:src attribute drawble) use setImageResource().
If you apply the animation drawable to the background via setBackgroundResource(), the animation drawable WILL scale to fit exactly in the size of the ImageView. And unless that animation drawable matches the aspect ratio of the ImageView dimensions (very unlikely) it will not look uniform and appear stretched.

how to scale down the image from drawable folder in android?

I am setting a imgage in an ImageView. I want to scale down the image size without reducing the imageview size. Please guide me step by step.
Use scaleType parameter for your imageviews and set the value to centerFit or centerCrop. More here: http://developer.android.com/reference/android/widget/ImageView.ScaleType.html
Taken from this link: source
You should also see android:adjustViewBounds to make the ImageView resize itself to fit the rescaled image. For example, if you have a rectangular image in what would normally be a square ImageView, adjustViewBounds=true will make it resize the ImageView to be rectangular as well. This then affects how other Views are laid out around the ImageView.

ImageView with setBackgroundResource and setImageBitmap

I have Imageview which i am creating it dynamically,now i am setting
imageView.setImageBitmap(bitmap);
imageView.setBackgroundResource(R.drawable.a);
What is happening is the setBackgroundResource image is stretching,as the bitmap size increases.
Why is it so?Is there any workaround?
A Background resource is designed to fill up the entire View, which is why it stretched when the contents of the View are increased in size.
A possible workaround would be to use a 9-patch drawable, which only stretches are specified by you.
Another workaround would be to scale your background as your normal View Contents increase, and reset it to the new background.

What is the difference between src and background of ImageView

I am a puzzled about using src or background for an ImageView.
I know the former means the content of this ImageView and the latter means the background of the ImageView.
But how to decide which one to use? I don't see the difference.
All views can take a background image.
The src to an ImageView has additional features:
different scaling types
adjustViewBounds for setting bounds to match image dimensions
some transformations such as alpha-setting
And more that you may find in the docs.
when you use android:background, image will be set to fit on ImageView area(i.e according to width and height of ImageView). It doesn't matter if the image is smaller or larger than ImageView.
when you use android:src, then image will display in its original size. No
automatic scaling, adjustments will happen.
Note: Using android:src, we can get additional benefit of adjustViewBounds property
If you set an image to be the background of your ImageView, then the image will scale to whatever size the ImageView is. Other than that, src is a foreground image and background is a background image. Pretty much as it implies.
The difference between XML attribute src and background in ImageView:
The background will stretch according to the length given by the ImageView component, and SRC will hold the size of the original image without stretching. SRC is the picture content (foreground), BG is the background, can be used at the same time.
In addition: ScaleType only works on SRC; BG can set transparency, for example, in ImageButton, you can use Android:scaletype to control how the image is scaled, sample code as follows:
<ImageView
android:id="#+id/img"
android:layout_height="60dip"
android:layout_width= "60dip"
android:src="#drawable/logo"
android:scaleType="centerInside"
android:layout_centerVertical= "true"/>
Feel free to ask doubt if you get any.

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