Android ScrollView, scroll before visible - android

how can I set scroll of scrollview to x pixels, before it's even shown?
In ScrollView I have some Views and i know that it will fill screen. Can I scroll to let say second View, so that first View is not visible when activity is started?
Now I have sth like this, but I think it's not perfect, sometimes, I see first View, and then it's scrolled to the second one
#Override
public void onGlobalLayout() {
if (mHorizontalScrollView.getChildCount() > 0 && mHorizontalScrollView.getChildAt(0).getWidth() > mScreenWidth) {
hsv.scrollTo(100, 0);
}
}
EDIT!!
Second attempt was to use http://developer.android.com/reference/android/view/ViewTreeObserver.OnPreDrawListener.html instead of http://developer.android.com/reference/android/view/ViewTreeObserver.OnGlobalLayoutListener.html
In OnPreDrawListener we can read that At this point, all views in the tree have been measured and given a frame. Clients can use this to adjust their scroll bounds or even to request a new layout before drawing occurs. so basically at this point we should adjust scrolling. So I created:
#Override
public boolean onPreDraw() {
if (hsv.getChildCount() > 0 && hsv.getChildAt(0).getWidth() > mScreenWidth) {
hsv.scrollTo(100, 0);
return false;
}
return true;
}
but now it's never working for me.

I combined onGlobalLayout with code below. It's not so great to use that hack but it still quite efficient. When I get onGlobalLayout event I check if layouts are done and then if it's ok I use method below.
// hsv - horizontal scroll view
private void forceShowColumn(final int column) {
int scrollTo = childViewWidth * column;
if (scrollTo == hsv.getScrollX()) {
return;
}
hsv.scrollTo(scrollTo, 0);
hsv.postDelayed(new Runnable() {
#Override
public void run() {
forceShowColumn(column);
}
}, 10);
}

try View.post(Runnable) in onCreate-method.

I solved this issue by implementing View.OnLayoutChangeListener in the fragment that controls my ScrollView.
public class YourFragment extends Fragment implements View.OnLayoutChangeListener{
...
#Override
public View onCreateView(LayoutInflater inflater, ViewGroup container,
Bundle savedInstanceState) {
// Inflate the layout for this fragment
view = inflater.inflate(R.layout.your_fragment_layout, container, false);
//set scrollview layout change listener to be handled in this fragment
sv = (ScrollView) view.findViewById(R.id.your_scroll_view);
sv.addOnLayoutChangeListener(this);
return view;
}
...
public void onLayoutChange (View v, int left, int top, int right, int bottom, int oldLeft, int oldTop, int oldRight, int oldBottom){
switch (v.getId())
{
case R.id.your_scroll_view:
{
sv.scrollTo(0, sv.getTop());
}
}
}

The correct way to do this, is to call scrollTo() on the ScrollView after the view has been through its measurement and layout passes, otherwise the width of the content in the scrollView will be 0, and thus scrollTo() will not scroll to the right position. Usually after the constructor has been called and after the view has been added to its parent.
See http://developer.android.com/guide/topics/ui/how-android-draws.html for more insight on how android draws views.

MrJre gives the most elegant solution: "override onLayout() in the scrollview and do it there after super.onLayout()"
Example code here:
https://stackoverflow.com/a/10209457/1310343

Use :
scrollTo (int x, int y)
It sets the scrolled position of your view. This will cause a call to onScrollChanged
For more details : see this
ScrollView ScrollTo

Related

Android ExpandableListView using animation

I'm using
<ExpandableListView
android:id="#+id/listView"
android:layout_width="match_parent"
android:layout_height="match_parent" >
</ExpandableListView>
i want add animation slide for child when onclick parent . So How can i do ?
Final Update
It's been quite a while since I wrote this answer. Since then a lot has changed. The biggest change is with the introduction of RecyclerView that makes animating a list or grid easy. I highly recommend switching over to RecyclerViews if you can. For those who can't I will see what I can do regarding fixing the bugs for my library.
Original answer
I actually do not like the popular implementation of an animated ExpandableListView that simply uses a ListView with an expand animation because in my use case, each of my groups had a lot of children, therefore it was not feasible to use a normal ListView as the child views will not be recycled and the memory usage will be huge with poor performance. Instead, I went with a much more difficult but more scalable and flexible approach.
I extended the ExpandableListView class and overrode the onCollapse and onExpand functions, I also created a subclass of a BaseExpandableListAdapter called AnimatedExpandableListAdapter. Inside the adapter, I overrode the getChildView function and made the function final so that the function cannot be overrode again. Instead I provided another function called getRealChildView for subclasses to override to provide a real child view. I then added an animation flag to the class and made getChildView return a dummy view if the animation flag was set and the real view if the flag was not set. Now with the stage set I do the following for onExpand:
Set the animation flag in the adapter and tell the adapter which group is expanding.
Call notifyDataSetChanged() (forces the adapter to call getChildView() for all views on screen).
The adapter (in animation mode) will then create a dummy view for the expanding group that has initial height 0. The adapter will then get the real child views and pass these views to the dummy view.
The dummy view will then start to draw the real child views within it's own onDraw() function.
The adapter will kick off an animation loop that will expand the dummy view until it is of the right size. It will also set an animation listener so that it can clear the animation flag once the animation completes and will call notifyDataSetChanged() as well.
Finally with all of this done, I was able to not only get the desired animation effect but also the desired performance as this method will work with group with over 100 children.
For the collapsing animation, a little more work needs to be done to get this all setup and running. In particular, when you override onCollapse, you do not want to call the parent's function as it will collapse the group immediately leaving you no chance to play an animation. Instead you want to call super.onCollapse at the end of the collapse animation.
UPDATE:
I spent some time this weekend to rewrite my implementation of this AnimatedExpandableListView and I'm releasing the source with an example usage here:
https://github.com/idunnololz/AnimatedExpandableListView/
animateLayoutChanges adds auto-animation
<ExpandableListView
android:animateLayoutChanges="true"
android:layout_width="fill_parent"
android:layout_height="fill_parent"/>
#idunnololz solution works great. however i would like to add some code to collapse previously expanded group.
private int previousGroup=-1;
listView.setOnGroupClickListener(new OnGroupClickListener() {
#Override
public boolean onGroupClick(ExpandableListView parent, View v, int groupPosition, long id) {
// We call collapseGroupWithAnimation(int) and
// expandGroupWithAnimation(int) to animate group
// expansion/collapse.
if (listView.isGroupExpanded(groupPosition)) {
listView.collapseGroupWithAnimation(groupPosition);
previousGroup=-1;
} else {
listView.expandGroupWithAnimation(groupPosition);
if(previousGroup!=-1){
listView.collapseGroupWithAnimation(previousGroup);
}
previousGroup=groupPosition;
}
return true;
}
});
#idunnololz solution is working great, but I experienced weird behavior with my custom layout for group. The expand operation was not executed properly, the collapse however worked perfect. I imported his test project and it worked just fine, so I realized the problem is with my custom layout. However when I was not able to locate the problem after some investigation, I decided to uncomment these lines of code in his AnimatedExpandListView:
if (lastGroup && Build.VERSION.SDK_INT >= Build.VERSION_CODES.ICE_CREAM_SANDWICH) {
return expandGroup(groupPos, true);
}
which caused the problem (my app is aimed for Android 4.0+).
Found this snnipet not remebering where here in Stack Overflow. Have two basic static methods: expand(View v) and collapse(View v).
You only have to pass the view you want to hide show.
Note: I Don't recomend pass a view having wrap_content as height. May not work fine.
public class expand {
public static void expand(View view) {
view.setVisibility(View.VISIBLE);
final int widthSpec = View.MeasureSpec.makeMeasureSpec(0, View.MeasureSpec.UNSPECIFIED);
final int heightSpec = View.MeasureSpec.makeMeasureSpec(0, View.MeasureSpec.UNSPECIFIED);
view.measure(widthSpec, heightSpec);
ValueAnimator mAnimator = slideAnimator(view, 0, view.getMeasuredHeight());
mAnimator.start();
}
public static void collapse(final View view) {
int finalHeight = view.getHeight();
ValueAnimator mAnimator = slideAnimator(view, finalHeight, 0);
mAnimator.addListener(new Animator.AnimatorListener() {
#Override
public void onAnimationEnd(Animator animator) {
view.setVisibility(View.GONE);
}
#Override
public void onAnimationStart(Animator animation) {
}
#Override
public void onAnimationCancel(Animator animation) {
}
#Override
public void onAnimationRepeat(Animator animation) {
}
});
mAnimator.start();
}
private static ValueAnimator slideAnimator(final View v, int start, int end) {
ValueAnimator animator = ValueAnimator.ofInt(start, end);
animator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
#Override
public void onAnimationUpdate(ValueAnimator valueAnimator) {
int value = (Integer) valueAnimator.getAnimatedValue();
ViewGroup.LayoutParams layoutParams = v.getLayoutParams();
layoutParams.height = value;
v.setLayoutParams(layoutParams);
}
});
return animator;
}
}

getWidth() and getHeight() always returning 0. Custom view

In a Fragment, I am inflating a Layout with multiple child View. I need to get the dimensions (width and height) of one of them which is a custom view.
Inside the custom view class I can do it easily. But if I try to do it from the fragment I always get 0 as dimensions.
public void onViewCreated(View view, Bundle savedInstanceState) {
super.onViewCreated(view, savedInstanceState);
View culoide = view.findViewWithTag(DRAW_AREA_TAG);
Log.d("event", "culoide is: "+culoide.getWidth()); // always 0
}
I figure that onViewCreated should be the right place to get it, but well this happens. I tried before super.onViewCreated, in debug it looks like 'findViewWithTag' finds the right view, tried with api 7 v4 support only.
Any help?
You must wait until after the first measure and layout in order to get nonzero values for getWidth() and getHeight(). You can do this with a ViewTreeObserver.OnGlobalLayouListener
public void onViewCreated(final View view, Bundle saved) {
super.onViewCreated(view, saved);
view.getViewTreeObserver().addOnGlobalLayoutListener(new OnGlobalLayoutListener() {
public void onGlobalLayout() {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.JELLY_BEAN) {
view.getViewTreeObserver().removeOnGlobalLayoutListener(this);
} else {
view.getViewTreeObserver().removeGlobalOnLayoutListener(this);
}
// get width and height of the view
}
});
}
My preferred method is to add an OnLayoutChangeListener to the view that you want to track itself
CustomView customView = ...
customView.addOnLayoutChangeListener(new View.OnLayoutChangeListener() {
#Override
public void onLayoutChange(View v, int left, int top, int right, int bottom, int oldLeft, int oldTop, int oldRight, int oldBottom) {
// Make changes
}
});
You can remove the listener in the callback if you only want the initial layout.
Using ViewTreeObserver.OnGlobalLayoutListener, View.post(Runnable action) or onWindowFocusChanged() isn't the best solution. This article (note: I am the author of this article) explains why and provides a working solution using doOnLayout kotlin extension, which is based on View.OnLayoutChangeListener. If you want it in Java, in the article there's a link to doOnLayout source code, it's very simple and you can do something similar in Java too.
You have to wait until the onSizeChanged() method is called before you can reliably determine the View size.
This is called during layout when the size of this view has changed.
If you were just added to the view hierarchy, you're called with the
old values of 0.
Try calling
culoide.measure(MeasureSpec.UNSPECIFIED, MeasureSpec.UNSPECIFIED);
first, then try getWidth() and getHeight()
Try checking in onWindowFocusChanged and it should have valid values:
public void onWindowFocusChanged (boolean hasFocus) { }
I had a similar issue where I needed to get width and height of a widget and this was the function in which I could guarantee the widget reported it's correct size.
this is a real pain especially because you expected with a name like onViewCreated in fragments lifecycle that the view is ready. for me get the fragment view itself like this:
override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
super.onViewCreated(view, savedInstanceState)
getView()?.let{
it.doOnLayout{// do your UI work here }
}
}
this ensures the fragments getView has actually had one layout pass already.

Is there a way to programmatically scroll a scroll view to a specific edit text?

I have a very long activity with a scrollview. It is a form with various fields that the user must fill in. I have a checkbox half way down my form, and when the user checks it I want to scroll to a specific part of the view. Is there any way to scroll to an EditText object (or any other view object) programmatically?
Also, I know this is possible using X and Y coords but I want to avoid doing this as the form may changed from user to user.
private final void focusOnView(){
yourScrollView.post(new Runnable() {
#Override
public void run() {
yourScrollView.scrollTo(0, yourEditText.getBottom());
}
});
}
The answer of Sherif elKhatib can be greatly improved, if you want to scroll the view to the center of the scroll view. This reusable method smooth scrolls the view to the visible center of a HorizontalScrollView.
private final void focusOnView(final HorizontalScrollView scroll, final View view) {
new Handler().post(new Runnable() {
#Override
public void run() {
int vLeft = view.getLeft();
int vRight = view.getRight();
int sWidth = scroll.getWidth();
scroll.smoothScrollTo(((vLeft + vRight - sWidth) / 2), 0);
}
});
}
For a vertical ScrollView use
...
int vTop = view.getTop();
int vBottom = view.getBottom();
int sHeight = scroll.getBottom();
scroll.smoothScrollTo(0, ((vTop + vBottom - sHeight) / 2));
...
This works well for me :
targetView.getParent().requestChildFocus(targetView,targetView);
public void RequestChildFocus (View child, View focused)
child - The child of this ViewParent that wants focus. This view will contain the focused view. It is not necessarily the view that actually has focus.
focused - The view that is a descendant of child that actually has focus
In my opinion the best way to scroll to a given rectangle is via View.requestRectangleOnScreen(Rect, Boolean). You should call it on a View you want to scroll to and pass a local rectangle you want to be visible on the screen. The second parameter should be false for smooth scrolling and true for immediate scrolling.
final Rect rect = new Rect(0, 0, view.getWidth(), view.getHeight());
view.requestRectangleOnScreen(rect, false);
I made a small utility method based on Answer from WarrenFaith, this code also takes in account if that view is already visible in the scrollview, no need for scroll.
public static void scrollToView(final ScrollView scrollView, final View view) {
// View needs a focus
view.requestFocus();
// Determine if scroll needs to happen
final Rect scrollBounds = new Rect();
scrollView.getHitRect(scrollBounds);
if (!view.getLocalVisibleRect(scrollBounds)) {
new Handler().post(new Runnable() {
#Override
public void run() {
scrollView.smoothScrollTo(0, view.getBottom());
}
});
}
}
You should make your TextView request focus:
mTextView.requestFocus();
Another varition would be:
scrollView.postDelayed(new Runnable()
{
#Override
public void run()
{
scrollView.smoothScrollTo(0, img_transparent.getTop());
}
}, 200);
or you can use the post() method.
My EditText was nested several layers inside my ScrollView, which itself isn't the layout's root view. Because getTop() and getBottom() were seeming to report the coordinates within it's containing view, I had it compute the distance from the top of the ScrollView to the top of the EditText by iterating through the parents of the EditText.
// Scroll the view so that the touched editText is near the top of the scroll view
new Thread(new Runnable()
{
#Override
public
void run ()
{
// Make it feel like a two step process
Utils.sleep(333);
// Determine where to set the scroll-to to by measuring the distance from the top of the scroll view
// to the control to focus on by summing the "top" position of each view in the hierarchy.
int yDistanceToControlsView = 0;
View parentView = (View) m_editTextControl.getParent();
while (true)
{
if (parentView.equals(scrollView))
{
break;
}
yDistanceToControlsView += parentView.getTop();
parentView = (View) parentView.getParent();
}
// Compute the final position value for the top and bottom of the control in the scroll view.
final int topInScrollView = yDistanceToControlsView + m_editTextControl.getTop();
final int bottomInScrollView = yDistanceToControlsView + m_editTextControl.getBottom();
// Post the scroll action to happen on the scrollView with the UI thread.
scrollView.post(new Runnable()
{
#Override
public void run()
{
int height =m_editTextControl.getHeight();
scrollView.smoothScrollTo(0, ((topInScrollView + bottomInScrollView) / 2) - height);
m_editTextControl.requestFocus();
}
});
}
}).start();
The above answers will work fine if the ScrollView is the direct parent of the ChildView. If your ChildView is being wrapped in another ViewGroup in the ScrollView, it will cause unexpected behavior because the View.getTop() get the position relative to its parent. In such case, you need to implement this:
public static void scrollToInvalidInputView(ScrollView scrollView, View view) {
int vTop = view.getTop();
while (!(view.getParent() instanceof ScrollView)) {
view = (View) view.getParent();
vTop += view.getTop();
}
final int scrollPosition = vTop;
new Handler().post(() -> scrollView.smoothScrollTo(0, scrollPosition));
}
I know this may be too late for a better answer but a desired perfect solution must be a system like positioner. I mean, when system makes a positioning for an Editor field it places the field just up to the keyboard, so as UI/UX rules it is perfect.
What below code makes is the Android way positioning smoothly. First of all we keep the current scroll point as a reference point. Second thing is to find the best positioning scroll point for an editor, to do this we scroll to top, and then request the editor fields to make the ScrollView component to do the best positioning. Gatcha! We've learned the best position. Now, what we'll do is scroll smoothly from the previous point to the point we've found newly. If you want you may omit smooth scrolling by using scrollTo instead of smoothScrollTo only.
NOTE: The main container ScrollView is a member field named scrollViewSignup, because my example was a signup screen, as you may figure out a lot.
view.setOnFocusChangeListener(new View.OnFocusChangeListener() {
#Override
public void onFocusChange(final View view, boolean b) {
if (b) {
scrollViewSignup.post(new Runnable() {
#Override
public void run() {
int scrollY = scrollViewSignup.getScrollY();
scrollViewSignup.scrollTo(0, 0);
final Rect rect = new Rect(0, 0, view.getWidth(), view.getHeight());
view.requestRectangleOnScreen(rect, true);
int new_scrollY = scrollViewSignup.getScrollY();
scrollViewSignup.scrollTo(0, scrollY);
scrollViewSignup.smoothScrollTo(0, new_scrollY);
}
});
}
}
});
If you want to use this block for all EditText instances, and quickly integrate it with your screen code. You can simply make a traverser like below. To do this, I've made the main OnFocusChangeListener a member field named focusChangeListenerToScrollEditor, and call it during onCreate as below.
traverseEditTextChildren(scrollViewSignup, focusChangeListenerToScrollEditor);
And the method implementation is as below.
private void traverseEditTextChildren(ViewGroup viewGroup, View.OnFocusChangeListener focusChangeListenerToScrollEditor) {
int childCount = viewGroup.getChildCount();
for (int i = 0; i < childCount; i++) {
View view = viewGroup.getChildAt(i);
if (view instanceof EditText)
{
((EditText) view).setOnFocusChangeListener(focusChangeListenerToScrollEditor);
}
else if (view instanceof ViewGroup)
{
traverseEditTextChildren((ViewGroup) view, focusChangeListenerToScrollEditor);
}
}
}
So, what we've done here is making all EditText instance children to call the listener at focus.
To reach this solution, I've checked it out all the solutions here, and generated a new solution for better UI/UX result.
Many thanks to all other answers inspiring me much.
yourScrollView.smoothScrollTo(0, yourEditText.getTop());
Just Do It ;)
scrollView.post(new Runnable() {
#Override
public void run() {
scrollView.smoothScrollTo(0, myTextView.getTop());
}
});
Answering from my practical project.
I think I have found more elegant and less error prone solution using
ScrollView.requestChildRectangleOnScreen
There is no math involved, and contrary to other proposed solutions, it will handle correctly scrolling both up and down.
/**
* Will scroll the {#code scrollView} to make {#code viewToScroll} visible
*
* #param scrollView parent of {#code scrollableContent}
* #param scrollableContent a child of {#code scrollView} whitch holds the scrollable content (fills the viewport).
* #param viewToScroll a child of {#code scrollableContent} to whitch will scroll the the {#code scrollView}
*/
void scrollToView(ScrollView scrollView, ViewGroup scrollableContent, View viewToScroll) {
Rect viewToScrollRect = new Rect(); //coordinates to scroll to
viewToScroll.getHitRect(viewToScrollRect); //fills viewToScrollRect with coordinates of viewToScroll relative to its parent (LinearLayout)
scrollView.requestChildRectangleOnScreen(scrollableContent, viewToScrollRect, false); //ScrollView will make sure, the given viewToScrollRect is visible
}
It is a good idea to wrap it into postDelayed to make it more reliable, in case the ScrollView is being changed at the moment
/**
* Will scroll the {#code scrollView} to make {#code viewToScroll} visible
*
* #param scrollView parent of {#code scrollableContent}
* #param scrollableContent a child of {#code scrollView} whitch holds the scrollable content (fills the viewport).
* #param viewToScroll a child of {#code scrollableContent} to whitch will scroll the the {#code scrollView}
*/
private void scrollToView(final ScrollView scrollView, final ViewGroup scrollableContent, final View viewToScroll) {
long delay = 100; //delay to let finish with possible modifications to ScrollView
scrollView.postDelayed(new Runnable() {
public void run() {
Rect viewToScrollRect = new Rect(); //coordinates to scroll to
viewToScroll.getHitRect(viewToScrollRect); //fills viewToScrollRect with coordinates of viewToScroll relative to its parent (LinearLayout)
scrollView.requestChildRectangleOnScreen(scrollableContent, viewToScrollRect, false); //ScrollView will make sure, the given viewToScrollRect is visible
}
}, delay);
}
reference : https://stackoverflow.com/a/6438240/2624806
Following worked far better.
mObservableScrollView.post(new Runnable() {
public void run() {
mObservableScrollView.fullScroll([View_FOCUS][1]);
}
});
Examining Android source code, you can find that there already is a member function of ScrollView– scrollToChild(View) – that does exactly what is requested. Unfortunatelly, this function is for some obscure reason marked private. Based on that function I've written following function that finds the first ScrollView above the View specified as a parameter and scrolls it so that it becomes visible within the ScrollView:
private void make_visible(View view)
{
int vt = view.getTop();
int vb = view.getBottom();
View v = view;
for(;;)
{
ViewParent vp = v.getParent();
if(vp == null || !(vp instanceof ViewGroup))
break;
ViewGroup parent = (ViewGroup)vp;
if(parent instanceof ScrollView)
{
ScrollView sv = (ScrollView)parent;
// Code based on ScrollView.computeScrollDeltaToGetChildRectOnScreen(Rect rect) (Android v5.1.1):
int height = sv.getHeight();
int screenTop = sv.getScrollY();
int screenBottom = screenTop + height;
int fadingEdge = sv.getVerticalFadingEdgeLength();
// leave room for top fading edge as long as rect isn't at very top
if(vt > 0)
screenTop += fadingEdge;
// leave room for bottom fading edge as long as rect isn't at very bottom
if(vb < sv.getChildAt(0).getHeight())
screenBottom -= fadingEdge;
int scrollYDelta = 0;
if(vb > screenBottom && vt > screenTop)
{
// need to move down to get it in view: move down just enough so
// that the entire rectangle is in view (or at least the first
// screen size chunk).
if(vb-vt > height) // just enough to get screen size chunk on
scrollYDelta += (vt - screenTop);
else // get entire rect at bottom of screen
scrollYDelta += (vb - screenBottom);
// make sure we aren't scrolling beyond the end of our content
int bottom = sv.getChildAt(0).getBottom();
int distanceToBottom = bottom - screenBottom;
scrollYDelta = Math.min(scrollYDelta, distanceToBottom);
}
else if(vt < screenTop && vb < screenBottom)
{
// need to move up to get it in view: move up just enough so that
// entire rectangle is in view (or at least the first screen
// size chunk of it).
if(vb-vt > height) // screen size chunk
scrollYDelta -= (screenBottom - vb);
else // entire rect at top
scrollYDelta -= (screenTop - vt);
// make sure we aren't scrolling any further than the top our content
scrollYDelta = Math.max(scrollYDelta, -sv.getScrollY());
}
sv.smoothScrollBy(0, scrollYDelta);
break;
}
// Transform coordinates to parent:
int dy = parent.getTop()-parent.getScrollY();
vt += dy;
vb += dy;
v = parent;
}
}
My solution is:
int[] spinnerLocation = {0,0};
spinner.getLocationOnScreen(spinnerLocation);
int[] scrollLocation = {0, 0};
scrollView.getLocationInWindow(scrollLocation);
int y = scrollView.getScrollY();
scrollView.smoothScrollTo(0, y + spinnerLocation[1] - scrollLocation[1]);
Vertical scroll, good for forms. Answer is based on Ahmadalibaloch horizontal scroll.
private final void focusOnView(final HorizontalScrollView scroll, final View view) {
new Handler().post(new Runnable() {
#Override
public void run() {
int top = view.getTop();
int bottom = view.getBottom();
int sHeight = scroll.getHeight();
scroll.smoothScrollTo(0, ((top + bottom - sHeight) / 2));
}
});
}
You can use ObjectAnimator like this:
ObjectAnimator.ofInt(yourScrollView, "scrollY", yourView.getTop()).setDuration(1500).start();
Add postDelayed to the view so that getTop() does not return 0.
binding.scrollViewLogin.postDelayed({
val scrollTo = binding.textInputLayoutFirstName.top
binding.scrollViewLogin.isSmoothScrollingEnabled = true
binding.scrollViewLogin.smoothScrollTo(0, scrollTo)
}, 400
)
Also make sure the view is a direct child of scrollView, otherwise you would get getTop() as zero. Example: getTop() of edittext which is embedded inside TextInputLayout would return 0. So in this case, we have to compute getTop() of TextInputLayout which is a direct child of ScrollView.
<ScrollView>
<TextInputLayout>
<EditText/>
</TextInputLayout>
</ScrollView>
In my case, that's not EditText, that's googleMap.
And it works successfully like this.
private final void focusCenterOnView(final ScrollView scroll, final View view) {
new Handler().post(new Runnable() {
#Override
public void run() {
int centreX=(int) (view.getX() + view.getWidth() / 2);
int centreY= (int) (view.getY() + view.getHeight() / 2);
scrollView.smoothScrollBy(centreX, centreY);
}
});
}
Que:Is there a way to programmatically scroll a scroll view to a specific edittext?
Ans:Nested scroll view in recyclerview last position added record data.
adapter.notifyDataSetChanged();
nested_scroll.setScrollY(more Detail Recycler.getBottom());
Is there a way to programmatically scroll a scroll view to a specific edit text?
The following is what I'm using:
int amountToScroll = viewToShow.getBottom() - scrollView.getHeight() + ((LinearLayout.LayoutParams) viewToShow.getLayoutParams()).bottomMargin;
// Check to see if scrolling is necessary to show the view
if (amountToScroll > 0){
scrollView.smoothScrollTo(0, amountToScroll);
}
This gets the scroll amount necessary to show the bottom of the view, including any margin on the bottom of that view.
Based on Sherif's answer, the following worked best for my use case. Notable changes are getTop() instead of getBottom() and smoothScrollTo() instead of scrollTo().
private void scrollToView(final View view){
final ScrollView scrollView = findViewById(R.id.bookmarksScrollView);
if(scrollView == null) return;
scrollView.post(new Runnable() {
#Override
public void run() {
scrollView.smoothScrollTo(0, view.getTop());
}
});
}
If you want to scroll to a view when a soft keyboard is opened, then it might get a bit tricky.
The best solution I've got so far is to use a combination of inset callbacks and requestRectangleOnScreen method.
First, you need to setup inset callbacks:
fun View.doOnApplyWindowInsetsInRoot(block: (View, WindowInsetsCompat, Rect) -> Unit) {
val initialPadding = recordInitialPaddingForView(this)
val root = getRootForView(this)
ViewCompat.setOnApplyWindowInsetsListener(root) { v, insets ->
block(v, insets, initialPadding)
insets
}
requestApplyInsetsWhenAttached()
}
fun View.requestApplyInsetsWhenAttached() {
if (isAttachedToWindow) {
requestApplyInsets()
} else {
addOnAttachStateChangeListener(object : View.OnAttachStateChangeListener {
override fun onViewAttachedToWindow(v: View) {
v.removeOnAttachStateChangeListener(this)
v.requestApplyInsets()
}
override fun onViewDetachedFromWindow(v: View) = Unit
})
}
}
We are setting a callback on a root view to make sure we get called. Insets could be consumed before our view in question received them, so we have to do additional work here.
Now it's almost easy:
doOnApplyWindowInsetsInRoot { _, _, _ ->
post {
if (viewInQuestion.hasFocus()) {
requestRectangleOnScreen(Rect(0, 0, width, height))
}
}
}
You can get rid of a focus check. It's there to limit number of calls to requestRectangleOnScreen. I use post to run an action after scrollable parent scheduled scroll to a focused view.
If anybody is looking for a Kotlin version you can do this with an extension function
fun ScrollView.scrollToChild(view: View, onScrolled: (() -> Unit)? = null) {
view.requestFocus()
val scrollBounds = Rect()
getHitRect(scrollBounds)
if (!view.getLocalVisibleRect(scrollBounds)) {
findViewTreeLifecycleOwner()?.lifecycleScope?.launch(Dispatchers.Main) {
smoothScrollTo(0, view.bottom - 40)
onScrolled?.invoke()
}
}
}
There is a little callback that lets you do something after the scroll.
If scrlMain is your NestedScrollView, then use the following:
scrlMain.post(new Runnable() {
#Override
public void run() {
scrlMain.fullScroll(View.FOCUS_UP);
}
});
here is another better version for efficient scrolling:
kotlin code to scroll to particular position of view added in scrollview(horizontal)
horizontalScrollView.post {
val targetView = findViewById<View>(R.id.target_view)
val targetX = targetView.left
horizontalScrollView.smoothScrollTo(targetX, 0)
}
for vertical scroll just change targetView.left to targetView.top
for JAVA here is a sample code:
scrollView.postDelayed(new Runnable() {
#Override
public void run() {
int targetViewY = targetView.getTop();
scrollView.smoothScrollTo(0, targetViewY);
}
}, 500);

Listener for ViewFlipper widget flipping events

I have a ViewFlipper implementation that needs to be improved. This ViewFlipper has three child views. Basically, I want an indicator on which child view is currently active. My ViewFlipper is just a part of a complex layout which also has list views, etc.
Switching of views is also automatic and done in a specified interval.
From Android's SDK reference, I haven't seen any listener for when the ViewFlipper changes the child view.
Do you guys know of a way I can have a listener for that event?
Or are there alternative ways I can implement this feature besides using ViewFlipper ?
Thanks!
If you apply animation (out or in animation) on view switching, you can set listener to an animation and, for example, act on animation end.
viewFlipper.getInAnimation().setAnimationListener(new Animation.AnimationListener() {
public void onAnimationStart(Animation animation) {}
public void onAnimationRepeat(Animation animation) {}
public void onAnimationEnd(Animation animation) {}
});
I find one way to detect which child is actived :
addOnLayoutChangeListener to ViewFlipper, and getCurrentView of ViewFlipper, then compare with childs of ViewFlipper.
remember to removeOnLayoutChangeListener when activity onDestory
private View page1, page2, page3, page4;
private ViewFlipper viewFlipper;
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.flipper);
page1 = findViewById(R.id.MyFlipper_page01);
page2 = findViewById(R.id.MyFlipper_page02);
page3 = findViewById(R.id.MyFlipper_page03);
page4 = findViewById(R.id.MyFlipper_page04);
viewFlipper = (ViewFlipper) findViewById(R.id.MyFlipper_flipper);
viewFlipper.addOnLayoutChangeListener(onLayoutChangeListener_viewFlipper);
}
View.OnLayoutChangeListener onLayoutChangeListener_viewFlipper = new View.OnLayoutChangeListener() {
#Override
public void onLayoutChange(View v, int left, int top, int right, int bottom, int oldLeft, int oldTop, int oldRight, int oldBottom) {
if(viewFlipper.getCurrentView() == page1)
Log.d("test", "change to flipper_page1");
else if(viewFlipper.getCurrentView() == page2)
Log.d("test", "change to flipper_page2");
else if(viewFlipper.getCurrentView() == page3)
Log.d("test", "change to flipper_page3");
else if(viewFlipper.getCurrentView() == page4)
Log.d("test", "change to flipper_page4");
}
};
#Override
protected void onDestroy() {
super.onDestroy();
viewFlipper.removeOnLayoutChangeListener(onLayoutChangeListener_viewFlipper);
}
I have created an extended ViewFlipper which does exactly that: DecentViewFlipper
While this is an old question I found a decent approach that works.
public class MainLaunch extends Activity {
... main setup and code
int currentIndex = 0;
int maxIndex = 3;
// set specific animations for the view flipper on showNext
// only showNext while in valid index
public void showNext() {
if( currentIndex < maxIndex )
{
currentIndex++;
viewFlipper.setInAnimation(getBaseContext(), R.anim.slide_in_left);
viewFlipper.setOutAnimation(getBaseContext(), R.anim.slide_out_right);
viewFlipper.showNext();
}
}
// set specific animations for the view flipper on showPrevious
// only showPrevious while in valid index
public void showPrevious() {
if( currentIndex > 0 )
{
currentIndex--;
viewFlipper.setInAnimation(getBaseContext(), R.anim.slide_in_right);
viewFlipper.setOutAnimation(getBaseContext(), R.anim.slide_out_left);
viewFlipper.showPrevious();
}
}
// get current flipped view
public View getCurrentView() {
return viewFlipper.getChildAt(currentIndex);
}
}
Then to use the ViewFlipper you call showNext() or showPrevious anywhere and can get the currently active view by calling getCurrentView(). This helps in setting different animations for left and right flipping and for easily getting current working views.
I know this question already has an answer. But here's an alternative which is a method ViewFlipper inherited from ViewGroup and which seems to be the best from my experience.
Code Snippets Below:
ViewFlipper viewFlipper = findViewById (R.id.myViewFlipperId);
viewFlipper.setOnHierarchyChangeListener(ViewGroup.OnHierarchyChangeListener);
The onChildViewAdded(View, View) method in the callback listener will be invoked whenever a child view is added to the ViewGroup.
Which you can use to detect whenever the ViewFlipper flips.
See ViewGroup.html#setOnHierarchyChangeListener API Docs

How do I know that the scrollview is already scrolled to the bottom?

I have a scrollview and I only want an event to happen if it's already scrolled to the bottom but I can't find a way to check if the scrollview is at the bottom.
I have solved it for the opposite; only allow the event to happen if it's already scrolled to the top:
ScrollView sv = (ScrollView) findViewById(R.id.Scroll);
if(sv.getScrollY() == 0) {
//do something
}
else {
//do nothing
}
I found a way to make it work. I needed to check the measured height of the child to the ScrollView, in this case a LinearLayout. I use the <= because it also should do something when scrolling isn't necessary. I.e. when the LinearLayout is not as high as the ScrollView. In those cases getScrollY is always 0.
ScrollView scrollView = (ScrollView) findViewById(R.id.ScrollView);
LinearLayout linearLayout = (LinearLayout) findViewById(R.id.LinearLayout);
if(linearLayout.getMeasuredHeight() <= scrollView.getScrollY() +
scrollView.getHeight()) {
//do something
}
else {
//do nothing
}
Here it is:
public class myScrollView extends ScrollView
{
public myScrollView(Context context)
{
super(context);
}
public myScrollView(Context context, AttributeSet attributeSet)
{
super(context,attributeSet);
}
#Override
protected void onScrollChanged(int l, int t, int oldl, int oldt)
{
View view = (View)getChildAt(getChildCount()-1);
int d = view.getBottom();
d -= (getHeight()+getScrollY());
if(d==0)
{
//you are at the end of the list in scrollview
//do what you wanna do here
}
else
super.onScrollChanged(l,t,oldl,oldt);
}
}
You can either use myScrollView in xml layout or instantiate it in your code.
Hint: with code above if user hits the end of the list 10 times frequently then your code will run 10 times. In some cases like when you want to load data from a remote server to update your list, that behavior would be undesired (most probably). try to predict undesired situation and avoid them.
Hint 2: sometimes getting close to the end of the list may be the right time to let your script run. for example user is reading a list of articles and is getting close to the end. then you start loading more before list finishes. To do so, just do this to fulfill your purpose:
if(d<=SOME_THRESHOLD) {}
You can get the maximum scroll for the width by doing this
int maxScroll = yourScrollView.getChildAt(0).getMeasuredWidth() - yourScrollView.getWidth();
change getWidth() to getHeight() for vertical scroll views
If scrollView.getHeight() == scrollView.getScrollY + screensize, then it is scrolled to bottom.

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