i am saving a captured image in sdcard by using following code
class SavePhotoTask extends AsyncTask<byte[], String, String> {
#Override
protected String doInBackground(byte[]... jpeg) {
File photo=new File(Environment.getExternalStorageDirectory(),"photo.jpg");
if (photo.exists()) {
photo.delete();
}
try {
FileOutputStream fos=new FileOutputStream(photo.getPath());
fos.write(jpeg[0]);
fos.close();
}
catch (java.io.IOException e) {
Log.e("PictureDemo", "Exception in photoCallback", e);
}
return(null);
}
}
but i am getting the image of resolution 1024*768 how can i change the resoultion of that image.
i am calling SavePhotoTask like this
Camera.PictureCallback photoCallback=new Camera.PictureCallback(){
public void onPictureTaken(byte[] data, Camera camera){
bmp = BitmapFactory.decodeByteArray(data, 0, data.length);
Bitmap mutableBitmap = bmp.copy(Bitmap.Config.ARGB_8888, true);
Canvas canvas = new Canvas(mutableBitmap);
canvas.drawBitmap(itembmp,left,right,null);
image.setImageBitmap(mutableBitmap);
ByteArrayOutputStream stream = new ByteArrayOutputStream();
mutableBitmap.compress(Bitmap.CompressFormat.PNG,100, stream);
byte[] byteArray = stream.toByteArray();
new SavePhotoTask().execute(byteArray);
Toast.makeText(PreviewDemo1.this,"Image Saved",Toast.LENGTH_LONG).show();
camera.startPreview();
inPreview=true;
}
};
thanks in advance
It is the jpeg passed to the doInBackground method that already has that resolution - you need to change whatever is calling this code.
If you can parse it to BitMap then you can use this:
private final int MAX_WIDTH = 400;
private final int MAX_HEIGHT = 400;
public Bitmap getResizedBitmap(Bitmap bm) {
int width = bm.getWidth();
int height = bm.getHeight();
float scaleWidth;
float scaleHeight;
if (width < MAX_WIDTH && height < MAX_HEIGHT) {
return bm;
}
if (width > height) {
scaleWidth = ((float) MAX_WIDTH) / width;
scaleHeight = ((float) MAX_HEIGHT * height / width) / height;
} else {
scaleWidth = ((float) MAX_WIDTH * width / height) / width;
scaleHeight = ((float) MAX_HEIGHT) / height;
}
Matrix matrix = new Matrix();
matrix.postScale(scaleWidth, scaleHeight);
Bitmap resizedBitmap = Bitmap.createBitmap(bm, 0, 0, width, height,
matrix, false);
return resizedBitmap;
}
Related
Currently I'm using mulitpart/form-data for uploading images to server . In node.js server side the images are being stored without any problem . But it's taking a lot of time to upload the pictures to server . I tried to rescale bitmaps before uploading them but in most of the cases pictures are being uploaded in a larger size than the original image for ex- 200kb pic is becoming 400kb something like that . So, I wonder How to scale bitmaps properly and upload them to server in good quality with efficient speed ?
Bitmap Scaling Code:
bmp = MediaStore.Images.Media.getBitmap(ctx.getContentResolver(), uri);
int maxSize=700;
int outWidth;
int outHeight;
int inWidth = bmp.getWidth();
int inHeight = bmp.getHeight();
if(inWidth > inHeight){
outWidth = maxSize;
outHeight = (inHeight * maxSize) / inWidth;
} else {
outHeight = maxSize;
outWidth = (inWidth * maxSize) / inHeight;
}
final Bitmap new_bitmap = Bitmap.createScaledBitmap(bmp, outWidth, outHeight, false);
Saving Bitmap to storage:
void saveImage(String imgName, Bitmap bm) throws IOException {
//Create Path to save Image
File file_path = Environment.getExternalStoragePublicDirectory(Environment.DIRECTORY_PICTURES + "/Infinity"); //Creates app specific folder
file_path.mkdirs();
File imageFile = new File(file_path, imgName + ".png"); // Imagename.png
FileOutputStream out = new FileOutputStream(imageFile);
try {
bm.compress(Bitmap.CompressFormat.PNG, 100, out); // Compress Image
out.flush();
out.close();
// Tell the media scanner about the new file so that it is
// immediately available to the user.
MediaScannerConnection.scanFile(ctx, new String[]{imageFile.getAbsolutePath()}, null, new MediaScannerConnection.OnScanCompletedListener() {
public void onScanCompleted(String pathi, Uri uri) {
Log.i("ExternalStorage", "Scanned " + file_path + ":");
Log.i("ExternalStorage", "-> uri=" + uri);
parts.add(prepareFilePart("photo", pathi));
RequestBody description = createPartFromString(obji.toString());
FileUploadService service = ServiceGenerator.createService(FileUploadService.class);
Call<ResponseBody> call = service.uploadMultipleFilesDynamic(description, parts);
call.enqueue(new Callback<ResponseBody>() {
#Override
public void onResponse(Call<ResponseBody> call,
Response<ResponseBody> response) {
Log.v("Upload", "success");
Intent i=new Intent(ctx,Home_Screen.class);
i.setFlags(Intent.FLAG_ACTIVITY_NEW_TASK | Intent.FLAG_ACTIVITY_CLEAR_TASK|Intent.FLAG_ACTIVITY_NO_ANIMATION);
startActivity(i);
}
#Override
public void onFailure(Call<ResponseBody> call, Throwable t) {
if(t.getMessage()!=null) {
Log.e("Upload error:", t.getMessage());
Toast.makeText(ctx, t.getMessage(), Toast.LENGTH_LONG).show();
//Don't toast t.getMessage it would show the ip address which is bad
}
}
});
//Toast.makeText(ctx, "Downloaded Successfully", Toast.LENGTH_SHORT).show();
}
});
} catch (Exception e) {
throw new IOException();
}
}
Try this, it's a working solution.
private uploadPostImage(String imagePath) throws Exception {
String orientation = "Portrait";
Bitmap bm = null;
try {
bm = checkForRotation(imagePath);
if (bm.getHeight() > bm.getWidth()) {
orientation = "Portrait";
} else if (bm.getWidth() > bm.getHeight()) {
orientation = "Landscape";
} else {
orientation = "Portrait";
}
} catch (Exception e) {
Log.e(e.getClass().getName(), e.getMessage());
}
if(bm.getWidth()>1000)
{
bm = getResizedBitmap(bm,1000);
}
try {
ByteArrayOutputStream bos = new ByteArrayOutputStream();
bm.compress(Bitmap.CompressFormat.JPEG, 100, bos);
byte[] data = bos.toByteArray();
/*
/....
Multipart uploading work
..../
*/
} catch (Exception e) {
Log.e(e.getClass().getName(), e.getMessage());
}
}
public Bitmap checkForRotation(String filename) {
Bitmap bitmap = BitmapFactory.decodeFile(filename);
int tmpHeight, tmpWidth;
tmpWidth = bitmap.getWidth();
tmpHeight = bitmap.getHeight();
if (tmpWidth > tmpHeight)
{
tmpWidth = 1000;
tmpHeight = (bitmap.getHeight() * tmpWidth) / bitmap.getWidth();
} else
{
tmpHeight = 1000;
tmpWidth = (bitmap.getWidth() * tmpHeight) / bitmap.getHeight();
}
bitmap= Bitmap.createScaledBitmap(bitmap, tmpWidth, tmpHeight, true);
ExifInterface ei = null;
try {
ei = new ExifInterface(filename);
new ExifInterface(filename);
} catch (IOException e) {
e.printStackTrace();
}
int orientation = ei.getAttributeInt(ExifInterface.TAG_ORIENTATION,
ExifInterface.ORIENTATION_NORMAL);
switch (orientation) {
case ExifInterface.ORIENTATION_ROTATE_90:
bitmap = rotateImage(bitmap, 90);
break;
case ExifInterface.ORIENTATION_ROTATE_180:
bitmap = rotateImage(bitmap, 180);
break;
}
return bitmap;
}
public Bitmap getResizedBitmap(Bitmap bm, int newWidth) {
int width = bm.getWidth();
int height = bm.getHeight();
float ratio = (float)width/(float)height;
float scaleWidth = ((float) newWidth) / width;
float scaleHeight = ((float)newWidth/ratio) / height;
// CREATE A MATRIX FOR THE MANIPULATION
Matrix matrix = new Matrix();
// RESIZE THE BIT MAP
matrix.postScale(scaleWidth, scaleHeight);
// RECREATE THE NEW BITMAP
Bitmap resizedBitmap = Bitmap.createBitmap(bm, 0, 0, width, height,
matrix, false);
return resizedBitmap;
}
Here is a method to compress the image. First send the path of the image you want to compress to this method. It will return you the compress image path, then make a file from that path and upload.
public static String compressImage(String filePath) {
try {
//String filePath = getRealPathFromURI(imageUri);
Bitmap scaledBitmap = null;
BitmapFactory.Options options = new BitmapFactory.Options();
//by setting this field as true, the actual bitmap pixels are not loaded in the memory. Just the bounds are loaded. If
//you try the use the bitmap here, you will get null.
options.inJustDecodeBounds = true;
Bitmap bmp = BitmapFactory.decodeFile(filePath, options);
int actualHeight = options.outHeight;
int actualWidth = options.outWidth;
//max Height and width values of the compressed image is taken as 816x612
float maxHeight = 816.0f;
float maxWidth = 612.0f;
float imgRatio = actualWidth / actualHeight;
float maxRatio = maxWidth / maxHeight;
//width and height values are set maintaining the aspect ratio of the image
if (actualHeight > maxHeight || actualWidth > maxWidth) {
if (imgRatio < maxRatio) {
imgRatio = maxHeight / actualHeight;
actualWidth = (int) (imgRatio * actualWidth);
actualHeight = (int) maxHeight;
} else if (imgRatio > maxRatio) {
imgRatio = maxWidth / actualWidth;
actualHeight = (int) (imgRatio * actualHeight);
actualWidth = (int) maxWidth;
} else {
actualHeight = (int) maxHeight;
actualWidth = (int) maxWidth;
}
}
//setting inSampleSize value allows to load a scaled down version of the original image
options.inSampleSize = calculateInSampleSize(options, actualWidth, actualHeight);
//inJustDecodeBounds set to false to load the actual bitmap
options.inJustDecodeBounds = false;
//this options allow android to claim the bitmap memory if it runs low on memory
options.inPurgeable = true;
options.inInputShareable = true;
options.inTempStorage = new byte[16 * 1024];
try {
//load the bitmap from its path
bmp = BitmapFactory.decodeFile(filePath, options);
} catch (OutOfMemoryError exception) {
exception.printStackTrace();
}
try {
scaledBitmap = Bitmap.createBitmap(actualWidth, actualHeight, Bitmap.Config.ARGB_8888);
} catch (OutOfMemoryError exception) {
exception.printStackTrace();
}
float ratioX = actualWidth / (float) options.outWidth;
float ratioY = actualHeight / (float) options.outHeight;
float middleX = actualWidth / 2.0f;
float middleY = actualHeight / 2.0f;
Matrix scaleMatrix = new Matrix();
scaleMatrix.setScale(ratioX, ratioY, middleX, middleY);
Canvas canvas = new Canvas(scaledBitmap);
canvas.setMatrix(scaleMatrix);
canvas.drawBitmap(bmp, middleX - bmp.getWidth() / 2, middleY - bmp.getHeight() / 2, new Paint(Paint.FILTER_BITMAP_FLAG));
//check the rotation of the image and display it properly
ExifInterface exif;
try {
exif = new ExifInterface(filePath);
int orientation = exif.getAttributeInt(ExifInterface.TAG_ORIENTATION, 0);
Log.d("EXIF", "Exif: " + orientation);
Matrix matrix = new Matrix();
if (orientation == 6) {
matrix.postRotate(90);
Log.d("EXIF", "Exif: " + orientation);
} else if (orientation == 3) {
matrix.postRotate(180);
Log.d("EXIF", "Exif: " + orientation);
} else if (orientation == 8) {
matrix.postRotate(270);
Log.d("EXIF", "Exif: " + orientation);
}
scaledBitmap = Bitmap.createBitmap(scaledBitmap, 0, 0,
scaledBitmap.getWidth(), scaledBitmap.getHeight(), matrix,
true);
} catch (IOException e) {
e.printStackTrace();
}
FileOutputStream out = null;
//String filename = getFilename();
String filename = getFilename();
try {
out = new FileOutputStream(filename);
//write the compressed bitmap at the destination specified by filename.
scaledBitmap.compress(Bitmap.CompressFormat.JPEG, 80, out);
} catch (FileNotFoundException e) {
e.printStackTrace();
}
return filename;
}
catch (Exception e)
{
e.printStackTrace();
}
return null;
}
use multipart to upload images with retrofit instead of any other network library.
How to make images upload faster in an Android app?
I am making an app where in one of the activity i am fetching image from gallery and showing it in adapter like image below
I have to rotate that image and save it to sdcard. My code is doing fine but after saving it to sdcard i get very poor quality of image. my code is:
viewHolder.imgViewRotate.setOnClickListener(new OnClickListener() {
#Override
public void onClick(View v) {
imagePosition = (Integer) v.getTag();
Matrix matrix = new Matrix();
matrix.postRotate(90);
Bitmap rotated = Bitmap.createBitmap(bitmap, 0, 0, bitmap.getWidth(), bitmap.getHeight(), matrix, true);
try {
FileOutputStream out = new FileOutputStream(new File(uriList.get(rotatePosition).toString()));
rotated.compress(Bitmap.CompressFormat.PNG, 100, out);
out.close();
} catch (Exception e) {
e.printStackTrace();
}
notifyDataSetChanged();
}
});
Any suggestions will be great help.
Try out below code to reduce image size without losing its quality:
public Bitmap getResizedBitmap(Bitmap bm, int newHeight, int newWidth)
{
int width = bm.getWidth();
int height = bm.getHeight();
float scaleWidth = ((float) newWidth) / width;
float scaleHeight = ((float) newHeight) / height;
// create a matrix for the manipulation
Matrix matrix = new Matrix();
// resize the bit map
matrix.postScale(scaleWidth, scaleHeight);
// recreate the new Bitmap
Bitmap resizedBitmap = Bitmap.createBitmap(bm, 0, 0, width, height, matrix, false);
return resizedBitmap;
}
EDITED:
Resize the image using BitmapFactory inSampleSize option and the image doesn't lose quality at all. Code:
BitmapFactory.Options bmpFactoryOptions = new BitmapFactory.Options();
bmpFactoryOptions.inJustDecodeBounds = true;
Bitmap bm = BitmapFactory.decodeFile(tempDir+"/"+photo1_path , bmpFactoryOptions);
int heightRatio = (int)Math.ceil(bmpFactoryOptions.outHeight/(float)600);
int widthRatio = (int)Math.ceil(bmpFactoryOptions.outWidth/(float)800);
if (heightRatio > 1 || widthRatio > 1)
{
if (heightRatio > widthRatio){
bmpFactoryOptions.inSampleSize = heightRatio;
} else {
bmpFactoryOptions.inSampleSize = widthRatio;
}
}
bmpFactoryOptions.inJustDecodeBounds = false;
bm = BitmapFactory.decodeFile(tempDir+"/"+photo1_path, bmpFactoryOptions);
// recreate the new Bitmap
src = Bitmap.createBitmap(bm, 0, 0,bm.getWidth(), bm.getHeight(), matrix, true);
src.compress(Bitmap.CompressFormat.PNG, 100, out);
I am developing a application in which I want to resize captured image before store it in specified folder of sdcard.
I have used all the permissions required for write the data in sdcard but still I am unable to do it.
my code:
try{
Bitmap bitmap = Constant.decodeFile(fileName);
bitmap = Bitmap.createScaledBitmap(bitmap, 480, 320, true);
ByteArrayOutputStream bytes = new ByteArrayOutputStream();
bitmap.compress(Bitmap.CompressFormat.PNG, 100, bytes);
File f = new File(fileName.toString());
FileOutputStream fo = new FileOutputStream(f);
fo.write(bytes.toByteArray());
fo.close();
}catch (Exception e) {
e.printStackTrace();
}catch (OutOfMemoryError o) {
o.printStackTrace();
}
You have forgot to flush the Stream after writing data into into. use FileOutputStream.flush() after writing data... and
try this...
File file = new File(fileName.toString());
try {
FileOutputStream stream = new FileOutputStream(file);
bitmap.compress(CompressFormat.PNG, 100, stream);
stream.flush();
stream.close();
} catch (Exception e) {
// TODO: handle exception
}
You can use createBitmap() to resize the original image.
FOllowing are the parameters:
(Bitmap source, int x, int y, int width, int height)
source The bitmap we are subsetting
x The x coordinate of the first pixel in source
y The y coordinate of the first pixel in source
width The number of pixels in each row
height The number of rows
Example:
Bitmap newbitmap = Bitmap.createBitmap(originalBitmap, 2, 2, bitmap.getWidth() - 4, bitmap.getHeight() - 120);
There is a nice tutorial on resizing images:
BitmapScaler scaler = new BitmapScaler(getResources(), R.drawable.moorwen, newWidth);
imageView.setImageBitmap(scaler.getScaled());
BitmapScaler class follows:
class BitmapScaler {
private static class Size {
int sample;
float scale;
}
private Bitmap scaled;
BitmapScaler(Resources resources, int resId, int newWidth)
throws IOException {
Size size = getRoughSize(resources, resId, newWidth);
roughScaleImage(resources, resId, size);
scaleImage(newWidth);
}
BitmapScaler(File file, int newWidth) throws IOException {
InputStream is = null;
try {
is = new FileInputStream(file);
Size size = getRoughSize(is, newWidth);
try {
is = new FileInputStream(file);
roughScaleImage(is, size);
scaleImage(newWidth);
} finally {
is.close();
}
} finally {
is.close();
}
}
BitmapScaler(AssetManager manager, String assetName, int newWidth)
throws IOException {
InputStream is = null;
try {
is = manager.open(assetName);
Size size = getRoughSize(is, newWidth);
try {
is = manager.open(assetName);
roughScaleImage(is, size);
scaleImage(newWidth);
} finally {
is.close();
}
} finally {
is.close();
}
}
Bitmap getScaled() {
return scaled;
}
private void scaleImage(int newWidth) {
int width = scaled.getWidth();
int height = scaled.getHeight();
float scaleWidth = ((float) newWidth) / width;
float ratio = ((float) scaled.getWidth()) / newWidth;
int newHeight = (int) (height / ratio);
float scaleHeight = ((float) newHeight) / height;
Matrix matrix = new Matrix();
matrix.postScale(scaleWidth, scaleHeight);
scaled = Bitmap.createBitmap(scaled, 0, 0, width, height, matrix, true);
}
private void roughScaleImage(InputStream is, Size size) {
Matrix matrix = new Matrix();
matrix.postScale(size.scale, size.scale);
BitmapFactory.Options scaledOpts = new BitmapFactory.Options();
scaledOpts.inSampleSize = size.sample;
scaled = BitmapFactory.decodeStream(is, null, scaledOpts);
}
private void roughScaleImage(Resources resources, int resId, Size size) {
Matrix matrix = new Matrix();
matrix.postScale(size.scale, size.scale);
BitmapFactory.Options scaledOpts = new BitmapFactory.Options();
scaledOpts.inSampleSize = size.sample;
scaled = BitmapFactory.decodeResource(resources, resId, scaledOpts);
}
private Size getRoughSize(InputStream is, int newWidth) {
BitmapFactory.Options o = new BitmapFactory.Options();
o.inJustDecodeBounds = true;
BitmapFactory.decodeStream(is, null, o);
Size size = getRoughSize(o.outWidth, o.outHeight, newWidth);
return size;
}
private Size getRoughSize(Resources resources, int resId, int newWidth) {
BitmapFactory.Options o = new BitmapFactory.Options();
o.inJustDecodeBounds = true;
BitmapFactory.decodeResource(resources, resId, o);
Size size = getRoughSize(o.outWidth, o.outHeight, newWidth);
return size;
}
private Size getRoughSize(int outWidth, int outHeight, int newWidth) {
Size size = new Size();
size.scale = outWidth / newWidth;
size.sample = 1;
int width = outWidth;
int height = outHeight;
int newHeight = (int) (outHeight / size.scale);
while (true) {
if (width / 2 < newWidth || height / 2 < newHeight) {
break;
}
width /= 2;
height /= 2;
size.sample *= 2;
}
return size;
}
}
http://zerocredibility.wordpress.com/2011/01/27/android-bitmap-scaling/
if you are using PNG format then it will not compress your image because PNG is a lossless format. use JPEG for compressing your your image and use 0 instead of 100 in quality.
What's the problem exactly? Doesn't your code manage to open the file ? does it crash or have you just no error, but no output file?
By the way, you should call bitmap.recycle() at the end
It could help you harry
crop-image
BitmapFactory.Options optionsSignature = new BitmapFactory.Options();
final Bitmap bitmapSignature = BitmapFactory.decodeFile(
fileUriSignature.getPath(), optionsSignature);
Bitmap resizedSignature = Bitmap.createScaledBitmap(bitmapSignature, 256, 128, true);
signature.setImageBitmap(resizedSignature);
I am creating an application and want to setup a gallery view. I do not want the images in the gallery view to be full size. How do I resize images in Android?
Try:
Bitmap yourBitmap;
Bitmap resized = Bitmap.createScaledBitmap(yourBitmap, newWidth, newHeight, true);
or:
resized = Bitmap.createScaledBitmap(yourBitmap,(int)(yourBitmap.getWidth()*0.8), (int)(yourBitmap.getHeight()*0.8), true);
public Bitmap resizeBitmap(String photoPath, int targetW, int targetH) {
BitmapFactory.Options bmOptions = new BitmapFactory.Options();
bmOptions.inJustDecodeBounds = true;
BitmapFactory.decodeFile(photoPath, bmOptions);
int photoW = bmOptions.outWidth;
int photoH = bmOptions.outHeight;
int scaleFactor = 1;
if ((targetW > 0) || (targetH > 0)) {
scaleFactor = Math.min(photoW/targetW, photoH/targetH);
}
bmOptions.inJustDecodeBounds = false;
bmOptions.inSampleSize = scaleFactor;
bmOptions.inPurgeable = true; //Deprecated API 21
return BitmapFactory.decodeFile(photoPath, bmOptions);
}
Capture the image and resize it.
Bitmap image2 = (Bitmap) data.getExtras().get("data");
img.setImageBitmap(image2);
String incident_ID = IncidentFormActivity.incident_id;
imagepath="/sdcard/RDMS/"+incident_ID+ x + ".PNG";
File file = new File(imagepath);
try {
double xFactor = 0;
double width = Double.valueOf(image2.getWidth());
Log.v("WIDTH", String.valueOf(width));
double height = Double.valueOf(image2.getHeight());
Log.v("height", String.valueOf(height));
if(width>height){
xFactor = 841/width;
}
else{
xFactor = 595/width;
}
Log.v("Nheight", String.valueOf(width*xFactor));
Log.v("Nweight", String.valueOf(height*xFactor));
int Nheight = (int) ((xFactor*height));
int NWidth =(int) (xFactor * width) ;
bm = Bitmap.createScaledBitmap( image2,NWidth, Nheight, true);
file.createNewFile();
FileOutputStream ostream = new FileOutputStream(file);
bm.compress(CompressFormat.PNG, 100, ostream);
ostream.close();
You can use Matrix to resize your camera image ....
BitmapFactory.Options options=new BitmapFactory.Options();
InputStream is = getContentResolver().openInputStream(currImageURI);
bm = BitmapFactory.decodeStream(is,null,options);
int Height = bm.getHeight();
int Width = bm.getWidth();
int newHeight = 300;
int newWidth = 300;
float scaleWidth = ((float) newWidth) / Width;
float scaleHeight = ((float) newHeight) / Height;
Matrix matrix = new Matrix();
matrix.postScale(scaleWidth, scaleHeight);
Bitmap resizedBitmap = Bitmap.createBitmap(bm, 0, 0,Width, Height, matrix, true);
BitmapDrawable bmd = new BitmapDrawable(resizedBitmap);
//photo is bitmap image
Bitmap btm00 = Utils.getResizedBitmap(photo, 200, 200);
setimage.setImageBitmap(btm00);
And in Utils class :
public static Bitmap getResizedBitmap(Bitmap bm, int newHeight, int newWidth) {
int width = bm.getWidth();
int height = bm.getHeight();
float scaleWidth = ((float) newWidth) / width;
float scaleHeight = ((float) newHeight) / height;
Matrix matrix = new Matrix();
// RESIZE THE BIT MAP
matrix.postScale(scaleWidth, scaleHeight);
// RECREATE THE NEW BITMAP
Bitmap resizedBitmap = Bitmap.createBitmap(bm, 0, 0, width, height,
matrix, false);
return resizedBitmap;
}
bm = Bitmap.createScaledBitmap(bitmapSource, width, height, true);
:)
BitmapFactory.Options options=new BitmapFactory.Options();
options.inSampleSize=2; //try to decrease decoded image
Bitmap bitmap=BitmapFactory.decodeStream(is, null, options);
bitmap.compress(Bitmap.CompressFormat.JPEG, 70, fos); //compressed bitmap to file
Following is the function to resize bitmap by keeping the same Aspect Ratio. Here I have also written a detailed blog post on the topic to explain this method. Resize a Bitmap by Keeping the Same Aspect Ratio.
public static Bitmap resizeBitmap(Bitmap source, int maxLength) {
try {
if (source.getHeight() >= source.getWidth()) {
int targetHeight = maxLength;
if (source.getHeight() <= targetHeight) { // if image already smaller than the required height
return source;
}
double aspectRatio = (double) source.getWidth() / (double) source.getHeight();
int targetWidth = (int) (targetHeight * aspectRatio);
Bitmap result = Bitmap.createScaledBitmap(source, targetWidth, targetHeight, false);
if (result != source) {
}
return result;
} else {
int targetWidth = maxLength;
if (source.getWidth() <= targetWidth) { // if image already smaller than the required height
return source;
}
double aspectRatio = ((double) source.getHeight()) / ((double) source.getWidth());
int targetHeight = (int) (targetWidth * aspectRatio);
Bitmap result = Bitmap.createScaledBitmap(source, targetWidth, targetHeight, false);
if (result != source) {
}
return result;
}
}
catch (Exception e)
{
return source;
}
}
resized = Bitmap.createScaledBitmap(yourImageBitmap,(int)(yourImageBitmap.getWidth()*0.9), (int)(yourBitmap.getHeight()*0.9), true);
BitmapFactory.Options options=new BitmapFactory.Options();
options.inSampleSize = 10;
FixBitmap = BitmapFactory.decodeFile(ImagePath, options);
//FixBitmap = BitmapFactory.decodeResource(getResources(), R.drawable.gv);
byteArrayOutputStream = new ByteArrayOutputStream();
FixBitmap.compress(Bitmap.CompressFormat.JPEG, 80, byteArrayOutputStream); //compress to 50% of original image quality
byteArray = byteArrayOutputStream.toByteArray();
ConvertImage = Base64.encodeToString(byteArray, Base64.DEFAULT);
I'm loading images from URLS that are varying sizes. It seems the smaller ones come through, and a nullPointerException (displayed in the Log.d below) comes through for the larger ones. How can I get these images to resize?
BitmapDrawable drawable = null;
Bitmap bitmap = null;
try {
bitmap = loadBitmapFromWeb(url);
System.out.println("url " + url);
} catch (IOException e) {
}
int width = 150;
int height = 150;
try {
drawable = resizeImage(bitmap, height, width);
} catch (Exception e) {
Log.d("exception image", e.toString());
drawable = getDrawableFromResource(R.drawable.default_backup);
}
This is what I use to load from a URL:
public static Bitmap loadBitmapFromWeb(String url) throws IOException {
InputStream is = (InputStream) new URL(url).getContent();
Bitmap bitmap = BitmapFactory.decodeStream(is);
return bitmap;
}
This is what I use to resize, where the error appears:
public static BitmapDrawable resizeImage(Bitmap bitmap, int w, int h) {
int width = bitmap.getWidth();
int height = bitmap.getHeight();
int newWidth = w;
int newHeight = h;
float scaleWidth = ((float) newWidth) / width;
float scaleHeight = ((float) newHeight) / height;
Matrix matrix = new Matrix();
matrix.postScale(scaleWidth, scaleHeight);
Bitmap resizedBitmap = Bitmap.createBitmap(bitmap, 0, 0, width, height,
matrix, true);
return new BitmapDrawable(resizedBitmap);
}
Why don't you use available Bitmap function to do the resize. Supposing you downloaded correct image, you just need to do the following:
Bitmap scaledImage = Bitmap.createScaledBitmap(originalImage, newWidth, newHeight, false);