I would like to know if it is possible to ask Android not to reload one Activity when orientation changes (I want to reload others but to kill this one !!).
I have checked the activity properties that I can set in the manifest but no one seems to allow that.
Thanks !
Try this:
public boolean onRetainNonConfigurationInstance() {
return true;
}
public onCreate() {
if(getLastNonConfigurationInstance() != null) {
finish();
}
}
It is simple, in your activity override onConfigurationChanged(Configuration config) and kill the activity inside of that.
Ex:
#Override
public void onConfigurationChanged (Configuration newConfig)
{
super.onConfigurationChanged(newConfig);
finish();
}
This will cause the activity to be killed when a configuration change takes place. In the manifest under config changes select orientation for your activity. You can check which type of orientation it is changing to by looking at newConfig.orientation and compare it to the constants for portrait and landscape in the Configuration class.
I would like to know if it is possible to ask Android not to reload one Activity when orientation changes (I want to reload others but to kill this one !!).
Possible? Sure. A good idea? No. Users will get very confused if a simple twist of their wrist causes the current activity to go away. They might think that your app is broken.
Ideally, you allow users to use your activities in any orientation they desire. It is their device, not yours.
If, for some reason, some activity only makes sense in one orientation (e.g., landscape), use the android:orientation attribute in the <activity> element in the manifest to keep it in that orientation.
Related
I do not know if the title is correct, here is what happens.
I have an application which works differently on a phone and on a tablet, on a phone it shows as portrait on a tablet it shows as landscape.
To achieve this I created a class called CoreActivity which is extended by all my activities and does the following:
public class CoreActivity extends Activity {
protected boolean _landscape = false;
public boolean isPhone() {
int layoutSize = getScreenLayoutSize();
return (layoutSize == Configuration.SCREENLAYOUT_SIZE_SMALL || layoutSize == Configuration.SCREENLAYOUT_SIZE_NORMAL);
}
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
if (isPhone() && !_landscape) {
this.setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_PORTRAIT);
} else {
this.setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE);
}
}
protected int getScreenLayoutSize() {
return (getResources().getConfiguration().screenLayout & Configuration.SCREENLAYOUT_SIZE_MASK);
}
}
My problem occurs when I wish to show a screen on a phone setup on landscape mode, to do this I use the following:
#Override
protected void onCreate(Bundle savedInstanceState) {
_landscape = true
super.onCreate(savedInstanceState);
}
The problem is, that on a phone, if the user is holding the phone on portrait mode (as one would, since most of the application is in portrait mode) then the activity gets created and destroyed and then recreated. But if they are holding it on landscape mode, then it is only created once.
My problem occurs because on the onCreate method I launch the threads that load data, and I also show fragments.
Is there a way to avoid this problem? is there a way to launch an activity from the start on portrait mode and not change it, or have it not create twice?
Thanks in advance for any help you can provide
Recreating occurs just because you are forcing to, by calling setRequestedOrientation probably in order to set screen orientation. However you don't need to check and change it by code. You can do it via xml file. You can set different xml files depending on the screen size. But it is little bit hack so there is no guarantee in the future.
On the manifest file you can force by:
<activity
android:name="com.my.example.MyActivity"
android:screenOrientation="landscape"/> // or portrait
So as far as I understand you want to force portrait for small sizes and landscape(or sensor) for larger screen sizes. But above configuration applies for all screen sizes. Here is the tricky part: landscape portrait sensor etc. are all integers defined here.
As you might guess you can write android:screenOrientation=0 instead of landscape. What we know from beginning lessons of android, we can define integers in xml files then their values might vary on screen size. So..
You should first create different integers.xml files for different screen sizes. i.e.:
values
- integers.xml
values-large
- integers.xml
for values/integers.xml:
<?xml version="1.0" encoding="utf-8"?>
<resources>
<integer name="orientation">1</integer> // 1 for portrait
</resources>
for values-large/integers.xml:
<?xml version="1.0" encoding="utf-8"?>
<resources>
<integer name="orientation">0</integer> // 0 for landscape
</resources>
and finally you you have to manipulate manifest file by:
<activity
android:name="com.my.example.MyActivity"
android:screenOrientation="#integer/orientation"/> // read constant from xml files
You can also use sensor , fullSensor, nosensor, locked, behind, reverseLandscape, reversePortait options too. But I am warning you, this is a hack solution.
Well, I found a solution to this issue, just declare:
android:screenOrientation="locked"
on every activity having this issue in the manifest.
And keep using setRequestedOrientation() programatically to define if landscape or portrait orientation within onCreate() method,
It will work! ;)
If all your activites must have the same orientation on a device, you can start your application with a splash screen activity, set the orientation like in your current code and forward to your CoreActivity or any other activity in your App.
In your AndroidManifest.xml set
<activity
android:name=".CoreActivity"
android:screenOrientation="behind"/>
This will use the same orientation as the activity that's immediately beneath it in the activity stack.
Did you try adding android:configChanges="keyboard|keyboardHidden|orientation" to the <activity>-Tag inside of your AndroidManifest.xml?
This should prevent the system from restarting the Activity, but I am not sure whether this will actually work when forcing the orientation programatically. It's worth a shot though.
try this in your manifest.xml...
this will stop the recalling the onCreate() multiple time while orientation changes...
android:configChanges="keyboardHidden|orientation|screenSize"
You dont need to handle this manually. Android has built it support for different screen sizes
check this link
http://developer.android.com/training/multiscreen/screensizes.html
I m very new to android development, i just make some simple application to practice which have "TextView" and "Button" in it. On each click the "TextSize" of TextView increase by 10. But after increasing TextSize when I rotate the screen the TextSize of TextView goes back default value.
Anybody please tell me how to handle this, so the TextView retain its size evenafter screen rotates.
-ZKhan
When you change the orientation then your onCreate() get called implicitly so to remove that
in your Manifest.xml just add this in application tag android:configChanges="orientation",
this tells the system that you are going to handle orientation by your own.
Then manage your logic in #Override onConfigurationChanged().
When configuration changed your activity is destroyed and it starts again from onCreate method.So you are seeing initial size.You can use below method to save the changed size and give it back while activity is again in onCreate.You can use shared preference to store changes
#Override
public void onConfigurationChanged(Configuration newConfig) {
}
I have the following problem: I have an image that I want to disappear when I change my phone from portrait to landscape. It works perfectly fine when I am on the current activity and I move orientations. It also works completely fine if I go to another activity and come back. But the problem is that after I return to my main page, onConfigurationChanged() will not be called the first time I change orientation. The image will show/not show correctly when I return, but when I first change the orientation after returning onConfigurationChanged() will not be called and the image will either stay/not stay until the second time I change the orientation. Any help you guys have would be extremely appreciated!
Here's a couple parts of my code. Ive put the configChange- orientation permission in the manifest already so thats not a problem.
#Override
public void onConfigurationChanged(Configuration newConfig) {L.p("configList",5200184);
super.onConfigurationChanged(newConfig);
if (newConfig.orientation == Configuration.ORIENTATION_LANDSCAPE&&isVertical==true) {
Logo.setVisibility(ImageView.GONE);
mainLogo.setVisibility(ImageView.GONE);
isHorizontal=true;
} else if (newConfig.orientation == Configuration.ORIENTATION_PORTRAIT&&isHorizontal==true){
Logo.setVisibility(ImageView.VISIBLE);
mainLogo.setVisibility(ImageView.VISIBLE);
isVertical=true;
}
}
#Override
protected void onResume() {L.p("onResumeList", 5200113);
super.onResume();
Context ctx = getApplicationContext();
WindowManager wm = (WindowManager) ctx.getSystemService(Context.WINDOW_SERVICE);
Display display = wm.getDefaultDisplay();
if((display.getOrientation() == Surface.ROTATION_90) || (display.getOrientation() == Surface.ROTATION_270))
{//Horizontal
L.p("you are resuming horizontal",5200124);
Logo.setVisibility(ImageView.INVISIBLE);
mainLogo.setVisibility(ImageView.INVISIBLE);
isHorizontal=true;
//isVertical=false;
}
else {//Vertical
L.p("you are resuming vertical",5200131);
Logo.setVisibility(ImageView.VISIBLE);
mainLogo.setVisibility(ImageView.VISIBLE);
isVertical=true;
// isHorizontal=false;
}
tracker.trackPageView("/deviceList");
}
Thanks!
No need to override orientation change. Just declare a new layout file in the layout-land folder that doesn't include the image (or in which the image is set to invisible/gone). When changing orientation, your activity will load that layout in onCreate.
Why do you check isHorizontal and isVertical?
Is it possible that one of those is false and that is causing it to fail the if conditional?
The onConfigurationChanged() method will not be called unless you declared the respective attributes under the <activity> in AndroidManifest.xml:
android:configChanges="orientation"
There is probably a flag somewhere causing the problem. And, we will probably never know what the problem is without seeing the full code, unfortunately.
But, please do not use configChange hacks. (https://plus.google.com/109306462100800920982/posts/LuYGURGdX7Q for a good explanation of the extremely rare case of when it is okay.)
Most likely, the onConfigurationChanged method does not need to be overridden at all here. Make a different layout for when the Activity is recreated on the configuration change.
I have a simple activity that loads a bitmap in onCreate. I find that if I rotate the device I can see from the logs that onCreate called again. In fact, because all instance variables are set to default values again I know that the entire Activity has been re-instantiated.
After rotating 2 times I get an FC because not enough memory can be allocated for the bitmap. (Are all instances of the activty still alive somewhere? Or does the GC not clean up fast enough?)
#Override
public void onCreate(Bundle savedInstanceState) {
File externalStorageDir = Environment.getExternalStorageDirectory();
File picturesDir = new File(externalStorageDir, "DCIM/Camera");
File[] files = picturesDir.listFiles(new FilenameFilter(){
public boolean accept(File dir, String name) {
return name.toLowerCase().endsWith(".jpg");
}});
if (files.length > 0) {
Bitmap bm = BitmapFactory.decodeStream(new FileInputStream(files[0]));
ImageView view = (ImageView) findViewById(R.id.photo);
view.setImageBitmap(bm);
}
}
From all that I read, onCreate should be called once during the lifetime of an application. Am I wrong about this? How can re-orienting the device cause the activity to be recreated?
android:configChanges="keyboardHidden|orientation|screenSize"
Caution: Beginning with Android 3.2 (API level 13), the "screen size"
also changes when the device switches between portrait and landscape
orientation. Thus, if you want to prevent runtime restarts due to
orientation change when developing for API level 13 or higher (as
declared by the minSdkVersion and targetSdkVersion attributes), you
must include the "screenSize" value in addition to the "orientation"
value. That is, you must decalare
android:configChanges="orientation|screenSize". However, if your
application targets API level 12 or lower, then your activity always
handles this configuration change itself (this configuration change
does not restart your activity, even when running on an Android 3.2 or
higher device).
From docs: http://developer.android.com/guide/topics/resources/runtime-changes.html
What happen when orientation changed
Life Cycle of orientation
onPause();
onSaveInstanceState();
onStop();
onDestroy();
onCreate();
onStart();
onResume();
---- app recreated and now is running ---
If you do long operation in onCreate() and want prevent re-create your activity add configChanges attribute in your mainfest
<activity android:name=".MyActivity"
android:configChanges="orientation|keyboardHidden|screenSize"
android:label="#string/app_name">
screenSize if you targeting api >= 13
Activity is recreated after each rotation by default. You can override this behaviour with configChanges attribute of the activity tag in AndroidManifest. For further details and different options, see http://developer.android.com/guide/topics/resources/runtime-changes.html
Actvity Lifecycle when you rotate screen
onPause
onSaveInstanceState
onStop
onDestroy
onCreate
onStart
onRestoreInstanceState
onResume
If you want to prevent FC from not enough memory, you need to deallocate resources in onStop() or onPause(). this allows you to use fresh memory in onCreate().
This is an alternate solution to preventing the recreation of the activity by using
android:configChanges="keyboardHidden|orientation"
As sometimes your activity's layout is different in portrait and landscape (layout, layout-land).
preventing recreate on orientation change will prevent your activity from using the other orientation's layout.
Yes, activity's onCreate() is called everytime when the orientation changes but you can avoid the re-creation of Activity by adding configChanges attribute of Activity in your AndroidManifest file in the activity tag.
android:configChanges="keyboardHidden|orientation"
On Create method will call everytime when you do orientation, to avoid this you have to use
//Define Below in you Manifest file.
<activity
android:name="com.ecordia.activities.evidence.MediaAttachmentView"
android:configChanges="keyboardHidden|orientation|screenSize"
</activity>
//Define Below in your activity.
#Override
public void onConfigurationChanged(Configuration newConfig) {
super.onConfigurationChanged(newConfig);
if (newConfig.orientation == Configuration.ORIENTATION_PORTRAIT) {
//your code
} else if (newConfig.orientation == Configuration.ORIENTATION_LANDSCAPE) {
//your code
}
}
It will works like a charm!!
Manifest XML activity Tag:
android:configChanges="keyboardHidden|orientation"
#Override
public void onConfigurationChanged(Configuration newConfig) {
// TODO Auto-generated method stub
super.onConfigurationChanged(newConfig);
}
Use the above code to perform changes related to orientation in your Activity Java Code
Cheers!!!
One of the most common and suggested “solutions” to dealing with orientation changes is to not deal with them. You can do this by setting the android:configChanges flag on your Activity in AndroidManifest.xml as shown below:
<activity
android:name=".MyActivity"
android:label="#string/title_my_activity"
android:configChanges="orientation|screenSize|keyboardHidden" />
This is NOT the correct way to deal with orientation changes.
CORRECT way is to implement the onSaveInstanceState method (this could be in your Activity, Fragment or both) and place the values you need to save in the Bundle argument that gets passed to the method.
It is nicely described here: http://code.hootsuite.com/orientation-changes-on-android/
While it may seem a bit tedious to implement, handling orientation changes properly provides you with several benefits: you will be able to easily use alternate layouts in portrait and landscape orientations, and you will be able to handle many exceptional states such as low memory situations and interruptions from incoming phone calls without any extra code.
While the Manifest way may work, there is a better and proper solution for these types of problems. The ViewModel class. You should have a look here: https://developer.android.com/topic/libraries/architecture/viewmodel
Basically, you extend the ViewModel class and define all the data members in it which we want to be unchanged over re creation of the activity (in this case orientation change). And provide relevant methods to access those from the Activity class. So when the Activity is re created, the ViewModel object is still there, and so are our data!
Kindly see my way of doing it:-
http://animeshrivastava.blogspot.in/2017/08/activity-lifecycle-oncreate-beating_3.html
snippet is:-
#Override
protected void onSaveInstanceState(Bundle b) {
super.onSaveInstanceState(b);
String str="Screen Change="+String.valueOf(screenChange)+"....";
Toast.makeText(ctx,str+"You are changing orientation...",Toast.LENGTH_SHORT).show();
screenChange=true;
}
#Override
public void onCreate(Bundle b) {
super.onCreate(b);
ctx=getApplicationContext();
if(!screenChange) {
String str="Screen Change="+String.valueOf(screenChange);
// ...
}
}
I had the same problem, in which my onCreate is called multiple times when the screen orientation is changed. My problem got solved when i add android:configChanges="orientation|keyboardHidden|screenSize" in the activity tag in manifest
I had the same problem and I did some workaround
Define didLoad boolean variable with false value
private boolean didLoad = false;
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity);
if (!this.didLoad){
// Your code...
this.didLoad = true;
}
I need to apply different layouts for portrait and landscape orientations of my activity. Besides, I need to show alert if orientation is portrait.
I have specified android:configChanges="orientation|keyboardHidden" in AndroidManifest. I also override onConfigurationChanged method like this:
#Override
public void onConfigurationChanged(Configuration newConfig)
{
Log.d("tag", "config changed");
super.onConfigurationChanged(newConfig);
int orientation = newConfig.orientation;
if (orientation == Configuration.ORIENTATION_PORTRAIT)
Log.d("tag", "Portrait");
else if (orientation == Configuration.ORIENTATION_LANDSCAPE)
Log.d("tag", "Landscape");
else
Log.w("tag", "other: " + orientation);
....
}
While rotating from landscape to portrait log looks like:
config changed
Portrait
But while changing from portrait to landscape it looks like
config changed
Portrait
config changed
Landscape
Why onConfigurationChanged is called twice? How can I avoid it?
See my answer to another question here: https://stackoverflow.com/a/3252547/338479
In short, handling configuration changes correctly is hard to do. It's best to implement onRetainNonConfigurationInstance() which is called just before your application is about to be stopped and restarted due to a configuration change. Use this method to save anything you want ('this' is a good choice) and then let the system tear down your app.
When your app gets restarted with the new configuration, use getLastNonConfigurationInstance() to retrieve the state you just saved, and use it to continue your application without all that mucking about with bundles and shared preferences.
You can simply save the previous orientation and check if it has really changed.
If you set in AndroidManifest.xml android:configChanges to keyboardHidden|orientation for your activity, onCreate etc... won't be called. That makes the implementation significantly easier to implement. But of course layout will change from portrait to landscape as well.
Is there any particular reason you chose to handle rotation in this manner? While it is quicker since the activity doesn't get restarted on an orientation change, it isn't typically recommended, if I recall correctly. Another way to handle orientation changes is instead of overriding onConfigurationChanged(), overriding onCreate(), onStart() or onResume() such that
#Override
public void onStart() {
super.onStart();
int orientation = getWindowManager().getDefaultDisplay().getOrientation();
if(orientation == Configuration.ORIENTATION_PORTRAIT) {
Log.i(TAG, "Orientation is portrait");
// show whatever alerts here
}
}
and then specifying two layouts - one for portrait, one for landscape. The portrait version of the layout would remain at res/layout/whatever.xml, and the landscape version would live in res/layout-land/whatever.xml. The AndroidGuys had written a bunch of good articles on this topic, see http://androidguys.com/?s=rotational+forces&x=9&y=9
I'm pretty sure you would want to use onCreate rather than onStart. The only difference appears to be that onStart will get called when the application comes to the foreground. That wouldn't be a case where you'd want to make the user wait for you to re-initialize the UI. Otherwise, just change your setContentView call based on that if condition.
Android starts a new instance of your activity when changing orientation so using onCreate is the ideal method. You will have to save/restore your activity's data obviously in order to pick up where you left off - but you should be doing this anyway since any number of events can unfocus/kill your application.