The thing is I need to store something like:
100 strings
20-30 ints
As you can see, it's a pretty large number, and you might say "Use sql"! I would use sql but for me it looks kinda alien. It's a lot of code, and after that I can't find a tutorial that shows you: look, you make a database with tables like this, and then you read it like this, you can also search in it like this...
Can you please give me the best method to save that data? And if you say sql, please give me a tutorial or something that shows me how to do what I said above.
I would say you should look into SQLite and try to learn that. But if you really want to stay away from SQL you could use putStringSet to store your strings in SharedPreferences. Now there isn't a thing for putIntSet but you could convert your ints to strings using String.valueOf(myInt) and save it using the same putStringSet. I would like to be clear though, I think that a database is the way to go on this but this method should work for you.
If you use SQl, look at ORMLite, which will let you store objects in the db (http://ormlite.com/). For 100 strings, if they're basically name/value pairs, just use SharedPreferences http://developer.android.com/reference/android/content/SharedPreferences.html. Could also use static string resources, as mentioned.
Related
I have this kind of data. This can be or don't be an array. Just for easy reference.
ArrayName = Array1, Array2, Array3
Array1 = abc, cde, fgh
Array2 = abc, cde
Array3 = abc, cde, fgh, ijk, lmn
So, what are the best method to store this kind of data.
If I want to
Add or delete Array1 and all things inside
Add or delete item in Array2(eg. adding fgh or remove cde)
Methods I discovered:
SharedPreference Android Shared preferences example
Arrays
SQLite Android SQLite Example
Text file
Please share the pro and cons of why you choose the method.
Please also share if there are better ways to store this kind of data.
Kindly edit this if you found a better link or sample for other to reference.
Here are pros and cons for each solutions:
1) SharedPreference
You save simple key-value pairs here. So it is very hard to save array and complex structures in SharedPreference. So the solution will not work with arrays and arrays of arrays. It will be extremely(but not impossible) difficult to achieve what you want.
2) Arrays
Absolutely not! It is memory storage, so when you close app, or on process death, you will lose all data
3) SqlLite
I would add to this other Databases for android, like Realm.
Good solution. It is structured storage for collection of data. It will be very easy for storing/retrieving data when it is structured as rows. Furthermore you can delete rows easily. You don't have to read whole structure (other arrays) when you need particular row, or particular array (table in this case)
4) TextFile
I don't recommend to store in a text file, but it is possible to do so, you can serialize those arrays to text file, and deserialize. But every time you have to do this, and to read whole structure and parse it even if you want only e.g. Array2. It can be slow when your data becomes bigger.
It's incredibly hard to give advice with such vague requirements, you apparently have data structured as an array of arrays of strings, and you want to store it persistently on Android - and that's basically all we know.
In addition to the solutions mentioned, I would consider using GSON to store this as JSON to disk. While read/write may not have optimal performance, it's very easy to model documents with things like arrays of arrays, and we have no way of knowing your performance requirements vs ease of use.
class MyData {
public List<List<String>> data;
}
If you then have a MyData object, you could simply serialize it to a string, which could be written to a file on disk:
String json = new Gson().toJson(myData);
This would produce something like
{
"data": [
["abc", "cde", "fgh"],
["abc", "cde"],
["abc", "cde", "fgh", "ijk", "lmn"]
]
}
which could easily be written to disk using e.g. standard File and BufferedWriter. You can then read it back and deserialize using:
MyData myData = new Gson().fromJson(json, MyData.class);
I need to work with a persistent String Array (n Rows, 1 column).
* On first running the app, the String Array needs to be created empty.
* On subsequent app executions the Array will be populated from a File and the contents need to be available throughout the rest of the app.
* As the app is executed, the Array needs to be able to 'grow' in row count
* As the app is executed, the Array rows need to be able to grow in length
* The user will have the option to Clear the Array of previous entries.
* At the end, the String Array contents will be written back to a File.
I find a lot of references to Putting and Getting from an existing SharedPreferences String[] but, in the newness of my Android development, I am struggling with how to proceed.
EDIT Follows...
The data itself suggests using an Array
Example:
MAIN ST. F55 63 KY08:57 12142015--------KY11:24 12142015345TMH KY13:57 12142015
MAIN ST. F56 WYE123 IN08:57 12142015--------KY11:24 12142015--------KY13:57 12142015
1ST ST. F57 --------KY08:57 12142015--------KY11:24 12142015789FPF KY13:57 12142015
1ST ST. F58 456FPF KY08:57 12142015998FPF KY11:24 12142015--------KY13:57 12142015
1ST ST. F59 789TTM KY08:57 12142015--------KY11:24 121420151234DG KY13:57 12142015
I first need to have this data in a File
Then in one GUI I check for the existence of the file.
If one exists, fine
If none exists, I create one.
Then, in subsequent GUI's, I must check for the existence of parameters
If they do not already exist, add them to the existing data lines.
If they already exist, notify the user
And so on and on.
Then when all of the current 'pass' data has been collected via multiple, separate GUI's, I have to write out the whole data-set into the file.
My reason for thinking that I need a SharedPreference approach is the need to find and check data from GUI to GUI as the user progresses through the app.
If that 'belief' is wrong, I am open to better approach suggestions.
EDIT 2 follows....
On further study of web references, I am beginning to think that perhaps the best approach for this data and how the data needs to change might be to use a SQLite approach. Any ideas about this?
Any assistance/suggestions you might have would be greatly appreciated.
i would discourage you from using sharedpreferences for anything else than preferences. means things that change rarely - really rarely and are really lightweight. do not put much data in there. less is better. the data structures underlying sharedpreferences are not a database.
another note. it is not a string list, but it would be a string set. sets are not necessarily ordered, nor do they necessarily keep their order. means - it is not rows. its a collection of strings that can come back in any fun order (usually there is some, but that depends on the implementation which i do not know)
now you could go and make your own list, your own data structure, save it into a string and read it out, use json to do exactly that or something similar, or better - use a database, which would exactly do that.
http://developer.android.com/training/basics/data-storage/databases.html
explains it, but as you'll see its something that might take some time.
now dont get me wrong, but i have to warn you about the following approach. it is valid, but has many problems and is far from thread safe. it will not be a problem as long as you only open it from the ui thread and do not keep anything in memory to cache - if you do it will create lots of problems.
your problem of adding a line and clearing can be solved by using a file. just a simple file
look here
http://developer.android.com/training/basics/data-storage/files.html#WriteInternalStorage
the change is to append when writing:
openFileOutput("filename", Context.MODE_APPEND);
see the context mode? now you can basically just write one line and append every time.
if you wanna clear the file, just deleteFile("filename")
this is as said not threadsafe, but can be a viable option if used carefully.
Please follow this step to achieve what you want with sharedPreference
create the class Parent for SharePreference
Create your empty Array
Convert Your empty array to String and put it on SharedPreference
to call your empty array from sharedPreference
Call your sharedPreference using your key
Convert the String to array
You get your array from the sharePreference
Hope it helps, and maybe this link will help you :
http://www.androidhive.info/2012/08/android-session-management-using-shared-preferences/
You can use my open-source library called prefser, which solves this problem and uses SharedPreferences and Gson under the hood. It's basically wrapper for default Android mechanism.
You can use it in the following way:
Prefser prefser = new Prefser(context); // create Prefser object
prefser.put("key", Arrays.asList("one", "two", "three")); // save array of Strings
String[] value = prefser.get("key", String[].class, new String[]{}); // read array of Strings
For more information check repository of the project, tests and README.md file.
Link: https://github.com/pwittchen/prefser
Please note, SharedPreferences have some limitations and shouldn't be used for storing large amount of data. If you expect a lot of data, consider using SQLite database or another type of database (e.g. with NoSQL or similar approach if you strive for simplicity).
OK, based on the data, how it needs to be manipulated and the pros and cons of using a SharedPreferences approach, I have decided to go with a SQLite approach.
With that approach I should be able to readily check:
* if the necessary table exists (if not create it)
* if the necessary Field1 + Field2 exists (if not create a new record)
* and I will be able to modify the record's Field3 contents as needed
Then when the user's actions are complete I can convert the SQLite table 'records' into strings and write them out as a File and then either DROP or PURGE the associated SQLite table (until needed next time).
I sincerely appreciate all of your suggestions.
Thank you.
I have a Tabel with Buttons, 9 rows and 5 columns -> 45 Buttons. Each Button sould have the properties:
row, week, time, day, name, description, colour, room.
What is the best way for the storage? Do I have to use the complicated SQLite, or is there a easier solution? I'm new in Android, therefore SQLite is not easy for me.
Personally I would take some time to implement a ContentProvider and use a SQLite db...
However, you can use a lot of different approaches, you can save all your information in a private file (so you can format them as you wish) or use the SharedPreferences mechanism.
You should have a look here to read about the different methods
Assuming that it is static set of 45 buttons and does not require permanent persistence. There are two days you can solve it
Extend Button class and define the properties you need
Use setTag to store carry in-memory data objects along with view objects. So in your case create a Bundle object for each button and store it in the button view with setTag.
I want to create some a dynamic list some thing like hash table
so I can put a key with value or I read list
I want to save it and able to read it when pogrom started .
is it possible ?
Seems like you are looking for HashMap
You will need to serialize / deserialize the map to save/load it.
you are asking for something like hash table where you can save key value pairs you can use also shared preferences for that.
http://as400samplecode.blogspot.in/2011/11/android-shared-preferences-example_12.html
Question: is it possible? Answer: yes, it is.
hey,
i have a dictionnary like
"key2","value2"
"key3","value3"
"key1","value1"
is it possible to sort it on value ?
If not, any other object can do same thing? (sort value on key/value pair)
Well, clearly you're talking about a Map.
It really depends on what Map you're using, You don't need to sort a TreeMap, coz it is already sorted.
For any other, You can get the keys using map.keySet() and use Collections.sort() to sort them. (Note, the map will remain the same, you'll get a Set containing all the key values)
Hope it helped.