end of stream error while downloading file? [duplicate] - android

This question already has answers here:
Closed 11 years ago.
Possible Duplicate:
Android:“Unexpected end of stream” exception downloading large files
I'm downloading a file with the following code below. The file is approx. 5MB in size. However, I'm getting a java.io.IOException "unexpected end of stream" error when the download is around 60-90%
I don't understand how to solve it and it's driving me crazy.
EDIT: Could someone at least just test it, if it downloads a file successfully on your phone. This will allow me to determine whether the problem is my phone or the code.
try {
URL url = new URL(full_url);
conexion = (URLConnection)url.openConnection();
conexion.setReadTimeout(20000);
conexion.connect();
File file = new File(root.getAbsolutePath()+"/", fileName);
int lenghtOfFile = conexion.getContentLength();
System.out.println("content-length-header is: " + lenghtOfFile);
InputStream input = conexion.getInputStream();
OutputStream output = new FileOutputStream(file);
byte data[] = new byte[8192];
long total = 0;
contentView.setTextViewText(R.id.status_text,"Downloading file " + (78 - GlobalData.missingFiles.size()) + " of " + 77);
int downloadProgress = (int)((total*100)/lenghtOfFile);
int lastProgressUpdate=0;
while ((count = input.read(data)) != -1) {
System.out.println("available bytes:" + input.available());
total += count;
downloadProgress = (int)((total*100)/lenghtOfFile);
Log.e("totaltotal","" + (int)((total*100)/lenghtOfFile));
output.write(data,0,count);
if(downloadProgress%20==0 && downloadProgress != lastProgressUpdate) {
notification.contentView.setProgressBar(R.id.status_progress, 100,downloadProgress, false);
notificationManager.notify(1,notification);
lastProgressUpdate=downloadProgress;
}
if(downloadProgress == 100){
GlobalData.downloadFiles.add("" +fileName);
GlobalData.missingFiles.remove(fileName);
}
}
output.flush();
output.close();
input.close();
if(downloadProgress != 100){
File temp_file = new File(root.getAbsolutePath()+"/", fileName);
try{
if(temp_file.exists()){
boolean del_main = temp_file.delete();
Log.e("File","Does file exists: " + del_main);
Log.e("FilePath","PATH: " + temp_file.getAbsolutePath());
}else{
Log.e("File Exists NOT","NOT EXISTING");
}
}catch(Exception e){
Log.e("FileDelete","deleting is giving problems");
}
}
} catch (Exception e) {
Log.e("PRINTSTACK","STACK:" + e.getMessage());
e.printStackTrace();
System.out.println("Downloading didn't work");
killService();
}

For some reason the input stream is closing prematurely. Often this is since an inputstream is read mulitple times at once, but I'm guessing this is not the case here, even though you for some reason have conexion available in a wider scope than we see here.
You say conexion = (URLConnection)url.openConnection(); instead of the expected URLConnection conexion = url.openConnection();. Please make sure you do not try to fetch the input stream twice.
The only other thing I can see that is weird when I look is that you use the inputstream from conexion.getInputStream() directly. Try wrapping it in a buffered input stream as such:
InputStream input = new BufferedInputStream(connexion.getInputStream());

Related

Image URL to File Object

I'm trying to convert this image url to file object :
https://graph.facebook.com/v4.0/10211842143528384/picture?height=200&width=200&migration_overrides=%7Boctober_2012%3Atrue%7D
this link came from the facebook response after i logged in.
i used this method to convert this image url to File object:
URL url = null;
try {
url = new URL(sharePreferences.getPreferencesProfilePicture());
} catch (MalformedURLException e) {
e.printStackTrace();
}
File f = new File(url.getFile());
Log.d("CHECKER",""+f.exists());
Log.d("CHECKER",""+f.length());
but when i check it's length, its just 0 and the file exist is false.
You have a file with length 0 because you are just creating it with the name of the result of url.getFile(), url.getFile() returns a string which corresponds to the fetched file name.So you end up with a file named picture:
https://graph.facebook.com/v4.0/10211842143528384/picture?height=200&width=200&migration_overrides=%7Boctober_2012%3Atrue%7 But what about the contents? you have to download them fron the internet as a stream and feed that stream into a file. There many ways of doing that with plain Java. A basic copy-paste from https://www.baeldung.com/java-download-file
try (BufferedInputStream in = new BufferedInputStream(new URL(FILE_URL).openStream());
FileOutputStream fileOutputStream new FileOutputStream(FILE_NAME)) {
byte dataBuffer[] = new byte[1024];
int bytesRead;
while ((bytesRead = in.read(dataBuffer, 0, 1024)) != -1) {
fileOutputStream.write(dataBuffer, 0, bytesRead);
}
} catch (IOException e) {
// handle exception
}
Since you are using android I would strongly encourage you to use fully featured Network libraries such as OkHttp3, Retrofit or Volley, but guessing your knowledge I think you will do better learning the basics on Java then jump to the mentioned libraries.
Remember, for android you need the INTERNET permission to access the internet, then if you download into a file on the external storage you would also need the EXTERNAL_STORAGE permission. Snippet for android:
try {
URLConnection conection = url.openConnection();
conection.connect();
int lenghtOfFile = conection.getContentLength();
// Read from the Network stream
InputStream input = new BufferedInputStream(url.openStream());
OutputStream output = new FileOutputStream(Environment
.getExternalStorageDirectory().toString()
+ "/downloaded.png");
byte data[] = new byte[1024];
while ((count = input.read(data)) != -1) {
total += count;
// Feed the bytes read from the input stream into our output stream
output.write(data, 0, count);
}
// Flushing the out stream.
output.flush();
// closing streams
output.close();
input.close();
} catch (Exception e) {
Log.e("Error: ", e.getMessage());
}
This snippet does networking stuff so you need to run it on a background thread. I hope my answer helps you, if not, let me know what else can I do for you.

The best way to download and pause ,resume a big file in android? [duplicate]

This question already has answers here:
Download a file with Android, and showing the progress in a ProgressDialog
(16 answers)
Closed 5 years ago.
I need to download a big file on my app (almost 1gb) and i was wondering what is the best way to do that and some libs to help me. First I looked the Android Asynchronous Http Library but I didn't find examples showing how to publish the progress or start, pause download. Then I don't know if should I use this lib or just use a standart http commons. Other problem is, should I use a service to download my file??
You can use this code in asynctask to download with resume:
#SuppressLint("Wakelock")
#Override
protected String doInBackground(String... sUrl) {
// take CPU lock to prevent CPU from going off if the user
// presses the power button during download
PowerManager pm = (PowerManager) context.getSystemService(Context.POWER_SERVICE);
PowerManager.WakeLock wl = pm.newWakeLock(PowerManager.PARTIAL_WAKE_LOCK,
getClass().getName());
wl.acquire();
try {
InputStream input = null;
OutputStream output = null;
HttpURLConnection connection = null;
try {
URL url = new URL(sUrl[0]);
connection = (HttpURLConnection) url.openConnection();
File SDCardRoot = Environment.getExternalStorageDirectory();
File file = new File(SDCardRoot,FOLDER_PATH1+FOLDER_PATH2+ "/"+fileName);
int downloaded=0;
if(file.exists()){
downloaded=(int) file.length();
connection.setRequestProperty("Range", "bytes=" + (int) file.length() + "-");
}
else{
file.createNewFile();
}
connection.setDoInput(true);
connection.setDoOutput(true);
connection.connect();
// expect HTTP 200 OK, so we don't mistakenly save error report
// instead of the file
// this will be useful to display download percentage
// might be -1: server did not report the length
int fileLength = connection.getContentLength()+(int)file.length();
// download the file
input = connection.getInputStream();
if(downloaded>0){
output = new FileOutputStream(file,true);
}
else{
output = new FileOutputStream(file);
}
byte data[] = new byte[1024];
long total = downloaded;
int count;
mProgressDialog.setMax(fileLength/1024);
while ((count = input.read(data)) != -1) {
// allow canceling with back button
if (isCancelled())
return null;
total += count;
// publishing the progress....
if (fileLength > 0) // only if total length is known
publishProgress((int)total/1024);
output.write(data, 0, count);
}
output.flush();
if (output != null)
output.close();
if (input != null)
input.close();
if (connection != null)
connection.disconnect();
wl.release();
return null;
} catch (Exception e) {
return e.toString();
}
}
catch (Exception e) {
return e.toString();
}
}
You should use library because it will handle your all test cases & it will help you to maintain downloading state.
Some of libraries:
1] ThinDownloadManager
2] Android-Download-Manager-Pro
You should use DownLoad Manager which is a system service that can handle long-running HTTP downloads.

InputStream Exception while downloading a file

I am trying to download a PPT file from a server.
it's in Bytes.
but while debugging I noticed that the input stream throws an exception of FileNotFound while running.. the file does exist on the server, here's my code, any help would be greatly appreciated.
public class DownloadFileAsync extends AsyncTask<String, String, String> {
#Override
protected String doInBackground(String... aurl) {
int count;
try {
URL url = new URL(aurl[0]);
HttpURLConnection connection = (HttpURLConnection) url.openConnection();
connection.addRequestProperty("Authorization", "Basic " + SharedPref.getAuthPrefValue());
connection.addRequestProperty("Device", BaseApplication.getCurrentDevice().getDevice().toString());
connection.addRequestProperty("DeviceId", BaseApplication.getCurrentDevice().getDeviceId());
connection.connect();
int lengthOfFile = connection.getContentLength();
Log.d("ANDRO_ASYNC", "Length of file: " + lengthOfFile);
InputStream input = new BufferedInputStream(url.openStream());
File sdcardDest = new File(Environment.getExternalStorageDirectory(), "Availo");
String finalDest = sdcardDest + File.separator + "Check1" + "." + "PPT";
OutputStream output = new FileOutputStream(finalDest);
byte data[] = new byte[1024];
long total = 0;
while ((count = input.read(data)) != -1) {
total += count;
publishProgress(""+(int)((total*100)/lengthOfFile));
output.write(data, 0, count);
}
output.flush();
output.close();
input.close();
} catch (Exception e) {
e.printStackTrace();
}
return null;
}
I am using Charles on Mac (which is similar to fiddler on windows.) to see what I send and receive from the server,
The server doesn't return any error, though it shows download steps for 6-7 sec, downloading around 400 bytes and then it stops.
The Exception is thrown from the input stream line.
Thanks!
I suggest you take a look at the DownloadManager system service. it's designed specifically for what you are trying to do:
(from the documentation)
The download manager is a system service that handles long-running
HTTP downloads. Clients may request that a URI be downloaded to a
particular destination file. The download manager will conduct the
download in the background, taking care of HTTP interactions and
retrying downloads after failures or across connectivity changes and
system reboots
While I do agree with Muzikant regarding the download manager,
FileNotFoundException is usually thrown when... the file is not found on the local device...
You need to do the following to make sure it doesnt happen
File dest = new File(finalDest);
try{
File parentDest = dest.getParentFile();
if(!parentDest.exists()){
parentDest.mkdirs(); //make all the directory structures needed
}
if(!dest.exists()){
dest.createNewFile();
}
OutputStream output = new FileOutputStream(dest);
//now you can use your file dest
//write data to it...
}catch (Exception e){
}

downloading a file between 1MB and 2MB hangs

working on my first real android app and one part of it is a download manager.
it must download video files that the app uses to teach people Gaelic.
it works fine on all but 3 files, it downloads bigger files and smaller files. but will not download colours.mp4 1.86MB, weekdays 1.53 MB or numbers 1.99 MB all the files between 1MB and 2MB.
it will just stop at the end of the download loop no errors for a few minutes just looking like its waiting to continue downloading then it will give an error "unexpected end of stream"
can anyone suggest what the problem could be please?
I have crated the same app for the iPhone and that app has not got the same problem with these files.
this is the download loop called from inside an asynctask.
protected void download(String where, String file){
try {
//makes output file
OutputStream output = new FileOutputStream(getFilesDir()
.getAbsolutePath() + "/vidos/" +file);
int count=0;
//gets url to download from
URL url = new URL(where);
URLConnection conection = url.openConnection();
conection.connect();
//gets the length of the file to work out percent downloaded
int lengthOfFile = conection.getContentLength();
InputStream input = null;
Log.v("downloading", String.valueOf(showprg));
input = new BufferedInputStream(url.openStream());
byte data[] = new byte[lengthOfFile];
long total = 0;
Log.v("downloading", "size: " + String.valueOf(downloading));
while ((count = input.read(data)) > 0 && downloading) {
total += count;
publishProgress(String
.valueOf((int) ((total * 100) / lengthOfFile)));
output.write(data, 0, count);
//this is where it brakes
};
Log.v("publishProgress", "done");
output.flush();
output.close();
input.close();
} catch (Exception e) {
Log.e("Error: ", e.getMessage());
}
}
I changed my URLConnection to a HttpURLConnection and removed the BufferedInputStream and now it downloads without problem.
thanks to Harshit Rathi for his link to Cristian's post

Does not read the entire input stream in android

I am trying to read a response from a server and transform it from InputStream to String but something goes wrong and i cannot see right now why.
InputStream is = entity.getContent();
FileOutputStream folder = new FileOutputStream(
Environment.getExternalStorageDirectory()
+ "/test.xml");
try {
byte[] buf = new byte[1048576];
int current = 0;
int newCurrent = 0;
while ((current = is.read(buf)) != -1) {
newCurrent = newCurrent + current;
folder.write(buf, 0, current);
}
System.out.println("returned folder" + folder);
folder.flush();
} catch (IOException e) {
System.out.println("error on reading input: " + e.getMessage());
}
This is the error:
error on reading input: Socket closed
This is the error I get and another problem that i don't understand is why it does not read the entire content from InputStream(maybe because it's all in one line?).
Thanks.
you dont need to read entire stream in one shot and put it in a byte array, in fact you read it in parts through while loop and put the contents in file stream gradually:
int count;
byte[] filebytes = new byte[1024];
while((count = is.read(filebytes)) != -1){
folder.write(filebytes, 0, count); //writing buffer into file
}
in.close();
folder.flush();
folder.close();
According to stacktrace your crash happens in readLine() while your code uses is.read(buf).
DO these match together?

Categories

Resources