Camera application using SurfaceView crashing - android

The application crashes(Before anything starts there's a dialog that has to be forced closed and then the app exits) at setPreviewDisplay(holder) in SurfaceCreated and I can't figure out why.
Please advise. Below is my code.
public void onCreate(Bundle savedInstanceState) {
cameraPreview = new CameraPreview();//CameraPreview has a methos to open the Camera
cameraObject = CameraPreview.getCameraInstance();
mHolder = previewSurface.getHolder();//previewSurface is the SurfaceView declared in XML and then I'm doinf findViewById
mHolder.addCallback(this);
}
public void surfaceCreated(SurfaceHolder holder) {
// The Surface has been created, now tell the camera where to draw the preview.
try {
cameraObject.setPreviewDisplay(holder); //CRASHES HERE
//cameraObject.startPreview();
} catch (IOException e) {
Log.d(TAG, "Error setting camera preview: " + e.getMessage());
}
}
public void surfaceDestroyed(SurfaceHolder holder) {
// empty. Take care of releasing the Camera preview in your activity.
}
public void surfaceChanged(SurfaceHolder holder, int format, int w, int h) {
// If your preview can change or rotate, take care of those events here.
// Make sure to stop the preview before resizing or reformatting it.
if (mHolder.getSurface() == null){
// preview surface does not exist
return;
}
// stop preview before making changes
try {
cameraObject.stopPreview();
} catch (Exception e){
// ignore: tried to stop a non-existent preview
}
// make any resize, rotate or reformatting changes here
// start preview with new settings
try {
cameraObject.setPreviewDisplay(mHolder);
cameraObject.startPreview();
} catch (Exception e){
Log.d(TAG, "Error starting camera preview: " + e.getMessage());
}
}

In surfaceCreated, just before setPreviewDisplay, it needs Camera.open and then calling the said method on the camera object.
There cannot be any other statement in between these two otherwise it crashes.

Related

Recording from SurfaceView Android

I have the following SurfaceView class:
public class CameraPreview extends SurfaceView implements SurfaceHolder.Callback{
private SurfaceHolder mHolder;
private Camera mCamera;
public CameraPreview(Context context, Camera camera){
super(context);
mCamera = camera;
mCamera.setDisplayOrientation(90);
//get the holder and set this class as the callback, so we can get camera data here
mHolder = getHolder();
mHolder.addCallback(this);
mHolder.setType(SurfaceHolder.SURFACE_TYPE_NORMAL);;
}
#Override
public void surfaceCreated(SurfaceHolder surfaceHolder) {
try{
//when the surface is created, we can set the camera to draw images in this surfaceholder
mCamera.setPreviewDisplay(surfaceHolder);
mCamera.startPreview();
} catch (IOException e) {
Log.d("ERROR", "Camera error on surfaceCreated " + e.getMessage());
}
}
#Override
public void surfaceChanged(SurfaceHolder surfaceHolder, int i, int i2, int i3) {
//before changing the application orientation, you need to stop the preview, rotate and then start it again
if(mHolder.getSurface() == null)//check if the surface is ready to receive camera data
return;
try{
mCamera.stopPreview();
} catch (Exception e){
//this will happen when you are trying the camera if it's not running
}
//now, recreate the camera preview
try{
mCamera.setPreviewDisplay(mHolder);
mCamera.startPreview();
} catch (IOException e) {
Log.d("ERROR", "Camera error on surfaceChanged " + e.getMessage());
}
}
#Override
public void surfaceDestroyed(SurfaceHolder surfaceHolder) {
//our app has only one screen, so we'll destroy the camera in the surface
//if you are unsing with more screens, please move this code your activity
mCamera.stopPreview();
mCamera.release();
}
}
I currently use it to take pictures from the SurfaceView. Now I want to do the same with videos. I have tried using the mediaRecorder and setting the source to SURFACE however I keep getting on stop failed errors and nobody on here knows why. Can someone please help me create code which I can use to capture video from this surfaceView? This is my previous question regarding the errors I encountered : MediaRecorder stop failed Android

Face detection Android Version In-compatibility Issue

I have following class code in an APK, doing face detection and drawing a custom view on camera preview. The face detection works fine on My "Samsung-S3" but i tested it on couple of other android cell phones where face detection never starts. Why is that so/How to get it work? ( Don't mind indentation please)
public class CameraPreview extends SurfaceView implements SurfaceHolder.Callback {
private SurfaceHolder mHolder;
private Camera mCamera;
private MyDrawing md;
public CameraPreview(Context context, Camera camera) {
super(context);
mCamera = camera;
mHolder = getHolder();
mHolder.addCallback(this);
// deprecated setting, but required on Android versions prior to 3.0
mHolder.setType(SurfaceHolder.SURFACE_TYPE_PUSH_BUFFERS);
}
public void refreshCamera(Camera camera) {
if (mHolder.getSurface() == null) {
// preview surface does not exist
return;
}
// stop preview before making changes
try {
mCamera.stopPreview();
} catch (Exception e) {
// ignore: tried to stop a non-existent preview
}
// set preview size and make any resize, rotate or
// reformatting changes here
// start preview with new settings
setCamera(camera);
try {
mCamera.setPreviewDisplay(mHolder);
mCamera.startPreview();
//startFaceDetection();
} catch (Exception e) {
Log.d(VIEW_LOG_TAG, "Error starting camera preview: " + e.getMessage());
}
}
public void surfaceChanged(SurfaceHolder holder, int format, int w, int h) {
// If your preview can change or rotate, take care of those events here.
// Make sure to stop the preview before resizing or reformatting it.
refreshCamera(mCamera);
}
public void setCamera(Camera camera) {
//method to set a camera instance
mCamera = camera;
mCamera.setFaceDetectionListener(faceDetectionListener);
startFaceDetection();
}
#Override
public void surfaceDestroyed(SurfaceHolder holder) {
// TODO Auto-generated method stub
mCamera.release();
}
private Camera.FaceDetectionListener faceDetectionListener = new Camera.FaceDetectionListener() {
#Override
public void onFaceDetection(Camera.Face[] faces, Camera c) {
if (faces.length > 0) {
Log.d("FaceDetection", "face detected X and Y are as: " + faces.length +
" Face 1 Location X: " + faces[0].rect.centerX() +
"Y: " + faces[0].rect.centerY() +" LIES IN "+(MyDrawing.w-MyDrawing.radius) +"--"+(MyDrawing.w+MyDrawing.radius));
if(faces[0].rect.centerX()>=0 && faces[0].rect.centerX()<115 )
{
Log.d("ALERT = ", "Detection Started" );
AndroidVideoCaptureExample.capture.setText("Recording/ stopNsave ");
AndroidVideoCaptureExample.faceDetect();
}
} else {
Log.d("FaceDetection", "circle cordinates are as: " + (MyDrawing.w-MyDrawing.radius) +"cX"+ MyDrawing.radius+"cY");
}
}
};
public void startFaceDetection(){
// Try starting Face Detection
Camera.Parameters params = mCamera.getParameters();
// start face detection only *after* preview has started
if (params.getMaxNumDetectedFaces() > 0){
// camera supports face detection, so can start it:
mCamera.startFaceDetection();
}
}
Min supported SDK is set 10
The problem was in setting TargetSDK in Android Manifest file. I have set it to latest Android M while before it was working for 4.4.4(KitKat) as Target. Now works fine.Bingo.

java.lang.RuntimeException: stop failed at android.media.MediaRecorder.stop(MediaRecorder.java)

I have integrated camera in my app.When user click on capture button i am making toolbar hide so that camera preview screen size increases.This crashes the app on stopping the recording on line - mMediaRecorder.stop();.
java.lang.RuntimeException: stop failed.
at android.media.MediaRecorder.stop(MediaRecorder.java)
However if i don't hide the toolbar or never show the toolbar then there is no crash.So the problem is because the camera params changes after i hide the toolbar.How could i resolve this?I have seen this answer and added tht code to CameraPreview class.
private Camera mCamera;
private CameraPreview mPreview;
mCamera = getCameraInstance();
mCamera.setDisplayOrientation(90);
mPreview = new CameraPreview(mActivity, mCamera);
preview = (FrameLayout) view.findViewById(R.id.camera_preview);
preview.addView(mPreview);
capture.setOnClickListener(new View.OnClickListener() {
#Override
public void onClick(View view) {
mToolbar.setVisibility(View.GONE);
if (prepareVideoRecorder()) {
// Camera is available and unlocked, MediaRecorder is prepared,
// now you can start recording
mMediaRecorder.start();
}
}
}):
stop.setOnClickListener(new View.OnClickListener() {
#Override
public void onClick(View view) {
mMediaRecorder.stop(); // stop the recording
releaseMediaRecorder(); // release the MediaRecorder object
mCamera.lock();
}
}):
CameraPreview.class
public class CameraPreview extends SurfaceView implements SurfaceHolder.Callback {
private SurfaceHolder mHolder;
private Camera mCamera;
public CameraPreview(Context context, Camera camera) {
super(context);
mCamera = camera;
// Install a SurfaceHolder.Callback so we get notified when the
// underlying surface is created and destroyed.
mHolder = getHolder();
mHolder.addCallback(this);
// deprecated setting, but required on Android versions prior to 3.0
mHolder.setType(SurfaceHolder.SURFACE_TYPE_PUSH_BUFFERS);
}
public void surfaceCreated(SurfaceHolder holder) {
// The Surface has been created, now tell the camera where to draw the preview.
try {
// if(mCamera==null)
// mCamera = getCameraInstance();
CamcorderProfile profile = CamcorderProfile.get(CamcorderProfile.QUALITY_HIGH);
Camera.Parameters parameters = mCamera.getParameters();
parameters.setPreviewSize(profile.videoFrameWidth,profile.videoFrameHeight);
mCamera.setParameters(parameters);
mCamera.setPreviewDisplay(holder);
mCamera.startPreview();
} catch (IOException e) {
Log.d("error", "Error setting camera preview: " + e.getMessage());
}
}
public void surfaceDestroyed(SurfaceHolder holder) {
// empty. Take care of releasing the Camera preview in your activity.
Log.e("surfaceDestroyed issue","surfaceDestroyed called");
if ((mCamera != null)&&(!CameraActivity.getInstance().getOnBackPressedListener().isPreview())) {
Log.e("surfaceDestroyed issue","surface destroyed");
try {
mCamera.stopPreview();
mCamera.release();
mCamera = null;
}catch(Exception e){}
}
}
public void surfaceChanged(SurfaceHolder holder, int format, int w, int h) {
// If your preview can change or rotate, take care of those events here.
// Make sure to stop the preview before resizing or reformatting it.
if (mHolder.getSurface() == null){
// preview surface does not exist
return;
}
// stop preview before making changes
try {
mCamera.stopPreview();
} catch (Exception e){
// ignore: tried to stop a non-existent preview
}
// set preview size and make any resize, rotate or
// reformatting changes here
// start preview with new settings
try {
mCamera.setPreviewDisplay(mHolder);
mCamera.startPreview();
} catch (Exception e){
Log.d("error", "Error starting camera preview: " + e.getMessage());
}
}
public static Camera getCameraInstance() {
Camera c = null;
try {
c = Camera.open(); // attempt to get a Camera instance
} catch (Exception e) {
// Camera is not available (in use or does not exist)
}
return c; // returns null if camera is unavailable
}
Error-
java.lang.RuntimeException: stop failed.
at android.media.MediaRecorder.stop(MediaRecorder.java)
at xyzCameraFragment$5.onClick(CameraFragment.java:208)
at android.view.View.performClick(View.java:4761)
at android.view.View$PerformClick.run(View.java:19767)
at android.os.Handler.handleCallback(Handler.java:739)
at android.os.Handler.dispatchMessage(Handler.java:95)
at android.os.Looper.loop(Looper.java:135)
at android.app.ActivityThread.main(ActivityThread.java:5312)
at java.lang.reflect.Method.invoke(Method.java)
at java.lang.reflect.Method.invoke(Method.java:372)
at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:901)
at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:696)
In you capture click set a boolean variable
capture.setOnClickListener(new View.OnClickListener() {
#Override
public void onClick(View view) {
mToolbar.setVisibility(View.GONE);
startCapture = true;
}):
Hiding the ToolBar causes surfaceChanged to get called.
public void surfaceChanged(SurfaceHolder holder, int format, int w, int h) {
// If your preview can change or rotate, take care of those events here.
// Make sure to stop the preview before resizing or reformatting it.
if (mHolder.getSurface() == null){
// preview surface does not exist
return;
}
// stop preview before making changes
try {
mCamera.stopPreview();
} catch (Exception e){
// ignore: tried to stop a non-existent preview
}
// set preview size and make any resize, rotate or
// reformatting changes here
// start preview with new settings
try {
mCamera.setPreviewDisplay(mHolder);
mCamera.startPreview();
} catch (Exception e){
Log.d("error", "Error starting camera preview: " + e.getMessage());
}
//Check if capture is set and start recording
if(startCapture)
{
if (prepareVideoRecorder()) {
mMediaRecorder.start();
}
startCapture = false;
}
}

Open camera inside fragment

Is it possible to use camera in fragment like view, so that it wouldn't open another app and go away from my special app?
I want something like SurfaceView with camera?
Yes it is, Check this link .
Basically overwritting the SurfaceView and integrating the camera picture callback.
example code :
/* Surface on which the camera projects it's capture results.
*/
class CameraPreview extends SurfaceView implements SurfaceHolder.Callback {
SurfaceHolder mHolder;
Camera mCamera;
public CameraPreview(Context context, Camera camera) {
super(context);
mCamera = camera;
// Install a SurfaceHolder.Callback so we get notified when the
// underlying surface is created and destroyed.
mHolder = getHolder();
mHolder.addCallback(this);
// deprecated setting, but required on Android versions prior to 3.0
mHolder.setType(SurfaceHolder.SURFACE_TYPE_PUSH_BUFFERS);
}
public void surfaceCreated(SurfaceHolder holder) {
// The Surface has been created, now tell the camera where to draw the preview.
try {
mCamera.setPreviewDisplay(holder);
mCamera.startPreview();
} catch (IOException e) {
e.printStackTrace();
}
}
public void surfaceDestroyed(SurfaceHolder holder) {
// empty. Take care of releasing the Camera preview in your activity.
}
public void surfaceChanged(SurfaceHolder holder, int format, int w, int h) {
// If your preview can change or rotate, take care of those events here.
// Make sure to stop the preview before resizing or reformatting it.
if (mHolder.getSurface() == null){
// preview surface does not exist
return;
}
// stop preview before making changes
try {
mCamera.stopPreview();
} catch (Exception e){
// ignore: tried to stop a non-existent preview
}
// set preview size and make any resize, rotate or
// reformatting changes here
// start preview with new settings
try {
mCamera.setPreviewDisplay(mHolder);
mCamera.startPreview();
} catch (Exception e){
e.printStackTrace();
}
}
}
with a camera picture callback like:
private Camera.PictureCallback mPicture = new Camera.PictureCallback() {
#Override
public void onPictureTaken(byte[] data, Camera camera) {
File pictureFile = getOutputMediaFile();
if (pictureFile == null){
Toast.makeText(getActivity(), "Image retrieval failed.", Toast.LENGTH_SHORT)
.show();
return;
}
try {
FileOutputStream fos = new FileOutputStream(pictureFile);
fos.write(data);
fos.close();
} catch (FileNotFoundException e) {
e.printStackTrace();
} catch (IOException e) {
e.printStackTrace();
}
}
};
Native implementation is way better.
XML
<com.google.android.cameraview.CameraView
android:id="#+id/camera"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:keepScreenOn="true"
android:adjustViewBounds="true"
app:autoFocus="true"
app:aspectRatio="4:3"
app:facing="back"
app:flash="auto"/>
Inside Activity/Fragment
Start camera
mCameraView.start();
Stop camera
mCameraView.stop();
Open source: Google
Requires API Level 9. The library uses Camera 1 API on API Level 9-20 and Camera2 on 21 and above.

Method Camera.takePicture() crash on Nexus 5, but Xperia mini is OK

At first please excuse my bad English.
I have problem with programmatically taking photo. I wrote an app, that makes collection of photos based on countdown timer and after that, photos are being processed using c++ code.
I'm using dummy SurfaceView, because I don't need preview in UI. The code below is working on my phone Xperia mini - API 15 (so permissions and code would be correct), but I borrowed school Nexus 5 - API 21 and there is problem with preview.
takePicture: camera 0: Cannot take picture without preview enabled
I found a solution, which uses setPreviewTexture (commented below) instead of setPreviewDisplay. It working for the first photo, which is normally saved, but I get the same error after the second call of takePicture().
Thanks for every advice, LS
Camera camera;
#Override
protected void onResume() {
super.onResume();
// is camera on device?
if(!checkCameraHardware()) return;
releaseCamera();
try {
camera.stopPreview();
} catch (Exception e){
Log.d(TAG, "No preview before.");
}
SurfaceView dummy = new SurfaceView(this);
camera = Camera.open();
Camera.Parameters params = camera.getParameters();
params.setFocusMode(Camera.Parameters.FOCUS_MODE_AUTO);
camera.setParameters(params);
try {
//camera.setPreviewTexture(new SurfaceTexture(10));
camera.setPreviewDisplay(dummy.getHolder());
} catch (IOException e) {
e.printStackTrace();
}
camera.startPreview();
}
SOLUTION:
I needed to refresh preview. The code below is working on Xperie and Nexus too.
Question remains why I have to use setPreviewTexture, because setPreviewDisplay always returns error on Nexus.
camera.takePicture(null, null, new PictureCallback() {
#Override
public void onPictureTaken(final byte[] data, Camera camera) {
// save picture
refreshPreview();
}
});
public void refreshPreview() {
try {
camera.stopPreview();
} catch (Exception e) {}
try {
camera.startPreview();
} catch (Exception e) {}
}
and in function onResume()
try {
camera.setPreviewTexture(new SurfaceTexture(10));
} catch (IOException e) {}
Just add a callback for starting preview on your camera instance. The thing is that after starting preview on camera instance, it needs some time to be able take a picture. Try this:
camera.startPreview();
camera.setOneShotPreviewCallback(new Camera.PreviewCallback() {
#Override
public void onPreviewFrame(byte[] data, Camera camera) {
camera.takePicture(null, null, new Camera.PictureCallback() {
#Override
public void onPictureTaken(byte[] data, Camera camera) {
// do something you want with your picture and stop preview
camera.stopPreview();
}
});
Once the picture is taken, refresh you're surfaceview & stop the preview and releasee camera and restart the process again.
try {
camera.takePicture(null, null, new PictureCallback() {
public void onPictureTaken(final byte[] data, Camera camera) {
//once ur logic done
refreshCamera();
}
});
} catch (Exception e2) {
// Toast.makeText(getApplicationContext(), "Picture not taken", Toast.LENGTH_SHORT).show();
e2.printStackTrace();
}
public void refreshCamera() {
if (dummy.getHolder().getSurface() == null) {
return;
}
try {
camera.stopPreview();
} catch (Exception e) {
// ignore: tried to stop a non-existent preview
}
try {
camera.setPreviewDisplay(dummy.getHolder());
camera.startPreview();
} catch (Exception e) {
}
}
Hope this solution may help you.

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