Android Setting Background - android

I'm trying to change the background of my first app to a png I have. I put the png in a newly created folder called "drawable." When I go to browse my "drawable" I can't see it's "children" or files. The only error of sorts that it gives me is "You must... rce item" anyone run into this? Android API 7 by the way.

Put the png in /res/drawable and then do a clean on your project in eclipse to force the .R class for your app to be recreated. You might also need to do an f5/refresh in eclipse on the project to get it to see that you have added a file in filesystem to /res/drawable.

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Android app is displaying an old image that was replaced

I am adding some icons from the drawables folder to a layout. I had an image that I replaced which got the same name as the old one. I have overridden the file, rebuilt the project and the Android Studio's graphical layout showed the new icon. However, when I ran the app, the old icon appeared. I went over all the drawables folders to see if there might be one with the old icon, but it was replaced in every folder. I also tried reinstalling the app and it's still showing the wrong icon.
Why won't the app show the correct icon?
May be due to some bug of Android Studio, Try it out it will work :
Delete .apk from local path manually (Path : \YourProjectFolder\app\build\outputs\apk\app-debug.apk)
then Rebuild Project and finally Run it.
Because of instant run feature,
Once your app is installed, Instant Run allows you to push code changes without building a new APK
new apk is not creating. Try after deleting apk file from path ...\apk\app-debug.apk
Then build and generate apk again.
Rebuild Your Project then it works fine
Delete your icon from the drawables folder, set another image in the application instead of the deleted one, run the application, close the application, add your image again in the drawables folder, add it on your control and run again. It should work now.
What eventually happened is that the images were replaced in a library module, while the app module also contained the old image. Since the app resources overrides the library's resources, the old image was shown.

Correct drawable folder for SVG assets

I assume the correct folder is drawable-nodpi.
I just need to know this so that I can set up PNGexpress in Photoshop to generate the folder automatically (on asset export) and know that im not forcing my developers to move the files around a bunch on their end.
Fire and forget type approach - best to be sure than assume though!
Thanks!
If you create the SVG from inside of Android Studio it puts the file inside the drawable folder. You can check it here: https://developer.android.com/studio/write/vector-asset-studio.html in the 7 step of the section "Adding a material icon".
So, with this, I would choice to use the drawable folder to keep the same behavior as Android Studio.

Android Studio shows old Image Assets

When I overwrite an image asset in Android Studio, for example the default ic_launcher, the IDE keeps showing the old image - no matter what I do, the image is never refreshed in the IDE (the deployed app uses the correct one). After a while you are not sure which files you have already changed and which are to be changed. You can prepare a list and check the items, but it would be nice to see the actual files in the IDE.
Is there any way to force this incredibly buggy IDE to 'sync' the cached image resources with those actually chosen by the developer?
I am using Android Studio 1.1.
Cheers
Open your src/drawable folder and make sure that this ic_launcher is not in any folder of your drawable, it means that in your mdpi, hdpi, etc... folder is this icon, then you can delete it in each folder on your drawable or you can replace it with yours (with the same name, if you don't want to replace the ic_launcher on the whole code), and Clean / rebuild the project.

Using a png as a button in Android studio

I would like to use a png as a button in android studio. I tried adding the png into the drawable folder in my android project folder, however, when I open my android studio under res there is only one drawable folder with 4 launcher.png and no matter how i try to copy my png in there (over windows folder or directly over android studio) it doesn't work and won't show up. Furthermore, how do I use the png as a button in the xml layout?
Thanks in advance!
Click on the drawable folder, right click, select import and navigate to the png directory, select the .png file. If that doesn't work, then there is something wrong with your project or eclipse.
As for using it as a button, google has plenty of examples.
I am using Android Studio, so I selected optimize imports and then it shows you the folder path. I copied the png in there and hit run after clicking optimize imports now it's there .

Is there a way to add such folder in Android project that do no get compiled up to **apk**

I was looking for a way to add some such folder in my Android Project that do no get compiled up to my apk file.
Why I need it :-
We need to maintain proper documentation for project (that actually
everybody needs to ;) nothing new),
but I find it very irritating to look out for that documentation
folder again and again.
.
I am open for any way i can make dcocumentain folder easily one
click accessible (I am already doing it thru taskbar sortcut. ) But
I want it to get the ease of version control thru Eclipse likewise we
do it for our project
IDE :- Eclipse
I got a way myself :-
I had an idea that if I create a folder in my application project with
some anonymous name that actually android has not listed in its
directories ("I am talking about the default one like "res", "src",
"anim"......)
Then either it should "raise an error" or should "ignore" it while compiling to form apk file
luckily it ignores any such folder. now i can put all the documentation in my project.
NOTE:-
My answer empirically driven
I had tested it by creating a "Docs" folder and then copied 1 GB of
random data (includes almost all type of files we came across from
multimedia to zipped ones).
Then I build the apk and the size of the apk was in-effective of all
this..
but when i copied the same data to assets it was showing a huge change
in size of my apk file..
Consider using Javadoc in addition or, if possible, instead of any other documentation.

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