How to use SUPPLICANT_STATE_CHANGED_ACTION WiFi BroadcastReceiver - android - android

I want to show the connection process on the screen when my device is connecting to the wifi network. SUPPLICANT_STATE_CHANGED_ACTION is provided by WifiManager but i don't know how to use it. Can anyone help me please?

You can indeed use the broadcasted intents for SUPPLICANT_STATE_CHANGED_ACTION:
The app needs the permission in its Manifest file:
<uses-permission android:name="android.permission.ACCESS_WIFI_STATE" />
Then register for the system broadcast:
MyWifiStateReceiver handler = new MyWifiStateReceiver();
context.registerReceiver(handler, new IntentFilter(WifiManager.SUPPLICANT_STATE_CHANGED_ACTION));
the registerReceiver() needs an instance of a class implementing BroadcastReceiver as its first argument. In that code you can act on the Wifi state changes by overriding the onReceive method. For example
public class MyWifiStateReceiver extends BroadcastReceiver
{
#Override
public void onReceive(Context context, Intent intent)
{
if (intent.getAction().equals(WifiManager.SUPPLICANT_STATE_CHANGED_ACTION))
{
SupplicantState state = (SupplicantState) intent.getParcelableExtra(WifiManager.EXTRA_NEW_STATE);
switch(state)
{
case COMPLETED:
case DISCONNECTED:
...
}
}
}
}
For the possible Wifi state values, see http://developer.android.com/reference/android/net/wifi/SupplicantState.html

I don't know of a callback method that lets you know when the wifi status has changed. I polled the information using a Handler running in the background.
Add the handler to your class.
private WifiStatusHandler wifiStatusHandler = new WifiStatusHandler();
Start it by calling
wifiStatusHandler.start();
The code I used is below.
/**
* Checks for wifi status updates.
*/
private class WifiStatusHandler extends Handler {
private boolean running = false;
public void handleMessage(Message message) {
if (running) {
//check wifi status here
WifiManager wifiMgr = (WifiManager) getSystemService(Context.WIFI_SERVICE);
int curWifiState = wifiMgr.getWifiState();
SupplicantState info = wifiMgr.getConnectionInfo().getSupplicantState();
WifiInfo curWifi = wifiMgr.getConnectionInfo();
Log.i(TAG,"WIFI STATE = " + info.toString());
//update the TextView etc.
sleep();
}
}
private void sleep() {
removeMessages(0);
sendMessageDelayed(obtainMessage(0), REFRESH_DELAY);
}
public synchronized void start() {
running = true;
removeMessages(0);
sendMessageDelayed(obtainMessage(0), 0);
}
public synchronized void stop() {
running = false;
}
}

Related

Android: Scan all APs (access points) continuously

I am fairly new to android application development. I am working on an android application to ping access points to access their RSSI values to estimate a user's location.
While I currently have this 'working', I believe there to be a bug within my implementation that is creating too many calls to "onReceive()". Over the life of the application, the amount of calls to this function ramps up on a linear scale.
My goal with the code I'm about to post is to simply scan WiFi access points, get their RSSI values and then continuously loop. Battery life is no issue, performance is a much more important metric.
MainActivity.java:
Handler handler = new Handler();
final Runnable locationUpdate = new Runnable() {
#Override
public void run() {
getLocation();
//customView.setLocation(getX_pixel(curLocation.getX()), getY_pixel(curLocation.getY()));
//customView.invalidate();
handler.postDelayed(locationUpdate, 1000);
}
};
private void getLocation() {
Context context = getApplicationContext();
WifiScanReceiver wifiReceiver = new WifiScanReceiver();
registerReceiver(wifiReceiver, new IntentFilter(WifiManager.SCAN_RESULTS_AVAILABLE_ACTION));
WifiManager wifiManager = (WifiManager) context.getSystemService(Context.WIFI_SERVICE);
wifiManager.startScan();
Log.d("START SCAN CALLED", "");
}
Then in the same file, in the onCreate() method:
handler.post(locationUpdate);
Then in the same file, outside of the onCreate() method:
class WifiScanReceiver extends BroadcastReceiver {
#Override
public void onReceive(Context c, Intent intent) {
WifiManager wifiManager = (WifiManager) c.getSystemService(Context.WIFI_SERVICE);
List<ScanResult> scan = wifiManager.getScanResults();
// Application specific code:
sortScan(scan);
count+= 1;
System.out.println("Count: " + count);
}
}
};
I confirmed the ramping/thread problem because I incremented and output to the console when the program reaches "sortScan(scan)", and you can clearly see that the results are linearly ramping.
Like I said early, my intention is to simply re-scan as soon as the first scan finishes and loop it for the entire life of the application.
Any help will be greatly appreciated, thank you.
You are repeatedly registering your receiver which is not necessary.Just register the WifiScanReceiver only once in onCreate(). Then call start scan in the getLocation() function.
WifiManager wifiManager;
#Override
protected void onCreate(Bundle savedInstanceState) {
Context context = getApplicationContext();
WifiScanReceiver wifiReceiver = new WifiScanReceiver();
registerReceiver(wifiReceiver, new
IntentFilter(WifiManager.SCAN_RESULTS_AVAILABLE_ACTION));
wifiManager =
(WifiManager)context.getSystemService(Context.WIFI_SERVICE);
Handler handler = new Handler();
final Runnable locationUpdate = new Runnable() {
#Override
public void run() {
getLocation();
//This line will continuously call this Runnable with 1000 milliseconds gap
handler.postDelayed(locationUpdate, 1000);
}
};
private void getLocation() {
wifiManager.startScan();
Log.d("START SCAN CALLED", "");
}
}
class WifiScanReceiver extends BroadcastReceiver {
#Override
public void onReceive(Context c, Intent intent) {
if(intent.getBooleanExtra(WifiManager.EXTRA_RESULTS_UPDATED, false)){
//New scan results are available. Arrange a callback to the activity here.
}
}
}
You should not do heavy processing in the onReceive(). Arrange a callback to the Activity to do that.
You're creating a new broadcast receiver every time you run getLocation(). Every one of those receivers gets the WifiManager.SCAN_RESULTS_AVAILABLE_ACTION broadcast. Try allocating and registering the receiver once in an appropriate context, and only calling startScan() in getLocation().
The best way to continuously loop a scan for RSSI values for WiFi APs is to simply start the first scan in the OnCreate. Then in the onReceive callback from the BroadcastReceiver, call start scan again.

ACTION_PHONE_STATE_CHANGED not called on network cell changes

I am trying to make my broadcast receiver fire when the phone goes in and out of reception areas. The issue is the receiver never gets called when the cell reception changes. The BroadcastReceiver works fine for getting phone call states (call idle, started ect...), and also for getting the airplane mode switched on and off because the broadcast receiver handles both.
I added the permissions and intent filter to the receiver in the manifest and they are working fine.
Here is what I have for my BroadcastReceiver and PhoneStateListener.
public class PhoneStateReceiver extends BroadcastReceiver {
private PhoneStateListener mListener = new ServiceStateListener();
private TelephonyManager mTelephonyManager;
private Context mContext;
/**
* TODO add some sort of call back interface to allow for different uses of this phone state receiver
*/
#Override
public void onReceive(Context context, Intent intent) {
String action = intent.getAction();
mContext = context;
if (action.intern().equals(Intent.ACTION_AIRPLANE_MODE_CHANGED)) {
boolean isAirplaneModeOn = intent.getBooleanExtra("state", false);
if (!isAirplaneModeOn) {
SmsRetryManager.getInstance().retryAllSms(context);
}
} else if (action.equals(TelephonyManager.ACTION_PHONE_STATE_CHANGED)) {
mTelephonyManager = (TelephonyManager) context
.getSystemService(Context.TELEPHONY_SERVICE);
Toast.makeText(mContext, "Receiver registered!", Toast.LENGTH_LONG).show();
mTelephonyManager.listen(mListener, PhoneStateListener.LISTEN_SERVICE_STATE);
mTelephonyManager.listen(mListener, PhoneStateListener.LISTEN_SIGNAL_STRENGTHS);
}
}
public void onDestroy() {
mTelephonyManager.listen(mListener, PhoneStateListener.LISTEN_NONE);
}
private class ServiceStateListener extends PhoneStateListener {
#Override
public void onServiceStateChanged (ServiceState serviceState) {
super.onServiceStateChanged(serviceState);
boolean connected = (serviceState.getState() == ServiceState.STATE_IN_SERVICE);
if (connected) {
Toast.makeText(mContext, "Connection Gained!", Toast.LENGTH_LONG).show();
//todo retry sms here
SmsRetryManager.getInstance().retryAllSms(mContext);
} else {
Toast.makeText(mContext, "Connection Lost!", Toast.LENGTH_LONG).show();
}
}
#Override
public void onSignalStrengthsChanged(SignalStrength signalStrength) {
super.onSignalStrengthsChanged(signalStrength);
Toast.makeText(mContext, "Signal changed - cdma : " + signalStrength.getCdmaDbm() + " gsm : " + signalStrength.getGsmSignalStrength(), Toast.LENGTH_LONG).show();
}
}
Any insight would be awesome. I have been banging my head on this one for a while.
Thanks!
I assume you are listening the broadcast android.intent.action.SERVICE_STATE
If so, try using:
if (TelephonyManager.getnetworkOperator.length()==0) connected=false;
on your OnReceive method, to know if the phone is not connected. It works fine for me.
If this solution doesn't work, please show how you register the receiver: is it statically registered at manifest.xml? or dynamically with PackageManager.setComponentEnabledSetting? Note: With static registration you'll find the receiver is not triggered after reinstalling the app, needing to add to the receiver tag
<intent-filter>
<action android:name= "android.intent.action.MY_PACKAGE_REPLACED"/></intent-filter>
You can also look at the values that return the ServiceState.
See here http://developer.android.com/reference/android/telephony/ServiceState.html
And check which of these values is returned:
int STATE_EMERGENCY_ONLY = The phone is registered and locked. Only
emergency numbers are allowed.
int STATE_IN_SERVICE = Normal operation condition, the phone is registered with an operator either in home network or in roaming.
int STATE_OUT_OF_SERVICE = Phone is not registered with any operator,
the phone can be currently searching a new operator to register to, or
not searching to registration at all, or registration is denied, or
radio signal is not available.
int STATE_POWER_OFF = Radio of telephony is explicitly powered off.

WifiManager.NETWORK_STATE_CHANGED_ACTION triggers every time

I have this BroadcastReceiver implementation in my Fragment :
private BroadcastReceiver receiver = new BroadcastReceiver() {
#Override
public void onReceive(Context context, Intent intent) {
if(intent.getAction().equals(WifiManager.NETWORK_STATE_CHANGED_ACTION)) {
NetworkInfo networkInfo =
intent.getParcelableExtra(WifiManager.EXTRA_NETWORK_INFO);
if(networkInfo.isConnected()) {
//do stuff
}
//Other actions implementation
}
}
};
With standart register/unregister methods:
#Override
public void onStart() {
super.onStart();
getActivity().registerReceiver(receiver, getIntentFilter());
}
#Override
public void onStop() {
super.onStop();
getActivity().unregisterReceiver(receiver);
}
And receiver with same implementation for WifiManager.NETWORK_STATE_CHANGED_ACTION in other Fragment
The issue: this action triggers everytime one of the fragments started, but i need it to trigger only if Wifi was really just connected, and as the name of action says WifiManager.NETWORK_STATE_CHANGED_ACTION, so it should work only if Wifi state changes
Edit: as was replied this action will trigger every time by the default, so my question is: There is no action for Wifi connecting ?
That's how the WifiManager works when you register for NETWORK_STATE_CHANGED_ACTION. When you register it, you will get 1 update immediately, to show the current state.
To circumvent this, you could have a simple boolean in your fragment set as default to 'true'. In your broadcast receiver, check if this is true, and if so, it's the first time you get an update, set it to false and then simply ignore the update. The next time it's called, the boolean will be true and you can use the data.
private boolean firstTime = true;
private BroadcastReceiver receiver = new BroadcastReceiver() {
#Override
public void onReceive(Context context, Intent intent) {
if(firstTime) {
firstTime = false;
return;
}
if(intent.getAction().equals(WifiManager.NETWORK_STATE_CHANGED_ACTION)) {
NetworkInfo networkInfo =
intent.getParcelableExtra(WifiManager.EXTRA_NETWORK_INFO);
if(networkInfo.isConnected()) {
//do stuff
}
//Other actions implementation
}
}
};
The NETWORK_STATE_CHANGED_ACTION broadcast is likely "sticky", use the isInitialStickyBroadcast method check if the broadcast is the first "sticky" one:
#Override
public void onReceive (Context context, Intent intent) {
if (!isInitialStickyBroadcast()) {
// Only check updates in state
}
}
See "ConnectivityManager.NetworkCallback". This is only available in API 21 onward. This may not have the exact condition you are after, but is close.

How to make an IntentService wait until BroadcastReceiver has finished executing?

I've got an IntentService which should perform some tasks after WiFi has been turned on.
I'm using a BroadcastReceiver on WifiManager.WIFI_STATE_CHANGED_ACTION to listen for WiFi changes.
The problem:
When I turn on WiFi via wifiManager.setWifiEnabled(true) the BroadcastReceiver only receives the states WifiManager.WIFI_STATE_DISABLED and WifiManager.WIFI_STATE_ENABLING. Then the IntentService is destroyed before the actual WifiManager.WIFI_STATE_ENABLED state can be received.
If I put Thread.sleep(2000) at the end of onHandleIntent() it works, but there must be a better solution?
Questions:
Why is the state WifiManager.WIFI_STATE_DISABLED broadcasted at all when I'm calling wifiManager.setWifiEnabled(true)?
How can I make the onHandleIntent() method wait until the state WifiManager.WIFI_STATE_ENABLED has been retrieved?
Code:
public class BackupService extends IntentService {
private BroadcastReceiver mWifiStateChangedReceiver;
public BackupService() {
super("BackupService");
}
#Override
protected void onHandleIntent(Intent intent) {
final WifiManager wifiManager = (WifiManager) getSystemService(WIFI_SERVICE);
mWifiStateChangedReceiver = new BroadcastReceiver() {
#Override
public void onReceive(Context context, Intent intent) {
int wifiState = intent.getIntExtra(
WifiManager.EXTRA_WIFI_STATE,
WifiManager.WIFI_STATE_UNKNOWN);
if (wifiState == WifiManager.WIFI_STATE_ENABLED) {
// PERFORM TASK...
}
}
};
registerReceiver(mWifiStateChangedReceiver, new IntentFilter(
WifiManager.WIFI_STATE_CHANGED_ACTION));
wifiManager.setWifiEnabled(true);
}
#Override
public void onDestroy() {
super.onDestroy();
if (mWifiStateChangedReceiver != null) {
unregisterReceiver(mWifiStateChangedReceiver);
}
}
}
How can I make the onHandleIntent() method wait until the state WifiManager.WIFI_STATE_ENABLED has been retrieved?
Ideally, you don't, as WiFi may not be available, and so you may never receive such a broadcast.
Instead:
Move your BroadcastReceiver to be one registered in the manifest, initially disabled
If the IntentService determines that it needs to wait for WiFi, have it enable the existing BroadcastReceiver via PackageManager and setComponentEnabledSetting(), then return out of onHandleIntent()
The BroadcastReceiver would use startService() to send a command to be processed by your IntentService once WiFi is ready, at which point it can then disable itself via PackageManager and setComponentEnabledSetting()

Problem in understanding broadcast receiver

I have an app in which I'm trying to detect WHEN the Internet connection appears and when it disappears.
At the moment, when it appears, I'm starting a new thread (different from the UI) which connects my app to a remote server.
For that I'm hardly trying to implement a broadcast receiver which LISTENS for connectivity, but I'm having problems in understanding the concept.
In my onCreate() I have somethig like:
onCreate()
{
cThread = new Thread(new ClientThread(syncToken));
cThread.start();
}
When there is connection to the Internet I'm sending data through the socket, when there is not I'm storing the data in a database. And when the Internet appears I'm restarting my thread to reconnect and send the old data (which hasn't been sent because of network crashing) and the new one.
Let's say I would implement something like this:
DoRefreshBroadcastReceiver refreshBroadcastReceiver;
...
onResume() {
// register the refreshing complete broadcast receiver
IntentFilter intentFilter = new IntentFilter(DO_REFRESH);
refreshBroadcastReceiver = new doRefreshBroadcastReceiver();
registerReceiver(refreshBroadcastReceiver, intentFilter);
}
public class DoRefreshBroadcastReceiver extends BroadcastReceiver {
#Override
public void onReceive(Context context, Intent intent) {
// call method to run fetch code...
}
}
Does this mean that when the Internet connection is detected my onReceive() gets called? And I could start my thread there?
What is the concept of using an intent? Because I really don't get it. How to use it, and what its purpose?
THE IDEA: I don't really know how to use this intent in this case or how to use it in my app!
Would this thing detect the connection to the Internet even when I'm not in this activity?
EDIT:
Here is how my onReceive looks like:
onCreate()
{
cThread = new Thread(new ClientThread(syncToken));
// cThread.start();
connIntentFilter = new IntentFilter(
"android.net.conn.CONNECTIVITY_CHANGE");
connListener = new MyConnectivityListener();
}
public void onReceive(Context context, Intent intent)
{
mNetworkInfo = (NetworkInfo) intent
.getParcelableExtra(ConnectivityManager.EXTRA_NETWORK_INFO);
if (mNetworkInfo != null && mNetworkInfo.isConnected())
{
/*
* if(mNetworkInfo.getType()==ConnectivityManager.TYPE_WIFI);
*
*
* else
*/
cThread.start();
}
else {
System.out.println("There is no internet connection!");
try {
cThread.stop();
}
catch (Exception e) {
e.printStackTrace();
}
}
}
mNetworkInfo != null && mNetworkInfo.isConnected()
Does this mean it's connected or should I verify for a certain type of connection on the emulator?
*I think that I should start my thread directly in onReceive(). As soon as my app starts it detects the Internet connection and BroadcastReceiver gets fired, doesn't it?
Try something like this...
public class MyActivity extends Activity {
private MyConnectivityListener connListener = null;
private IntentFiler connIntentFilter = null;
private Boolean connIntentFilterIsRegistered = false;
#Override
protected void onCreate(...) {
...
connIntentFilter = new IntentFilter("android.net.conn.CONNECTIVITY_CHANGE");
connListener = new MyConnectivityListener();
}
#Override
protected void onResume() {
...
if (!connIntentFilterIsRegistered) {
registerReceiver(connListener, connIntentFilter);
connIntentFilterIsRegistered = true;
}
}
#Override
protected void onPause() {
...
if (connIntentFilterIsRegistered) {
unregisterReceiver(connListener);
connIntentFilterIsRegistered = false;
}
}
protected class MyConnectivityListener extends BroadcastReceiver {
#Override
public void onReceive(Context context, Intent intent) {
// The NetworkInfo for the affected network is sent
// as an extra; it should be consulted to see what
// kind of connectivity event occurred.
}
}
}
A BroadcastReceiver is effectively a 'listener' which listens for events either sent by the system or, in some cases, by your own application components.
In this case, the system broadcasts android.net.conn.CONNECTIVITY_CHANGE whenever there is a connection change (connected/disconnected). By registering your BroadcastReceiver to 'listen' for that event, you can get the extra included in the Intent from your BroadcastReceiver's onReceive(...) method and do whatever you need to do accordingly. The extra is a `NetworkInfo object which will contain information about the particular network and whether it is connected or not.

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