How can I connect and disconnect to/from a headset bluetooth device programmatically?
The application should work for Android 2.1+
In other words: I have a headeset. I can pair, connect, disconnect to it using Settings/Wireless and Networks/Blutooth Settings.
But how can I do all those things (pair, connect, disconnect) from my program?
Please chech this link.
The android bluetooth example (already listed) has a bunch of issues (not the least of which is you need 2 android devices to get it to function).
Take a look at the example at http://luugiathuy.com/2011/02/android-java-bluetooth/ where he is using bt on the android device to hit a server (to do some robotics work).
Be aware of UUID issues (the way that BT decides what connection it can make is defined in the UUID), and check out http://www.avetana-gmbh.de/avetana-gmbh/produkte/doc/javax/bluetooth/UUID.html
Keep in mind that the 16 bits represented in the UUID (ie, 0x1101 for Serial Port) is misleading in that its really the least significant part and needs to be coded 0x00001101.
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I'm trying to implement a Bluetooth (BLE) gateway into a project to transfer data between hardware and a mobile device with an application. The hardware is not unique, it could be mass produced with the controller having the same program flashed into it.
If 100 of the hardware product is made, powered up sitting side by side, what is the best way to set up the information that the BLE broadcasts to advertise so that it can be received by a mobile device, and only 1 hardware and mobile device can be connected at any time.
For example, if you have 3 of the same fitness tracking watches side by side, and you only want to connect to 1 of them, how do you distinguish which is which on say the phones bluetooth pairing menu.
Does each of the manufactured hardware need to have a unique ID that shows on the mobile device (eg ABC11, ABC112, ABC113 etc), and how do you program 100 unique programs into the hardware quickly.
On the other hand, should each of the hardware have the same ID broadcast, and then the user just hopes for the best if the correct hardware is paired.
(BTW, the hardware is an arduino based microcontroller using a BM70 BLE module. neither of which are intended to be modified by the user)
Assistance appreciated.
Thanks. Nunya
You do not have to manually program a different MAC addresses for each device, the BM70 module is the one that provides the BLE MAC address and they are supposed to have unique ones. Sometimes manufacturer recycle (reuse) the addresses, but I think the chance to hit a MAC twice with 100 devies is pretty low.
If your devices are all the same and use the same program they all offer and advertise the same BLE service. The service and containing characteristics are the feature that distinguishes your devices from other BLE devices. A true BLE device that does not also use Bluetooth Classic will not show up in your phones bluetooth settings or pairing menu. BLE requires a dedicated app where you scan for BLE devices and idealy filter for the special service you are using to only find your own devices.
To distinguish between 100 devices placed next to each other (if this even matters since they are all the same) you need to either read the MAC address and prit it on a label for each device or use some status LEDs to show the connection status on your arduino. If you connect to one device the LEDs could start blinking to show which device you are connected to.
I have been doing a ton of research on this project I want to do, probably read every SO post (bluejacking, RFCOMM, beacons, etc...) and my head is spinning.
I want to create a system at home, using Arduino (with bluetooth le) that will scan bluetooth and detect when my phone or any of my family members phones are in proximity. Whether this is a MAC scanner or simply getting the friendly name. I would also like to get the RSSI. I dont need to do accurate distance measurement but I would like to know approximately how close they are. Does anybody have any suggestions for this approach? I know I can create an app on the phone and have it become a beacon and this may be an option but I am concerned with Android, it would have to be Marshmallow 5.0 at a minimum. I would like support to be a little lower than that, like JB or KK. So, it seems like there should be a simple scan, just looking for the MAC or name. That is all I really need.
That said, the main question I have is, can you scan for and see bluetooth devices in range if they are already paired to something? Like a Bluetooth headset? I understand bluetooth is point to point but does it allow multiple connections or at least broadcast the mac or name when paired?
This question, along with any general suggestions will help me out tremendously!
Thanks!
Bluetooth Discovery from the Listener involves Listening for Bluetooth Inquiry packets(RX) and inquiry response (TX).if done continuously this will deplete the battery. Hence most devices (including Mobile Phones and Headsets) has a policy of when to be discover-able and connectable. Headsets in particular are discoverable only when they are instructed and connectable until one device is connected to it ( There are probably exceptions where the headset has the capability to be connected to multiple phones at the same time). Most Mobile Phones are discoverable only when they are in settings screen ( Android,IOS and Windows Phones), but unlike the headset case they are connectable.
so one option with the MobilePhone is to see if it is possible to connect to them after pairing once ( for example by trying a service search on the remote device and see if it returns the service attributes, this internally makes a connection and indirectly ensures the presence of the device).
if you are specific about a mobile phone which is already paired then you might need to establish a higherlayer connection ( such as SPP) with Authentication and encryption. This would force a two way check between devices to see whether they are already paired. other less secure option is to rely on the Phone (Android and IOS phones doesn't generally Allow a higher layer connection without encryption/pairing) and try to establish an SPP connection to the phone.
Another option is to use Bluetooth-LowEnergy. But Note that security in BT was superior to BLE till BTv4.1 and same on BTv4.2.
I would like to be able to pre-pair bluetooth devices, to save the step of user confusion when using the app. I have discovered that there is a patent for
System, method and apparatus for pre-pairing bluetooth enabled devices.
I am looking at pairing an array of android devices with an array of embedded devices, so when the android device is set up, I can pre-pair it with the devices it needs to communicate with. I have considered maintaining a list of MAC-addresses that can be downloaded and updated by the app.
Is there a way to pair two devices without having to bring them into contact?
My memory is not exact, it's a while ago I poked around in the Bluetooth stack, however, I don't think this is possible.
Basically there is a white list (text file pretty much) which is kept by the system with devices that may connect to your phone, in order to access that white list outside of the Bluetooth api you need to be platform manufacturer. The Bluetooth Api is strongly guarded (by the specification), if you don't fulfill it you can't say your device supports Bluetooth. Pairing is an important part of the Bluetooth security model, I doubt even an oem would be allowed to do this.
One thing you could look into are Bluetooth low energy devices, those don't require pairing prior to connection (you should be able to connect if you have the MAC address), only Bluetooth classic requires pairing.
More info:
https://developer.android.com/guide/topics/connectivity/bluetooth-le.html
No its not possible unless you make changes to the ROM.
If the use-case supports,you can have ble devices advertising data in a pre-defined format so that the app detect your devices.Once you have recognized your devices,you can internally send a pairing request.
I'm asking because I've been facing that issue for weeks.
I need to develop an Android application that can be able to perform an Bluetooth Connection and send data to an Bluetooth Hardware.
Ok, so here's the point:
is it possible to perform a RFCOMM connection to an 'unknown' device?
I mean, is it possible to do this without having any information about the hardware code?
Because i'm only able to modify the AndroidDevice (cellphone) code, for SENDING purposes.
I want to send a byte and make sure it was received, but there's only a sending code.
Could we have some more details? Is the other device accessible by you, as in can the other device know information about the Android device? And what do you mean by a "sending code"?
The Android device can pick up any active Bluetooth device in its range, and know the name and address of those devices. So, if the Android device doesn't know anything about the Bluetooth device it wants to connect to, you can always sort through the list of devices in range, and get its hardware code through that.
See the documentation about Bluetooth, specifically the Finding Devices section:
http://developer.android.com/guide/topics/connectivity/bluetooth.html
I've done a fair amount of Bluetooth work with Android devices and Arduinos, and the Bluetooth library might be a bit of a pain to work with, but it is powerful.
With bluetooth the two devices have a UUID. If you a writing a program that runs on both devices you have them listen for that UUID. When they connect as a client or a server you have a dataInputStream and a dataOutputStream. Then you can push and pull bytes out of those.
Since bluetooth is a broadcast protocol, is there some way to listen for broadcasts while not discoverable? The idea is to avoid making a device discoverable, and simply listen for broadcasts, check the devices for a particular device name, and then connecting to that device's mac address (followed by handshaking, verification, etc).
Specifically, I have a bluetooth device that uses the AT command set (user manual here), and I want my Android device to autoconnect to it when it gets into range. However, I want a solution that doesn't require my Android to be discoverable all the time, because I expect the Android to not be in range most of the time.
Is there a low-level bluetooth command that I can send from my first device, and listen for using the Android SDK that doesn't require pairing, connecting, or discoverability? Something like and ACL request, perhaps?
(Additionally, my reasons for not making my device discoverable are mainly power, and also slightly user privacy reasons. How significant is the battery drain of device discoverability? Next to nothing? Significant?)
Its called a Bluetooth PAGE command. Not sure how you'd use it from your device though, but it allows a Bluetooth device to (in effect) announce its presence to its configured master. You'd have to look up the Android response to a PAGE to see how well that's supported though.
If the Android is connecting to the device, then the Android never needs to be discoverable. Unless I'm misunderstanding... (The radio on the Android just needs to be powered-up and not "connectable" nor "discoverable")
The Android can just try to connect every so often (sending a PAGE), to see if the remote device has come back into range. Then even the remote device doesn't need to be discoverable, just 'connectable' -- assuming your Android program remembers the remote device's device address.
Or you could have the remote device try to reconnect ot the Android device every so often (presuming the remote device supports making connections). You would need to have the program on the Android be a server/listener, and the Android Bluetooth in 'connectable' mode.