Error code 1,-4 in media player android - android

I got error code with 1,-4 number in android media player
I use this code for playing music in my service
public void playNextSong(/* String manualUrl */) {
mState = State.Stopped;
relaxResources(true); // release everything except MediaPlayer
AudioFile file = playList.nextFile();
if (file == null) {
say("Tidak ada lagu di playlist");
return;
}
try {
// set the source of the media player a a content URI
createMediaPlayerIfNeeded();
mPlayer.setAudioStreamType(AudioManager.STREAM_MUSIC);
mPlayer.setDataSource(getApplicationContext(), file.getUri());
mState = State.Preparing;
// MUST call this!
setUpAsForeground(file.getTitle() + " (loading)");
// starts preparing the media player in the background. When it's
// done, it will call
// our OnPreparedListener (that is, the onPrepared() method on this
// class, since we set
// the listener to 'this').
//
// Until the media player is prepared, we *cannot* call start() on
// it!
mPlayer.prepareAsync();
} catch (IOException ex) {
Log.e("MusicService",
"IOException playing next song: " + ex.getMessage());
ex.printStackTrace();
}
}
And I use this in the shake listener of my code
mSensorListener
.setOnShakeListener(new ShakeEventListener.OnShakeListener() {
public void onShake() {
musicService.playNextSong();
updateInformation(musicService.playList.getCurrent());
}
});
Anyone can help to handle player not in invalid states exceptions

Related

What is the difference between mediaplayer.create() and mediaplayer.prepareAsync()?

I have used the following code:
mp = MediaPlayer.create(this, Uri.parse("file://"+filePath));
mp.start();
This works fine. Then I wanted to play music from a folder
mp.setDataSource(this, Uri.parse("file://"+filePath));
mp.prepareAsync();
mp.setOnPreparedListener(new MediaPlayer.OnPreparedListener() {
#Override
public void onPrepared(MediaPlayer mp) {
mp.start();
}
});
Are there any performance differences between the two method?
You can check MediaPlayer create() source code to see the difference:
public static MediaPlayer create(Context context, Uri uri, SurfaceHolder holder,
AudioAttributes audioAttributes, int audioSessionId) {
try {
MediaPlayer mp = new MediaPlayer();
final AudioAttributes aa = audioAttributes != null ? audioAttributes :
new AudioAttributes.Builder().build();
mp.setAudioAttributes(aa);
mp.setAudioSessionId(audioSessionId);
mp.setDataSource(context, uri);
if (holder != null) {
mp.setDisplay(holder);
}
mp.prepare();
return mp;
} catch (IOException ex) {
Log.d(TAG, "create failed:", ex);
// fall through
} catch (IllegalArgumentException ex) {
Log.d(TAG, "create failed:", ex);
// fall through
} catch (SecurityException ex) {
Log.d(TAG, "create failed:", ex);
// fall through
}
return null;
}
Basically create() call is synchronous (it internally calls prepare()) and prepareAsync() is asynchronous.
The first approach ties up whatever thread you are on, long enough for MediaPlayer to read in the metadata of the media and prepare some buffers. If this is the main application thread, it means that your UI will be frozen while this is going on.
Sure, create method inits object in main thread. So code lines below it should wait for create.
On the other hand, prepare asynchronous opens a new thread to init object then notify you to run next operations while main thread run other lines.
Edit: As #CommonWares mentioned in the comment, mp.create() is a convenient method of calling mp.setDataSoucer() + mp.prepare() at the same time

MediaPlayer : Should have subtitle controller already set: KitKat

I am having an odd issue where my audio file sometimes plays and sometimes does not play. The catch is that when it decides to not play, the DDMS gives me an:
E/MediaPlayer﹕ Should have subtitle controller already set
Because this is one-to-one with the music not playing, I have determined that this is probably the issue...
If the music is not playing and I hit the volume button it begins to play.
If I wait about 30 seconds of no-play, it begins to start again (not looping).
Whats going on here? I am on KitKat using
player = new MediaPlayer();
AssetFileDescriptor afd = null;
try {
afd = getAssets().openFd("Theme.mp3");
} catch (IOException e) {
e.printStackTrace();
}
try {
player.setDataSource(afd.getFileDescriptor(), afd.getStartOffset(), afd.getLength());
} catch (IOException e) {
e.printStackTrace();
}
try {
player.prepare();
} catch (IOException e) {
e.printStackTrace();
}
player.setLooping(true); //restart playback end reached
//player.setVolume(1, 1); //Set left and right volumes. Range is from 0.0 to 1.0
player.start(); //start play back
Looking at a previous discussion on StackOverflow, and the referenced Android commit where this was introduced, the code above might not completely initialize the MediaPlayer object.
The KitKat example code for media playback suggests that you should call:
mediaPlayer.setAudioStreamType(AudioManager.STREAM_MUSIC);
immediately after you construct the MediaPlayer, and before you call its setDataSource method.
I had the same issue and I fixed it by adding the following right after instantiating MediaPlayer.
mediaPlayer.setOnPreparedListener(new MediaPlayer.OnPreparedListener() {
#Override
public void onPrepared(MediaPlayer mp) {
if (mp == mediaPlayer) {
mediaPlayer.start();
}
}
});
Previously I was implementing MediaPlayer.OnPreparedListener and overriding onPrepared() but it didn't work.
I hope this helps!
This should fix your problem (did for me): Replace the line that says "player.start()" following the rest of your code with an async callback like so:
player.setOnPreparedListener(new MediaPlayer.OnPreparedListener() {
#Override
public void onPrepared(MediaPlayer mediaPlayer) {
mediaPlayer.start();
}
});
This error is just a Log.e, not a real error. It shouldn't cause your player to not play, I'm guessing it's just because the player hadn't finished preparing when you try to call start().
E/MediaPlayer﹕ Should have subtitle controller already set
Its been a long time since I was working on this app. Here is what I ended up doing to get this to work. (Tested on KitKat and Lollipop). I think switching from MediaPlayer to APMediaPlayer was part of the trick.
#Override
public void onDestroy() {
if(player != null) {
player.release();
player = null;
}
super.onDestroy();
}
#Override
public void onStart() {
super.onStart();
if(player != null) {
player.start();
}
else {
player = new APMediaPlayer(this); //create new APMediaPlayer
player.setMediaFile("Theme.mp3"); //set the file (files are in data folder)
player.start(); //start play back
player.setLooping(true); //restart playback end reached
player.setVolume(1, 1); //Set left and right volumes. Range is from 0.0 to 1.0
}
}
#Override
public void onResume() {
super.onResume();
if(player != null) {
player.start();
}
}
set in manifest file may help you
<uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE" />

android -how to program button next for playing new media

I already initialise a media by setDataSource and doing function prépare() start(). I want starting new média by click on button next, but what doing? Stop already media and do setDataSource and prépare()
Start() for next media?
Just reset mediaplayer before playing next song,then set new datasource and start it
public void startPlaying(String audioURL)
{
mediaPlayer.reset();
try
{
if(audioURL != null)
{
mediaPlayer.setDataSource(audioURL);
}
mediaPlayer.prepare();
mediaPlayer.start();
}
catch (IOException e)
{
e.printStackTrace();
}
}
You can set a callback when the playback of your MediaPlayer has finished. There you can set a new Datasource.

android play sound from sd-card

I need to play sound from sd card. I have method that must do this but it's doesn't work.
When I use this method:
public class AudioPlayService extends Service
{
MediaPlayer mMediaPlayer;
..............
public void soundplay(String adr)
{
mMediaPlayer = new MediaPlayer();
try
{
if (mMediaPlayer.isPlaying())
{
mMediaPlayer.reset();
}
mMediaPlayer.setDataSource(adr);
mMediaPlayer.prepare();
} catch (IOException e)
{
}
mMediaPlayer.start();
mMediaPlayer.setOnCompletionListener(new OnCompletionListener()
{
#Override
public void onCompletion(MediaPlayer mp)
{
mp.release();
mp = null;
}
});
}
Where String adr - it's absolute path to file on sd.
Then I call it:
AudioPlayService s = new AudioPlayService();
s.soundplay(iA.getSdDir() + "Files/Numbers/0.mp3");
and I get an err's:
12-09 13:04:13.829: E/MediaPlayer(16997): error (1, -2147483648)
12-09 13:04:13.829: E/MediaPlayer(16997): start called in state 0
12-09 13:04:13.829: E/MediaPlayer(16997): error (-38, 0)
12-09 13:04:13.839: E/MediaPlayer(16997): Error (-38,0)
I myself tried your code:
Mine worked fine when i put just "sdcard/1.mp3"
You ensure that the path is right or not
s.soundplay(iA.getSdDir() + "Files/Numbers/0.mp3");
Note:
If you are trying to make your method soundplay so as to stop previous audio and play the new audio file, then better would be not to perfom this inside that method
mMediaPlayer = new MediaPlayer();
Place this in constructor.
Otherwise each time you invoke s.soundplay(path) you will hear previous audio plus the new audio. ie,Previous one will not be stopped
player.start() put within try,catch block. Because if player not prepare your song ,still you are calling start method.start method is only called after playback is ready,
means prepare is success.Another thing is that you have to release the media player when your player is no longer.Otherwise there is so many player objects are running in back ground.
For some reason, your setDataSource() or Prepare() is failing. So after the exception, start()is giving the error, since the player is not in Prepared state. Add print statements in the catch block to know what is the exception. And move start() into the try catch block.
mMediaPlayer = new MediaPlayer();
try
{
if (mMediaPlayer.isPlaying())
{
mMediaPlayer.reset();
}
mMediaPlayer.setDataSource(adr);
mMediaPlayer.prepare();
mMediaPlayer.start();
} catch (IOException e)
{
e.printStackTrace();
}

MediaPlayer.prepare is throwing an IllegalStateException when playing m4a file

I have a list of songs that I'm streaming using the MediaPlayer. Some of the songs consistently work and others consistently do not work. I can't see a difference between these files, and they seem to play fine in itunes and such.
When the songs fail it is throwing an IllegalStateException on the mediaPlayer.prepare() line. The IllegalStateException that is thrown has no useful info in it, (detailMessage is null, stackState is null)
Here is my code
try {
mediaPlayer.setDataSource(media.url);
setPlayerState(PlayerState.PREPARING);
mediaPlayer.prepare();
} catch (Exception e) {
e.printStackTrace();
Log.e(TAG, "bad stream");
}
Here is a url to the file that does NOT work:
skdy.bryceb.dev.mediarain.com/song.m4a
Here is one that DOES work:
skdy.bryceb.dev.mediarain.com/song2.m4a
Any ideas why this works on some songs and fails on others?
Thanks MisterSquonk I'm sure that way would work.
In my particular case after beating my head against the wall for a while I realized that on some songs, I was getting to the buffered amount before the player state was getting set to prepared. So I added a check to make sure that the MediaPlayer was in the "PREPARED" state and then it worked great:
// Media prepared listener
mediaPlayer.setOnPreparedListener(
new MediaPlayer.OnPreparedListener() {
public void onPrepared(MediaPlayer mp) {
setPlayerState(PlayerState.PREPARED);
}
});
// Media buffer listener
mediaPlayer.setOnBufferingUpdateListener(
new MediaPlayer.OnBufferingUpdateListener() {
public void onBufferingUpdate(MediaPlayer mp, int percent) {
// Sometimes the song will finish playing before the 100% loaded in has been
// dispatched, which result in the song playing again, so check to see if the
// song has completed first
if(getPlayerState() == PlayerState.COMPLETED)
return;
if(getPlayerState() == PlayerState.PAUSED)
return;
// If the music isn't already playing, and the buffer has been reached
if(!mediaPlayer.isPlaying() && percent > PERCENT_BUFFER) {
if(getPlayerState() == PlayerState.PREPARED)
{
mediaPlayer.start();
setPlayerState(PlayerState.PLAYING);
}
//if it isn't prepared, then we'll wait till the next buffering
//update
return;
}
}
});
OK, I hacked together a minimal Mediaplayer implementation in a 'sandbox' app/activity I always keep spare for testing.
I might be wrong but if you're streaming these songs over the net, you'll need to prefix the url with http://.
I tried the urls with Winamp and Chrome verbatim (no protocol prefix string) and they worked fine although it's likely both of those applications will use some form of intelligence to work out how to connect/stream.
If I tried that in my mediaPlayer code, I get the same exception as you but if I prefix the urls with http:// the songs play fine.
Example...
// Activity scope
Button button;
CheckBox checkBox;
String url = "";
public void onCreate(Bundle savedInstanceState)
{
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
//button declared in my activity
button = (Button)findViewById(R.id.button);
button.setOnClickListener(this);
if (!checkBox.isChecked())
url = getString(R.string.url_song1);
else
url = getString(R.string.url_song2);
mediaPlayer = new MediaPlayer();
}
#Override
public void onClick(View arg0) {
try {
Log.i(TAG, "onClick() entered...");
mediaPlayer.setDataSource(url);
Log.i(TAG, "Preparing mediaplayer...");
mediaPlayer.prepare();
Log.i(TAG, "Starting mediaplayer...");
mediaPlayer.start();
} catch (Exception e) {
e.printStackTrace();
Log.e(TAG, "bad stream");
}
}
If I copy the songs to my SD card both play fine and as long as the internet url strings have an 'http://' prefix then they also work.

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