Create a custom Drawable and use it in XML - android

I am busy creating a less complicated version of NinePatchDrawable that tiles the inner panels instead of stretching them.
I can implement the actual logic to do the rendering and such.
However, I can't find documentation about how to use this Drawable in the XML files. Is this possible? That is, can I have a <tileable-nine-patch>, or some such, tag I can use to define resources?

Unfortunately it is not possible to use custom drawables in XML files (for API 23 and below) due to potential security issues. See here for a Google Groups thread about this very topic with a response from Romain Guy, one of the Android developers.
You can still use them in your Java code though.
Update:
As LeoFarage points out in the comments, starting in API 24 you can now use custom drawables in XML files but only within your application package.

Starting Android API 24, custom Drawables classes can be used in XML only within your package.
Custom drawables classes may be used in XML in multiple ways:
Using the fully-qualified class name as the XML element name. For this method, the custom drawable class must be a public top-level class.
<com.yourapp.MyCustomDrawable
xmlns:android="http://schemas.android.com/apk/res/android"
android:color="#ffff0000"/>
Using drawable as the XML element name and specifying the fully-qualified class name from the class attribute. This method may be used for both public top-level classes and public static inner classes.
<drawable xmlns:android="http://schemas.android.com/apk/res/android"
class="com.myapp.MyTopLevelClass$InnerCustomDrawable"
android:color="#ffff0000" />
Note: that is not supported by support library.

Too late, but since there is no clear answer here what I tried. As #Casabancais answer copied from Android docs.
Create a drawable xml named say custom_drawable.xml with this
<?xml version="1.0" encoding="utf-8"?>
<drawable xmlns:android="http://schemas.android.com/apk/res/android"
class="com.my.package.path.MyCustomDrawable"
android:color="#ffff0000" />
com.mypackage.MyCustomDrawable.java should be your java drawable class
Then you can use it in lets say background tag for any xml like this
<androidx.constraintlayout.widget.ConstraintLayout
android:layout_width="match_parent"
android:background="#drawable/custom_drawable"
android:layout_height="wrap_content">

Related

Override layout xml from android framework

Problem
I want to override a layout file from android namespace, e.g. R.layout.popup_menu_item_layout (which is referenced from code as com.android.internal.R.layout.popup_menu_item_layout). By saying override, I assume declaring an xml file in the project which would be prioritized over the layout that framework owns.
Note, this is just an example layout, so the question concerns to each layout that's present in sdk/platforms/android-XX/data/res/layout directory.
What I've tried
tools:override
There's an undocumented tools:override tag available, which overrides specific resources. See this answer for an example, which overrides values from Design Support Library, not from Android framework.
Applying tools:override="true" to the root tag of the layout won't take effect.
XML layout references - refs.xml
As described in this post, declaring a refs.xml file in /values/ directory with following content:
<?xml version="1.0" encoding="utf-8"?>
<resources>
<item type="layout" name="activity_main">#layout/activity_second</item>
</resources>
will refer to activity_second.xml once activity_main.xml is used. There's an answer that suggests using this technique in order to substitute Snackbar's layout.
This also won't take effect.
Question
Is there any legitimate way to override/substitute a layout file from android package?
I know this is an old question but I also wanted to override a library layout with my own, here's how I did it.
The layout in question was called design_bottom_navigation_item
In refs.xml I added the following:
<resources xmlns:tools="http://schemas.android.com/tools">
<item name="design_bottom_navigation_item" type="layout" tools:override="true">#layout/bottom_navigation_item</item>
</resources>
There are 4 parts to this which I'll explain.
Name: This is the name of the layout you want to override
Type: The type of resource you are trying to override, in this case a layout.
tools:override: This is how you tell Android Studio to override the library layout with your own.
Value: This is where you specify what resource you want to use instead.
You can do this with any resource type this way.
What is that you're trying to do?
If the idea to only replace how the menu-item will look like, you can try the following:
Create a custom MyMenuAdapter extends MenuAdapter
Override the getView method to return the view from your adapter.
You are trying to customise your sdk on the application itself, at runtime.
That's just not how it works.
If you use an SDK on your project(on any technologies), and you need to modify some behavior, you will tweak this SDK and after that, compile your project with this news customized version.
Trying to modify it at runtime is not a good idea.
You will face multiple issues (retro compatibility, security trigger, TREBLE incompatibility , dependency issue, etc)
You have 4 possibilities to do what you want:
Make your own android rom where you will apply your modification
Copy the resources you need to modify on a fake xmlObject with the tag, after the onPostCreate of your application, you will be able to modify the when inflation. You can generalize this behavior and it will simulate an sdk overlay.
Make your own sdk :)
Multi-level reflection, but, no way you succeed with a stable version
Of course, none of this solutions is applicable for a public app.
don't know your issue have fixed or not but simple solution for this is create new layout that is same layout name of framework (in this case is popup_menu_item_layout). Then go to android google source to copy xml content popup_menu_item_layout
So you can custom anything u want. But remember don't change any id of views.

Android Layout - when to use app: vs android:?

I've been writing some Android apps but I don't really understand when to use app: and when to use android:. When styles are not being applied the way they're supposed to, I use trial and error and sometimes find that using app: instead of android: solves the issue but I don't understand why. It'd be great if someone could point me in the right direction. Thanks!
You can use the app namespace to have app compatibility with older API versions.
For example
app:srcCompat="#drawable/customborder" has the same effects with
android:background="#drawable/customborder"
The difference is that the first will work correctly with older API's and the second will not display what you would like.
You are talking about custom namespace.In android we can create custom views in additional to already available views.
As per in Google developer docs..
To add a built-in View to your user interface, you specify it in an XML element and control its appearance and behavior with element attributes. Well-written custom views can also be added and styled via XML. To enable this behavior in your custom view, you must:
Define custom attributes for your view in a resource element
Specify values for the attributes in your XML layout
Retrieve attribute values at runtime
Apply the retrieved attribute values to your view
Once you define the custom attributes, you can use them in layout XML files just like built-in attributes. The only difference is that your custom attributes belong to a different namespace. Instead of belonging to the http://schemas.android.com/apk/res/android namespace, they belong to http://schemas.android.com/apk/res/[your package name]
So for if you use default views you can use android namespace and if you want to set and use attributes for custom view you can define your own name.
Refer this
If you take a look at the beginning of the your layout xml files (in which you used app:) you will (probably) find lines like this:
<?xml version="1.0" encoding="utf-8"?>
<SOME_LAYOUT xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
in this case app: namespace will be used for custom attributes, specified by you inside attrs.xml file or by someone else in one of used libraries.
Sometime the property with android only available in new Android version like
In this case, you should use app:... to make it work with older version.
moreover you will find two variants
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:app="http://schemas.android.com/apk/[packagename]"
the difference between xmlns lines is res-auto take care of resolving our package as sometime we will add .debug or .test in our package and we already provided the packageid of the app Ex:
xmlns:app="http://schemas.android.com/apk/com.test.io.debug"
xmlns:app="http://schemas.android.com/apk/com.test.io.test"

When should you use `#+id` instead of `#id`?

I have a bunch of Views in a <merge>, and I included that <merge> into a RelativeLayout. I try to refer to the IDs of those included Views to act as anchors for my other Views, but Eclipse complains that the IDs are not resolving. I found a workaround by using #+id rather than #id when I first refer to them rather than when I actually define the objects they refer to. I've already defined the two IDs in a Style and in the included <merge> where they are declared, so it feels a bit inefficient if I keep repeating the definition of the ID.
Is this the correct way of doing it? I'm assuming it's bad cause the '+' is another initialization. My current hypothesis is that you should use #+id when you first use the ID rather than when you initialize the object that the ID is going to represent, a bit like C/C++ and how they require at least a function prototype in the lines prior to the actual code that uses the function.
Another question I have is when you use the GUI-based UI builder of Eclipse, I noticed that they always use #+id rather than #id. Is this acceptable, cause it seems inefficient to me; it's as if the application will be spending more time determining whether or not the ID has been declared in R.id.
Using #+id format tells the Android asset compiler to assign an ID to your element, it isn't actually an id itself. So if I use #+id/myNewId the asset compiler will create a new id named myNewId and provide a number for it. The actual number can be accessed from your code as R.id.myNewId.
If you use an #id, the compiler will look for R.id.id. You can define your own id's in XML files, as explained here: http://developer.android.com/guide/topics/resources/more-resources.html#Id. You could create your own file in res/values/[your_filename].xml:
<?xml version="1.0" encoding="utf-8"?>
<resources>
<item
type="id"
name="id_name" />
</resources>
and then refer to #id_name, for e.g.
You can also use the Id's defined in the Android namespace: #android:id/empty
This is well explained in the Android documentation: http://developer.android.com/guide/topics/ui/declaring-layout.html#id
There's also some further discussion here: android:id what is the plus sign for

Android: Possible to get a custom R.id

Is it possible to get android to give me a custom id?
so for example if I already have defined in xml:
R.id.some_layout
R.drawable.some_drawable
is there any function like this
R.custom_id("a_custom_id")
so I could then access as
R.id.a_custom_id
You can not dynamically create new IDs. Even if R was capable of doing so, you wouldn't be able to access it using R.id.a_custom_id. Java is not dynamic language, and cannot add fields at runtime.
There is, however, compile-time solution. In your res/values/ids.xml add:
<?xml version="1.0" encoding="utf-8"?>
<resources>
<item type="id" name="a_custom_id"/>
</resources>
And then you can reference R.id.a_custom_id in your code and "#id/a_custom_id" in xmls. Of course its still pre-defined id (as opposed to runtime-defined id).
You can create boolean, integer, dimension, color, and other array resources.
http://developer.android.com/guide/topics/resources/more-resources.html

Define custom Android components using short namespace?

Working on my first Android application. I'm wondering if there's a way to use the xmlns in the markup in any way. In Flex, for example, I can define a namespace:
<mx:VBox xmlns:mx="http://www.adobe.com/2006/mxml"
xmlns:cb="com.typeoneerror.apps.app.views.components.*">
<cb:CustomComponent paramName="demo"></cb:CustomComponent>
</mx:VBox>
Android seems to be slightly different. You use the namespace when defining params but not the tag itself. This is a bit wordy to me, so I'm wondering if there's a way to configure or change this:
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:cb="http://schemas.android.com/apk/res/com.typeoneerror.apps.app">
<com.typeoneerror.apps.app.views.components.CustomComponent cb:paramName="demo"/>
</LinearLayout>
I'd like to use
<cb:CustomComponent cb:paramName="demo"></cb:CustomComponent>
Possible?
No, sorry. The element name is a Java class name, and in the case of custom widgets, is a fully-qualified class name.
I have seen some syntax where the element name is View and there is a class attribute with the widget's class name. I can't find that in the docs and don't have an sample available, though.

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