force keyboard open on android - android

does anybody knows how to force keyboard open on android browser (4.0 - maybe less)?
i tried this solution and it does not worked for me.
in project i am trying to get a text input working, but after submitting (intercept by jQuery) it holds focus but the keyboard disappears.
snippets:
$('#typer').blur(function () {
$(this).focus().click();
});
$('#typer').bind('keyup', function (e) {
var input = $.trim($(this).val());
// some lines of code..
$(this).val('').focus(); // clean up
}
iOS is also interesting.. but not tested yet.

Android pulls up soft keyboard whenever text input field is in focus. "Go" or "Done" button on Android works as form submit, therefore input text looses focus and keyboard disappears. User expects the keyboard to disappear after "Go", "Done" or "Enter" is pressed - so Android follows this rule. Forcing re-focus on field's blur will not do much since technically you moved to a different window.
$('body').click(function() { $('#typer').focus(); }
can provide a partial solution, whereby user has to click once anywhere in the body of the page for the typer to re-gain focus. It causes OS to move back to browser Activity and focus the input field. This fiddle shows it as an example: http://jsfiddle.net/Exceeder/Z6SFH/ (use http://jsfiddle.net/Exceeder/Z6SFH/embedded/result/ on your Android device)
Other than writing a PhoneGap-like wrapper to control imeOptions of the keyboard, I am not aware of any solution that can solve this problem.

Related

Unity: How to make input field respond to only double taps in Android?

I am using Unity in my Android project. There are input fields in my app. As soon as I click on the field the keyboard pops up. I want the keyboard to only show up when there is a double-tap on the field. But I am not able to get it to work and I have tried several ways.
Requirement 1: Single tap shouldn't open keyboard
Requirement 2: Double tap should open keyboard
I tried OnPointerClick method of IPointerClickHandler but this doesn't seem to work. I used this code in one of the scripts attached to input field with IPointerClickHandler.
public void OnPointerClick(PointerEventData eventData)
{
if (eventData.clickCount == 2)
{
Debug.Log("UNITY - Double click");
}
else if (eventData.clickCount == 1)
{
Debug.Log("UNITY - Single click");
}
}
Then there is also the question of how to hide the keyboard or prevent it from opening on single tap. This also I am not able to solve. I started with clicking the Hide Soft Keyboard in control setting of InputField in Unity editor. But surprisingly this starts opening a keyboard which has mobile input.
Can someone help? I have been stuck on this for some time I can't seem to be getting anywhere.

How to catch the key values from a custom keyboard on Android mobiles or tablets? How to make work an Android Keyboard & Barcode Scanner within Odoo?

I am trying to use Odoo with the application Barcode & QR code Keyboard, from Nikola Antonov (just an example, I do not know if there are better options), in order to read barcodes for the pickings.
The first problem I had to face was I had to show the keyboard in this picking view
So I needed to create an input field in order to click in it and show the Android Keyboard, or in this case the Nikola Antonov keyboard. Then, I had to assign the function handler to this input text field:
this.$('#input_text_barcodes').on('keyup', self.getParent().barcode_scanner.handler);
The function is only working as expected if I use the normal Android Keyboard (AOSP) and only with numbers. The letters of the Android Keyboard or whatever character of the Nikola Antonov Keyboard are not working (only the backspace)
this.handler = function(e){
self.$('#aux_label').text('>> CODE: ' + e.which)
self.$('#aux_label').text('>> KEY CODE: ' + e.keyCode)
self.$('#aux_label').text('>> KEY: ' + e.key)
// [...]
I tried switching the languages of the keyboard as well, but with the same result
Should I change the keyup event?
Is there other way to catch the characters?
Finally I have asked to the developer of the application directly and he solved the problem quite fast. He made it work with numeric keys, that is enough for what I wanted to achieve.

Qt Android: Pressing "Done" does not hide the keyboard

When I write into a line edit using the Android keyboard, and I press the "Done" button (screenshot below), the keyboard does not disappear. This happens even in a newly created project with just a line edit (I tested it).
How can I make "Done" to hide the keyboard?
Please note that I am looking for a developer solution (i.e. programming, not user oriented) and a native way (i.e. C++/Qt, not Java).
I'm using Qt 5.2.0.
You have to call the QInputMethod::hide() slot.
C++ Solution
connect(ui->lineEdit, SIGNAL(editingFinished()), QGuiApplication::inputMethod(), SLOT(hide()));
QML Solution
TextInput {
Keys.onEnterPressed: {
//...
Qt.inputMethod.hide()
}
Keys.onReturnPressed: {
//...
Qt.inputMethod.hide()
}
}

Android done/go/enter does not fire any DOM event in Cordova

The Issue:
Using
<input id="my_tel" type="tel" onkeypress="alert(event);"/>
<input id="my_num" type="number" onkeypress="alert(event);" />
The issue is that pressing done or enter or go key in android, nothing happens.For all other keys it works fine. When i tried to alert what event is being fired i found none.
The keypad does not hide (which is very sad) on pressing go/enter/done button.
However using
input type="text"
the issue does not exist.
Here is what i tried :
A. Used input type="text" and do not allow user to enter anything except
numbers.
Problem with this approach : The user is always presented with the default textual keyboard, and she/he has to switch, from default text to number pad,
which is not elegant and a turn off as i have many such pages in my project.
B. Used events like 'touchstart'and 'touchend' but no luck.
C. The input box is not even losing focus on key press so the solution
html phonegap android : numeric soft keyboard has next instead of go button is not useful.
Possible solution :
We can use the SoftKeyBoard plugin (https://github.com/phonegap/phonegap-plugins/tree/master/Android/SoftKeyboard). And hope that this problem is solved by this. But seriously can't there be a better solution??
Note : The problem is not observed in the iOS app,just android.
Another Note : No DOM event is fired even on pressing backspace key, but atleast the the backspace key is doing its job. In my case the done/go/enter key does not seem to execute its default behavior.
are you using iScroll?, if you are try removing it for a quick test and see what happens. I use it on a phonegap app and it's doing strange things with the inputs.

Flex 4.6 hide/dismiss softkeyboard

I'm having some issues with the softkeyboard behaviour in flex 4.6 and air 3.1
I have a list with a search bar on top. When a user selects the TextInput component the softkeyboard pops up like it should.
Now when the user is done typing his text and presses the return (or the done/search/...) key I want the softkeyboard to disappear.
What I've tried so far:
I've set the returnKeyLabel property to "done" and the button shows
up accordingly. However it only dismisses the keyboard on Android, on
IOS the keyboard just stays up.
I then tried by not setting the returnKeyLabel and manually
catching the Return key and setting the focus to another element that
does not require a softkeyboard but that didn't work either.
I also tried by dispatching my own "faked" click events when the Return key was pressed but this also didn't work.
As part of searching about this problem I found this Dismiss SoftKeyboard in Flex Mobile but that didn't work either. Or at least not in flex 4.6
Now does anyone know of a good way to hide the softkeyboard or make the returnKeyLabel "done" work on IOS that will work with flex 4.6/air 3.1?
Have you tried something like this?
<s:TextInput prompt="First Name" returnKeyLabel="done" enter="handlerFunction()"/>
private function handlerFunction():void{
stage.focus = null
}
For flex mobile android apps I have mimicked the intuitive ios way of tapping on the background to remove the softkeyboard as follows:
import spark.components.supportClasses.*
protected function application1_clickHandler(event:MouseEvent):void
{
if(event.target is StyleableTextField || event.target is StyleableStageText){
// ignore because came from a textInput
}else{
stage.focus = null
// to remove the softkeyboard
}
}
<s:TextInput prompt="First Name" returnKeyLabel="done" enter="{stage.focus = null}"/>
This is the same as Francis' answer, but it saves having to make a new function

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