Rotate Mapview error on debug - android

i developed a map who can rotate the direction view depend where the user face (example, if the user turn into south,than map will rotating to south direction, like compass). I already tried this project with minimal success for a couple week. I have no error message on eclipse,but when i debug the code, the application always crash.
Thanks,i really need all the help
private class RotateView extends ViewGroup {
private Matrix mMatrix = new Matrix();
private float[] mTemp = new float [2];
private static final float SQ2 = 1.414213562373095f;
public RotateView(Context context) {
super(context);
// TODO Auto-generated constructor stub
}
#Override
protected void dispatchDraw(Canvas canvas) {
// TODO Auto-generated method stub
canvas.save(Canvas.MATRIX_SAVE_FLAG);
canvas.rotate(-mHeading,getWidth()*0.5f , getHeight()*0.5f);
canvas.getMatrix(mMatrix);
super.dispatchDraw(canvas);
canvas.restore();
}
#Override
protected void onLayout(boolean changed, int l, int t, int r, int b) {
// TODO Auto-generated method stub
final int width = getWidth();
final int height = getHeight();
final int count = getChildCount();
for (int i=0; i<=count; i++){
final View view = getChildAt(i);
final int childWidth = view.getMeasuredWidth();
final int childHeight = view.getMeasuredHeight();
final int childLeft = ((width - childWidth)/2);
final int childTop = ((height-childHeight)/2);
view.layout(childLeft, childTop, childLeft+childWidth, childTop+childHeight);
}
}
#Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
// TODO Auto-generated method stub
int mW = getDefaultSize(getMeasuredWidth(), widthMeasureSpec);
int mH = getDefaultSize(getMeasuredHeight(), heightMeasureSpec);
int sizeSpec;
if(mW > mH){
sizeSpec = MeasureSpec.makeMeasureSpec((int)(mW*SQ2), MeasureSpec.EXACTLY);
} else {
sizeSpec = MeasureSpec.makeMeasureSpec((int) (mH*SQ2), MeasureSpec.EXACTLY);
}
final int count = getChildCount();
for(int i = 0; i<count; i++){
getChildAt(i).measure(sizeSpec, sizeSpec);
}
super.onMeasure(widthMeasureSpec, heightMeasureSpec);
}
#Override
public boolean dispatchTouchEvent(MotionEvent e) {
// TODO Auto-generated method stub
return super.dispatchTouchEvent(e);
}
}
// End of class RotateView
#Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
sensormanager =(SensorManager)getSystemService(SENSOR_SERVICE);
rotateview = new RotateView(this);
map = new MapView (this,"Map Key");
rotateview.addView(map);
setContentView(rotateview);
controll();
}
public void controll () {
controller = map.getController();
//Zoom
map.setBuiltInZoomControls(true);
controller.setZoom(19);
overlayList = map.getOverlays();
map.setClickable(true);
map.setEnabled(true);
//compass
compass = new MyLocationOverlay(MapIpbActivity.this, map);
overlayList.add(compass);
myLocation();
Touchy t = new Touchy();
overlayList.add(t);
}
public void myLocation() {
ourLocation = new MyLocationOverlay(MapIpbActivity.this, map);
map.getOverlays().add(ourLocation);
ourLocation.runOnFirstFix(new Runnable() {
public void run(){
controller.animateTo(ourLocation.getMyLocation());
}
});
}
#Override
protected void onPause() {
// TODO Auto-generated method stub
compass.disableCompass();
ourLocation.disableMyLocation();
sensormanager.unregisterListener(orientListener);
super.onPause();
}
#Override
protected void onResume() {
// TODO Auto-generated method stub
super.onResume();
compass.enableCompass();
ourLocation.enableMyLocation();
sensormanager.registerListener(orientListener,
sensormanager.getDefaultSensor(Sensor.TYPE_ORIENTATION),
sensormanager.SENSOR_DELAY_NORMAL);
}
final SensorEventListener orientListener = new SensorEventListener() {
#Override
public void onSensorChanged(SensorEvent event) {
// TODO Auto-generated method stub
if(event.sensor.getType() == Sensor.TYPE_ORIENTATION){
mHeading = event.values[0];
rotateview.invalidate();
}
}
#Override
public void onAccuracyChanged(Sensor sensor, int accuracy) {
// TODO Auto-generated method stub
}
};
class Touchy extends Overlay {
long start;
long stop;
int x;
int y;
GeoPoint TouchedPoint;
#Override
public boolean onTouchEvent(MotionEvent e, MapView m) {
// TODO Auto-generated method stub
if(e.getAction() == MotionEvent.ACTION_DOWN) {
start = e.getEventTime();
x = (int) e.getX();
y = (int) e.getY();
TouchedPoint = map.getProjection().fromPixels(x, y);
}
if (e.getAction() == MotionEvent.ACTION_UP) {
stop = e.getEventTime();
}if (stop - start > 2000){
box();
return true;
}
return false;
}

Solved this, just change i<=count into i<count, and everything will work! But my zoom and compass didn't show.

Related

TabPageIndicator.scrollTo is not working

I want to implement interactive TabPageIndicatot in android. I am using ViewPager.TabPageIndicator to make object of indicator.I am trying to implement scrollTo in TabPageIndicator class.
This is the code in my class. indicator is object of TabPageIndicator.
public void onPageScrolled(int pageNo, float arg1, final int arg2) {
// TODO Auto-generated method stub
indicator.scrollTo(arg2, 0);
}
This is the code in TabPageIndicator class.
private void animateToTab(final int x) {
if (mTabSelector != null) {
removeCallbacks(mTabSelector);
}
mTabSelector = new Runnable() {
public void run() {
// final int scrollPos = tabView.getLeft() - (getWidth() - tabView.getWidth()) / 2;
smoothScrollTo(x, 0);
mTabSelector = null;
}
};
post(mTabSelector);
}
#Override
public void scrollTo(int x, int y) {
// TODO Auto-generated method stub
super.scrollTo(x, y);
//Log.i("Hi", Integer.toString(x));
animateToTab(x);
}
Here animateToTab() function is called infinite times. Why?

Touch events is becoming slow and sometimes not handled in Listview in android

I am using touch listener for an imageview in the listview item .It is working fine when I just do that like an sample application(I mean I have that Listview item as an sample one). But when I put this in a listview it is really becoming very slow.
I just wants to drag the image only horizantally,for that purpose I used ConstrainedDragandDrop View class which I got from the Github.
In my sample application:
public class HorizontalScroll extends Activity {
ImageView full_left,heart;
RelativeLayout rlMainLayout,rlImages,Cartoon_image,half_left,play_btn,centre,centre_leftanimate;
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.inflated_bloops);
half_left=(RelativeLayout)findViewById(R.id.half_left);
Cartoon_image=(RelativeLayout)findViewById(R.id.cartoon_image);
play_btn=(RelativeLayout)findViewById(R.id.play_btn);
heart=(ImageView)findViewById(R.id.ivheart);
ConstrainedDragAndDropView dndView = (ConstrainedDragAndDropView) findViewById(R.id.dndView);
dndView.setDragHandle(findViewById(R.id.cartoon_image),findViewById(R.id.half_left),heart);
dndView.setAllowVerticalDrag(false,HorizontalScroll.this);
}
}
When I used in my Listview:
public class Cars extends BaseAdapter
{
public View getView(int position, View convertView, ViewGroup parent)
{
View v = convertView;
LayoutInflater inflator = getLayoutInflater();
v= inflator.inflate(R.layout.inflated_bloops, null);
ConstrainedDragAndDropView dndView = (ConstrainedDragAndDropView) v.findViewById(R.id.dndView);
dndView.setDragHandle(v.findViewById(R.id.cartoon_image),v.findViewById(R.id.half_left),heart);
dndView.setAllowVerticalDrag(false,FeedModeActivity.this);
RelativeLayout Cartoon_image=(RelativeLayout)v.findViewById(R.id.cartoon_image);
ImageView ivDummy =(ImageView)v.findViewById(R.id.dummy);
try{
loader.DisplayImageRelative( al_new.get(position).replace(" ", "%20"),ivDummy, Cartoon_image);
}
catch(Exception e){
e.printStackTrace();
}
return v;
}
#Override
public int getCount() {
// TODO Auto-generated method stub
return al_new.size();
}
#Override
public Object getItem(int arg0) {
// TODO Auto-generated method stub
return null;
}
#Override
public long getItemId(int position) {
// TODO Auto-generated method stub
return 0;
}
}
Here is my custom dragDrop view:
public class ConstrainedDragAndDropView extends LinearLayout {
Activity main;
protected View dragHandle,half,heart;
protected List<View> dropTargets = new ArrayList<View>();
protected boolean dragging = false;
protected int pointerId;
protected int selectedDropTargetIndex = -1;
protected int lastSelectedDropTargetIndex = -1;
protected int lastDroppedIndex = -1;
protected boolean allowHorizontalDrag = true;
protected boolean allowVerticalDrag = true;
protected DropListener dropListener;
public interface DropListener {
public void onDrop(final int dropIndex, final View dropTarget);
}
public ConstrainedDragAndDropView(Context context) {
super(context);
}
public ConstrainedDragAndDropView(Context context, AttributeSet attrs) {
super(context, attrs);
applyAttrs(context, attrs);
}
#SuppressLint("NewApi")
public ConstrainedDragAndDropView(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
applyAttrs(context, attrs);
}
public DropListener getDropListener() {
return dropListener;
}
public void setDropListener(DropListener dropListener) {
this.dropListener = dropListener;
}
public View getDragHandle() {
return dragHandle;
}
public void setDragHandle(View dragHandle,View half_left,View heart) {
this.dragHandle = dragHandle;
this.half=half_left;
this.heart=heart;
setupDragHandle();
}
public List<View> getDropTargets() {
return dropTargets;
}
public void setDropTargets(List<View> dropTargets) {
this.dropTargets = dropTargets;
}
public void addDropTarget(View target) {
if (dropTargets == null) {
dropTargets = new ArrayList<View>();
}
dropTargets.add(target);
}
public boolean isAllowHorizontalDrag() {
return allowHorizontalDrag;
}
public void setAllowHorizontalDrag(boolean allowHorizontalDrag) {
this.allowHorizontalDrag = allowHorizontalDrag;
}
public boolean isAllowVerticalDrag() {
return allowVerticalDrag;
}
public void setAllowVerticalDrag(boolean allowVerticalDrag,Activity c) {
this.allowVerticalDrag = allowVerticalDrag;
this.main=c;
}
protected void applyAttrs(Context context, AttributeSet attrs) {
TypedArray a = context.getTheme().obtainStyledAttributes(attrs, R.styleable.ConstrainedDragAndDropView, 0, 0);
try {
/*
layoutId = a.getResourceId(R.styleable.ConstrainedDragAndDropView_layoutId, 0);
if (layoutId > 0) {
LayoutInflater.from(context).inflate(layoutId, this, true);
}
*/
} finally {
a.recycle();
}
}
protected void setupDragHandle() {
this.setOnTouchListener(new DragAreaTouchListener());
}
protected class DragAreaTouchListener implements OnTouchListener {
public boolean onTouch(View view, MotionEvent motionEvent) {
switch (motionEvent.getAction()) {
case MotionEvent.ACTION_DOWN:
Log.d("Action down", "action down in listener");
onActionDown(view, motionEvent);
break;
case MotionEvent.ACTION_UP:
Log.d("Action up", "action up in listener");
onActionUp(view, motionEvent);
break;
case MotionEvent.ACTION_MOVE:
Log.d("Action move", "action move in listener");
onActionMove(view, motionEvent);
break;
default:
break;
}
return true;
}
}
public static int param;
protected void onActionDown(View view, MotionEvent motionEvent) {
// if we're not already dragging, and the touch position is on the drag handle,
// then start dragging
if(!dragging && isDragHandleTouch(motionEvent)) {
pointerId = motionEvent.getPointerId(0);
Float s1= dragHandle.getX();
param=Integer.valueOf(s1.intValue());
Log.e("param",""+param);
// updateDragPosition(motionEvent);
dragging = true;
Log.d("drag", "drag start");
}
}
protected void onActionUp(View view, MotionEvent motionEvent) {
Log.d("Action up", "action up");
// if we're dragging, then stop dragging
if (dragging && motionEvent.getPointerId(0) == pointerId) {
Log.e("condition","satisfied");
Log.e("x val"+(int)motionEvent.getX(),"y val"+(int)motionEvent.getY());
Log.e("x1"+half.getLeft(),"y1"+half.getTop());
Log.e("x4"+half.getRight(),"y4"+half.getBottom());
Float s1=motionEvent.getX();
Float s2=motionEvent.getY();
int x=Integer.valueOf(s1.intValue());
dragging = false;
int y=Integer.valueOf(s2.intValue());
if((half.getLeft()<x)&&(x<half.getRight())&&((half.getTop()<y)&&(y<half.getBottom())))
{
Log.e("drop","on target");
try {
Thread.sleep(1000);
dragHandle.setX(param);
heart.setVisibility(View.VISIBLE);
Animation pulse = AnimationUtils.loadAnimation(main, R.anim.pulse);
heart.startAnimation(pulse);
// heart.setVisibility(View.GONE);
pulse.setAnimationListener(new AnimationListener() {
public void onAnimationStart(Animation animation) {
// TODO Auto-generated method stub
Log.e("animation","start");
}
public void onAnimationRepeat(Animation animation) {
// TODO Auto-generated method stub
}
public void onAnimationEnd(Animation animation) {
// TODO Auto-generated method stub
Log.e("animation","end");
heart.setVisibility(View.GONE);
}
});
} catch (InterruptedException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
// class SimpleThread extends Thread {
//
// public void run() {
//
// try {
// sleep(1000);
// runOnUiThread(new Runnable() {
// public void run() {
// dragHandle.setX(param);
// heart.setVisibility(View.VISIBLE);
//
// Animation pulse = AnimationUtils.loadAnimation(main, R.anim.pulse);
// heart.startAnimation(pulse);
// }
// });
//
// }
// catch (InterruptedException e) {
// // TODO Auto-generated catch block
// e.printStackTrace();
// }
//
// }
// }
//
// new SimpleThread().start();
}
else{
Log.e("drop",""+"outside target");
dragHandle.setX(param);
// TranslateAnimation transAnimation= new TranslateAnimation(x, 300, y, 300);
// transAnimation.setDuration(1000);//set duration
// view.startAnimation(transAnimation);
}
// if()
// updateDragPosition(motionEvent);
Log.d("drag", "drag end");
// find out what drop target, if any, the drag handle was dropped on
int dropTargetIndex = findDropTargetIndexUnderDragHandle();
if(dropTargetIndex >= 0) { // if drop was on a target, select the target
Log.d("drag", "drop on target " + dropTargetIndex);
// selectDropTarget(dropTargetIndex);
// snapDragHandleToDropTarget(dropTargetIndex);
// lastDroppedIndex = dropTargetIndex;
if(dropListener != null) {
dropListener.onDrop(dropTargetIndex, dropTargets.get(dropTargetIndex));
}
} else { // if drop was not on a target, re-select the last selected target
// deselectDropTarget();
// snapDragHandleToDropTarget(lastDroppedIndex);
}
}
else{
Log.e("condition not","satisfied");
}
}
protected void onActionMove(View view, MotionEvent motionEvent) {
Log.d("Action move", "action move");
if (dragging && motionEvent.getPointerId(0) == pointerId) {
updateDragPosition(motionEvent);
int dropTargetIndex = findDropTargetIndexUnderDragHandle();
if(dropTargetIndex >= 0) {
Log.d("drag", "hover on target " + dropTargetIndex);
// selectDropTarget(dropTargetIndex);
} else {
// deselectDropTarget();
}
}
}
#SuppressLint("NewApi")
protected void updateDragPosition(MotionEvent motionEvent) {
// this is where we constrain the movement of the dragHandle
if(allowHorizontalDrag) {
float candidateX = motionEvent.getX() - dragHandle.getWidth() / 2;
if(candidateX > 0 && candidateX + dragHandle.getWidth() < this.getWidth()) {
dragHandle.setX(candidateX);
}
}
if(allowVerticalDrag) {
float candidateY = motionEvent.getY() - dragHandle.getHeight() / 2;
if(candidateY > 0 && candidateY + dragHandle.getHeight() < this.getHeight()) {
dragHandle.setY(candidateY);
}
}
}
#SuppressLint("NewApi")
protected void snapDragHandleToDropTarget(int dropTargetIndex) {
if(dropTargetIndex > -1) {
View dropTarget = dropTargets.get(dropTargetIndex);
float xCenter = dropTarget.getX() + dropTarget.getWidth() / 2;
float yCenter = dropTarget.getY() + dropTarget.getHeight() / 2;
float xOffset = dragHandle.getWidth() / 2;
float yOffset = dragHandle.getHeight() / 2;
float x = xCenter - xOffset;
float y = yCenter - yOffset;
dragHandle.setX(x);
dragHandle.setY(y);
}
}
protected boolean isDragHandleTouch(MotionEvent motionEvent) {
Point point = new Point(
new Float(motionEvent.getRawX()).intValue(),
new Float(motionEvent.getRawY()).intValue()
);
return isPointInView(point, dragHandle);
}
protected int findDropTargetIndexUnderDragHandle() {
int dropTargetIndex = -1;
for(int i = 0; i < dropTargets.size(); i++) {
if(isCollision(dragHandle, dropTargets.get(i))) {
dropTargetIndex = i;
break;
}
}
return dropTargetIndex;
}
/**
* Determines whether a raw screen coordinate is within the bounds of the specified view
* #param point - Point containing screen coordinates
* #param view - View to test
* #return true if the point is in the view, else false
*/
protected boolean isPointInView(Point point, View view) {
int[] viewPosition = new int[2];
view.getLocationOnScreen(viewPosition);
int left = viewPosition[0];
int right = left + view.getWidth();
int top = viewPosition[1];
int bottom = top + view.getHeight();
return point.x >= left && point.x <= right && point.y >= top && point.y <= bottom;
}
#SuppressLint("NewApi")
protected boolean isCollision(View view1, View view2) {
boolean collision = false;
do {
if(view1.getY() + view1.getHeight() < view2.getY()) {
break;
}
if(view1.getY() > view2.getY() + view2.getHeight()) {
break;
}
if(view1.getX() > view2.getX() + view2.getWidth()) {
break;
}
if(view1.getX() + view1.getWidth() < view2.getX()) {
break;
}
collision = true;
} while(false);
return collision;
}
protected void selectDropTarget(int index) {
if(index > -1) {
deselectDropTarget();
selectedDropTargetIndex = index;
dropTargets.get(selectedDropTargetIndex).setSelected(true);
}
}
protected void deselectDropTarget() {
if(selectedDropTargetIndex > -1) {
dropTargets.get(selectedDropTargetIndex).setSelected(false);
lastSelectedDropTargetIndex = selectedDropTargetIndex;
selectedDropTargetIndex = -1;
}
}
}

Frames in live wallpaper not changing

Currently I am working on live wallpaper and I am stuck at a point. Actually, my live wallpaper only works when I touch the screen, but it doesn't change continuously. There is a problem in my loop.
class Diwali extends Engine {
private boolean mVisible;
private final Runnable diwaliImg = new Runnable() {
public void run() {
drawFrame();
}
};
int i=0;
int[] pirates = {
R.drawable.a1, R.drawable.a2,
R.drawable.a3, R.drawable.a4,
R.drawable.a5, R.drawable.a6,
R.drawable.a7, R.drawable.a8,
R.drawable.a9, R.drawable.a10,
R.drawable.a11, R.drawable.a12,
R.drawable.a13, R.drawable.a14
};
#Override
public void onCreate(SurfaceHolder holder){
super.onCreate(holder);
}
#Override
public void onDestroy() {
super.onDestroy();
mHandler.removeCallbacks(diwaliImg);
}
#Override
public void onVisibilityChanged(boolean visible) {
mVisible = visible;
if (visible) {
drawFrame();
} else {
mHandler.removeCallbacks(diwaliImg);
}
}
#Override
public void onSurfaceChanged(SurfaceHolder holder, int format,
int width, int height) {
super.onSurfaceChanged(holder, format, width, height);
drawFrame();
}
#Override
public void onSurfaceCreated(SurfaceHolder holder) {
// TODO Auto-generated method stub
super.onSurfaceCreated(holder);
}
#Override
public void onSurfaceDestroyed(SurfaceHolder holder) {
// TODO Auto-generated method stub
super.onSurfaceDestroyed(holder);
mVisible = false;
mHandler.removeCallbacks(diwaliImg);
}
#Override
public void onOffsetsChanged(float xOffset, float yOffset, float xStep,float yStep, int xPixels, int yPixels) {
drawFrame();
}
#Override
public void onTouchEvent(MotionEvent event) {
super.onTouchEvent(event);
}
private void drawFrame() {
// TODO Auto-generated method stub
final SurfaceHolder holder = getSurfaceHolder();
Canvas c = null;
try {
c = holder.lockCanvas();
if (c != null) {
drawPirate(c);
}
} finally {
if (c != null)
holder.unlockCanvasAndPost(c);
}
mHandler.removeCallbacks(diwaliImg);
}
private void drawPirate(Canvas c) {
// TODO Auto-generated method stub
Bitmap icon = BitmapFactory.decodeResource(getResources(),pirates[i]);
i++;
if (i == 13) {
i = 0;
}
Matrix matrix = new Matrix();
c.drawBitmap(icon, matrix, null);
icon.recycle();
}
}
After adding this
if (mVisible) {
Handler.postDelayed(diwaliImg,80);
}
At the end draw frame() my problem was solved.
There is no loop in your code. You need to call drawFrame() repeatedly.
To achieve this you may use separate thread for animation. I recommend you my wallpaper template available on GitHub.

Killing a Sprite in AndEngine

Hi im having a bit of problems getting my sprite to fade back in. Im using paralell entity modifiers, scaling and fading after which the sprite gets new X and Y cordinates and fades in and scales back up. It doesnt work and i think it might have something to do with the onUpdate method.
XOsprite = new Sprite(x, y, XO, engine.getVertexBufferObjectManager()) {
#Override
public boolean onAreaTouched(final TouchEvent te, final float xVal,
final float yVal) {
XOsprite.registerEntityModifier(downOut); //kill sprite
isKilled = true;
XOsprite.registerUpdateHandler(new IUpdateHandler() {
#Override
public void reset() {
// TODO Auto-generated method stub
}
#Override
public void onUpdate(float pSecondsElapsed) {
// TODO Auto-generated method stub
totalElapsedTime += pSecondsElapsed;
if(totalElapsedTime >= 3.0f){
BaseGameActivity gameActivity = (BaseGameActivity) activity;
gameActivity.runOnUpdateThread(new Runnable() {
#Override
public void run() {
// TODO Auto-generated method stub
if(isKilled){
reviveSprite();
isKilled = false;
}
}
});
}
//reset();
}
});
return true;
}
};
XOsprite.registerEntityModifier(inUp);
gameScene.attachChild(XOsprite);
gameScene.registerTouchArea(XOsprite);
return gameScene;
}
-edit- more code
public void reviveSprite(){
setSprites();
XOsprite.unregisterEntityModifier(downOut);
XOsprite.registerEntityModifier(inUp);
}
public void setSprites(){
if (rand.nextInt(2) == 0) {
XO = X;
} else {
XO = O;
}
x = rand.nextInt(MainActivity.CAM_WIDTH);
y = rand.nextInt(MainActivity.CAM_HEIGHT);
}
you are already on the UpdateThread, so no need to do this
gameActivity.runOnUpdateThread(new Runnable() {
#Override
public void run() {
// TODO Auto-generated method stub
if(isKilled){
reviveSprite();
isKilled = false;
}
}
});
just do this
if(isKilled){
reviveSprite();
isKilled = false;
}

thread is throwing error (frame animation)

I am working on frame animation in which i am using thread but thread is throwing me error .
my code is as follow ....
public class Newton_LawsActivity extends Activity implements OnTouchListener, OnGestureListener,OnDoubleTapListener {
/** Called when the activity is first created. */
OnTouchListener l;
ImageView animation;
ImageView hideimage;
TextView t;
Thread timer;
int Rid;
double pixel;
String law="null";
private GestureDetector gestureDetector;
float x,y;
#Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
gestureDetector = new GestureDetector(this);
// the frame-by-frame animation defined as a xml file within the drawable folder
animation = (ImageView)findViewById(R.id.image);
//animation.setBackgroundResource(R.drawable.anatomy_5);
hideimage=(ImageView)findViewById(R.id.imagein);
t=(TextView) findViewById(R.id.t);
animation.setBackgroundResource(R.anim.startanimation);
final AnimationDrawable newtonAnimation = (AnimationDrawable) animation.getBackground();
AnimationStart(newtonAnimation);
animation.setOnTouchListener(this);
}
public void AnimationStart(final AnimationDrawable newanimation){
timer=new Thread(){
#Override
public void run(){
try{
}catch(Exception e){}
finally{
Newton_LawsActivity.this.runOnUiThread(new Runnable() {
public void run(){
newanimation.start();
}});
}
}
};
timer.start();
}
#Override
public boolean onTouch(View v, MotionEvent event) {
// TODO Auto-generated method stub
Toast.makeText(this, "animation", Toast.LENGTH_LONG).show();
return gestureDetector.onTouchEvent(event);
}
private void animationswitch(float x, float y) {
// TODO Auto-generated method stub
pixel = getmaskpixel(x,y,animation,hideimage);
Log.w("DEBUG","which is null:pixel" + pixel );
if (pixel==-583672){
animation.setBackgroundResource(R.anim.firstlaw_01);
final AnimationDrawable firstlaw_01 = (AnimationDrawable) animation.getBackground();
law="firstlaw_02";
firstlaw_01.start();
animationstop_01();
}
t.setText(Double.toString(pixel));
}
private double getmaskpixel(float x, float y, ImageView view,ImageView hideimage) {
// TODO Auto-generated method stub
Bitmap bm = BitmapFactory.decodeResource(getResources(), R.drawable.touchnewtonfinal415);
int width = bm.getWidth();
int height = bm.getHeight();
float scaleWidth = ((float) view.getWidth()) / width;
float scaleHeight = ((float) view.getHeight()) / height;
// create a matrix for the manipulation
Matrix matrix = new Matrix();
// resize the bit map
matrix.postScale(scaleWidth, scaleHeight);
// matrix.postRotate(90);
// recreate the new Bitmap
Bitmap bitmap = Bitmap.createBitmap(bm, 0, 0, width, height,matrix, false);
Log.w("DEBUG","which is null:image " + hideimage.getWidth() + " OR " +hideimage.getHeight() );
double bmWidth = view.getWidth();
double bmHeight = view.getHeight();
if ( x < 0 || y < 0 || x > hideimage.getWidth() || y >hideimage.getHeight()){
return 0; //Invalid, return 0
}else{
//Convert touched x, y on View to on Bitmap
int xBm = (int)(x * (bmWidth / hideimage.getWidth()));
int yBm = (int)(y * (bmHeight / hideimage.getHeight()));
return bitmap.getPixel((int)xBm,(int) yBm);
}
}
public boolean onSingleTapUp(MotionEvent e) {
return false;
// TODO Auto-generated method stub
}
#Override
public boolean onDown(MotionEvent arg0) {
// TODO Auto-generated method stub
return true;
}
#Override
public boolean onFling(MotionEvent arg0, MotionEvent arg1, float arg2,
float arg3) {
// TODO Auto-generated method stub
return false;
}
#Override
public void onLongPress(MotionEvent arg0) {
// TODO Auto-generated method stub
}
#Override
public boolean onScroll(MotionEvent arg0, MotionEvent arg1, float arg2,
float arg3) {
// TODO Auto-generated method stub
return false;
}
#Override
public void onShowPress(MotionEvent arg0) {
// TODO Auto-generated method stub
}
#Override
public boolean onDoubleTap(MotionEvent e) {
// TODO Auto-generated method stub
return false;
}
#Override
public boolean onDoubleTapEvent(MotionEvent e) {
// TODO Auto-generated method stub
return false;
}
#Override
public boolean onSingleTapConfirmed(MotionEvent e) {
// TODO Auto-generated method stub
x=e.getX();
y= e.getY();
Log.w("DEBUG","which is null:image " + x + " OR " +y);
animationswitch(x, y);
return true;
}
void animationstop_01(){
if(law=="firstlaw_02"){
timer=new Thread(){
#Override
public void run(){
try{
Thread.sleep(8750);
}catch(Exception e){}
finally{
Log.w("debug","it is firstlaw_02");
animation.setBackgroundResource(R.anim.firstlaw_02);
final AnimationDrawable firstlaw_02 = (AnimationDrawable) animation.getBackground();
law="firstlaw_03";
AnimationStart(firstlaw_02);
}};
};
timer.start();
}
}
}
it is throwing me following error..
06-06 14:15:00.668: E/AndroidRuntime(966): FATAL EXCEPTION: Thread-10
06-06 14:15:00.668: E/AndroidRuntime(966): android.view.ViewRoot$CalledFromWrongThreadException: Only the original thread that created a view hierarchy can touch its views.
06-06 14:15:00.668: E/AndroidRuntime(966): at android.view.ViewRoot.checkThread(ViewRoot.java:2802)
06-06 14:15:00.668: E/AndroidRuntime(966): at android.view.ViewRoot.invalidateChild(ViewRoot.java:607)
06-06 14:15:00.668: E/AndroidRuntime(966): at android.view.ViewRoot.invalidateChildInParent(ViewRoot.java:633)
06-06 14:15:00.668: E/AndroidRuntime(966): at android.view.ViewGroup.invalidateChild(ViewGroup.java:2505)
06-06 14:15:00.668: E/AndroidRuntime(966): at android.view.View.invalidate(View.java:5139)
06-06 14:15:00.668: E/AndroidRuntime(966): at android.view.View.setBackgroundDrawable(View.java:7486)
06-06 14:15:00.668: E/AndroidRuntime(966): at android.view.View.setBackgroundResource(View.java:7395)
06-06 14:15:00.668: E/AndroidRuntime(966): at Newtons.law.Newton_LawsActivity$2.run(Newton_LawsActivity.java:183)
Change your animationstop_01 method to:
void animationstop_01(){
if(law=="firstlaw_02"){
timer=new Thread(){
#Override
public void run(){
try{
Thread.sleep(8750);
}catch(Exception e){
}finally{
Log.w("debug","it is firstlaw_02");
Newton_LawsActivity.this.runOnUiThread(new Runnable() {
public void run(){
animation.setBackgroundResource(R.anim.firstlaw_02);
final AnimationDrawable firstlaw_02 = (AnimationDrawable) animation.getBackground();
law="firstlaw_03";
AnimationStart(firstlaw_02);
}
});
}
};
};
timer.start();
}
}
Error is inside the mehod name animationstop_01() where you are trying,
animation.setBackgroundResource(R.anim.firstlaw_02);
put that inside runOnUiThread()
try this:
animation.post(new Runnable() {
public void run() {
animation.setBackgroundResource(R.anim.firstlaw_02);
}
});
In that way you are posting it to the UI thread. View can only be changed from the original thread that created the View.

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