Which layout can provide free drag and drop insertion? - android

I'm using Eclipse graphical layout, and i want to Drag and Drop components to the layout and i want them to stay at the exact position that i dragged them.
Relative Layout is the closet thing but it changes the location of the components after couple insertion.
thanks.
Rami.

i want them to stay at the exact position that i dragged them.
No, you don't. Android devices come with screens in many different sized and resolutions, so fixed positioning of components is a recipe for making the application unusable to users with a different screen that you.
The point of layouts is that they can adjust to different screen sizes. Learn to use them properly.

You're looking for AbsoluteLayout, but it is deprecated.
RelativeLayout is the way to go, just pay some attention to the hints drawed on-screen when you place your elements.
You should be careful also to avoid circular references otherwise your items will be scattered randomly over the layout. (Example: Textview A on right of TextView B; TextView B on left of TextView A)
Be careful also when you change your element's id because the IDE does not update automatically all the references and thus your layout gets scattered again. When you update an ID you must update all its references in the XML file by hand.

Actually absolute layout is the answer what u want ,but that is deprecated.Relative layout does what you want.But it arrange its child based on parent position.If you drag a text view ,then other view will depend on this text view.If you have inserted 2 view,then third view will depend on the parent(2 views).But in between if u disturb any of the view ,it may affect other views.So do things systematically

In Java what we can typically use is GroupLayout. You may see what the equivalent is for android.

Related

Possible Known Issue with Eclipse Layout Builder?

I'm building a layout within Eclipse for Android using the RelativeLayout. I lay down a simple stack of buttons one on top of each other. For some reason the button snaps to the first button position even though I clearly place it down on the last stack of buttons. I try everything to move it to the right position eventually I just let the layout builder stick it to the bottom of the screen edge.
When I try this view inside the app, the last button is magically snapped to some random spot usually near the top. Obviously incorrect. As a hunch I tried it again but I left it alone this time, when I laid the last button down again ( which within Eclipse Layout builder its snapped to the first elements position for some crazy reason). Surprisingly within the app itself it appears in the proper location. So this must be a bug with the Layout builder itself.
It looks horrible in Layout builder (almost unusable) and the position of UI elements totally wrong, is this some known bug with Layout Builder + Android or do I need some update or new SDK or something?
There are many reported complaints about the ADK Editor for Eclipse, but one alternative is to try DroidDraw
http://www.droiddraw.org/
The preference of some Android developers is to directly modify the XML. This often provides more flexibility as you can see the exact rules that are defined for your UI.
If you are looking at just stacking Buttons on top of each other, you may want to consider a LinearLayout.
http://developer.android.com/reference/android/widget/LinearLayout.html
This is a layout that arranges its children in a single column or a single row.
Relative layout every "view" is positioned relative to something else. It would help you to understand better if you look at the xml. You will see what each item is aligned on. It is difficult to get this layout right as you see especially when you design in eclipse and run on an avd or real device. Consider placing a linear layout inside the relative layout and your buttons in that. This way your button group is together in a row or column and next to this you could have text or something.hard to explain but group like things together and nest layout inside other layouts.frame layout only one item is viewable at a time,like pages in a book or slide images. I hope I explained this good. I have no idea why you would do buttons that way.absolute layout is x,y positions where you put it is where it stays. Like that's gonna work. Try a different screen density and things are bunched up in the corner.like I said the key is nesting the layouts

How to place UI elements to the position we want in Android?

I have some buttons, textboxes etc. in my android application, but when i drag them with my mouse in the xml file, their place doesn't change, or changes but they are not placed where i exactly wanted. How can i adjust their positions in the screen?
Thanks
Unfortunatly there is no such thing as absolute positionning in android ( RIP AbsoluteLayout deprecated since years.)
instead you have to position views according to their parents and according to other views in the same parent.
first you have to define wich parent you need ( if you want some viens in a single line go for a LinearLayout. a more custom layout: use a RelativeLayout ...)
then you can drag and drop views inside, but they will always snap a position relative to their parent and/or relative to the other views.
you can of course play with margins.
A list of layout type with some advanced techniques can be found on this page
Hope that helps.
You RelativeLayout as a group layout for your layout so positioning can somewhat easy using mouse.
Best is to arrange them from the xml code. Just Learn about using the Relative layout, LinearLayout and TableLayout
Learn how the XML works. For a LinearLayout, the items come in the order listed. For a RelativeLayout, the items are related by the values of their layout_XXX properties. Then you don't have to worry about the WYSIWYG tool not working.
FYI, the tool bundled with eclipse is extremely buggy. Don't count on whats on there being what's on your phone for anything non-trivial.
Like the others wrote it is easier to edit layout using xml editor. You can read more here http://developer.android.com/guide/topics/ui/declaring-layout.html.

iOS: Relative Positioning like Android's layouts

Is there any way position views relative to each other like you can with Android layouts?
Example: You have two UILabels that are dynamically set to strings of variable length, one above the other, and you want the bottom label to appear directly below the last line of the top label, regardless of how many lines the top label ends up having.
Another example: Same situation as above, but one of the labels is sometimes hidden. You want the resulting label(s) to be centered vertically in the parent, regardless of whether it's one label or two labels.
Android's Linear Layout and Relative Layout make this very easy to do, but I can't figure out how to do this is iOS. Can it be done?
You will be able to do this using AutoLayout in iOS6. For an application that should run in iOS before 6.0, you have to do it by yourself, but this is not very complicated.
Actually I have implemented a class to do this (that's a long time ago, I hope it still works, but there is no reason not to). This OHStackView class is a subclass of UIView that automatically layout its subviews horizontally or vertically to stack or align them.
You can ask OHStackView to stack its subviews horizontally or vertically (one above the other, etc), or align their top/bottom/left/right borders or their centers, and even specify a padding between each subviews. Each time one of the subview changes its frame or size, OHStackView will automatically relayout all depending views to realign everything.
(E.g with your two UILabels, a simple call to sizeToFit on your labels to make them adjust their size to their content will relayout everything around automagically)
There is an example project provided so feel free to test it.
Note: IIRC, my subclass does not take the "hidden" property of the subviews into account. But you can easily add support to this behavior by adding a condition like if (v.hidden) continue; in the for loop of its layoutSubview implementation to only take non-hidden views into account in the layout algorithm.
HTH
I've been searching if it's possible for a long time. As far as i can tell, it's not possible for now. I don't remember where i read this,but it will be possible with ios6. Instead of using Android's Linear Layout,you can use sizeWithFont method to detect size of your UILabel,then you can set their frame to position them.First,you need to set their text of course to find their size according to their font family. Another thing you can use is sizeToFit method. Unfortunately,i don't know how to use it. You can give a shot,though. At that time,i found this.Maybe ,you can use it https://github.com/scalessec/CSLinearLayoutView

Problem with Android drag - drop UI development

I am newbie to android so this might be one of the dumbest question you face.
I am developing UI in Eclipse through drag-drop.I have added many elements in one screen now
the window where you drag-drop UI elements is not growing/scrolling beyond a capacity.
So I am not able to see newly added elements.
Please check image for more details..
You can observe elements after Storage Position are not visible.
How to check other elements or cant we add elements beyond a certain number/size ?
~Ajinkya.
You can add as many elements as you want. I can see a bunch of LinerLayouts for each of your items, but each linear layout is one row and has a horizontal orientation, correct? I'm not sure what you have as your overlying view, but make sure that all of those items are inside of a LinearLayout with vertical orientation. You can wrap that in a <ScrollView> to add a scrollbar to it. Here is a Scrollview example
Side note: Also, the drag and drop is nice to look at, but I've always had a better experience directly editing the xml, even if I started creating the layout with the GUI. It's easier to tell what is going on with each element and make changes. It's best to check the way everything looks in the emulator too, sometimes it can look different than in the GUI editor, especially if items are put into your interface programmatically.

Is there any way to have UI elements slightly overlap (one on top of one another) without using absolute layouts?

Lets say I have a list on screen, which I always want to be usable. I also want a small image or textview to slightly overlap the listview. Is anything this possible without using absolute layout parameters?
I've never seen it in any android app or tutorial, but there are things like this in many iPhone apps. It adds a nice touch.
(Also, I don't have any code to show because I'm not sure where to start)
Relative Layouts also allow things to overlap. Views declared later in the xml will be on top. I believe that aligning view edges and use of margins should allow you to achieve this affect without great difficulty.
You could use RelativeLayout and set for example android:layout_marginTop="-50dip" android:layout_below="#id/my_list".
As well as RelativeLayouts, you can also use FrameLayouts to stack objects. Other than the z-order (last object declared = highest z-order), the child objects don't depend on the positioning of other objects in the group, so you can just set margins or gravity to position them.
So in your instance, just declare a TextView after your ListView, and position it wherever you want. It won't interfere with the ListView's positioning, and it will sit on top.

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