I 'm using Android draw9path for an image that I will set for background.
after I process picture on software (default tools of android SDK) an put it in drawable-hdpi folder, and put it in background by:
android:background="#drawable/background".
I test successfully on graphical view, but when I run on Emulator, Android Emulator acts as normal image.
Who can help me solve this issue, please.
thanks :)
I think you didn't create p pitch image properly.
save the file like filename.9.png
Related
I am following the below tutorial for rendering 3d model
https://medium.com/#harivigneshjayapalan/arcore-cupcakes-1-render-a-scene-without-ar-for-phones-without-arcore-27d61a43a130
But when i run thee app app runs succesfully but empty screen is coming.
Solved the issue, The problem is with device ,It works with device or emulator having OS oreo 8.1 version
You just need to give correct path of your 3d image folder. Then, only it will retrieve that image and display it on the screen.
I'm attempting to create a custom ic_launcher for the Android app currently in development.
After going through the Asset Studio process in Android Studio, the expected output is produced.
For example, when viewing res/mipmap/ic_launcher_round, the following has been produced. As you can see, the foreground (originally 512x512px) has been scaled according to how it was set in the Android Studio process. The background is also visible.
Desired Output
The issue is how it appears on the development device. I have absolutely no idea what is going on.
Actual Output
I'm confused as to why the development device is showing something different to Android Studio and why the development device is showing the unscaled version..
P.s. the background color and foreground icon are simply for testing purposes - this is not the actual app icon :)
I'm really shocked as to what is happening and have scoured the internet for answers but to no avail
The story is that I developed an Android program with Android 4.4.2. But some problems was found after installing the program to a device with Android 5.1.1. So I tried to download Android 5.1.1 for my SDK to debug the problem. Then the AVD I kept on using becomes like a mess no matter I changed to different configuration (see picture 1). My AVD configuration is as picture 2.
Hope someone could help... Thank you so much!
Picture 1
Picture 2
Got a temporary way to solve it and don't know if it is correct.
Set the skin to "no skin".
There is another problem happened now. The control bar of that window shows out of the screen. It makes the window cannot be moved. Anyway, I can continue my development job in this way...
When I set a background color #FF7200C2 in any Layout in Android, I thought I would get:
This looks so in Gimp as well as in graphical Android editor in Eclipse. But when I launch the app on emulator or a real device it looks like this:
Why does it differ and what is the correct color now?
It's very strange, when I try to make a screenshot from the emulator, on the screenshot it looks different than on the emulator: On the screenshot it's the same as the first color, on the emulator it's like the second color)
Maybe this is a problem with the underlying OS, Ubuntu. Any ideas what's going on here?
Try to remove the alpha from the color,ie remove the "ff"
In my Android App the tags seam to be broken resulting in a blue box with a question mark instead of images. It only happens on some devices, and works fine on an iPhone. PLEASE, can anyone help me work out how to fix this? All the images are there, and work fine in the emulator and on my test Android 'phone.
Make sure that the images are under assets/www in the file hierarchy.