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My company is evaluating an cross platform solution in mobile development area.
Monotouch/Monodroid looks like very promise in some way.
And my boss is very interesting about any well know/productivity Apps using Mono mobile?
I found 3 Apps:
http://icircuitapp.com/
from http://blog.xamarin.com/2011/10/26/java-to-ipad-in-2-months/
http://mobilebits.de/Blog/post/2011/01/05/Delayed-blogging-of-building-the-first-SoulCraft-Tech-Demo-version.aspx
from http://www.infoq.com/news/2011/01/MonoDroid
http://www.apple.com/ipad/business/profiles/medtronic/
from Anyone have experience with architecture for cross platform WP7 Android iOS mobile development (monotouch, monodroid, C#)
Anyone know famous Apps using that technical ?
This is a bad question.
I see duplicated questions in stackoverflow. None give answers.
Anyway, I pretty sure people interested in Monotouch/Monodroid has same question as mine,
it's real important to convince team to believe this solution.
Well-known is relative. OTOH you can browse Xamarin's app showcase to see some of the application that has been developed using MonoTouch and Mono for Android that were submitted back to us (I work for Xamarin) to be part of the showcase.
Note that this is not a question that fits stackoverflow goals (it's not about programming - but the applications). Consider sending an email to support#xamarin.com if you have similar questions.
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I found these 3 app on Play Store and want to base my learning course on what tehnology are they make.
https://play.google.com/store/apps/details?id=com.TreetopCrew.VirtualBeggar
https://play.google.com/store/apps/details?id=com.outerminds.tubular
https://play.google.com/store/apps/details?id=org.nanobit.cheftown
So my questions are how to make it and focus my learning on technologies they use. What frameworks is best to use and stuff like that.
I know to make basics app till now, with standard design and fuctionality, but want to learn more.
I know that the last one is little more complex, but I have a free time and want to learn, so any help will be appreciate.
Thx
I would suppose you received down votes as this is not really a question for stackoverflow. As commonsware stated, it is best practice to reach out to the developers and see if they are willing to divulge any info on what they used to develop their apps. As well there are multiple resources out there for starting game development in android. One that comes to my mind is XDA, but even just using google to dig around.
Here is a link to a game development thread on XDA
http://forum.xda-developers.com/showthread.php?t=1753131
And here is a link to the development thead mentioned in XDA
http://www.kilobolt.com
Stackoverflow is more designed and targeted to specific code problems/questions. It is not meant for individuals to ask for "how do i make this" questions.
For reference, please see the link below on what should be asked here on Stackoverflow
https://stackoverflow.com/help/on-topic
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i'm starting at this world of app development and after some researches i still don't know which one to use.
For having a little knowledge in AngularJs,some recommended Ionic but, is the performance affected ?
Should i begin with Ionic Framework or Android native ?
Wether to go native or not is great battle among most app developers.
I would always opt for native, because it has every utility for the platform and supports the developer in every possible way. Hybrid aproaches are lacking nearly all of this, but are written in a cross platform language quite a lot developers are familiar with.
So on the bottom line it greatly depends on the needs of your project. But to get started, may try a little "hello world" with the android SDK and java. You will very quickly get to know a lot of the characteristics on android you will need to know even if you opt for hybrid. This knowledge will be essential, especially if you want to publish your app on Google Play or Amazon App Store.
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Background info:
I'm a Rails developer, and I've been learning Ember.js over the summer. I have no experience developing mobile apps.
Problem:
Client is considering a native mobile app
My proposed solution
I'm looking at the possibility of doing an HTML5/CS/JS app using Ember.js, perhaps with some connection to a RAils API for data update; the app would be converted to native Android/iOS mobile apps using a tool such as PhoneGap, and hopefully some sort of UI framework such as Sencha touch, or Ionic, etc that allows for a good UX.
Question
I'm looking for suggestions for a workable stack, a good UI framework that will work well with Ember.js, or an alternatives – perhaps I would be better off with Angular and ionic, etc.
I realize this is a somewhat vague question – I haven't been able to find for Ember.js any established solutions that hint at a viable direction such as angular/ionic. but I thought someone may know of some, or have put together a workable solution that could work.
I think the best solution is using Cordova with the project https://github.com/poetic/ember-cli-cordova
If you would rather use phonegap, see http://givan.se/p/00000001 which writes up how to use an ember-cli project inside a phonegap project.
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Lately , I have been given the role of the team leader in the mobile unit in my company. We are developing for iOS and Android, and we can expand it further more to Windows phone and Blackberry. The idea is to build native apps for different platforms. So the basic task is to choose in what platform we are going to develop. Of course we can have different programmers for different platforms but we don't want to go that way. So we are trying to choose a single cross compile platform for developing apps in multiple platforms.
One of the suggestion was using Xamarin (https://xamarin.com).
Can you please tell me what are your pros and cons about this solution or any other suggestion that you find useful. We do not want to use HTML5 or any JavaScript approach.
Just a quick : "Xamarin Pros and Cons" on Google leaded me to many results. At the end your team will have to make the decision.
http://www.intellicore.co.uk/articles/4-pros-and-cons-of-mono-touch
http://www.whitneyland.com/2013/05/why-i-dont-recommend-xamarin-for-mobile-development.html
https://www.linkedin.com/groups/What-is-benefit-disadvantages-using-121874.S.5848849341191569409
You should try it next time. I also suggest you to try their framework with the free version, see how it suits your team.
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I am in the first stages of developing a multi-platform mobile application
on (Android,IOS,BlackBerry 10).
It is a book selling application
i do not know if i should use phonegap or build the application for the three platforms independently
what do you guys recommend i should use??
and what are the pros and cons for each approach??
If you care about performance I wouldnt recommend building the application in PhoneGap or Titanium or anything similar.
From personal experience:
PhoneGap is very easy to use/learn and can build good looking UIs very fast. The problem is that is really slow compared to other solutions. You basically build with HTML.
Titanium would result in a faster - more responsive application BUT it would require more coding and tuning. Here you basically build with java script. Also, despite the fact that is universal there might be cases where you would have to build separate code for android and for iOS for example to do the same job.
For best user experience I would recommend (and I think many will agree) going native for each platform and trying to keep a consistent UI.
Also since this is not the first question about the mentioned frameworks please have a look here and on many other questions that compare these frameworks.