Phonegap or native for a TV Guide app - android

I'm planning to create a TV Guide app. The app has to interact with a server to get the data and display it in a timetable. The speed and UX are really important. Nothing flashy, I just want the page and state transitions to be very smooth and the assets/icons to look very good. Is it viable to use Phonegap for this app? I'm more proficient in HTML+CSS+javascript than Java/Obj-C but won't mind going native if it's the best way provide awesome UX.

You can totally do it with phonegap. I'd recommend using a javascript framework as well such as backbone.js for transitions and such.

PhoneGap just wrapps a native-app hull around a browser-application. This means: the phonegap-app must simulate a webbrowser and its javascript-engine. It does not convert your application into a real native app. This makes phonegap-apps slower than native apps.
I made bad experiences with an app that is scrolling through a long table of more than 1000 items, each of them holding five text-strings and two icons. Scrolling through the first 10 or 20 items was reasonable, but at item #50 it became really slow, and beyond item #100 scrolling was almost imposible.
So I wrote a native iPhone-App, and it scrolls at the end of the list as fast as at the beginning.
conclusio:
PhoneGap is fine for simple apps that need little resources. But when dealing with long lists or pages that are made of many different items, phonegap is considerable slower than a native app.

Really the decision to use phonegap comes down to abilities, resources and performance needs. Phonegap will be slower than native just by it's very nature that it's another layer on top of native whereas native is optimized to be as fast as possible. Then the second question is your resources. If you only plan on releasing to one platform and have the ability to build native, that could make the most sense. On the other hand if you don't have the resources and want to build to multiple platforms quicker, phonegap will definitely fill that need.
For frameworks, there is sencha, jquery mobile, Dojo Mobile (I find that framework to be the most difficult to use) and Kendo UI (newest of the bunch but not really free either).
And another great template start is to use Mobile Boilerplate to understand the best practices for an hmtl5 starting page.
http://html5boilerplate.com/mobile

if you use phonegap, it will be more easy to create the app for the other platformes(android WP7 ...)
but improving it will take you much more time.
because to have nice transitions and effects with phonegap , you wil need some libs and frameworks like (jquery mobile ,sencha touch ,dojo framwork)

Related

Is it useful using WebView whole layout in native Android app?

I am currently developing a native android app. My app has a lot of activities. I want to develop native android app. But in some case, I want to use a webview where the entire layout is just a webview. Not linear or relative or another layout, just a webview. All of the images and other things running in HTML. All of screen will run in HTML5.
So, I can partially transfer my app into iphone app or other platforms. This is the benefit of this way to me.
But I don't know. Is this way better? What will the performance be? What is the disadvantages of converting to an HTML5 app?
Can you explain?
There is a very good presentation about this very topic.
Performance: You are adding an additional layer in between, A webkit engine cannot always match native (and sometimes hardware accelerated) rendering performance.
Disadvantages: One is that the API use is limited, you can bind a page's JavaScript to Native code, but not all functionality is available.Though you might want to have a look at capabilities of Cordova project. Another is that emulating complex widgets via JavaScript will slow down the page.
Portability: Indeed is a great advantage, that's why PhoneGap and Cordova are popular. Though many like Facebook App etc have switched to native App for better performance.
The approach you require actually depends on your requirements. This may be my personal rant but IMHO: a markup can be only twisted so far, it can't out-perform industrial grade GUI programming setups as of yet.
Cons WebView
Can't use full performance of device, Since web view form an extra layer.
Web view can't listen all user event.
You can't fully share or save data from your web view to app.
Take more time to load. Other we get all things in a simple API and can be rendered.
Changing a simple fields in page need to load full page again.
Online required, can't extend offline features.
Orientation changes and full screen make difficulties.
Pros of using Web view
One page for both android and IOS.
I think the main advantage is the ability to make changes without the need for each user to update the app on his device, because all the pages are on your server.
No wait for app store approval for updation.
Some Techniques
Native elements TOGETHER with WebView. I think it will be much better, as there are a lot of functions that can't be done with WebView only. The combination of the two is much more recommended.
Rendering from locally, Create an assets directory for HTML files – Android internally maps it to file:///android_asset/ (note singular asset). So you can feed your web view form locally even if you are offline.
I think -by using this way- your app quality will be weak and app will be hard to use because the webview object not having a lot of tools that you can make it be compatible with android. e.g you can't share or save data from your webview to app. whatever that reference on your app what need and what dosen't need, by the way i tried to develop an app with html but it was bad.

Mobile HTML5 development: Backbone.js + Zepto vs. Sencha

I am about to start working on my first mobile HTML5 app. It is NOT a graphically challenging app like a game, but a typical mobile app that interacts with a REST server.
I already know Backbone, and zepto is pretty much same as jQuery so I was thinking about using this combination (and packaging it with Phonegap). But then I saw this video from Sencha https://plus.google.com/+Scobleizer/posts/ZtnZNrCfWv6 and am now amazed.
I used to think I have to pay for a Sencha license but as the video says, the license is free (Although I don't know how they make money if everything is free). Also, they have all the implementations of technically-challenging browsing modules, like carousel and infinite scrolls.
Although I've been using Backbone a lot, I have never done a mobile version (I've never really worried much about re-using cells, etc.), so I am wondering how difficult this part is if I wanted to go with Backbone+zepto option. I can imagine implementing cell recycle myself and feeling unhappy about how unoptimized it is. But then again, it could be easier than I think. I have no idea what it's like.
So please, could you share your experience using Backbone + zepto? Also pros and cons of using either option vs. the other. Thank you!

Phonegap vs MonoTouch/Droid

We have an upcoming [big] project, involving a series of mobile apps. Unfortunately we're still new to this market. Our biggest problem is not learning something new, but rather having to develop the same app twice which means approx ~ twice the cost and Hence we're trying to find a cross platform solution.
Since our expertise is in C# and .NET we are very interested in MonoDroid/Touch, and from what I've read that it is a mature framework.
However it is not exactly cross-platform (or am I wrong ?) and so we turned to Phonegap, which lets you build mobile apps with js, css and html which are technologies which we feel comfortable using.
Our apps are going to be very data intensive and might also require to be "invoked" by the server, i.e. there might be 2-way communication between the server and the app.
and so my question, given these kind of apps would you suggest phonegap or monoTouch/Droid?
Thanks in advance.
Monotouch is NOT cross platform. It allows you to create reusable elements, but you can't build once and deploy to all platforms, especially if your project is really as complex as you are making it sound.
I don't know much about phonegap. I've always steered clear of it. It might have changed since I looked at it last, but as I gather its not very robust and doesn't create very good apps, especially (again) for a complex app.
There is another cross platform framework called Titanium, but similarly to the both above its not great. There is more support for it every day, but it is missing some key components and you tend to get so far into a project and realise that you're not able to get any further.
My answer, which you're not going to want to hear, is that you should do it for each platform separately, and charge your client as such.
Creating a mobile app cross platform is like creating a t-shirt that will fit everyone. Ok, so you can make it stretchy, and you can design it in a way that will "suit" everyone, but what you'll end up with is something that is going to be too big or too small, and no-one will enjoy.
iPhone, android, iPad, blackberry, windows phone 7, bada etc etc they're all VERY different platforms. Just because they're both mobile phones doesn't make them similar at all. The way that the UI is designed and displayed is varyingly different, and the way you interact with the hardware (and ultimately the user) is also different. Case and point - iPhone as you go down views you create a navigation stack which you navigate using a back button in the title bar (which has the title of the current view in it). Android you navigate with the back button on the device and the action bar is used for the app title and other "action buttons".
To this end I would suggest, if you REALLY don't want to do everything natively (which is definitely the best option) then I would suggest looking at Monotouch and creating two apps with reusable components.
With PhoneGap you will create a web application. It can look like a native app, but it's really a web app running inside a browser object.
You'll be programming the client HTML and javascript, just like any other client side web app. You can create ajax calls to the server to get your data and do all your usual C#/.Net stuff there.
With Mono, you will create a clients side application, and you can program that client in C#/.Net.
PhoneGap will be more or less free and can be used for other platforms than Windows, iOS and Android as well, though you'll have to setup environments for each version. You can compile for all platforms in the cloud, but that'll cost you money.
MonoTouch/Droid will set you back a few hundred dollars.
For each platform, you will have to do some extra tweaking. Probably giving it a native look and feel, call different API's, etc.
I would personally advise the Mono route, since you know C#/.Net already. It'll give you results faster. Make use of the free trial for MonoTouch and see if it's something for you and if it's worth buying ($698 for both 'touch and 'droid).
It depends.
I agree that going native gives you the best possible performance and user experience. It's certainly the only feasible option if the app has a demanding UI. But if the app is more informational (perhaps displays news feeds for example) then a hybrid HTML5 app could be the go. The support of HTML5 within a UIWebView on iOS has some quirks in the older iOS versions so tread with caution. And on Android and other platforms, HTML5 isn't quite there yet. Certainly not on older hardware that doesn't have the grunt or browsers with suboptimal javascript engines.
With your .NET background, I suggest you have a look at http://www.vsnomad.com and evaluate it for yourself. Throw a quick demo together and see how it holds up. Otherwise, yeah, go the native route.

Hard to choose between native or cross platform for mobile application

I would like to create an application that support in both Android and iPhone.
It will be a interactive system for people to chat,share photos, etc.
So, it will consist lo-gin system, and all information for users will stored in mysql.
The question is here, should I write two sets of code for Android and iPhone or use some cross platform tools such as Phonegap + jQueryMobile for development.
1)I am wondering if html + css + javascript can complete all the functions that I want to include in this application if I use Phonegap.For example, how to handle the data transfer when loading data from db, should I create many .html for different pages. And the performance of using Phonegap...
2)Also, how about the time of development. Suppose there is one developer for Android, and one for iPhone. If we develop separately, we cannot help each other. On the other hand, web may be easier and we can research on this together.
3)Then, for the UI, it is easier for native language. But it is much difficult for web to make the things like mobile application.
I have asked a lot of questions. But I really think about this kind of issue for a long time and this is the time for me to have the decision.
Can anyone help me and give me some idea? Really thx....
Consider these Factors & Make your own wise decision,
which coding technique are you familiar with (HTML, CSS, JS) or (Java, C#).
For your First Question about data transfer from db,(your question is not clear internal db or server side db) if internal db Here is My QuestionI couldn't find the solution with the given answers, Help me if you can solve the same.(if you are talking about server side db) both for native & Cross platform it has to be achieved by API's
Time of Development is less in PhoneGap, when consider for both platforms since you are coding for both platforms simultaneously.
UI is Easier in Native ONLY when you go with Default styles,
For example consider yourself adding a Customized Button in *.png format.
you are gonna add single button multiple times in multiple sizes. If you wanna achieve clicked or Hover Effect you are Gonna add 2 more Customized Buttons. Which makes totally 3 images for single click for single Screen & Single Orientation, to achieve Correct Quality, u have to add same image in different sizes in ldpi, mdpi, hdpi, x-hdpi, no-dpi which finally brings you 5x3=15 images for single Button.(imagine the size of your app). Finally you have to add few lines of Codes to achieve Clicked effect
The same can be achieved in CSS with few lines of Codes(hardly 5 KB). Many animations also can be achieved easily with js.
UI can be changed when ever you want with change in few lines of codes.UI - PhoneGap Wins your app runs in Browser, both Android & iOS use the same browser engine Webkit, but still significant differences even in Webkit
Here are few more issues in PhoneGap,
Performance Native wins. In PhoneGap your browser has to load js, CSS which gives you notable delay, which cannot be ignored. If you want awesome UI go with CrossPlatform. To achieve performance choose Native.
Finally time to take decision.
It depends on what your requirements are. Evaluate if all your requirements are possible with Phonegap. For a list of supported features see: http://phonegap.com/about/features
Note that you can only use the native phone functionality that phonegap provides.
The development time depends on various factors, such as complexity, size of project and developer skill. I think the main difference here is developer skill, as the complexity and size of project are the same.
This is a tradeoff you have to make. An example phonegap application can be found here:
http://coenraets.org/blog/2011/10/sample-application-with-jquery-mobile-and-phonegap/
1.If you build application using cordova with more page, you app will get slow and some time it will get more bugs of design. So it
is better if you use single html page with different dives for each
pages and use "display: none;" from your java script or JQuery to
show and hide you current pages.then your application will more
fast.
there a lot of plugins in cordova those are supporting for both iOS and android so you don't need a iOS developer or android
developer if you have proper html and css design like responsive web
site.
UI won't be problem if you build a responsive html pages using bootstrap

Two questions about HTML5 web coding to Android device

1
Which one method is faster to open and use HTML5/jQuery Mobile page in android device?
Use Phonegap or just make normal activity with WebView? Page is in assets folder and App doesn't need to use any hardware component. It's just list of different web page links. And Every link should open second activity and open the link in WebView.
2
Someone says that Sencha Touch is faster than jQuery Mobile and someone else says that jQuery is as fast but much more stronger because there is more abilities to do. So which one is more recommended. Or is it only what you like is better? (Like it really doesn't matter which one you use)
jQuery is much more easier to start if you don't have experience about web coding. Am I right?
Which one method is faster to open and use HTML5/jQuery Mobile page in android device?
Use Phonegap or just make normal activity with WebView? Page is in assets folder and App doesn't need to use any hardware component. It's just list of different web page links. And Every link should open second activity and open the link in WebView.
Normal Activity with Webview will be faster then using phonegap because phonegap takes more time to get the document to be ready as compared to Native thing.
Someone says that Sencha Touch is faster than jQuery Mobile and someone else says that jQuery is as fast but much more stronger because there is more abilities to do. So which one is more recommended. Or is it only what you like is better? (Like it really doesn't matter which one you use)
jQuery is much more easier to start if you don't have experience about web coding. Am I right?
Yes you are right Jquery is much more easir then sencha touch. I use jquery mobile and its awesome. Although Sencha is little bit faster but i will recommend you to use Jquery mobile. :)
In general yes JQM is a lot easier to learn. I've spent about a week now looking through Sencha and if you don't know EXT.js it seems pretty complex. Even the demos are confusing and it seems to be way more programmer oriented in the way things are constructed versus design oriented.
I'm also looking at netbiscuits tactile - but I haven't spent enough time looking at that yet.

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