Right now I'm in the process of making an app that streams video from the popular streaming site "Own3d.tv". The app is going great and I'm almost ready for release. I have the own3d TV API and basically I want to fetch the top streams and display them in the app. So I would want to acquire the Name of the stream/streamer along with the view count.
The link to the XML page would be something like this: ("http://api.own3d.tv/live.php?game=LoL")
I'm pretty sure this is possible to do. So if someone could help me out or just point me in the right direction that would be awesome!
This is absolutely possible and and is rather easy to achieve, see this.
Related
I want to make a 360 panorama viewer in Android studio.
The idea is to make it exactly like the existing googles street view application.
I want to know how to add a/some UI element inside the VR view so that if a user looks at it, the 360 picture would change to some other picture.
I know it is a long way to go but for now, if somebody could help me or direct me towards achieving it, it will really help.
Thanks in Advance.
A good place to start is a demo app by Google called TreasureHunt (this is part of GoogleVR). Download the sample code compile and run you'll get a sense of what you need to do. TreasureHunt is also found on Google Play.
I want to make an app, a kind of "Never have I ever" but with cards. When a "tricky" card appears I want to display an animation like that:
A image with text apears from the right side of the screen and stops on the centre. Waits a few seconds (3-4). In that waiting time it could size up a bit or something like that. Finally it goes out by the left side of the screen.
I have found out a similar animation in a game called Clash Royale.
http://i.imgur.com/8kB18dj.gifv
Thanks on advance.
*As note: I will develop it on Android Studio.
I need help doing it, examples por something like that. If you put the conde I will be thanked.
If I get you right, you want help with the basics of animation in android...
I know, that this is probably not exactliy what you wanted to hear or read, but you have to get into the huge topic 'animation' by yourself - I think you won't find someone, who does that specific animation for you.
A good way to start may be the following tutorial on how to make some real basic animation stuff:
YouTube Tutorial Part 62 (and the following)
I walked through this tutorial series by myself and it really helped me a lot.
Also this seems to be a good tutorial about animations.
Good luck and have fun!
I am looking to make a mobile app that will allow the users to take X number of videos and it will combine them together to make a single video. Users will also be able to choose what to put in between each video recording and background music.
I have more experience with Xamarin/C# than with native Java/Obj-C but the only method I have found online that might accomplish this would be with using native with FFMPEG. Is this the case? Is FFMPEG even going to work for this? Is there a way to use Xamarin to accomplish what I need to do?
Thanks
Have a look at the AVMutableComposition and its related classes.
There's an example here, about halfway down the page: http://www.raywenderlich.com/13418/how-to-play-record-edit-videos-in-ios
It looks like it's covered by Xamarin: http://iosapi.xamarin.com/index.aspx?link=T%3AMonoTouch.AVFoundation.AVMutableComposition
Im wondering if is possible to do this. Anywhere on my view I want to see a list of videos (from my youtube channel or just a playlist created by me), this way the user can click in any of them and using the youtube player API would be visualizated in the bottom of the screen for example.
Is this possible to do and if so, how complicated could be? (im really a beginner in android, not in programming). Ive read about Youtube DATA APi but it seems is used with the youtube app so its not what I want to do.
Thanks a lot.
Editing 21/05/2014
Adding information just in case someone in the future is interested in doing this (after one year, but better later than never). I uploaded an exemplary app that shows how to do this. It can be found in the following GitHub repository: https://github.com/Rafagf/HealthTube
Have you taken a look at the examples in the documentation? That's the best place to get started. I don't think anyone is going to be able to provide you with more complete code than what's available there.
I am trying to program an Android app that will be able to open the webcam and upload the recording live to another server.
Right now I have only found solutions where Android providing the stream on its port, instead of sending it. So to clarify, I would like to send the data to the server (upload).
I don't want to use a closed source program, but rather program it myself. I have some medium android programming knowledge, but the theoretical knowledge about how to accomplish this is missing.
Could anybody please point me out to the right direction.
Is this even possibe?
Regards
Edit:
Maybe some sort of RTP/RTSP setup would be possibel. I do not care about compatibility on android versions. So everything in that direction is welcome too.
Edit2:
Sorry to have been so unclear in the first place. I do have to implement it myself, but I can use existing code. What I cannot do is use already closed source implementations.
using MediaRecorder, you can capture video to a file. here's a post about it,
Android: Does anyone know how to capture video?
to "stream" it to a server, you could recorder a (never ending) series of short videos, say 10s each, and upload the chunks to the server. if you wanted to get fancy, you could have the server stitch them together.
Install Bambuser. Ask them what intents are available to launch it. Done.
If you really need the video stored on your own server, maybe you could make some sort of arrangement with Bambuser.