Finish Activity() from a separate myJavaClass.java - android

I have tried almost all the solutions from SO but no success :(.
I have a simple myJavaClass.java with a couple of functions.
One of the functions in myJavaClass : startActivity() starts MyCustomActivity
public startActivity(Context context)
{
Intent intent = new Intent(context, MyCustomActivity.class);
intent.setFlags(Intent.FLAG_ACTIVITY_NEW_TASK |Intent.FLAG_ACTIVITY_SINGLE_TOP);
context.startActivity(intent);
}
This launches MyCustomActivity() as expected.
Now I have another function in myJavaClass.java to close/finish MyCustomActivity but it is not able to do so!
I have tried
Making MyCustomActivity SingleTop in manifest and creating the activity via an intent as above
Passing an activity instance to "this" in onCreate() of MyCustomActivity and calling MyCustomActivity.activity.finish() from myJava.class but that doesnt work as well
Please help me. I have been stuck here for hours now. I know the solution is very simple and conceptual but I am a newbie. Just building Java/Android concepts!
EDIT
MyCustomActivity
public Activity activity;
OnCreate()
{
...
this = activity;
}
MyJavaClass
public closeActivity(Context context)
{
Activity customActivity = MyCustomActivity.activity;
customActivity.finish();
}

I think that what you are trying to do is fundamentally bad. For a start, outside of the Activity code, there are no guarantees that the activity still exists - the memory manager may have cleaned it up, the user may have pressed Back etc. Think of Activities as independent entities - you can start them, and you can optionally get a result back when they finish what they're doing, but that's it.
Think about whether you really have to programmatically close the activity from outside it - I'd say this is an unusual design, but there are circumstances where it may be appropriate.
If so, what I think you want is a publish/subscribe system whereby MyCustomActivity can register a listener with MyJavaClass, and then receive a callback whereupon it can 'finish' itself.
public Activity activity implements FinishListener
{
public void onCreate(...)
{
//where does MyJavaClass come from? see in a minute
MyJavaClass myjava = getMyJavaclass();
myJava.addFinishListener( this );
}
public void onFinishCallback()
{
this.finish();
}
}
and
public class MyJavaClass
{
private List<FinishListener> finishListeners = ...;
public void addFinishListener( FinishListener fl )
{
this.finishListeners.add(fl);
}
public closeActivity(Context context)
{
for ( FinishListener fl : finishListeners )
{
fl.onFinishCallback();
}
}
}
and
public interface FinishListener
{
void onFinishCallback();
}
Now the only remaining issue is how to get MyJavaClass from the Activity. That's up to you - you may already know how, you may be able to put it in your Application implementation, it could be a singleton (bad), the listeners could be static (bad) or various other options.
Oh, and don't forget to remove the listener again in the Activity's onDestroy() method!

Just try this....
public closeActivity(Activity _activity)
{
_activity.finish();
}

you can't finish activity from other class until you have the reference of instance of Activity in that class, give the reference in that class and call finish() method to stop the activity.
activity.finish();

Related

Android app: How to remove a view displayed by an Activity?

First I have a method which creates an activity which displays a view:
Intent intent = new Intent(viewController, TestActivity.class);
viewController.TestActivity(intent);
My TestActivity class calls setContentView(layout) and displays a view.
This works fine, my problem is trying to remove the Intent/View from the screen. I know I can call destroy() from within my Activity, however I am trying to remove the view from outside of the Activity class. I want the class which created the Activity/Intent to be able to remove it as well.
Any ideas? It seems like this should be a trivial fix however I'm unable to find the solution online for some reason. Thanks!
Make a sigleton-like pattern to get the instance of the started activity.
public class TestActivity extends Activity{
private static TestActivity instance;
public static TestActivity getInstance(){
return instance;
}
public void onCreate(Bundle savedInstanceState){
//xxxxx
super.onCreate(savedInstanceState);
instance = this;
}
protected void onDestroy(){
//xxxxx
super.onDestroy();
instance = null;
}
public void finishOutSide(){
this.finish();
}
}
Then in the outside,use these code to finish the activity:
if(TestActivity.getInstance() != null){
TestActivity.getInstance().finishOutSide();
}
All of your Activity instances can be destroyed when the sustem is running low on memory. Hence, it causes unexpected behaviour. Finish an Activity itside itself only or in a foreground Service that cannote be unexpectedly killed.
You have to rethink your application architecture to avoid such issue.

Find out whether the current activity will be task root eventually, after pending finishing activities have disappeared

If FirstActivity is the root of the task, and it finishes itself and launches SecondActivity, then calling isTaskRoot() in SecondActivity immediately will return false, because the FirstActivity's finishing happens asynchronously and thus isn't done yet. Waiting for a second and then calling isTaskRoot() returns true.
public class FirstActivity extends Activity {
#Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
finish();
startActivity(new Intent(this, SecondActivity.class));
}
}
public class SecondActivity extends Activity {
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
}
#Override
protected void onResume() {
super.onResume();
((TextView)findViewById(R.id.tv1))
.setText("isTaskRoot() in onResume(): " + isTaskRoot());
new Handler().postDelayed(new Runnable() {
#Override
public void run() {
((TextView)findViewById(R.id.tv2))
.setText("isTaskRoot() after 1s: " + isTaskRoot());
}
}, 1000);
}
}
Is there a way to …
(optimally) find out whether the activity will be the task root eventually, or,
(better than nothing) get some sort of notification/callback once the task is in its "final" state and thus isTaskRoot() will return the "truth"?
I've had a similar problem and I wanted tight control over exactly who the root activity is. In my case, the root could only be one of my own activities (not 3rd party ones), so I was able to use the following approach:
I extended the Application class, added a weak reference to an activity called currentRootActivity and added synchronized getter and setter.
Then I managed this state by myself when activities were created / destroyed. My use case was a little special because I was looking to replace one root with another, so I knew exactly where to reset my new state variable, but I'm pretty sure you can do the same.
I was even able to add this state logic in a shared base class for all of my activities. So this wasn't as disgusting as it sounds :)
As mentioned in the comments, the activity method isFinishing might also come in handy.
Try:
Intent intent = new Intent(this, SecondActivity.class);
intent.addFlags(Intent.FLAG_ACTIVITY_NEW_TASK);
startActivity(intent);
I expect that this will make SecondActivity the root activity.

About launcher intent

I'm trying to make a certain function to start only when a user,
Opens the app for the first time,
Goes back to an app from home.
But not start if the user switches between activities within the app.
I have looked through this topic,and the best answer is to use singleTask with onNewIntent(). So, if a user is goes back to the app from Home, a onNewIntent call with the launcher intent passed to it can be used.
However, here is my code:
public class AdMobSDK_DFP_Interstitial extends Activity implements AdListener {
private static final String MOBMAX_INTERSTITIAL_AD_UNIT_ID = "/7732/test_portal7/android_app1_test_portal7/splash_banner_android_app1_test_portal7";
private DfpInterstitialAd interstitialAd;
private int num = 0;
public void onNewIntent(Intent intent){
super.onNewIntent(intent);
Log.d("flow", "onNewIntent");
}
If I switch between different activities in the app, onNewIntent() is always called, which is the same as I go back to the app from Home.
First thing you can do is to implement your own "Application" object and have it run the needed function when it is created.
public class MyApplication extends Application {
#Override
public void onCreate() {
// Call your function
}
}
Your application object will be live as long as your app is alive (any activity/service is still running), but note that the Application object is not destroyed immediately when the user presses "Home", and might stay alive for a while and a user can return to it without the function being called.
If you need this function to run as part of your main activity, just save a flag in your Application context :
public boolean alreadyDisplayed = false; and then in your activity's onStart you can just call
if ((MyApplication)getApplication().alreadyDisplayed ) {
// Call your function
(MyApplication)getApplication().alreadyDisplayed = true;
}
** If this solution is not enough for you and you need to call your function every time your main activity is displayed from the home page you'll need to do something not as nice... one suggestion I can give you is to implement the same Application object but this time with an "open activity" counter:
public class MyApplication extends Application {
public int mActivityCounter = 0;
}
Then you can increment this counter on every onStart of activity in your app and decrement on every onStop (of course this can be done by implementing a class MyActivity and make all your relevant activities inherit it. Then you can use this counter to know if there are any other activities opened. Note that you'll have to make sure the access to this counter is synchronized and work your way with it as you need.
I hope this helps...

New Activity nullpointerexception

I have a beginners problem. Here is my situation:
I want to start a new activity from the main activity. The code to launch the new activity is found in a separate class file. I seem to be passing the wrong arguments and I am ending up in a nullpointerexception when trying to launch the new activity. The new activity launches fine when I place the code in the main activity class file, therefore the second activity and the manifest are fine. Here is a sample of my code:
In my main activity class where I instanciate the second class (THIS IS MY MAIN ACTIVITY. I OMITTED THE REST BECAUSE I DO NOT THINK IT IS RELATED TO THE PROBLEM):
Tester mytest = new Tester();
mytest.test(this);
In my second class file (THIS IS NOT AN ACTIVITY; IT IS A CLASS THAT IS INSTANTIATED IN THE ACTIVITY):
public class Tester extends Activity {
Intent myIntent;
public void test (Context context) {
myIntent = new Intent (Intent.ACTION_VIEW);
myIntent.setClass(context, newActivity.class);
thebutton.setOnClickListener(
new OnClickListener() {
public void onClick(View v) {
startActivity(myIntent);
}
}
):}
When I perform the click I receive a nullpointerexception at startactivity. Can anyone enlighten me on this please?I am sure that I am wrongly using the context.
Activities are started with Intents. Please read the Android Application Fundamentals first and try the Hello World app :)
I understood that you will use your separate Tester class at all cost ;) so I'm trying to adapt and help you out there.
First of all, don't let your class inherit from Activity. This won't help you, cause this calls will probably not have any valid context. Activity somehow implements the template pattern, providing you key method like onCreate(...), onPause(...) etc and is instantiated by the Android OS.
If you still want to use the class, you have to pass in the context. Probably you're aiming for some MVC/MVP pattern structure, anyway.
public class Tester {
private Context context;
public Tester(Context context){
this.context = context;
}
public void test () {
final Intent myIntent = new Intent(context, NewActivity.class);
//guess this comes from somewhere, hope through a findViewById method
thebutton.setOnClickListener(
new OnClickListener() {
public void onClick(View v) {
context.startActivity(myIntent);
}
}
)};
}
}
This would be a proposed solution from my side. A problem I still see here is on how you retrieve the button in that test() method. In order to have that work properly you have to retrieve it from some View class (with view.findViewByid(R.id.myButton)) or to create it dynamically and associate it with the view during the onCreate(...) of your Activity (probably using an Inflater).

How to force main Acivity to wait for subactivity in Android?

I am calling a subactivity from main activity. This subactivity should take few numbers from user (i'm using Edit text control to achieve this), save them to static variable in another class and terminate. I want main activity to wait for subactivity but both are just running simultaneously. Even doing sth like that doesn't help:
Thread t = new Thread(new Runnable(){
public void run(){
Log.v("==================", "run "+new Date());
startActivityForResult(new Intent(ctx,myCustomSubactivity.class),1);
} });
Log.v("==================", "calling run "+new Date());
t.start();
try {
t.join();
} catch (InterruptedException e) {Log.v("==================", "can't join");}
Log.v("==================", "back from activity "+new Date());
do you know how to force main activity to wait? Thread.wait() method is not supported in Android(program throws error).
May be I'm missing something but why don't just use startActivityForResult and onActivityResult mechanism? You could get result from you subactivity from intent it was resulted with.
Edit: BTW as far as I understand, if you will run Object.wait() from Activity code if will hold UI tread whitch can result in Application not responding error.
I agree with Nikolay this is definitely the android way to do this.
Start the subactivity with startActivityForResult in the sub activity use setResult to add an result code and an intent with all the numbers you need in the data bundle.
In your first activity overwrite onActivityResult and retrieve the numbers from the Intent.
If you use the static variable this seems easier in the first moment but it is very insecure and there are some cases this may not work. If your program is send to the background your activities will be saved but if the phone runs low on memory the system will close your program and after the user resumes it everything looks like the moment the user left it but the static variables will be recreated to their initialization value.
Try to get used to the way the android activity lifecycle works. Using this approach will result in fewer used memory and a much better user experience.
Check out the Notepad example, it covers exactly this situation. And as others have said, the Android way is to have your first activity start up your second activity (not sub-activity!) and asynchronously listen for a response (not pause or wait, no need for joining, etc.).
Well... you can do it like this (btw, there's not straight forward way):
Have a singleton class, let's call it Monitor:
public class Singleton
{
private Singleton() { }
private static Singleton instance = new Singleton();
public static Singleton getInstance() {
return instance;
}
}
public class ParentActivity extends Activity
{
private void startAndWait()
{
Intent i = new Intent();
// initialize i
startActivityForResult(i);
Singleton si = Singleton.getInstance();
synchronized(si)
{
si.wait();
}
//do remaining work
}
}
public class ChildActivity extends Activity
{
protected void onCreate(Bundle savedInstance)
{
//do all the work
Singleton si = Singleton.getInstance();
synchronized(si)
{
si.notify();
}
}
}
I'm not here to judge if it's a good pattern or not but if you really need an activity to wait for a sub-activity, you can try this approach:
define an object (lock) over which the two activities get synchronized; this can (should) also work as the object to exchange data between those two activities and thus should be defined as static
in parent activity, start an async task (as the UI main thread cannot be in waiting state)
in the async task, start your sub-activity
the async task waits on the lock till it gets notified
the sub-activity does whatever it needs and notifies the waiting thread when it finishes
I did a similar thing in my app and IMHO had a good reason for this (not to bother a user with login screen upon app start or resume, the app tries to re-use credentials stored in a secured place and only in case it fails, it shows this login screen. So yes, basically any activity in my app can get "paused" and waits till the user provides correct credentials in the login activity upon which the login screen finishes and the app continues exactly where it got paused (in the parent activity).
In the code it would be something like this:
ParentActivity:
public class ParentActivity extends Activity {
private static final String TAG = ParentActivity.class.getSimpleName();
public static class Lock {
private boolean condition;
public boolean conditionMet() {
return condition;
}
public void setCondition(boolean condition) {
this.condition = condition;
}
}
public static final Lock LOCK = new Lock();
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.parent_layout);
// do whatever logic you need and anytime you need to stat sub-activity
new ParentAsyncTask().execute(false);
}
private class ParentAsyncTask extends AsyncTask<Boolean, Void, Boolean> {
#Override
protected Boolean doInBackground(Boolean... params) {
// do what you need and if you decide to stop this activity and wait for the sub-activity, do this
Intent i = new Intent(ParentActivity.this, ChildActivity.class);
startActivity(i);
synchronized (LOCK) {
while (!LOCK.conditionMet()) {
try {
LOCK.wait();
} catch (InterruptedException e) {
Log.e(TAG, "Exception when waiting for condition", e);
return false;
}
}
}
return true;
}
}
}
ChildActivity:
public class ChildActivity extends Activity {
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.child_layout);
// do whatever you need in child activity, but once you want to finish, do this and continue in parent activity
synchronized (ParentActivity.LOCK) {
ParentActivity.LOCK.setCondition(true);
ParentActivity.LOCK.notifyAll();
}
finish();
// if you need the stuff to run in background, use AsyncTask again, just please note that you need to
// start the async task using executeOnExecutor method as you need more executors (one is already occupied), like this:
// new ChildAsyncTask().executeOnExecutor(ChildAsyncTask.THREAD_POOL_EXECUTOR, false);
}
}

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