On ICS, I'm getting an android.os.NetworkOnMainThreadException error when using UrlConnection - even though I'm making this request in a Service that runs on it's own process, and was called asyncronously to be done via Messenger.
Changing the StrictPolicy had no effect, I still get the error.
What can I do?
edit: this Service runs in a separate process - has a different pid and everything.
Services still run on the main thread, as per the the documentation:
Note that services, like other application objects, run in the main thread of their hosting process. This means that, if your service is going to do any CPU intensive (such as MP3 playback) or blocking (such as networking) operations, it should spawn its own thread in which to do that work. More information on this can be found in Processes and Threads. The IntentService class is available as a standard implementation of Service that has its own thread where it schedules its work to be done.
Therefore for long running tasks (such as using a UrlConnection) you should either use something like an IntentService or spawn a new Thread yourself.
Do the network stuff in a Thread there. this exception is thrown to prevent some problems, like the UI freezing (because of the network job, that may take time.)
Related
Inside a service, can I do sync network request without freezing the app UI ? I heard that services work on the same thread as the app ui thread (I heard this, but I'm not sure)
Synchronous requests trigger app crashes on Android 4.0 or newer. You’ll run into the NetworkOnMainThreadException error.
Synchronous methods are executed on the main thread. That means the UI blocks during request execution and no interaction is possible for this period.
Android service will be using the same UI Thread. So you cannot make a network request directly from the UI thread.
You can make synchronous requests by creating a new thread and making the UI thread waiting - NOT Recommended as it will hang the UI eventually results in "ANR"
The best solution is to rewrite you app logic to work in async manner... :)
You can also check about Intent Services which uses worker thread. But again its async
The onStartCommand() of a Service is called on the main thread. However, in onStartCommand() you can simply start a background thread and do all of your network I/O there. Background threads can block without causing any problems.
Hope this guide you in the right direction
Caution: A service runs in the main thread of its hosting process; the service does not create its own thread and does not run in a separate process unless you specify otherwise. If your service is going to perform any CPU-intensive work or blocking operations, such as MP3 playback or networking, you should create a new thread within the service to complete that work. By using a separate thread, you can reduce the risk of Application Not Responding (ANR) errors, and the application's main thread can remain dedicated to user interaction with your activities.
https://developer.android.com/guide/components/services.html
Executing long running Sync operation application in main loop via service is a risk tradeoff.
In a recent answer, I read
A service does not run on its own thread, it runs on the UI thread
I've read similar statements in many other service-related questions.
If I call startService() from an Activity, will the Service run on the Activity's UI Thread or does it spawn a new process with it's own UI Thread?
If it runs on the Activity's UI Thread, doesn't that risk making the Activity unresponsive?
Yes services does run on main thread , About ANR(application not responding ) concern , there will higher chances of ANRs if your service is doing a long processing work using CPU so the official docs also recommends to use Worker Threads for efficiency. docs
You must read the caution paragraph in the docs to confirm
If your task is one time shot then Use IntentService which implicitly use threading mechanism for processing but IntentService will destroy itself automatically when the task is done so you will have to start it again for the next time and so.
android:process : Using this to start a service in an another process will cause usage of more memory. This will cause creating two processes for your app in separate heap memory space which also require other maintenance as well.So this is rarely used and i would not recommend to use this for a regular service task.
If I call startService() from an Activity, will the Service run on
the Activity's UI Thread or does it spawn a new process with it's
own UI Thread?
If it's a Service (not an IntentService), it will run on the main Thread of your app's process, as long as you do not define it as a separate process explicitly (by adding the android:process tag in the Manifest).
If it runs on the Activity's UI Thread, doesn't that risk making the
Activity unresponsive?
Yes it does, if you perform CPU intensive/blocking operations.
To prevent that, you can either start new Thread(s) from your Service, or use an IntentService, which will automatically spawn a new worker Thread for its work.
From the Services Docs it clearly explains your answer.
Caution: A service runs in the main thread of its hosting process—the
service does not create its own thread and does not run in a separate
process (unless you specify otherwise). This means that, if your
service is going to do any CPU intensive work or blocking operations
(such as MP3 playback or networking), you should create a new thread
within the service to do that work. By using a separate thread, you
will reduce the risk of Application Not Responding (ANR) errors and
the application's main thread can remain dedicated to user interaction
with your activities.
In a recent answer, I read
A service does not run on its own thread, it runs on the UI thread
This is just plain wrong. A Service is an object (an instance of a class). It doesn't run on any thread, it doesn't run at all. It just "is". The methods of the Service may run on any thread, depending...
Specifically, the lifecycle methods of a Service (onCreate(), onStartCommand(), etc.) that are called directly from the Android framework run on the main (UI) thread, which may or may not be the same thread that called startService(). However, a Service can (and usually does) start other background threads, as many as it needs to, to perform the necessary work.
If I call startService() from an Activity, will the Service run on the
Activity's UI Thread or does it spawn a new process with it's own UI
Thread?
See above. If you want your Service to run in a separate process, you can do this by specifying android:process=":service" in the <service> declaration in the manifest. By default, services run in the same process as the other components (Activity, BroadcastReceiver, etc.) of your application.
If it runs on the Activity's UI Thread, doesn't that risk making the
Activity unresponsive?
That depends on what your Service is doing! Obviously if your Service is doing a lot of compute-intensive processing on the UI thread it will make your app unresponsive. If your Service is doing I/O on the UI thread, Android will usually throw exceptions (in more recent versions of Android). This is the reason that services usually start background threads to do work. However, if your Service is lightweight, then there is no reason why methods of your Service cannot run on the UI thread. As I said, it depends...
IntentService runs on the background thread, so, if you want to do one-off tasks then use that.
I was going through Bound Service in Android Developer website. I thought I understood the service enough but I just found another way of connecting service through Using a Messenger class especially for local service. There I got confused. Maybe I got the concept wrong.
Here is my understanding of Android Service. You create a service when
You want to do separate jobs in the background.
You want to make it a separate process.
You want to make it run in a lifecycle that's independent of the component that started it.
Confusion is the first item in the list, the definition of the background. Isn't the background a thread or process? I never thought that it can run on the main thread.
Here is the caution of service in the dev pages about.
Caution: A service runs in the main thread of its hosting process—the service does not create its own thread and does not run in a separate process (unless you specify otherwise). This means that, if your service is going to do any CPU intensive work or blocking operations (such as MP3 playback or networking), you should create a new thread within the service to do that work. By using a separate thread, you will reduce the risk of Application Not Responding (ANR) errors and the application's main thread can remain dedicated to user interaction with your activities.
Questions
Why does one choose to use service if the service function will anyway run on the main thread?
Do we have to write a service only to block ANR even if the time-consuming job is done in the main thread? Assume the service is only for my application.
Are there any practical cases or reasons to use a service as private and running in the same thread?
Application main thread is not always the UI thread. For example, when Activity is stopped, the onStop() is invoked, hence the UI thread is taken away from that Activity and moved to another Activity within the same or a different application. However it doesn't mean the application is no longer active, it can continue working in the background until it is closed either by OS or by user. Then who keeps it running in the background? It is the main thread and not the UI thread.
What are services
In Android, a Service is an application component that can perform
long-running operations in the background on the UI thread. By
background, it means that it doesn’t have a user interface. A Service
runs on the main thread of the calling Component’s process by default
(and hence can degrade responsiveness and cause ANRs), hence you
should create a new Thread to perform long running operations. A
Service can also be made to run in a completely different process.
Unlike Activity components, Services do not have any graphical
interfaces. Also Broadcast Receivers are for receiving broadcast
messages (broadcast, multicast, unicast) and perform short tasks
whereas Services are meant to do lengthy processing like streaming
music, network transactions, file I/O, interact with databases, etc.
When a Service is started by an application component like an Activity
it runs in the background and keeps running even if the user switches
to another application or the starting component is itself destroyed
Why use service
Services are given higher priority than other Background processes and
hence it’s less likely that Android will terminate it. Although it can
be configured to restart once there is ample resources available
again. You should go through the different processes and their
priority/important level in the documentation on processes and
threads. Assigning them the same priority as foreground activities is
definitely possible in which case it’ll need to have a visible
notification active (generally used for Services playing music).
Use IntentService if you don't want to fiddle with managing threads on your own. Otherwise, use AsyncTasks.
Please read this excellent article to understand more in detail and also read this answer.
Service basically runs in UI thread or main thread.But,if we are going to perform long running operations in service,we need to create a background thread and perform that task.
But why we have to use service?
Now let's think of Music Application.We need songs to be played continuously even if we leave music app.If we use activities,we can't achieve above requirement.So,service helps in these kind of scenarios.Even if the app is not in foreground, service keeps on running and we are able to listen to songs.This is why we use service even though it runs on main thread.
In short, Services runs on the background of the UI thread.
You can perform tasks like client-server authentication or write to a database where the tasks are done in the background with no graphical interface.
But if you're doing a really long processing tasks that could freeze the interface, you use a service on a separate thread.
eg of a Service on a separate thread is IntentService
I am looking for what service should be used in android applicaton.
Docs says
A Service is an application component that can perform long-running operations in the background and does not provide a user interface.
I have read this thread Application threads vs Service threads that saying same services are for running operation in background.
But here this can be done using Thread also. Any difference between them and where you should use them
UPDATE based on latest documentation:
Android has included in its documentation on when you should use Service vs Thread. Here is what it says:
If you need to perform work outside your main thread, but only while
the user is interacting with your application, then you should
probably instead create a new thread and not a service. For example,
if you want to play some music, but only while your activity is
running, you might create a thread in onCreate(), start running it in
onStart(), then stop it in onStop(). Also consider using AsyncTask or
HandlerThread, instead of the traditional Thread class. See the
Processes and Threading document for more information about threads.
Remember that if you do use a service, it still runs in your
application's main thread by default, so you should still create a new
thread within the service if it performs intensive or blocking
operations.
Another notable difference between these two approaches is that Thread will sleep if your device sleeps. Whereas, Service can perform operation even if the device goes to sleep. Let's take for example playing music using both approaches.
Thread Approach: the music will only play if your app is active or screen display is on.
Service Approach: the music can still play even if you minimized your app or screen is off.
Note: Starting API Level 23, you should Test your app with Doze.
Android Documentation - Services
A Service is meant to run your task independently of the Activity, it allows you to run any task in background. This run on the main UI thread so when you want to perform any network or heavy load operation then you have to use the Thread there.
Example : Suppose you want to take backup of your instant messages daily in the background then here you would use the Service.
Threads is for run your task in its own thread instead of main UI thread. You would use when you want to do some heavy network operation like sending bytes to the server continuously, and it is associated with the Android components. When your component destroy who started this then you should have stop it also.
Example : You are using the Thread in the Activity for some purpose, it is good practice to stop it when your activity destroy.
This is the principle i largely follow
Use a Thread when
app is required to be visible when the operation occurs.
background operation is relatively short running (less than a minute or two)
the activity/screen/app is highly coupled with the background operation, the user usually 'waits' for this operation to finish before doing anything else in the app.
Using a thread in these cases leads to cleaner, more readable & maintainable code. That being said its possible to use a Service( or IntentService).
Use a Service when
app could be invisible when the operation occurs (Features like Foreground service could help with operations being interrupted)
User is not required to 'wait' for the operation to finish to do other things in the app.
app is visible and the operation is independent of the app/screen context.
Reference from https://developer.android.com/guide/components/services.html
A service is simply a component that can run in the background even when the user is not interacting with your application. Thus, you should create a service only if that is what you need.
If you need to perform work outside your main thread, but only while the user is interacting with your application, then you should probably instead create a new thread and not a service.
For example, if you want to play some music, but only while your activity is running, you might create a thread in onCreate(), start running it in onStart(), then stop it in onStop().
Remember that if you do use a service, it still runs in your application's main thread by default, so you should still create a new thread within the service if it performs intensive or blocking operations.
My Approach for explanation is simple:
Create a thread when you are in the activity and want to do some background operation with frequent communication with the main thread.
Alert- Don't create too many threads as 1 thread is equal to 1 processor thread. If you want to do parallel processing with threads(multiple) try your hands on Executors
Now you want long running operations with less interaction with UI then go for Service. Keep in mind service runs on UI thread. But now you want the processing should be done in background thread, then go for Intent Service.Intent service maintains their Thread Pools and do not create new threads and runs your tasks serially.
If I spawn a thread via AsyncTask from the UI thread, is this thread killed when the UI thread terminates?
My AsyncTask (spawned fom UI) performs operations and then calls the Notification Manager as appropriate (part of my applications functionality). This works well, but notifications cease when the application exits, and I am assuming this is because the UI thread has terminated, therefore so do the children.
I did consider a service (assuming initially it would perform similar to a daemon) but then read that these run on the UI/main thread so would not be persistent across the UI thread termination.
My question really is how can I get the functionality of a daemon spawned from an Android app? I don't need permissions outside the spawning parent process, and it doesn't need to be persistent across reboots.
POSIX API'ish threads through the NDK or am I completely wrong?
Only spent a couple of days with Android so still trying to feel my way around. Many thanks!
Threads execute within a process. Android suspends (for later reuse) or kills an application's process when it's destroyed, which takes all threads with it. So the daemon would have to be a disconnected process, not a thread. Android is deliberately set up to prevent you from starting these (though sub-processes are straightforward with Runtime.exec() and its relatives). I think you can do what you want by fork/exec()'ing in the NDK, but the phone will have to be rooted to run the resulting app, which creates many problems. Not least is that warranty is often voided for a rooted phone.
If I spawn a thread via AsyncTask from the UI thread, is this thread killed when the UI thread terminates?
Not automatically and not immediately. The thread will run to completion, or until Android terminates the process, whichever comes first.
I did consider a service (assuming initially it would perform similar to a daemon) but then read that these run on the UI/main thread so would not be persistent across the UI thread termination.
Services are not really a "daemon" in classic Linux sense. A service is automatically in the background from a UI standpoint. It is not automatically in the background from a threading standpoint. Any work the service does that will take some time should be done on a background thread. The difference is that with a service running, Android will not be as prone to terminate your process quite as quickly.
My question really is how can I get the functionality of a daemon spawned from an Android app?
That depends on what features of a "daemon" you are trying to obtain, which you neglected to describe in your question.
POSIX API'ish threads through the NDK
That will do you no good. Your threads will still be terminated when your process terminates.
I had to implement almost the same functionality: firing notifications form background.
It's rather simple: start a service and spawn a new thread from within the service.
There are many scenario's where Android platform offers some uot-of-the-box goodies where you do not ecessarily have to start threads yourself.
For example:
if your thread should just wait for something you can schedule periodic 'wake up' events with AlarmManager which will take care of running in background
or if you need to synchronize data in background with back-end you can use SyncAdapter API which also takes care of running in background.
As CommonsWare just suggested:
That depends on what features of a "daemon" you are trying to obtain, which you neglected to describe in your question.