test tablet mobile webapp - android

i'm developing a webapp for a 10" android tablet, what would you say is the best/fastest way to see how the app will lokk like on such a screen ? maybe in the Emulator, but how to set it up and maybe it's to slow for me to make quick refreshs ? isn't there a a posibilty to have just the android browser for windows ?

The fastest and most accurate way will always be a real device.
Apart from that you could always use the Android emulator to simulate different screen sizes and resolutions (this is meant for android app development but no reason why you can't use it for mobile web development).
The Android emulator is part of the Android SDK, you would just need to use AVD manager to create a new virtual device.

Related

does the Android Studio Emulator also emulate the spec and performance of the device?

I am developing an app on a very powerful desktop machine. I need to know how it would perform on a phone. When running the app on the Android Studio Emulator, doe sth emulator also emulate the spec and performance of the phone?
No. This is not an exact 1:1 simulator of existing device. It's emulator. And given the variety of existing devices it'd be rather problematic to have one that would exactly mimic specific device. If you need one, the I'd say that having physical device in hand would be the best approach, aside the emulator.

How can I test a mobile website for an Android device, if I'm using a mac?

I'm creating a website and I've been testing in different browsers, but not android devices, because I don't normally have access. Someone looked at the site on an Android phone (using the default web browser and chrome) and one of the pages is not displaying correctly. My index page is just a full screen image, but on the Android device, the image is pushed up and the bottom half of the screen is white. I can't figure out why this would be different on an Android phone. How can I test my site to see how it would react on an Android phone?
You can download android studio from google
Since it just needs java, it should work on OSX also. In the studio you would be able to lauch different emulated devices, fully connected to the network.
The download is huge and the setup is relatively easy. And it's flexible, when it comes to the different android versions, devices and screen sizes.
Download Android Studio and use the emulator
Or Genymotion is another emulator you could use. I have not used it myself, but it is probably the most popular emulator out side of the official one in android studio.

Any Way to Run Android App in tablet Like Phone Same As Possible in IOS

I want to Ask One Question that is More Important For Android & IOS.
We see in IOS You Can Run IOS App (Created By IOS Phone only) that app Run in Tablet
Device & work As Iphone As shown in Image.
Is there Any Way to Run Android App (Created By Android Phone only) that app Run in Tablet Device & work As Android Phone As shown in image.
is this Possible in Android!
Any help?.
Android actually handles this better than iOS, it scales the app up. Any app on the Play store which isn't being filtered will work on any Android device.
In iOS you have different views for your iPad/iPhone on Android you use Fragments to acheive the same result see Designing for Handset and Tablet.
Personally its better on Android as you can reuse componentized UI.
IF you really want to make it look like a phone app, you can use scaled mode, (if you target your app against gingerbread targetSdk="10") then Honeycomb+ will present the users with scaled mode similar to the iOS thing. I by no means recommend this! It is the worst UX you can give your users!

how to overcome performance issues when using virtual android device over RDP

I'm trying to develop for android on an android tablet.
So far the best option seems to be using an Amazon ec2 instance over RDP.
Eclipse works fine like this.
Only problem is that Android Virtual Devices display incredibly slowly over RDP.
The screen lock presents a challenge as click-hold-drag does not translate well.
Is there any workable alternative to executing the android executable?
Is there any way to speed up the AVD display?
Any way to disable the screen lock?
This is not a direct answer, but an alternative approach:
On device development can be done using TerminalIDE.
On device development can be done using AIDE.

Testing Android App GUI

i am developing andriod app. On GUI development, I have issue how to test if GUI works on different Android phones (i mean with different screen size, density and etc). How i can check if everything is correct?
You are asking for the hardest thing to do in Android development :)
Read Supporting Multiple Screens.
If you are targeting motorola devices, here are a bunch of SDK addons for the emulator.
If you need to test a specific device, you can try using perfectomobile.
Can't you test that with the emulator?
You'll have to create multiple AVDs ("Android Virtual Devices") with the settings you want for Resolution, Density and so on.
I usually use two steps:
Create a few emulators with different screen-sizes and versions of Android.
After succesfully testing step 1 I hand out my app to some friends with different Android phones and let them test my app.
You can test your android app. without using any mobile phone..
Just go through the link(if your app is using flash) here..
Or See another tool

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