I've followed the tutorial at http://developer.android.com/guide/tutorials/views/hello-gallery.html
to create a basic gallery. My ultimate goal is to use a gallery as the main menu for my app but I want the images to be stacked and scrollable. I've downloaded the code for the gallery 3d app but its just too much to analyze. Eventually thats what I'll do if I dont find an easier route. Any pointers?
Android Docs provided you a way to Arrange images like a stack. Take a look at this sample:
Images as Stack
Related
I am building an android app. I am new to this, I found out an interesting activity UI development, But I don't know how to describe that property properly in android terms-(I SINCERELY APOLOGIZE FOR THAT ).I am adding a video, Please consider it.Free Flowing multi-directional Smooth scrollable android overlay UI (Please turn on the subtitles on)
How to have that kind of UI overlay suppose I want to display a large image or file with multiple clickable buttons on it[I have already tried various Image loading libraries to load big size images and to make that Multidirectional scrollable].But that's not the exact thing which I want (like you can see the above mentioned reference).
So how can I execute that?
Thank you In advance for considering your time.
So i got a lot of solutions online but none of them were simple and complete. First i tried using imageview and adding external libraries for zooming etc. but i couldn't find one which had all the functionality we see in a gallery app without being extremely slow. I read something about canvas though don't know what it is. I also found "zooming a view" in android official tutorial but it was just a single tap zoom. So which is the best solution (in terms of functionality and speed) for this: I want an activity to show just a single image such that the user can zoom/rotate/pan it as its gonna contain text that the user needs to be able to read. So basically just like a gallery app. Is it possible to call on the gallery app activity to display this image? Why doesnt android have better support to do this? What is the best way you would suggest.
I'm attempting to create an activity which allows a user to mask out part of an image. The way I'm trying to achieve this (yes trying, because it still isn't working for me, please see my other SO questions), is by painting a color over the base image using the canvas. I saw an app this morning which basically does exactly what I need and I thought I'd ask here if anyone knows how the app is doing the hard work and if there is a good tutorial or documentation somewhere for this concept?
Basically you press part of the image and it automatically masks out to the edges of the object in the image, you press again to add more, and press to remove.
the app is called "AThumb Cut" and hope its ok to link to it here https://play.google.com/store/apps/details?id=com.instacut2
This is an amazing application indeed. They work like Magi tool in PhotoShop. Try this tutorial it tells you how to do it in Java.
I am posting this question because I never worked on this and I am not aware which component is used to implement such functionality.
See this screen-shot. This is an sample image. It is not my work, this is taken from Google Images:
Now on application startup I am reading Android sd card and updating my database. In the meantime, I am using ProgressDialog like this
Now what I want is to show 5 image slides. Not Image slide I want a single colour backgroung and the text should have to be change every two seconds on the same backgroung with five small circles I downside.
Now I am not able to get what is it. A image slide show or other native component. I asked in chat rooms they asked me to post here.
If it can happen without image it will be better because there is a lot of complexities with different device sizes.
How can I implement this?
Try with android smartimageview or with Viewflow
I'm almost a complete beginner at programming (only did some basic a long time ago).
I want to learn how to make Android apps. My goal is to make a simple app that would be some kind of a picture gallery with a slideshow function.
The app would for example integrate ten pictures, there would be two arrows at the bottom of the screen to switch to the next (or previous) picture.
That's about it for a start.
Would any one be kind enough to list the main steps to follow in order to make this app ?
So far I'm learning the basics through various tutorials, but I'm kind of struggling...
Thanks in advance !
Make main activity that contains ImageView and two buttons
Make function that loads images into array or list
Implement listeners for button clicks
Is that enough or You want me to write more about this ?