Scan the Application during the installation process in android - android

i just want an application that would scan the installing application and decide whether to deny the installation process or not basing upon the package name ?

Fortunately, this is not possible, for obvious security reasons. Malware authors would really like it if they could block other applications from being installed.

Do you want an application which self-checks for integrity?
Or an application which check ANY other new application?
On the former, I would suggest to put some piece of code on the main activity which checks this. But if you are trying to have some sort of 'anti-hacking' feature it would be quite pointless, as it would simply be needed to remove those lines.
On the latter, that would be more complicated and, also, how would you know the 'correct' package name?

Third party security applications such as Lookout, McAfee, Avast, etc. run with the same limited permissions and capabilities as any other Android application. That said, it's not possible for any Android application to "man-in-the-middle" an application installation process for security checks or any other purpose. As mentioned by others, this would have negative security implications, as it would allow any application to modify or deny the installation of other apps.
As a third party app, the best you can do is to monitor installed packages using a broadcast receiver that listens for android.intent.action.PACKAGE_ADDED intents, or use FileObserver to trigger a security review once the app is written to the file system. At this point if you detected an application you wanted to uninstall, you would still have to ask the user for their approval to uninstall the application.
FWIW, device manufacturers have the capability to make low-level modification to provide this capability, but I assume this is out of scope for your case.

Related

Which android API calls need these permission?

I'm trying to figure out which android API calls need these permissions:
android.permission.HARDWARE_TEST
android.permission.DEVICE_POWER
android.permission.DIAGNOSTIC
android.permission.GET_TOP_ACTIVITY_INFO
I read the descriptions on the Android developer website, but I found no way to perform the operations that these permissions allow.
EDIT after HexAndBugs answer: I know these permission are not intended for third-party application, but I'd like to use them in a experimental environment, playing the role of the manufacturer.
These aren't intended to be used in your apps (unless you are a device manufacturer), so you won't find things that need them in the API. Note that they all say Not for use by third-party applications. See, for example, DEVICE_POWER
Although these settings are not for usual app but if you have a rooted device and you need to control, lets say hardware test then you would have to add it to your apps permisson and override the ususal CET testing pannel
But FYI it can brick the phone or device if you tweaksomething wrong so beaware;
i personally have used couple of these permisson for e.g getTop Activity info to monitor that my app is always on foreground

Permission check event (or log) for Android

I understand that when you install an android app you need to accept the permissions requested by the app. When you run the app, when it comes to the point that app really about to use that permission and perform a task, the android system has to check again "whether this app is allowed to perform this task?". I need to perform some task (log the event) at this moment. How can I do this?
There is a catch. I want to identify these instances (moments) for other running apps (not for my app)
(Ex: I want to know when DropBox app is about to access the internet.)
I need to perform some task (log the event) at this moment. How can I do this?
You can download the Android source code, modify it to incorporate your desired security flaw, compile the results into a ROM mod, and install that ROM mod on your own device.
This is not possible via the Android SDK.
There is a catch. I want to identify these instances (moments) for other running apps (not for my app) (Ex: I want to know when DropBox app is about to access the internet.)
You are welcome to install and use a firewall package on your rooted Android device and perhaps hook something up that way, for this specific scenario. In general, what you seek is not possible, for blindingly obvious privacy and security reasons.

How do I determine why my Android app requires certain permissions?

Let's say I have taken over development of an Android app, and my boss asks me why our app requires certain permissions to be displayed to users who buy the app on the Android Market.
Are there any tools or tricks I can use to determine what code triggers each permission, so I can figure out why our app functionally needs those permissions? In particular, I am interested in these permissions:
Phone Calls - Read phone status and identity
System Tools - Retrieve running applications - Allows app to retrieve information about currently and recently running tasks, May allow malicious apps to discover private information about other apps.
The app is a GPS tracking app, and it's not obvious why this permission might be needed.
It would also be helpful to get any tips on why this permission might be needed, even if you can't tell me how to directly analyze the code to find out.
Here is how I would track these down.
Step 1 - Find the manifest permissions declared in your AndroidManifest.xml
Basically everything inside the <uses-permission /> tags e.g.:
<uses-permission android:name="android.permission.READ_PHONE_STATE"/>
Step 2 - Search developer.android.com for classes that use these permissions
Let's take the case of READ_PHONE_STATE, the goal is to find which packages require this permission. A simple search on the dev portal for "READ_PHONE_STATE" starts our search, we are looking for classes here, in the top 5 search results I see the following classes:
TelephonyManager
PhoneStateListener
Click on the classes and get their package names:
android.telephony.TelephonyManager
android.telephony.PhoneStateListener
Step 3 Find classes in your project that import these packages
A simple grep will do, or a Ctrl-H in eclipse, File Search -> Containing text
Step 4 Comment out the import and see what breaks
These are likely candidates for why the permission is required. Confirm the methods in question by looking at the dev portal to validate that the permission is indeed required by that method.
Finally you should be able to tell your boss, READ_PHONE_STATE is required because we call function XYZ which gives us UVW.
Remove a permission and see where the app fails. The answer will be in the logcat output.
That's not an ideal solution though, since you might not know what you need to do in the app to trigger that permission.
I suspect "Read phone status and identity" means that the app is using the device IMEI or similar identifying information to uniquely identify the device to ensure that the app is only being run on a registered device. Or it might just be used as a sort of cookie to track the owner. Look for that code. And remove it, because that's the wrong way to do it. If you need to identify a specific android device, use ANDROID_ID from the Settings.Secure class. http://developer.android.com/reference/android/provider/Settings.Secure.html
As for "Retrieve running applications", I find that one somewhat suspicious. A very common way to implement GPS tracking is to launch a separate service in its own process. This way, if the app should crash, the service will keep going and can be re-attached. In this case, it's possible that the app is using the "Retrieve running applications" to identify and kill the service process. But if so, it's a clumsy way to do it.
With the latest build tools, you can run lint check which will highlight for you all the android SDK method calls which are requiring permissions.
See announcement here http://android-developers.blogspot.com/2015/07/get-your-hands-on-android-studio-13.html and documentation here https://developer.android.com/tools/debugging/annotations.html#permissions .
This is based on android annotations and after some adoption time 3rd party libraries can integrate permission annotations also
The answer for your boss is "because certain API features/calls/methods we use in our app require calee to hold certain permissions. It is for security reasons, and that's the way Android works". As for mentioned permissions - you have to check the code to see if these permissions are really required. Read phone status and identity may indicate your app try to get IMEI or something like this to uniquely identify device. Retrieve running applications - see no reason for GPS tracking app to hold this. But maybe you use 3rd party lib/code that uses this.

how are android security permissions checked at run-time?

This question has been asked before at How does Android enforce permissions?. While the discussions there are good, the question is still not fully answered.
In the development environment, exceptions are thrown when the app tries to do something that requires permissions not declared in AndroidManifest.xml. So how does the run-time system implement the run-time checking?
I guess it's most likely done in the core framework, which may or may not need support from native code. But I don't know what source code files in AOSP are relevant to this.
Android uses a lot of the standard Linux(-kernel?) mechanisms especially when it comes to hardware restrictions.
Every app gets assigned a new unique (Linux-)user id and whenever the app process is created the system creates it with that user id. The id will never change unless you remove the app. That means for accessing the lower system levels your app will appear as a certain user and every (Linux-)permission system that works with users will also apply to your app.
If you request WRITE_EXTERNAL_STORAGE in the manifest your app will also become member of the (Linux-)group (called sdcard_rw) that has permissions to write to that storage. Permissions on the filesystem are enforced to only allow writing to the system user (=owner) and the sdcard_rw group, anyone else (=other) may only read. See also Is Google blocking apps writing to SD cards
By doing that Android has to do pretty much nothing except for setting the correct UID/GIDs of the processes it spawns once the app starts and the rest is handled at lower levels. Apps that are not member of a certain group simply don't get access to certain hardware.
List of permission <> group mappings: platform.xml
There are also some (Android software) restrictions that are based on either the signature of your app and / or simply by looking up the permissions your app requested: e.g. ContextImpl#checkPermission() - but those permissions have to be checked at every entrypoint to code that allows restricted actions.
From time to time people discover ways to e.g. turn on GPS programmatically because a check like that is missing somewhere.
With regard to your second paragraph, "exceptions" are runtime faults. Permissions are not enforced at build time, only at run time.
Accessing hardware, low level operating system resources, and system files generally requires the app userid to be a member of an appropriate group which it may be assigned by the package manager as a result of having a corresponding android permission. (Familiar examples of that would be network sockets, and the sdcard write which zapl mentioned, but also system-only things like talking directly to the GSM modem or reading the raw touchscreen coordinates).
For the majority of android operations that are done by way of calling library functions which are stubs for interprocess communication to services running in a different process, the platform code running in the more privileged process on the receiving end of the ipc request checks with the package manager to find out if the calling application has the necessary android permission.
Many special permissions are only available to apps signed with the system signature - even if another app claims those in its manifest, they will not be applied by the package manager.

intervening Android Install-time Permission granting mechanism

I'm new in Android. I have an Idea to enrich user's knowledge whilst installing a desired application.
the idea is developing an application that can analyze .apk file of the application to check if it's over-privileged or not. and inform the user if this application which he's trying to install is over-privileged or not.
but since there's already a mechanism from Android which asks user's consent to grant whatever permission the application requests, I'm not sure if my application can somehow intervene this mechanism, postpone it, pause it or it can not.
I'm not sure if my application can somehow intervene this mechanism, postpone it, pause it
None of these are possible, sorry. You are welcome to create your own custom firmware that has this feature, but you cannot create this capability via an SDK application, for obvious security reasons.
I am not far from where you are ~ the entire mechanization you seek is based on an xml file in the "root" of the installation - it is called AndroidManifest.xml = all permission based issues should begin original first efforts on that file:
The AndroidManifest.xml File
Every application must have an AndroidManifest.xml file (with precisely that name) in its root directory. The manifest presents essential information about the application to the Android system, information the system must have before it can run any of the application's code. Among other things, the manifest does the following: .....
the "app-store" web based distribution system is supposed to pick that up and not only make some decisions on what to present to the user but as well differentiate to some extent what to do in the matter but as I just got a Droid-X emulator available in my installation I can tell you for a fact that "versioning" is subject to oversimplification as we cannot rely on users being tech-geeks

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