Transcode/Convert Video to Mp4 on Android - android

I've a requirement where I need to transcode small video clips shot from Native camera app to lower bitrate/resolution Mp4 which is shreable via email etc.
What is the best way to transcode/convert the video on device itself. FFMPEG or any other library?
p.s. I know this is an overkill for the device but client leaves me with no option. He doesn't care about battery or time it takes. I'm targeting this for quad-cores, where CPU is not a problem.

Your best bet would be to use something like ffmpeg which has been ported to Android (see this SO post: ffmpeg for a android (using tutorial: "ffmpeg and Android.mk") and the ffmpeg port for android which is here: http://bambuser.com/opensource). You'll have to use JNI etc, but that will save you the hassle of dealing with the byte stream yourself.

Haven't tried it on Android myself, so YMMV:
Is there a Java API for mp4 files?
http://code.google.com/p/mp4parser/

If you're recording on-device, why not set the expected format from your code? It appears the api lets you set video size, framerate etc. in the MediaRecorder class.

Related

Is it possible to convert h265 video to h264 with resizing in Android app without the FFMPEG?

I want to convert all videos based on h265 to h264 and at the same time reduce the resolution to for example 720p to avoid working on very big resolutions and later uploading that kind of big size files.
I see docs https://developer.android.com/guide/topics/media/media-formats says that for h265 Android OS supports only decoding, not encoding.
I know that FFMPEG will solve all my problems, but including FFMPEG will increase the app size very much, I'd like to avoid that. I am trying to use currently the Android MediaCodec, but it looks like it would work fine with converting h264 to h264 but not with h265 to h264.
Do you have any ideas? I don't need to support old Android versions.
Thanks for any advice.
If you're compiling it for Android 12 or higher, you can use the built-in transcoder
Otherwise, you'll need to include a 3rd-party media transcoder library, and FFMPEG is still your best choice

How to trim video in android (without ffmpeg)?

Hi I am trying to trim video in android, but all of the source codes I have found are using ffmpeg, is there a smaller library, which I can use ?
Because ffmpeg library is about 8-9 MB, and my application is about 6 MB, adding ffmpeg library to my app will make it more than double size.
You can do this with mp4parser library. Have a look at the ShortenExample it does exactly what the name suggests. Since the library cannot re-encode the video it can only cut the video at I-frames. So the points in time where you can make a cut are quite coarse.
On Android 4.1 you can access the hardware codecs via MediaCodec API which could be an option (but I haven't seen any example of that yet)
Or, you can use this class: TrimVideoUtils.java

What's the better way to optimise video file size in android programmatically?

I want to reduce the size of a video file to less than 25mb. Is there a way to achieve it without using any third party library?
You can do this with my mp4parser library. Have a look at the ShortenExample it does exactly what the name suggests. Since the library cannot re-encode the video it can only cut the video at I-frames. So the points in time where you can make a cut are quite coarse.
On Android 4.1 you can access the hardware codecs via MediaCodec API which could be an option (but I haven't seen any example of that yet)
Or, you can use this class: TrimVideoUtils.java
Source: https://stackoverflow.com/a/11551682/1796309

Viewing MJPEG Video Streams

I know Android doesn't support MJPEG natively but are there any jar files/drivers available that can be added to a project to make it possible?
There is a View available to display MJPEG streams:
Android and MJPEG Topic
Hardly, unless it's your Android platform (i.e. you are the integrator of special-purpose devices running Android).
A good place to start looking on how the Android framework handles video streams is here:
http://opencore.net/files/opencore_framework_capabilities.pdf
If you want to cook up something entirely incompatible, I guess you could do that with the NDK, jam ffmpeg into there, and with a bit of luck (and a nightmare supporting different Android devices) you can have it working.
What is the root problem you are trying to solve, perhaps we could work something out.
You can of course write or port software to handle any documented video format, the problem is that you won't have the same degree of hardware optimized code as the built in video codecs, and won't have as efficient low-level access to the framebuffer. So your code is likely to not be able to play back at full speed. Sometimes that might be okay, if you just want to get a sense of something. Also mjpeg compresses frames individually, so it should be trivial to write something that just skips a lot of frames and only decodes whatever fraction of them it can keep up with.
I think that some people have managed to build ffmpeg or mplayer using the optional features of the cpus in some phones and get to full frame rate for some videos, but it's tricky and device-specific.
I'm probably stating the obvious here, but MJPEG consists simply of multiple JPEGs. If you can grab the frames by cutting out data, you can probably get that data to be displayed as any other image.
I couldn't find any information on when exactly this was implemented, but as of now (testing on Android 8) you can view MJPEG stream just fine using a WebView.

Example encoding video using FFMPEG for Android

I am working on an Android app, that needs to do the following:
- capture a (animated) view to video including audio (from a mp3 file)
- encode the captured video (probably a bunch of raw image buffers) and audio to avi.
After searching, FFMPEG seems the most suitable. Does anybody have a sample code to accomplish what I need. I would really appreciate.
Whyhow
It's not clear what you mean by 'a (animated) view' to capture, but be aware that android apps running with normal permissions cannot access the raw framebuffer. The computation part of ffmpeg builds in the ndk without undue work and there's a lot you can read about on the web, but the output (or in your case input) drivers are a bit of a permissions problem. Also you should expect encoding to be much slower than real time unless you can somehow manage to leverage hardware acceleration features of your particular device's SOC.
if u are building your app for android then u can use .avi writer code. You can get this code from "Koders website". Search for "Koders site" on google .you will get the link. I have tested the .avi file writer code and its working fine.

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