Issue in aligning the custom view - android

I am just trying to implement a customView from scratch i.e by extending the view class and overriding the onDraw() method. Just trying to build a simple view, a view which just draws a circle for now. I am facing some issue in aligning it and i am not able to understand how android is calculating the views dimensions.
Just having only the view i.e setContentView(new MyCustomView(this)) works fine... it takes the entire space and draws the circle. But if i impose any constraints i.e giving margin, or aligning it in centreparent makes my view completely lost and it doesnt draw anything. The issue is the view is getting clipped by its parent but not able to understand why its getting clipped. Any help around this would be greatly appreciated. Here is my code.
Here is my customView
public class MyCustomView extends View {
private Paint myPaint=null;
private boolean useCenters;
private float xCoordinate;
private float yCoordinate;
private float viewWidth;
private float viewHeight;
private int totalTime;
private static float SWEEP_INC ;
private RectF myRect;
private boolean shouldInvalidate;
private float mSweep;
public MyCustomView(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
initPaintComponents();
}
public MyCustomView(Context context, AttributeSet attrs) {
this(context, attrs,0);
}
public MyCustomView(Context context) {
this(context,null);
}
private void initPaintComponents() {
myPaint = new Paint();
myPaint.setStyle(Paint.Style.STROKE);
myPaint.setStrokeWidth(4);
myPaint.setColor(0x880000FF);
useCenters = false;
}
#Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
super.onMeasure(widthMeasureSpec, heightMeasureSpec);
calculateCoordinates();
}
private void calculateCoordinates() {
xCoordinate = getX();
yCoordinate = getY();
viewWidth = getWidth();
viewHeight = getHeight();
myRect = new RectF(xCoordinate+3, yCoordinate+3, xCoordinate+viewWidth-(viewWidth/10), yCoordinate+viewHeight-(viewHeight/10));
Log.i("SAMPLEARC","xcoordinate: "+xCoordinate+" ycoordinate: "+yCoordinate+" view width:"+viewWidth+" view height:"+viewHeight+" measured width: "+getMeasuredWidth()+"measured height:"+getMeasuredHeight());
}
public int getTotalTime() {
return totalTime;
}
public void setTotalTime(int totalTime) {
this.totalTime = totalTime;
SWEEP_INC = (float)6/totalTime;
}
#Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
canvas.drawArc(myRect, 0, mSweep, useCenters, myPaint);
mSweep += SWEEP_INC;
if(mSweep > 280)
{
myPaint.setColor(0x888800FF);
}
invalidate();
}
}
MyActivity:
#Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
MyCustomView myView = (MyCustomView) findViewById(R.id.customimg);
myView.setTotalTime(10);
}
main.xml
RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:background="#android:color/white"
com.example.anim.MyCustomView android:id="#+id/customimg"
android:layout_width="100dp"
android:layout_height="100dp"
android:layout_centerInParent="true"
if i remove that centerInParent in xml it gets drawn. so callling setMeasureDimentions() in onMeasure() doesnt have any affect either. But the xcoodinate,ycoordinate,viewWidth and viewHeight seems to give the correct values. Just need to understand why the view is getting clipped and how android is calculating the dimensions at runtime. And how do i consider the margin paramters while drawing these customViews. Any help would be greatly appreciated.
Thanks in advance

<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:lib="http://schemas.android.com/apk/res-auto"
android:orientation="vertical"
android:layout_width="fill_parent"
android:layout_height="fill_parent" >
<com.ind.Custom_Attribute.LibView
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:text=""
lib:xattr="Custom attribute APPLIED!"
/>
</LinearLayout>

<resources>
<declare-styleable name="CustomAttrs">
<attr name="xattr" format="string" />
</declare-styleable>
</resources>
in values/attrs.xml

Related

How to unite views in GridView in the center?

I am using GridView to create color picker. There is a circle inside each cell. Even if I set wrap content for layout_width and layout_height there is always gap between columns. I want to unite cells in the center or remove these gaps.
Here is my GridView's layout xml.
<?xml version="1.0" encoding="utf-8"?>
<GridView xmlns:android="http://schemas.android.com/apk/res/android"
android:id="#+id/color_picker"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:gravity="center"
android:numColumns="3" />
CircleView class
public class CircleView extends View {
private static final String TAG = "CircleView";
private Paint mCirclePaint;
private int mCircleColor;
private Paint mStrokePaint;
private int mStrokeColor;
private int mWidthInDp;
private int mHeightInDp;
public CircleView(Context context){
super(context);
mCirclePaint = new Paint(Paint.ANTI_ALIAS_FLAG);
mCirclePaint.setColor(mCircleColor);
}
#Override
protected void onMeasure(int widthMeasuredSpec, int heightMeasuredSpec) {
Log.d(TAG, "onMeasure: ");
setMeasuredDimension(mWidthInDp, mHeightInDp);
}
public void setLayoutParamsInDp(int width, int height){
this.mWidthInDp = (int)TypedValue.applyDimension(TypedValue.COMPLEX_UNIT_DIP, width, getResources().getDisplayMetrics());
this.mHeightInDp = (int)TypedValue.applyDimension(TypedValue.COMPLEX_UNIT_DIP, height, getResources().getDisplayMetrics());
}
public void setCircleColor(int color){
this.mCircleColor = color;
mCirclePaint.setColor(mCircleColor);
}
#Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
int centerX = mWidthInDp / 2;
int centerY = mHeightInDp / 2;
float radius = Math.min(mWidthInDp, mWidthInDp) / 2;
canvas.drawCircle(centerX, centerY, radius, mCirclePaint);
canvas.save();
}
}
GridView adapter
#Override
public View getView(int position, View convertView, ViewGroup viewGroup) {
CircleView circleView = new CircleView(mContext);
circleView.setCircleColor(mColors.get(position));
circleView.setLayoutParamsInDp(50, 50);
return circleView;
}
Here is the output. How can I delete gaps between circles?
I think the problem is in GridView as parent. Add another layout as parent and in there add GridView with width & height as wrap content!
use this
<GridView xmlns:android="http://schemas.android.com/apk/res/android"
android:id="#+id/color_picker"
android:numColumns="3"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:horizontalSpacing="0dip"
android:verticalSpacing="0dip">
</GridView>

Resizing rotated child view in custom ViewGroup subclass

Background
I have a custom ViewGroup subclass that rotates and mirrors its child view. The purpose for this is to correctly display traditional Mongolian text.
I could put anything is this ViewGroup, but for my current project I am putting an EditText in it. (I was never successful in just rotating and mirroring the EditText directly. However, wrapping it in this custom view group does work.)
Problem
My problem is that when I try to resize the ViewGroup programmatically, its child view is not getting resized properly along with it. I would like the EditText to match the size of the parent ViewGroup so that it appears to be a single view.
MCVE
I made a new project to show the problem. The button increases the width of the ViewGroup (shown in red). The images show the project start (with everything working fine) and two width increments. The EditText is white and is not getting resized even though the width and height are set to match_parent
The full project code is below.
MongolViewGroup.java (Custom ViewGroup that rotates and mirrors its content)
public class MongolViewGroup extends ViewGroup {
private int angle = 90;
private final Matrix rotateMatrix = new Matrix();
private final Rect viewRectRotated = new Rect();
private final RectF tempRectF1 = new RectF();
private final RectF tempRectF2 = new RectF();
private final float[] viewTouchPoint = new float[2];
private final float[] childTouchPoint = new float[2];
private boolean angleChanged = true;
public MongolViewGroup(Context context) {
this(context, null);
}
public MongolViewGroup(Context context, AttributeSet attrs) {
super(context, attrs);
setWillNotDraw(false);
}
public View getView() {
return getChildAt(0);
}
#Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
final View view = getView();
if (view != null) {
measureChild(view, heightMeasureSpec, widthMeasureSpec);
setMeasuredDimension(resolveSize(view.getMeasuredHeight(), widthMeasureSpec),
resolveSize(view.getMeasuredWidth(), heightMeasureSpec));
} else {
super.onMeasure(widthMeasureSpec, heightMeasureSpec);
}
}
#Override
protected void onLayout(boolean changed, int left, int top, int right, int bottom) {
if (angleChanged) {
final RectF layoutRect = tempRectF1;
final RectF layoutRectRotated = tempRectF2;
layoutRect.set(0, 0, right - left, bottom - top);
rotateMatrix.setRotate(angle, layoutRect.centerX(), layoutRect.centerY());
rotateMatrix.postScale(-1, 1);
rotateMatrix.mapRect(layoutRectRotated, layoutRect);
layoutRectRotated.round(viewRectRotated);
angleChanged = false;
}
final View view = getView();
if (view != null) {
view.layout(viewRectRotated.left, viewRectRotated.top, viewRectRotated.right,
viewRectRotated.bottom);
}
}
#Override
protected void dispatchDraw(Canvas canvas) {
canvas.save();
canvas.rotate(-angle, getWidth() / 2f, getHeight() / 2f);
canvas.scale(-1, 1);
super.dispatchDraw(canvas);
canvas.restore();
}
#Override
public ViewParent invalidateChildInParent(int[] location, Rect dirty) {
invalidate();
return super.invalidateChildInParent(location, dirty);
}
#Override
public boolean dispatchTouchEvent(MotionEvent event) {
viewTouchPoint[0] = event.getX();
viewTouchPoint[1] = event.getY();
rotateMatrix.mapPoints(childTouchPoint, viewTouchPoint);
event.setLocation(childTouchPoint[0], childTouchPoint[1]);
boolean result = super.dispatchTouchEvent(event);
event.setLocation(viewTouchPoint[0], viewTouchPoint[1]);
return result;
}
}
MainActivity.java
public class MainActivity extends AppCompatActivity {
MongolViewGroup viewGroup;
EditText editText;
int newWidth = 300;
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
viewGroup = (MongolViewGroup) findViewById(R.id.viewGroup);
editText = (EditText) findViewById(R.id.editText);
}
public void buttonClicked(View view) {
newWidth += 200;
ViewGroup.LayoutParams params = viewGroup.getLayoutParams();
params.width=newWidth;
viewGroup.setLayoutParams(params);
}
}
activity_main.xml
<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout
xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:id="#+id/activity_main"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:paddingBottom="#dimen/activity_vertical_margin"
android:paddingLeft="#dimen/activity_horizontal_margin"
android:paddingRight="#dimen/activity_horizontal_margin"
android:paddingTop="#dimen/activity_vertical_margin"
tools:context="com.example.mongolviewgrouptest.MainActivity">
<com.example.mongolviewgrouptest.MongolViewGroup
android:id="#+id/viewGroup"
android:layout_width="100dp"
android:layout_height="200dp"
android:background="#color/colorAccent">
<EditText
android:id="#+id/editText"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:textColor="#android:color/black"
android:background="#android:color/white"/>
</com.example.mongolviewgrouptest.MongolViewGroup>
<Button
android:text="Button"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:id="#+id/button"
android:onClick="buttonClicked"
android:layout_alignParentTop="true"
android:layout_alignParentRight="true"
android:layout_alignParentEnd="true"/>
</RelativeLayout>
You're not recalculating viewRectRotated for your EditText when the
ViewGroup's onLayout(...) method is called again.
Since angleChanged is set to false (and never changes) after your ViewGroups first layout, then the part that calculates the left, right, top and bottom values for your EditText
is skipped any time after the first time when your ViewGroup
requestsLayout (when you change its height or width).
As such, your EditText is still laid out with the same left,right,top
and bottom values it was initially laid out with.
Do away with the angleChanged and it should work just fine. Like so:
#Override
protected void onLayout(boolean changed, int left, int top, int right, int bottom) {
final RectF layoutRect = tempRectF1;
final RectF layoutRectRotated = tempRectF2;
layoutRect.set(0, 0, right - left, bottom - top);
rotateMatrix.setRotate(angle, layoutRect.centerX(), layoutRect.centerY());
rotateMatrix.postScale(-1, 1);
rotateMatrix.mapRect(layoutRectRotated, layoutRect);
layoutRectRotated.round(viewRectRotated);
final View view = getView();
if (view != null) {
view.layout(viewRectRotated.left, viewRectRotated.top, viewRectRotated.right,
viewRectRotated.bottom);
}
}
I've tested this and it works just fine this way.
If you need angleChanged for any reason, then just make sure it's changed back to true inside your ViewGroup's onMeasure method so that viewRectRotated is recalculated again. However I wouldn't recommend that.

How onDraw method works in subclass of android-custom-view class?

I facing problem to draw rectangle at subclass of my android custom view class. Each time super class onDraw method works.But subclass onDraw method never executed. Super class will draw a rectangle and subclass will draw 4 rectangle within the super-class drawn rectangle.I can't fixed this problem.please help me.
Here is my sample code.
SuperClass:
public class ColorFanView extends View{
public ShapeDrawable[] mDrawables;
public ColorFanView(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
}
public ColorFanView(Context context, AttributeSet attrs) {
super(context, attrs);
}
public ColorFanView(Context context) {
super(context);
}
#Override
protected void onDraw(Canvas canvasObject) {
super.onDraw(canvasObject);
int x = 100;
int y = 100;
int width = 80;
int height = 200;
Paint thePaint = new Paint();
thePaint.setColor(Color.WHITE);
RectF rectnagle1 = new RectF(x,y,x+width,y+height);
canvasObject.drawRoundRect(rectnagle1, 10.0f, 10.0f, thePaint);
}
}
Subclass:
public class ColorFanStack extends ColorFanView{
public ColorFanStack(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
initView();
}
public ColorFanStack(Context context, AttributeSet attrs) {
super(context, attrs);
initView();
}
public ColorFanStack(Context context) {
super(context);
initView();
}
public void initView() {
mDrawables = new ShapeDrawable[4];
float[] outerR1 = new float[] { 12, 12, 12, 12, 0, 0, 0, 0 };
mDrawables[0] = new ShapeDrawable(new RoundRectShape(outerR1, null, null));
mDrawables[0].getPaint().setColor(Color.RED);
mDrawables[1] = new ShapeDrawable(new RectShape());
mDrawables[1].getPaint().setColor(Color.WHITE);
mDrawables[2] = new ShapeDrawable(new RectShape());
mDrawables[2].getPaint().setColor(Color.BLUE);
mDrawables[3] = new ShapeDrawable(new RectShape());
mDrawables[3].getPaint().setColor(Color.YELLOW);
}
#Override
protected void onDraw(Canvas canvasObj) {
super.onDraw(canvasObj);
int x = 100;
int y = 100;
int width = 80;
int height = 40;
int canvasSpace =5;
for (Drawable dr : mDrawables) {
dr.setBounds(x, y, x + width, y + height);
dr.draw(canvasObj);
y += height + canvasSpace;
}
}
}
XML
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:id="#+id/myViewGroup" android:orientation="vertical"
android:layout_width="fill_parent" android:layout_height="fill_parent">
<com.test.colorfan.ColorFanView
android:layout_width="200dip" android:layout_height="400dip"
android:id="#+id/firstView" />
</RelativeLayout>
Please help me regarding this issue. Hopefully, I will get a reply soon.
My guess is that your layout (please edit the question to include your layout), is defining your ColorFanView instances in such a way that they have 0 height or width; therefore, the parent View does not draw them.
EDIT 7/27/2011: Habibur Rahman added his layout XML to the question. This is the new answer:
Your two classes work, but you added the wrong one to your layout (you should have used ColorFanStack instead of ColorFanView). An instance of ColorFanStack will inherit the drawing of ColorFanView (by virtue of the fact that your ColorFanStack.onDraw() method calls super.onDraw()). I think that that was the behavior that you were trying to achieve.
Here is the XML that I used with the classes as you defined them:
<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout
xmlns:android="http://schemas.android.com/apk/res/android"
android:orientation="vertical"
android:layout_width="fill_parent"
android:layout_height="fill_parent">
<com.habecker.demo.ColorFanStack
android:layout_width="200dip" android:layout_height="400dip"
android:id="#+id/secondView" />
</RelativeLayout>

Is it possible to write vertically in a textview in android?

Let's say you have a normal TextView, with "Stackoverflow" written in it, Is it possible to rotate the TextView by -90°, to have the S at the bottom and the W at the top of the screen?
Of course I could write my text as an image, rotate it and use it that way, but I am interested in the text right now.
Thanks.
You can set your textview as you would normally do
for example:
<TextView android:id="#+id/txtview"
android:layout_height="fill_parent"
android:layout_width="wrap_content" />
and write a function in your activity to
reverse the characters in your text
insert \n after every characters
and then set the text to the TextView.
If you dont want to insert the \n, you will have to set the size of android:layout_width and play with font size not to have 2 characters fitting on the same line and no truncation
Edit
If I have understood you correctly, you can get what you want by using animation.
For example
Under res/anim/myanim.xml:
<rotate xmlns:android="http://schemas.android.com/apk/res/android"
android:fromDegrees="0"
android:toDegrees="-90"
android:pivotX="50%"
android:duration="0" />
You will have to play with this file to define where you want your text view to be placed.
In your activity:
TextView t = (TextView)findViewById(R.id.txtview);
String txt = "Stackoverflow";
t.setText(txt);
RotateAnimation ranim = (RotateAnimation)AnimationUtils.loadAnimation(this, R.anim.myanim);
ranim.setFillAfter(true); //For the textview to remain at the same place after the rotation
t.setAnimation(ranim);
Worked for me:
public class VerticalTextView extends TextView {
private int _width, _height;
private final Rect _bounds = new Rect();
public VerticalTextView(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
}
public VerticalTextView(Context context, AttributeSet attrs) {
super(context, attrs);
}
public VerticalTextView(Context context) {
super(context);
}
#Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
super.onMeasure(widthMeasureSpec, heightMeasureSpec);
// vise versa
_height = getMeasuredWidth();
_width = getMeasuredHeight();
setMeasuredDimension(_width, _height);
}
#Override
protected void onDraw(Canvas canvas) {
canvas.save();
canvas.translate(_width, _height);
canvas.rotate(-90);
TextPaint paint = getPaint();
paint.setColor(getTextColors().getDefaultColor());
String text = text();
paint.getTextBounds(text, 0, text.length(), _bounds);
canvas.drawText(text, getCompoundPaddingLeft(), (_bounds.height() - _width) / 2, paint);
canvas.restore();
}
private String text() {
return super.getText().toString();
}
}
xml:
<VerticalTextView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_gravity="left|center_vertical"
android:background="#color/feedback_background"
android:padding="4dip"
android:text="#string/feedback"
android:textColor="#color/feedback_text_color"
android:textSize="#dimen/text_xlarge" />
<TextView
android:layout_width="wrap_content"
android:layout_height="fill_parent"
android:text="xyz"
android:rotation="-90"
android:gravity="fill_vertical"/>
Try this. It works fine for me. It can display one line of text vertically, but just one line. colors, size, paddings, margins and background all work fine.
public class VerticalTextView extends TextView {
public VerticalTextView(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
}
public VerticalTextView(Context context, AttributeSet attrs) {
super(context, attrs);
}
public VerticalTextView(Context context) {
super(context);
}
#Override
protected void onDraw(Canvas canvas) {
final ColorStateList csl = getTextColors();
final int color = csl.getDefaultColor();
final int paddingBottom = getPaddingBottom();
final int paddingTop = getPaddingTop();
final int viewWidth = getWidth();
final int viewHeight = getHeight();
final TextPaint paint = getPaint();
paint.setColor(color);
final float bottom = viewWidth * 9.0f / 11.0f;
Path p = new Path();
p.moveTo(bottom, viewHeight - paddingBottom - paddingTop);
p.lineTo(bottom, paddingTop);
canvas.drawTextOnPath(getText().toString(), p, 0, 0, paint);
}
}
If you are using API 11 or later, you may try:
TextView t = (TextView) findViewById(R.id.txtview);
String txt = "Stackoverflow";
t.setText(txt);
t.setRotation(90); // 90 degree rotation
I'll show for you guys my example of custom vertical button with the rotated TextView in it:
<!--Undo button-->
<LinearLayout
android:id="#+id/undo_points_pr_a"
android:layout_width="#dimen/zero_dp"
android:gravity="center"
android:layout_height="match_parent"
android:orientation="vertical"
android:layout_weight="1"
android:background="#color/timerUndoButton">
<ImageView
android:layout_width="#dimen/large"
android:layout_height="#dimen/large"
android:src="#drawable/undo_icon"
android:rotation="-90"
android:layout_marginBottom="#dimen/medium"/>
<TextView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="#string/undo"
android:textSize="#dimen/small_medium_text"
android:rotation="-90"/>
</LinearLayout>
And this is how it looks in Android Studio:
And of course you have to modify this code to make it works for you. (in attributes like android:layout_width, android:layout_height, etc.)
I provided a solution in another StackOverflow question. You can get vertical TextView by extending from View and overriding its onMeasure() and onDraw() methods. However, it will not support all TextView features, rather its main ones like padding, size, color and font.
import android.annotation.TargetApi;
import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Paint;
import android.graphics.Rect;
import android.graphics.Typeface;
import android.os.Build;
import android.text.TextPaint;
import android.util.AttributeSet;
import android.util.Log;
import android.util.TypedValue;
import android.view.View;
import android.view.ViewGroup;
import android.widget.TextView;
public class VerticalLabelView extends View
{
private final String LOG_TAG = "VerticalLabelView";
private final int DEFAULT_TEXT_SIZE = 30;
private int _ascent = 0;
private int _leftPadding = 0;
private int _topPadding = 0;
private int _rightPadding = 0;
private int _bottomPadding = 0;
private int _textSize = 0;
private int _measuredWidth;
private int _measuredHeight;
private Rect _textBounds;
private TextPaint _textPaint;
private String _text = "";
private TextView _tempView;
private Typeface _typeface = null;
private boolean _topToDown = false;
public VerticalLabelView(Context context)
{
super(context);
initLabelView();
}
public VerticalLabelView(Context context, AttributeSet attrs)
{
super(context, attrs);
initLabelView();
}
public VerticalLabelView(Context context, AttributeSet attrs, int defStyleAttr)
{
super(context, attrs, defStyleAttr);
initLabelView();
}
#TargetApi(Build.VERSION_CODES.LOLLIPOP)
public VerticalLabelView(Context context, AttributeSet attrs, int defStyleAttr, int defStyleRes)
{
super(context, attrs, defStyleAttr, defStyleRes);
initLabelView();
}
private final void initLabelView()
{
this._textBounds = new Rect();
this._textPaint = new TextPaint();
this._textPaint.setAntiAlias(true);
this._textPaint.setTextAlign(Paint.Align.CENTER);
this._textPaint.setTextSize(DEFAULT_TEXT_SIZE);
this._textSize = DEFAULT_TEXT_SIZE;
}
public void setText(String text)
{
this._text = text;
requestLayout();
invalidate();
}
public void topToDown(boolean topToDown)
{
this._topToDown = topToDown;
}
public void setPadding(int padding)
{
setPadding(padding, padding, padding, padding);
}
public void setPadding(int left, int top, int right, int bottom)
{
this._leftPadding = left;
this._topPadding = top;
this._rightPadding = right;
this._bottomPadding = bottom;
requestLayout();
invalidate();
}
public void setTextSize(int size)
{
this._textSize = size;
this._textPaint.setTextSize(size);
requestLayout();
invalidate();
}
public void setTextColor(int color)
{
this._textPaint.setColor(color);
invalidate();
}
public void setTypeFace(Typeface typeface)
{
this._typeface = typeface;
this._textPaint.setTypeface(typeface);
requestLayout();
invalidate();
}
#Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec)
{
try
{
this._textPaint.getTextBounds(this._text, 0, this._text.length(), this._textBounds);
this._tempView = new TextView(getContext());
this._tempView.setPadding(this._leftPadding, this._topPadding, this._rightPadding, this._bottomPadding);
this._tempView.setText(this._text);
this._tempView.setTextSize(TypedValue.COMPLEX_UNIT_PX, this._textSize);
this._tempView.setTypeface(this._typeface);
this._tempView.measure(ViewGroup.LayoutParams.WRAP_CONTENT, ViewGroup.LayoutParams.WRAP_CONTENT);
this._measuredWidth = this._tempView.getMeasuredHeight();
this._measuredHeight = this._tempView.getMeasuredWidth();
this._ascent = this._textBounds.height() / 2 + this._measuredWidth / 2;
setMeasuredDimension(this._measuredWidth, this._measuredHeight);
}
catch (Exception e)
{
setMeasuredDimension(widthMeasureSpec, heightMeasureSpec);
Log.e(LOG_TAG, Log.getStackTraceString(e));
}
}
#Override
protected void onDraw(Canvas canvas)
{
super.onDraw(canvas);
if (!this._text.isEmpty())
{
float textHorizontallyCenteredOriginX = this._measuredHeight / 2f;
float textHorizontallyCenteredOriginY = this._ascent;
canvas.translate(textHorizontallyCenteredOriginY, textHorizontallyCenteredOriginX);
float rotateDegree = -90;
float y = 0;
if (this._topToDown)
{
rotateDegree = 90;
y = this._measuredWidth / 2;
}
canvas.rotate(rotateDegree);
canvas.drawText(this._text, 0, y, this._textPaint);
}
}
}
I think the simplest answer to your question to write "Stackoverflow" vertically is to use an ordinary TextView, and since the text will wrap to the next line when narrowed, play around with the width of the TextView so there is one letter is on each line and if you need more space on the edge as a buffer increase the "padding" and/or "margin" of the TextView.
My initial approach to rendering vertical text inside a vertical LinearLayout was as follows (this is Kotlin, in Java use setRoatation etc.):
val tv = TextView(context)
tv.gravity = Gravity.CENTER
tv.rotation = 90F
tv.height = calcHeight(...)
linearLabels.addView(tv)
As you can see the problem is that the TextView goes vertically but still treats its width as if it were oriented horizontally! =/
Thus approach #2 consisted of additionally switching width and height manually to account for this:
tv.measure(0, 0)
// tv.setSingleLine()
tv.width = tv.measuredHeight
tv.height = calcHeight(...)
This however resulted in the labels wrapping around to the next line (or being cropped if you setSingleLine) after the relatively short width. Again, this boils down to confusing x with y.
My approach #3 was thus to wrap the TextView in a RelativeLayout. The idea is to allow the TextView any width it wants by extending it far to the left and the right (here, 200 pixels in both directions). But then I give the RelativeLayout negative margins to ensure it is drawn as a narrow column. Here is my full code for this screenshot:
val tv = TextView(context)
tv.text = getLabel(...)
tv.gravity = Gravity.CENTER
tv.rotation = 90F
tv.measure(0, 0)
tv.width = tv.measuredHeight + 400 // 400 IQ
tv.height = calcHeight(...)
val tvHolder = RelativeLayout(context)
val lp = LinearLayout.LayoutParams(LinearLayout.LayoutParams.WRAP_CONTENT,
LinearLayout.LayoutParams.WRAP_CONTENT)
lp.setMargins(-200, 0, -200, 0)
tvHolder.layoutParams = lp
tvHolder.addView(tv)
linearLabels.addView(tvHolder)
val iv = ImageView(context)
iv.setImageResource(R.drawable.divider)
linearLabels.addView(iv)
As a general tip, this strategy of having a view "hold" another view has been really useful for me in positioning things in Android! For example, the info window below the ActionBar uses the same tactic!
For text starting at the bottom just rotate it by -90F instead of 90F degrees.
public class VerticalTextView extends AppCompatTextView {
final boolean topDown;
public VerticalTextView(Context context, AttributeSet attrs) {
super(context, attrs);
final int gravity = getGravity();
if (Gravity.isVertical(gravity) && (gravity & Gravity.VERTICAL_GRAVITY_MASK) == Gravity.BOTTOM) {
setGravity((gravity & Gravity.HORIZONTAL_GRAVITY_MASK) | Gravity.TOP);
topDown = false;
} else
topDown = true;
}
#Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
super.onMeasure(heightMeasureSpec, widthMeasureSpec);
setMeasuredDimension(getMeasuredHeight(), getMeasuredWidth());
}
#Override
protected void onDraw(Canvas canvas) {
TextPaint textPaint = getPaint();
textPaint.setColor(getCurrentTextColor());
textPaint.drawableState = getDrawableState();
canvas.save();
if (topDown) {
canvas.translate(getWidth(), 0);
canvas.rotate(90);
} else {
canvas.translate(0, getHeight());
canvas.rotate(-90);
}
canvas.translate(getCompoundPaddingLeft(), getExtendedPaddingTop());
getLayout().draw(canvas);
canvas.restore();
}
}

Modifying the Android seekbar widget to operate vertically

I'm trying to get a vertical seekbar going with the emulator, but I'm
sort of stuck. I can get the seekbar to display the way I want it to,
and I can get the progress to do what I want, and I can modify the
onTouchEvent to get the thumb to go vertically instead of
horizontally. What I can't do is get the thumb to move outside of the
default 29 horizontal pixels without using setThumbOffset(). This in
itself isn't a problem. The problem is coming from the fact that I
don't understand the thumbOffset at all -- I guess. I think I could (properly) resize the
widget, which I am pretty sure I'm not doing right. Or maybe I could
just use the thumbOffset if I could figure it out. Since I can
calculate the progress correctly I thought I would just use a linear
function of progress * (getTop() - getBottom()) of the widget but that
doesn't seem to do it. But I can't figure out what the offset is
centered around.
As a somewhat aside, I am really unsure if what I am doing in
onSizeChanged() is sane or if it's going to bite me in the ass later
on.
Here's the main.xml layout:
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:orientation="vertical"
android:layout_width="fill_parent"
android:layout_height="fill_parent" >
<com.mobilsemantic.mobipoll.SlideBar
android:id="#+id/slide"
android:layout_width="wrap_content"
android:layout_height="fill_parent"
android:max="100"
android:progress="0"
android:secondaryProgress="25" />
<Button android:id="#+id/button"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:text="Hello, I am a Button" />
<TextView android:id="#+id/tracking"
android:layout_width="fill_parent"
android:layout_height="wrap_content" />
</LinearLayout>
And the class (ignore the debugging junk):
import android.content.Context;
import android.graphics.Canvas;
import android.util.AttributeSet;
import android.util.Log;
import android.view.MotionEvent;
import android.view.View;
import android.widget.SeekBar;
public class SlideBar extends SeekBar {
private int oHeight = 320, oWidth = 29;
private int oProgress = -1, oOffset = -1;;
private float xPos = -1, yPos = -1;
private int top = -1, bottom = -1, left = -1, right = -1;
public SlideBar(Context context) {
super(context);
}
public SlideBar(Context context, AttributeSet attrs)
{
super(context, attrs);
oOffset = this.getThumbOffset();
oProgress = this.getProgress();
}
public SlideBar(Context context, AttributeSet attrs, int defStyle)
{
super(context, attrs, defStyle);
}
protected synchronized void onMeasure(int widthMeasureSpec, intheightMeasureSpec)
{
int height = View.MeasureSpec.getSize(heightMeasureSpec);
oHeight = height;
this.setMeasuredDimension(oWidth, oHeight);
}
protected void onSizeChanged(int w, int h, int oldw, int oldh)
{
super.onSizeChanged(h, w, oldw, oldh);
}
protected void onLayout(boolean changed, int l, int t, int r, int b)
{
super.onLayout(changed, l, t, r, b);
left = l;
right = r;
top = t;
bottom = b;
}
protected void onDraw(Canvas c)
{
c.rotate(90);
c.translate(0,-29);
super.onDraw(c);
}
public boolean onTouchEvent(MotionEvent event)
{
xPos = event.getX();
yPos = event.getY();
float progress = (yPos-this.getTop())/(this.getBottom()-this.getTop());
oOffset = this.getThumbOffset();
oProgress = this.getProgress();
Log.d("offset" + System.nanoTime(), new Integer(oOffset).toString());
Log.d("progress" + System.nanoTime(), new Integer(oProgress).toString());
float offset;
offset = progress * (this.getBottom()-this.getTop());
this.setThumbOffset((int)offset);
Log.d("offset_postsetprogress" + System.nanoTime(), new Integer(oOffset).toString());
Log.d("progress_postsetprogress" + System.nanoTime(), new Integer(oProgress).toString());
this.setProgress((int)(100*event.getY()/this.getBottom()));
return true;
}
}
I've created a solution which works (at least for me, anyway) and creates a vertical SeekBar.
http://hackskrieg.wordpress.com/2012/04/20/working-vertical-seekbar-for-android/
This code will correctly select/deselect the thumb, move correctly, update the listener correctly (only when the progress changes!), update/draw the progress correctly, etc. I hope it helps you.
public class VerticalSeekBar extends SeekBar {
public VerticalSeekBar(Context context) {
super(context);
}
public VerticalSeekBar(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
}
public VerticalSeekBar(Context context, AttributeSet attrs) {
super(context, attrs);
}
protected void onSizeChanged(int w, int h, int oldw, int oldh) {
super.onSizeChanged(h, w, oldh, oldw);
}
#Override
protected synchronized void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
super.onMeasure(heightMeasureSpec, widthMeasureSpec);
setMeasuredDimension(getMeasuredHeight(), getMeasuredWidth());
}
protected void onDraw(Canvas c) {
c.rotate(-90);
c.translate(-getHeight(), 0);
super.onDraw(c);
}
private OnSeekBarChangeListener onChangeListener;
#Override
public void setOnSeekBarChangeListener(OnSeekBarChangeListener onChangeListener){
this.onChangeListener = onChangeListener;
}
private int lastProgress = 0;
#Override
public boolean onTouchEvent(MotionEvent event) {
if (!isEnabled()) {
return false;
}
switch (event.getAction()) {
case MotionEvent.ACTION_DOWN:
onChangeListener.onStartTrackingTouch(this);
setPressed(true);
setSelected(true);
break;
case MotionEvent.ACTION_MOVE:
// Calling the super seems to help fix drawing problems
super.onTouchEvent(event);
int progress = getMax() - (int) (getMax() * event.getY() / getHeight());
// Ensure progress stays within boundaries of the seekbar
if(progress < 0) {progress = 0;}
if(progress > getMax()) {progress = getMax();}
// Draw progress
setProgress(progress);
// Only enact listener if the progress has actually changed
// Otherwise the listener gets called ~5 times per change
if(progress != lastProgress) {
lastProgress = progress;
onChangeListener.onProgressChanged(this, progress, true);
}
onSizeChanged(getWidth(), getHeight() , 0, 0);
onChangeListener.onProgressChanged(this, getMax() - (int) (getMax() * event.getY() / getHeight()), true);
setPressed(true);
setSelected(true);
break;
case MotionEvent.ACTION_UP:
onChangeListener.onStopTrackingTouch(this);
setPressed(false);
setSelected(false);
break;
case MotionEvent.ACTION_CANCEL:
super.onTouchEvent(event);
setPressed(false);
setSelected(false);
break;
}
return true;
}
public synchronized void setProgressAndThumb(int progress) {
setProgress(getMax() - (getMax()- progress));
onSizeChanged(getWidth(), getHeight() , 0, 0);
}
public synchronized void setMaximum(int maximum) {
setMax(maximum);
}
public synchronized int getMaximum() {
return getMax();
}
}
I just placed this vertical SeekBar inside a LinearLayout with layout_height set to FILL_PARENT and layout_width set to WRAP_CONTENT.
<LinearLayout
android:layout_width="wrap_content"
android:layout_height="fill_parent"
android:orientation="vertical" >
<com.safetyculture.jsadroidtablet.VerticalSeekBar
android:id="#+id/calculatorVerticalSeekBar"
android:layout_width="wrap_content"
android:layout_height="fill_parent"
android:layout_gravity="bottom"
android:max="4"
android:progress="2" />
</LinearLayout>
NOTE: You must set an OnSeekBarChangeListener, otherwise interacting with the SeekBar will produce NullPointerException.
you can download at http://560b.sakura.ne.jp/android/VerticalSlidebarExample.zip, i hope this may can help you
For API 11 and later, can use seekbar's XML attributes(android:rotation="270") for vertical effect.
<SeekBar
android:id="#+id/seekBar1"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:rotation="270"/>
For older API level (ex API10),use: https://github.com/AndroSelva/Vertical-SeekBar-Android or see this sample here
You also have to update it's height & width as suggest by Iftikhar
In order
seekBar.setLayoutParams(
new ViewGroup.LayoutParams(convertDpToPixels(1.0f,mContext), ViewGroup.LayoutParams.WRAP_CONTENT));
//haven't tested..
where
public static int convertDpToPixels(float dp, Context context){
Resources resources = context.getResources();
return (int) TypedValue.applyDimension(
TypedValue.COMPLEX_UNIT_DIP,
dp,
resources.getDisplayMetrics()
);
}
Take a look at android source . I think you need to change at least trackTouchEvent and there maybe a few other places where you also need to swap the x,y coordinates to take into account your rotation of the control.
Could you leave the seekbar as horizontal, put it in a frame layout, then rotate the layout 90 degrees in the java? sounds doable...

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