Im searching code for RDP Client(OpenSource Google code for Android). Im Strugling to start,
Suggest me, how to start this project?
kumar
The RDP protocol is developed by Microsoft, and the first place to start is with the specification documentation.
http://msdn.microsoft.com/en-us/library/cc240445.aspx
Once you have understood the specification you can design your application to implement them in alignment with the target audience and their specific needs.
There are already RDP client applications available such as Xtralogic, so you should ask if you have or can you identify a real differentiator that will bring people to your app over other already well established and functional ones?
It is a huge project and not something anyone here can (or probably will) write source code for you. I'm sure they will however help with small specific questions related to the overall project.
Good luck!
Related
Anyone know if its possible to develop android apps with PowerBuilder.
Haven't found much regarding this on Google, which might mean that it isn't, but still want to hear the opinion of ppl at stackoverflow.
thanks in advance
right now I think the only possibility is Appeon Mobile for PowerBuilder. This is a beta version and it is supporting iOS right now, but in several months it will be capable for building native android and Windows Phone app too.
http://www.appeon.com/list.do?fid-60-page-1.htm
I hardly waiting it also :)
Br. Gábor
One other possible solution I've considered but it is NOT a trivial solution. Look at IIS modules and handlers in the MSDN. Basically you can write a handler in PB.NET that will be used in IIS to create HTML5 that will run in just about any browser including mobile.
You then could assign a certain file type (e.g .powerbuilder ) which will be processed by your custom handler that was written in PB.NET.
Might be a good open source project.
I am looking for general advice (technologies, best practice etc.) regarding the development of a VoIP application for Android. Similar questions have been posted, but I included specific questions.
I did quite some research and I noticed that there are several possible solutions (of course I know about the SIP stack in the SDK (also that it includes even voice transmission), but since it's not available on most devices, I don't intend to use it. Also, I read about Adobe Flex implementations but I would like to stick to something native).
What stuck to my mind is the following:
initiate the session using SIP (the server exists). Use SDP in the messages to discribe the session.
establish p2p connection (firewalls/routing may be a problem - STUN could be used - DNS may be involced than)
make actual transmission, I believe that the packets/procols involved are (payload) in -> RTP in -> UDP in -> IP.
This seems quite complicated at the moment so my first question is:
1)is this a standard approach? Is it best practice? I got some hints that, instead, MSRP could be used to transmit content, but I have read that it is only for IM, files etc.
2) Which SIP stack should I use for the best results/performance? I can use Java/Eclipse for development. I was thiking to choose JSIP (or tinysip, based on jsip) but am not sure.
3) Please give me a few hints about how to implement the data transmission in Java for Android (RTP)
As a last note, I am not excluding at all pjsip. I am thinking that it may be actually faster since it uses the NDK (I could switch to C++, np) . I also read that it already includes audio/video transmission.
I just don't know how easy it is to use and extend it and how good it really is. If you have used it, please let me know!
Thank you.
PS: Although not urgent or certain, portability may be an important factor for future.
I will need video transmission as well in the near future.
You should check out the IMSDROID project. It uses Doubango Framework which is written in C and is highly portable. What more, it is open sourced too so you can play around with their code and possibly contribute towards the community.
http://code.google.com/p/imsdroid/
cheers :)
Take a look at teamSpeak. They provide native sdk-s. But they aren't free.
It's not P2P, requires a server (at least as I know)
May worth a minute.
http://www.teamspeak.com/?page=teamspeak3sdk
Writing your own SIP stack takes a few months with only basic features.
I would recommend to use an existing sip stack. There are a few opensource discussed here.
I have to develop an android application that use geolocation, and I am confused to choose between web framework mobile and native Android application, and if I must to choose a web frawework which one do you recommend to me?
Actually there are many kinds of framework : like JQuery mobile , Phonegap , titanium , Windev for mobilephones
Regarding the firs part of your question, I'd say this depends on a couple of factors:
1.) Previous experience: Do you already possess experience working with HTML/CSS + JQuery or do you possess experience working with Java? If your answer is yes to the first part: go for web framework development. If your answer is yes to the second part (Java): go for native app development, trust me, it's really easy to pick up if you have already worked with Java before and possess basic knowledge about inheritance and working with packages etc., also, start with the tutorials on developer.android.com If your answer is no to both parts of that question then I'd suggest you go with native app development since picking up Java is relatively easier compared to HTML/CSS+Javascript, in my opinion. If your answer is yes to both parts of the question (i.e you've worked with both Java and HTML/CSS+JS) then look at point 2.
2.) Personal Preference: Clearly, you don't have one right now so just go with what feels easier.
3.) For a geolocation app I'd say native app development is easier, I've been working on a geolocation based app for a while now and I felt that using the Google Maps API was pretty easy and you'll also find significant amounts of help from stackoverflow since everyone and their mothers have tried to make a geolocation-based app. I found the answers to most of my problems here on SO.
If you need more suggestions on this matter don't hesitate from asking!
Can someone explain to me the concept behind using bluetooth?
My project in my studies is to make an android app using bluetooth, SQLLIGHT and google app
the app itself is a very easy one but I just dont get the tools I need to use :
How does the bluetooth works? Is there a simple example?
the concept behind android GUI (I already made one but I think I am not fully understood his power)?
note : I am using v 2.1
For learning bluetooth on android I guess you should dig into: http://developer.android.com/guide/topics/wireless/bluetooth.html
Should be simple.
Before you learn to program Bluetooth with API on a given platform, you need to read up a few basics first to understand the technology first. There are plenty of resource materials on internet for learning. If you prefer a book, you can try http://www.amazon.com/Bluetooth-Operation-Use-Robert-Morrow/dp/007138779X
Does anybody have experiences from cross platform mobile app development framework MoSync?
It sounds very good and promises much. But does it deliver?
We have used MoSync for 8 months now and I have a good feeling about it. It is still magic to me that you code in C++ and out comes a jar-file or whatever platform you choose.
It is great for application development but I wouldn't recommend it for gaming with advanced graphics. It seems too slow for that on Symbian.
The APIs are very easy and I learned it very fast. And I have the freedom to do whatever components I want thanks to the MAUI framework and using widgets with skins. You can really make an application look very nice.
It is great for me as a developer that I can support so many phones and platforms. I can also do specific behavior and include/exclude functionality based on the phones capabilities.
When it comes to deployment I end up with hundreds of binaries for every device and I have to take care of them my self. To put them on a web server somewhere and make sure that every user get the correct binary when they try to download the app. I wished that they had some kind of app-store so they could host the apps.
MoSync still have a bit to go until it is working properly. There is no guaranty that an application that is build for a specific device actually works on that device. But I'm sure that they will reach there very soon. And when they do... I simply just need to rebuild my app with the SDK (I think).
Have you seen Mosync 2.6, I think this solves most of the problems you mentioned,
the feature list is at:
http://www.mosync.com/documentation/manualpages/whats-new-mosync-26-pyramid
I personally I'm quite excited about the whole HTML 5 integration, it sort of blurs the line between native and web app.
Hope this Helps
Tony