The icons I'm using for my app are free to use with attribution, but I'm confused by the wording they use in their instructions: "Place the attribution on the credits/description page of the application."
Does this mean I need to create a separate page in my actual mobile app where I just make a text with the attribution or just place the attribution in the credits page of the app store?
I can't seem to find an answer online.
Bonus question, I just want to make sure, I used a couple of free icons and edited them together to create the actual launcher icon of my app, is that okay to do?
Thanks!
I can find my app when I search about it in English and using the same bundle key (ex: tawfeercom )
https://play.google.com/store/apps/details?id=com.faris_and_hasan.tawfeercom1
The app targeting Jordanian store and they use Arabic language as from right to left language. But you wont be able to find it with its title when you past this (توفيركم) in search bar.
Everything look normal to me in store listing and custom store listing, but I couldn't figure out how!
Here are the steps you will have to follow to achieve the same. Sometimes you will have to wait util your app gets search ranking.
https://support.google.com/googleplay/android-developer/answer/4448378?hl=en
The explanation is quiet clear to follow. Hope this helps.
You can check Supported languages for confirmation about the availability of language you are using.
https://support.google.com/googleplay/android-developer/table/4419860?hl=en&ref_topic=3450769
A few days ago, I got an alert in my play console that they added more characters to the app title limit. I have an extremely highly rated and high performing multiplayer game that was ranked in the top charts #31 out of many thousands in a very competitive game category and frequently in the trending top charts as well. Within an hour of changing the title, it was completely gone from the top charts and not even ranked at all. All I did was add the word "Multiplayer" to the end of the game title so it changed from "Game Name" to "Game Name Multiplayer". This game gets multiple thousands of organic downloads per day and only 24 hours after this happened there have been 200 downloads and we are in a panic because this obviously killed the monetization dead in it's tracks literally overnight. This top charts multiplayer game is now dead. Can anybody chime in on this and possibly explain why adding the word multiplayer to the game title caused it to not even rank at all and not come back after 2 full days? That seems like an incredibly harsh punishment and is counter productive to the health of the play store. Has anybody else experienced this?
normally changing the app's name or the package name(application id) is never a good practice: it totally changes the ASO(it's the SEO for the apps) so it can(and normally it does) kill your business.
1° I know it's not the case but remember that if you change your package name(also known as applicationId into the manifest.xml) your app no more exists because you changed the name and the URL that linked to your app, so your entire work has gone forever!
2° as I said your old app's name, even if it's really similiar to your actual name, is different somehow, so play store first MUST check your name is not violating google policies(generally 1-2 days to check your new name is OK) and this revision is obviously negative for your ASO; secondly it has to reposition your new name that is like a new instance, not a similiar thing that exploit your old success.
I'm sorry, I have some apps, I understand.. I would try to contact google support:
from the play store homepage click on the question mark above on the right(next to the gear), click it and it will pop up a window on the bottom: inside that little window there is something like "contact us" and you can choose a chat or even a phone number. Maybe they can help you. Sorry if I don't post the number or the email but it changes depending on your country. Let me know if I can help somehow.
ANOTHER IMPORTANT THING:
have you changed the label attribute inside application tag of the manifest?
<application
android:label="#string/app_name" />
According to the Developers Blog from Google, there are things that you can't change:
Once you publish your application under its manifest package name, this is the unique identity of the application forever more. Switching to a different name results in an entirely new application, one that can’t be installed as an update to the existing application.
The most obvious and visible of these is the “manifest package name,” the unique name you give to your application in its AndroidManifest.xml.
So, if you change it, it becomes a new app, and doing so it's subject to the same marketing etc. problems and battles that all new apps are.
Sorry to hear that happened to you, but whenever you change the name of an application, you are essentially creating a new object. So let's say your old game A was doing well and you wanted to change the name. Well by doing so, you created new game B, even with the same assets, which is linked differently. From my understanding of the app stores, it checks for this link to verify the app is authentic, and from there will retrieve the information that you push to the app. By changing the name, you have inherently broke the information chain, causing the plummet that you saw with your app.
It is unfortunate that this occurred, but nevertheless that's how it works, at least from my understanding. Hopefully this was insightful for you, if you had not previously thought about this.
I do not see a means to put key words or meta tags on an app when publishing it to the android market. Is there a way to do this? Such that if one builds an app for the physical therapy industry a PT an search PT. The current search only seems to search the app title.
I put meta keywords in application description in Play Console. The search searches app title and description.
Example:
i added a keyword portion as krtek suggests. I hope this is okay to do and not frowned upon like putting keywords at the bottom of a web page for search engines to "find".
http://img804.imageshack.us/img804/4403/screenshottn.png
I've just uploaded my first app on the market. It all went and looks well. I tried a few keywords to search for it, words that I also have in my description AND promo text, but some words don't find my app, some do.
How does the keyword strategy work for an app on the market, I couldn't find no documentation on it.
I think the only place this is documented is the Publishing Your Applications page in the Dev Guide. At the bottom of this page you'll find the meaning of various Market URLs, including:
market://search?q=<substring>
Searches all public fields (application title, developer name, and application description) for all applications. Returns exact and partial matches.
Since that URL brings up the Market's "Search" activity with the substring/query in the search field, I think it's a reasonable assumption that the behaviour is intended to be the same when a user initiates a search manually.
I note that promo text is not mentioned as a searchable field, but why a search would not find something that's in the description, I don't know.