How to get thumbnails from sdcard with the given URI ??
I have tried using bitmapfactory but the performance is bad or OutOfMemoryError
I am going to put the thumbnails to the listview with a lot of data
should I use thumbnails or any suggestions?
if thumbnails are to be used then how to do it...?
Thanks in advance for the help
The following method can be used to get the thumbnail of image:
private Bitmap getBitmap(String path) {
Uri uri = getImageUri(path);
InputStream in = null;
try {
final int IMAGE_MAX_SIZE = 1200000; // 1.2MP
in = mContentResolver.openInputStream(uri);
// Decode image size
BitmapFactory.Options o = new BitmapFactory.Options();
o.inJustDecodeBounds = true;
BitmapFactory.decodeStream(in, null, o);
in.close();
int scale = 1;
while ((o.outWidth * o.outHeight) * (1 / Math.pow(scale, 2)) > IMAGE_MAX_SIZE) {
scale++;
}
Log.d(TAG, "scale = " + scale + ", orig-width: " + o.outWidth + ", orig-height: " + o.outHeight);
Bitmap b = null;
in = mContentResolver.openInputStream(uri);
if (scale > 1) {
scale--;
// scale to max possible inSampleSize that still yields an image
// larger than target
o = new BitmapFactory.Options();
o.inSampleSize = scale;
b = BitmapFactory.decodeStream(in, null, o);
// resize to desired dimensions
int height = b.getHeight();
int width = b.getWidth();
Log.d(TAG, "1th scale operation dimenions - width: " + width + ", height: " + height);
double y = Math.sqrt(IMAGE_MAX_SIZE
/ (((double) width) / height));
double x = (y / height) * width;
Bitmap scaledBitmap = Bitmap.createScaledBitmap(b, (int) x, (int) y, true);
b.recycle();
b = scaledBitmap;
System.gc();
} else {
b = BitmapFactory.decodeStream(in);
}
in.close();
Log.d(TAG, "bitmap size - width: " +b.getWidth() + ", height: " + b.getHeight());
return b;
} catch (IOException e) {
Log.e(TAG, e.getMessage(),e);
return null;
}
}
And always call bitmap.recycle() method after using bitmaps. It will clear the bitmap from memory. Also avoid memory leaks in your code. This will solve your OOME.
// Parameters
int w,h;
// First only decode image size
BitmapFactory.Options opt = new BitmapFactory.Options();
opt.inJustDecodeBounds = true;
Bitmap bmp = BitmapFactory.decodeFile(file, opt);
// Decode small enough image
int heightRatio = (int)opt.outHeight/h;
int widthRatio = (int)opt.outWidth/w;
if (heightRatio > 1 || widthRatio > 1)
{
if (heightRatio > widthRatio)
opt.inSampleSize = heightRatio;
else
opt.inSampleSize = widthRatio;
}
opt.inJustDecodeBounds = false;
bmp = BitmapFactory.decodeFile(file, opt);
Use ThumbnailUtils class to get the thumb of the image/video.
Try with this code, it fix the Out of memory error. Change the height and width as yours. Here intent_data2 is file path.
public Bitmap custom_SizedImage(String intent_data2) {
int targetHeight = 534, targetWidth = 534;
Options options = new Options();
options.inJustDecodeBounds = true;
BitmapFactory.decodeFile(intent_data2, options);
double sampleSize = 0;
Boolean scaleByHeight = Math.abs(options.outHeight - targetHeight) >= Math
.abs(options.outWidth - targetWidth);
if (options.outHeight * options.outWidth * 2 >= 1638) {
sampleSize = scaleByHeight ? options.outHeight / targetHeight
: options.outWidth / targetWidth;
sampleSize = (int) Math.pow(2d,
Math.floor(Math.log(sampleSize) / Math.log(2d)));
}
options.inJustDecodeBounds = false;
options.inTempStorage = new byte[128];
while (true) {
try {
options.inSampleSize = (int) sampleSize;
mBitmap = BitmapFactory.decodeFile(intent_data2, options);
Display display = getWindowManager().getDefaultDisplay();
int width = display.getWidth();
int height = display.getHeight();
int screenDiff = height - width;
int screenRatio = screenDiff / 3;
float scaleFactor = mBitmap.getWidth() / width;
float y_Pos = scaleFactor * screenRatio;
Matrix matrix = new Matrix();
matrix.postScale(0.5f, 0.5f);
croppedBitmap = Bitmap.createBitmap(mBitmap, 0, (int) y_Pos,
mBitmap.getWidth(), mBitmap.getWidth(), matrix, true);
scaledBitmap = Bitmap.createBitmap(targetWidth, targetHeight,
Config.RGB_565);
float ratioX = targetWidth / (float) croppedBitmap.getWidth();
float ratioY = targetHeight / (float) croppedBitmap.getHeight();
float middleX = targetWidth / 2.0f;
float middleY = targetHeight / 2.0f;
Matrix scaleMatrix = new Matrix();
scaleMatrix.setScale(ratioX, ratioY, middleX, middleY);
Canvas canvas = new Canvas(scaledBitmap);
canvas.setMatrix(scaleMatrix);
canvas.drawBitmap(croppedBitmap,
middleX - croppedBitmap.getWidth() / 2, middleY
- croppedBitmap.getHeight() / 2, new Paint(
Paint.FILTER_BITMAP_FLAG));
//saveImage(scaledBitmap);
break;
} catch (Exception ex) {
try {
sampleSize = sampleSize * 2;
} catch (Exception ex1) {
}
}
}
return scaledBitmap;
}
Related
I am getting large image load issue in glide. Crashing in some devices
Glide.with(activity)
.asBitmap()
.load(fileUrl)
.apply(new RequestOptions().override(1600, 1600)) //This is important
.placeholder(R.drawable.blank_cover) //<== will simply not work:
.into(new SimpleTarget<Bitmap>() {
#Override
public void onResourceReady(#NonNull Bitmap resource, #Nullable Transition<? super Bitmap> transition) {
holder.postedImage.setImageBitmap(resource);
}
});
java.lang.RuntimeException: Canvas: trying to draw too large(207360000bytes) bitmap.
at android.view.DisplayListCanvas.throwIfCannotDraw(DisplayListCanvas.java:260)
at android.graphics.Canvas.drawBitmap(Canvas.java:1415)
You should compress your image before drawing Bitmap on ImageView.
public String compressImage(String imageUri) {
String filePath = getRealPathFromURI(imageUri);
Bitmap bitmap = null;
BitmapFactory.Options options = new BitmapFactory.Options();
// by setting this field as true, the actual bitmap pixels are not loaded in the memory. Just the bounds are loaded. If
// you try the use the bitmap here, you will get null.
options.inJustDecodeBounds = true;
Bitmap bmp = BitmapFactory.decodeFile(filePath, options);
int actualHeight = options.outHeight;
int actualWidth = options.outWidth;
// max Height and width values of the compressed image is taken as 816x612
float maxHeight = 816.0f;
float maxWidth = 612.0f;
float imageRatio = actualWidth / actualHeight;
float maxRatio = maxWidth / maxHeight;
// width and height values are set maintaining the aspect ratio of the image
if (actualHeight > maxHeight || actualWidth > maxWidth) {
if (imageRatio < maxRatio) {
imageRatio = maxHeight / actualHeight;
actualWidth = (int) (imageRatio * actualWidth);
actualHeight = (int) maxHeight;
} else if (imageRatio > maxRatio) {
imageRatio = maxWidth / actualWidth;
actualHeight = (int) (imageRatio * actualHeight);
actualWidth = (int) maxWidth;
} else {
actualHeight = (int) maxHeight;
actualWidth = (int) maxWidth;
}
}
// setting inSampleSize value allows to load a scaled down version of the original image
options.inSampleSize = calculateInSampleSize(options, actualWidth, actualHeight);
// inJustDecodeBounds set to false to load the actual bitmap
options.inJustDecodeBounds = false;
// this options allow android to claim the bitmap memory if it runs low on memory
options.inPurgeable = true;
options.inInputShareable = true;
options.inTempStorage = new byte[16 * 1024];
try {
// load the bitmap from its path
bmp = BitmapFactory.decodeFile(filePath, options);
} catch (OutOfMemoryError exception) {
exception.printStackTrace();
}
try {
bitmap = Bitmap.createBitmap(actualWidth, actualHeight, Bitmap.Config.ARGB_8888);
} catch (OutOfMemoryError exception) {
exception.printStackTrace();
}
float ratioX = actualWidth / (float) options.outWidth;
float ratioY = actualHeight / (float) options.outHeight;
float middleX = actualWidth / 2.0f;
float middleY = actualHeight / 2.0f;
Matrix scaleMatrix = new Matrix();
scaleMatrix.setScale(ratioX, ratioY, middleX, middleY);
Canvas canvas = new Canvas(bitmap);
canvas.setMatrix(scaleMatrix);
canvas.drawBitmap(bmp, middleX - bmp.getWidth() / 2, middleY - bmp.getHeight() / 2, new Paint(Paint.FILTER_BITMAP_FLAG));
// check the rotation of the image and display it properly
ExifInterface exifInterface;
try {
exifInterface = new ExifInterface(filePath);
int orientation = exifInterface.getAttributeInt(
ExifInterface.TAG_ORIENTATION, 0);
Matrix matrix = new Matrix();
if (orientation == 6) {
matrix.postRotate(90);
} else if (orientation == 3) {
matrix.postRotate(180);
} else if (orientation == 8) {
matrix.postRotate(270);
}
bitmap = Bitmap.createBitmap(bitmap, 0, 0,
bitmap.getWidth(), bitmap.getHeight(), matrix,
true);
} catch (IOException e) {
e.printStackTrace();
}
FileOutputStream out = null;
String filename = getFilename();
try {
out = new FileOutputStream(filename);
// write the compressed bitmap at the destination specified by filename.
bitmap.compress(Bitmap.CompressFormat.JPEG, 80, out);
} catch (FileNotFoundException e) {
e.printStackTrace();
}
return filename;
}
public String getFilename() {
File file = new File(Environment.getExternalStorageDirectory().getPath(), "MyFolder/Images");
if (!file.exists()) {
file.mkdirs();
}
String uriSting = (file.getAbsolutePath() + "/" + System.currentTimeMillis() + ".jpg");
return uriSting;
}
private String getRealPathFromURI(String contentURI) {
Uri contentUri = Uri.parse(contentURI);
Cursor cursor = getContentResolver().query(contentUri, null, null, null, null);
if (cursor == null) {
return contentUri.getPath();
} else {
cursor.moveToFirst();
int index = cursor.getColumnIndex(MediaStore.Images.ImageColumns.DATA);
return cursor.getString(index);
}
}
public int calculateInSampleSize(BitmapFactory.Options options, int reqWidth, int reqHeight) {
final int height = options.outHeight;
final int width = options.outWidth;
int inSampleSize = 1;
if (height > reqHeight || width > reqWidth) {
final int heightRatio = Math.round((float) height / (float) reqHeight);
final int widthRatio = Math.round((float) width / (float) reqWidth);
inSampleSize = heightRatio < widthRatio ? heightRatio : widthRatio;
}
final float totalPixels = width * height;
final float totalReqPixelsCap = reqWidth * reqHeight * 2;
while (totalPixels / (inSampleSize * inSampleSize) > totalReqPixelsCap) {
inSampleSize++;
}
return inSampleSize;
}
}
I have an app that allows the user to change their profile image to another one that is stored on their device. For this, the app sends the selected image to a remote server. All this works well, so I do not put the code of that part so as not to complicate the question. My problem is that I want that bitmap sent to the server is reduced in size to prevent, for example, large files of five or six megabytes, which slow down the app. But it does not end well.
This is my code for this:
if (requestCode == 1 && resultCode == RESULT_OK) {
Uri selectedImageUri = data.getData();
imagepath = getPath(selectedImageUri);
Bitmap bitmap=BitmapFactory.decodeFile(imagepath);
ByteArrayOutputStream bytearrayoutputstream = new ByteArrayOutputStream();
//Resize the bitmap
Bitmap resizedBitmap = Bitmap.createScaledBitmap(bitmap, 150, 150, false);
resizedBitmap.compress(Bitmap.CompressFormat.JPEG,50,bytearrayoutputstream);
//Round the image
int min = Math.min(resizedBitmap.getWidth(), resizedBitmap.getHeight());
Bitmap bitmapRounded = Bitmap.createBitmap(min, min, resizedBitmap.getConfig());
Canvas canvas = new Canvas(bitmapRounded);
Paint paint = new Paint();
paint.setAntiAlias(true);
paint.setShader(new BitmapShader(resizedBitmap, Shader.TileMode.CLAMP, Shader.TileMode.CLAMP));
canvas.drawRoundRect((new RectF(0.0f, 0.0f, min, min)), min / 2, min / 2, paint);
//bitmap to imageView
avatar.setImageBitmap(bitmapRounded);
}
I trying to reduce it in size (it does not work) and then round the image (this works fine) before adjusting it to the corresponding ImageView.
The only thing that I can not get it to work properly is to reduce the size of the bitmap.
i am using this to reduce my bitmap size and it is woring fine :-
ByteArrayOutputStream baos = new ByteArrayOutputStream();
bitmap.compress(Bitmap.CompressFormat.JPEG, 40, baos);
If you want to make your image smaller, you need to first get the height and width of your bitmap, calculate the ratio and then can create a scaled bitmap.
int width = image.getWidth();
int height = image.getHeight();
You have to calculate the image size and return the scaled bitmap.
Find a similar question asked in here: Reduce the size of a bitmap to a specified size in Android
Hope you will get the exact solution.
Try this:
ByteArrayOutputStream ostream = new ByteArrayOutputStream();
bitmap.compress(Bitmap.CompressFormat.PNG, 80, ostream);
I'm using this helper class.
public class ScaleFile {
private Context mContext;
public ScaleFile(Context context) {
this.mContext = context;
}
public Bitmap scaleFile(String imageUri) {
String filePath = getRealPathFromURI(imageUri);
Bitmap scaledBitmap = null;
BitmapFactory.Options options = new BitmapFactory.Options();
options.inJustDecodeBounds = true;
Bitmap bmp = BitmapFactory.decodeFile(filePath, options);
int actualHeight = options.outHeight;
int actualWidth = options.outWidth;
//max Height and width values of the compressed image is taken as 816x612
float maxHeight = 816.0f;
float maxWidth = 612.0f;
float imgRatio = actualWidth / actualHeight;
float maxRatio = maxWidth / maxHeight;
//width and height values are set maintaining the aspect ratio of the image
if (actualHeight > maxHeight || actualWidth > maxWidth) {
if (imgRatio < maxRatio) {
imgRatio = maxHeight / actualHeight;
actualWidth = (int) (imgRatio * actualWidth);
actualHeight = (int) maxHeight;
} else if (imgRatio > maxRatio) {
imgRatio = maxWidth / actualWidth;
actualHeight = (int) (imgRatio * actualHeight);
actualWidth = (int) maxWidth;
} else {
actualHeight = (int) maxHeight;
actualWidth = (int) maxWidth;
}
}
//setting inSampleSize value allows to load a scaled down version of the original image
options.inSampleSize = calculateInSampleSize(options, actualWidth, actualHeight);
options.inPurgeable = true;
options.inInputShareable = true;
options.inTempStorage = new byte[16 * 1024];
try {
//load the bitmap from its path
bmp = BitmapFactory.decodeFile(filePath, options);
} catch (OutOfMemoryError exception) {
exception.printStackTrace();
}
try {
scaledBitmap = Bitmap.createBitmap(actualWidth, actualHeight, Bitmap.Config.ARGB_8888);
} catch (OutOfMemoryError exception) {
exception.printStackTrace();
}
float ratioX = actualWidth / (float) options.outWidth;
float ratioY = actualHeight / (float) options.outHeight;
float middleX = actualWidth / 2.0f;
float middleY = actualHeight / 2.0f;
Matrix scaleMatrix = new Matrix();
scaleMatrix.setScale(ratioX, ratioY, middleX, middleY);
Canvas canvas = new Canvas(scaledBitmap);
canvas.setMatrix(scaleMatrix);
canvas.drawBitmap(bmp, middleX - bmp.getWidth() / 2, middleY - bmp.getHeight() / 2, new Paint(Paint.FILTER_BITMAP_FLAG));
// check the rotation of the image and display it properly
ExifInterface exif;
try {
exif = new ExifInterface(filePath);
int orientation = exif.getAttributeInt(
ExifInterface.TAG_ORIENTATION, 0);
Matrix matrix = new Matrix();
if (orientation == 6) {
matrix.postRotate(90);
} else if (orientation == 3) {
matrix.postRotate(180);
} else if (orientation == 8) {
matrix.postRotate(270);
}
scaledBitmap = Bitmap.createBitmap(scaledBitmap, 0, 0, scaledBitmap.getWidth(),
scaledBitmap.getHeight(), matrix, true);
} catch (IOException e) {
e.printStackTrace();
}
return scaledBitmap;
}
private String getRealPathFromURI(String contentURI) {
Uri contentUri = Uri.parse(contentURI);
Cursor cursor = mContext.getContentResolver().query(contentUri, null, null, null, null);
if (cursor == null) {
return contentUri.getPath();
} else {
cursor.moveToFirst();
int index = cursor.getColumnIndex(MediaStore.Images.ImageColumns.DATA);
return cursor.getString(index);
}
}
public int calculateInSampleSize(BitmapFactory.Options options, int reqWidth, int reqHeight) {
final int height = options.outHeight;
final int width = options.outWidth;
int inSampleSize = 1;
if (height > reqHeight || width > reqWidth) {
final int heightRatio = Math.round((float) height / (float) reqHeight);
final int widthRatio = Math.round((float) width / (float) reqWidth);
inSampleSize = heightRatio < widthRatio ? heightRatio : widthRatio;
}
final float totalPixels = width * height;
final float totalReqPixelsCap = reqWidth * reqHeight * 2;
while (totalPixels / (inSampleSize * inSampleSize) > totalReqPixelsCap) {
inSampleSize++;
}
return inSampleSize;
}
}
This is a useful code for you.
/**
* reduces the size of the image
* #param image
* #param maxSize
* #return
*/
public Bitmap getResizedBitmap(Bitmap image, int maxSize) {
int width = image.getWidth();
int height = image.getHeight();
float bitmapRatio = (float)width / (float) height;
if (bitmapRatio > 1) {
width = maxSize;
height = (int) (width / bitmapRatio);
} else {
height = maxSize;
width = (int) (height * bitmapRatio);
}
return Bitmap.createScaledBitmap(image, width, height, true);
}
Bitmap converetdImage = getResizedBitmap(selectedImageUri, 500);
You can refer to it from the following URL.
Reduce the size of a bitmap to a specified size in Android
I am using Whatsapp like image compression code for compressing the image taken from my custom camera.
The image after compressed looks hazy (little faded out) , looks like it has loosen its quality along with the size
Compress.java
public Bitmap compressImage(String imageUri) {
String filePath = getRealPathFromURI(imageUri);
Bitmap scaledBitmap = null;
BitmapFactory.Options options = new BitmapFactory.Options();
// by setting this field as true, the actual bitmap pixels are not loaded in the memory. Just the bounds are loaded. If
// you try the use the bitmap here, you will get null.
options.inJustDecodeBounds = true;
Bitmap bmp = BitmapFactory.decodeFile(filePath, options);
int actualHeight = options.outHeight;
int actualWidth = options.outWidth;
// max Height and width values of the compressed image is taken as 816x612
float maxHeight = 816.0f;
float maxWidth = 612.0f;
float imgRatio = actualWidth / actualHeight;
float maxRatio = maxWidth / maxHeight;
// width and height values are set maintaining the aspect ratio of the image
if (actualHeight > maxHeight || actualWidth > maxWidth) {
if (imgRatio < maxRatio) {
imgRatio = maxHeight / actualHeight;
actualWidth = (int) (imgRatio * actualWidth);
actualHeight = (int) maxHeight;
} else if (imgRatio > maxRatio) {
imgRatio = maxWidth / actualWidth;
actualHeight = (int) (imgRatio * actualHeight);
actualWidth = (int) maxWidth;
} else {
actualHeight = (int) maxHeight;
actualWidth = (int) maxWidth;
}
}
// setting inSampleSize value allows to load a scaled down version of the original image
options.inSampleSize = calculateInSampleSize(options, actualWidth, actualHeight);
// inJustDecodeBounds set to false to load the actual bitmap
options.inJustDecodeBounds = false;
// this options allow android to claim the bitmap memory if it runs low on memory
options.inPurgeable = true;
options.inInputShareable = true;
options.inTempStorage = new byte[16 * 1024];
try {
// load the bitmap from its path
bmp = BitmapFactory.decodeFile(filePath, options);
} catch (OutOfMemoryError exception) {
exception.printStackTrace();
}
try {
scaledBitmap = Bitmap.createBitmap(actualWidth, actualHeight, Bitmap.Config.ARGB_8888);
} catch (OutOfMemoryError exception) {
exception.printStackTrace();
}
float ratioX = actualWidth / (float) options.outWidth;
float ratioY = actualHeight / (float) options.outHeight;
float middleX = actualWidth / 2.0f;
float middleY = actualHeight / 2.0f;
Matrix scaleMatrix = new Matrix();
scaleMatrix.setScale(ratioX, ratioY, middleX, middleY);
Canvas canvas = new Canvas(scaledBitmap);
canvas.setMatrix(scaleMatrix);
canvas.drawBitmap(bmp, middleX - bmp.getWidth() / 2, middleY - bmp.getHeight() / 2, new Paint(Paint.FILTER_BITMAP_FLAG));
// check the rotation of the image and display it properly
ExifInterface exif;
try {
exif = new ExifInterface(filePath);
int orientation = exif.getAttributeInt(
ExifInterface.TAG_ORIENTATION, 0);
Log.d("EXIF", "Exif: " + orientation);
Matrix matrix = new Matrix();
if (orientation == 6) {
matrix.postRotate(90);
Log.d("EXIF", "Exif: " + orientation);
} else if (orientation == 3) {
matrix.postRotate(180);
Log.d("EXIF", "Exif: " + orientation);
} else if (orientation == 8) {
matrix.postRotate(270);
Log.d("EXIF", "Exif: " + orientation);
}
scaledBitmap = Bitmap.createBitmap(scaledBitmap, 0, 0,
scaledBitmap.getWidth(), scaledBitmap.getHeight(), matrix,
true);
} catch (IOException e) {
e.printStackTrace();
}
FileOutputStream out = null;
String filename = getFilename();
try {
out = new FileOutputStream(filename);
// write the compressed bitmap at the destination specified by filename.
scaledBitmap.compress(Bitmap.CompressFormat.PNG, 100, out);
} catch (FileNotFoundException e) {
e.printStackTrace();
}
return getCompressesBitmap(filename);
}
public String getFilename() {
File file = new File(Environment.getExternalStorageDirectory().getPath(), "MyFolder/Images");
if (!file.exists()) {
file.mkdirs();
}
String uriSting = (file.getAbsolutePath() + "/" + System.currentTimeMillis() + ".jpg");
return uriSting;
}
private String getRealPathFromURI(String contentURI) {
Uri contentUri = Uri.parse(contentURI);
Cursor cursor = mContext.getContentResolver().query(contentUri, null, null, null, null);
if (cursor == null) {
return contentUri.getPath();
} else {
cursor.moveToFirst();
int index = cursor.getColumnIndex(MediaStore.Images.ImageColumns.DATA);
return cursor.getString(index);
}
}
public int calculateInSampleSize(BitmapFactory.Options options, int reqWidth, int reqHeight) {
final int height = options.outHeight;
final int width = options.outWidth;
int inSampleSize = 1;
if (height > reqHeight || width > reqWidth) {
final int heightRatio = Math.round((float) height / (float) reqHeight);
final int widthRatio = Math.round((float) width / (float) reqWidth);
inSampleSize = heightRatio < widthRatio ? heightRatio : widthRatio;
}
final float totalPixels = width * height;
final float totalReqPixelsCap = reqWidth * reqHeight * 2;
while (totalPixels / (inSampleSize * inSampleSize) > totalReqPixelsCap) {
inSampleSize++;
}
return inSampleSize;
}
public Bitmap getCompressesBitmap(String path) {
Bitmap bitmapImage = BitmapFactory.decodeFile(path);
int nh = (int) (bitmapImage.getHeight() * (512.0 / bitmapImage.getWidth()));
Bitmap scaled = Bitmap.createScaledBitmap(bitmapImage, 512, nh, true);
return scaled;
}
Any solution to this ?
I think your camera image is already compressed. So Set high quality image capture in your custom camera , because above compression code worked fine ,I have tested it.
One thing you can change in above solution is the hardcoded values for width and height of scaled down image. Try to write a function to store the phone's width and height in pixels whenever the app starts in your app's SharedPreferences. In the code where you set the width and height of scaled down bitmap, just use these values. It will ensure that the image is being displayed at best scale according to the device's hardware specifications without causing any Out of Memory exceptions and giving the best possible compression.
I have to upload image which may be choose from gallery or take by camera. I have done this successfully. But problem is , some time image size is 1MB. So it takes more time to upload to server. I need to resize this image before upload. How to do this?
public void onActivityResult(int requestCode, int resultCode, Intent data)
{
AlertDialog alertDialog1;
if( requestCode == REQUEST_IMAGE && resultCode == Activity.RESULT_OK ){
try {
FileInputStream in = new FileInputStream(destination);
BitmapFactory.Options options = new BitmapFactory.Options();
options.inSampleSize = 10;
imagePath = destination.getAbsolutePath();
Bitmap bmp = BitmapFactory.decodeStream(in, null, options);
//img = (ImageView) findViewById(R.id.imageView1);
int nh = (int) ( bmp.getHeight() * (512.0 / bmp.getWidth()) );
Bitmap scaled = Bitmap.createScaledBitmap(bmp, 512, nh, true);
img.setImageBitmap(scaled);
} catch (Exception e) {
// AlertDialog alertDialog1;
alertDialog1 = new AlertDialog.Builder(getActivity()).create();
alertDialog1.setTitle("Message");
alertDialog1.setMessage("bala \t "+e.toString());
alertDialog1.show();
}
}else if (requestCode == 1) {
try {
Uri selectedImageUri = data.getData();
imagePath = getPath(selectedImageUri);
destination = new File(imagePath);
FileInputStream in = new FileInputStream(destination);
BitmapFactory.Options options = new BitmapFactory.Options();
options.inSampleSize = 10;
imagePath = destination.getAbsolutePath();
Bitmap bmp = BitmapFactory.decodeStream(in, null, options);
//int nh = (int) ( bmp.getHeight() * (512.0 / bmp.getWidth()) );
// Bitmap scaled = Bitmap.createScaledBitmap(bmp, 512, nh, true);
img.setImageBitmap(bmp);
//img.setImageBitmap(bmp);
} catch (Exception e) {
// AlertDialog alertDialog1;
alertDialog1 = new AlertDialog.Builder(getActivity()).create();
alertDialog1.setTitle("Message");
alertDialog1.setMessage("sang\t"+e.toString());
alertDialog1.show();
}
}
else{
}
}
Now, how to resize the image?
To resize image you can use the following function
Bitmap yourBitmap;
Bitmap resized = Bitmap.createScaledBitmap(yourBitmap, newWidth, newHeight, true);
To compress the image
Bitmap bmp = BitmapFactory.decodeFile(miFoto)
ByteArrayOutputStream bos = new ByteArrayOutputStream();
bmp.compress(CompressFormat.JPEG, 70, bos);
InputStream in = new ByteArrayInputStream(bos.toByteArray());
ContentBody foto = new InputStreamBody(in, "image/jpeg", "filename");
You can checkout this code it works same as you wanted WhatsApp Like Image Compression. This code has been modified according to my usage.
Using this code will provide you :
Low Size Images around 100kb without playing with image quality.
High pixel images will be scaled down to maxWidth and maxHeight without loosing its original quality.
Original Article : Loading images Super-Fast like WhatsApp
Demo :
Original Image : Size - 3.84Mb Dimensions - 3120*4160
Compressed Image : Size - 157Kb Dimensions - 960*1280
you need to compress the image because Re-scaling bitmap reduce the quality of image. you can try this function for compress your image. just pass this funtion from where you upload your image in your activity.
/ Funtion for compress image
public String compressImage(String imageUri) {
String filePath = getRealPathFromURI(imageUri);
Bitmap scaledBitmap = null;
BitmapFactory.Options options = new BitmapFactory.Options();
// by setting this field as true, the actual bitmap pixels are not loaded in the memory. Just the bounds are loaded. If
// you try the use the bitmap here, you will get null.
options.inJustDecodeBounds = true;
Bitmap bmp = BitmapFactory.decodeFile(filePath, options);
int actualHeight = options.outHeight;
int actualWidth = options.outWidth;
// max Height and width values of the compressed image is taken as 816x612
float maxHeight = 816.0f;
float maxWidth = 612.0f;
float imgRatio = actualWidth / actualHeight;
float maxRatio = maxWidth / maxHeight;
// width and height values are set maintaining the aspect ratio of the image
if (actualHeight > maxHeight || actualWidth > maxWidth) {
if (imgRatio < maxRatio) { imgRatio = maxHeight / actualHeight; actualWidth = (int) (imgRatio * actualWidth); actualHeight = (int) maxHeight; } else if (imgRatio > maxRatio) {
imgRatio = maxWidth / actualWidth;
actualHeight = (int) (imgRatio * actualHeight);
actualWidth = (int) maxWidth;
} else {
actualHeight = (int) maxHeight;
actualWidth = (int) maxWidth;
}
}
// setting inSampleSize value allows to load a scaled down version of the original image
options.inSampleSize = calculateInSampleSize(options, actualWidth, actualHeight);
// inJustDecodeBounds set to false to load the actual bitmap
options.inJustDecodeBounds = false;
// this options allow android to claim the bitmap memory if it runs low on memory
options.inPurgeable = true;
options.inInputShareable = true;
options.inTempStorage = new byte[16 * 1024];
try {
// load the bitmap from its path
bmp = BitmapFactory.decodeFile(filePath, options);
} catch (OutOfMemoryError exception) {
exception.printStackTrace();
}
try {
scaledBitmap = Bitmap.createBitmap(actualWidth, actualHeight,Bitmap.Config.ARGB_8888);
} catch (OutOfMemoryError exception) {
exception.printStackTrace();
}
float ratioX = actualWidth / (float) options.outWidth;
float ratioY = actualHeight / (float) options.outHeight;
float middleX = actualWidth / 2.0f;
float middleY = actualHeight / 2.0f;
Matrix scaleMatrix = new Matrix();
scaleMatrix.setScale(ratioX, ratioY, middleX, middleY);
Canvas canvas = new Canvas(scaledBitmap);
canvas.setMatrix(scaleMatrix);
canvas.drawBitmap(bmp, middleX - bmp.getWidth() / 2, middleY - bmp.getHeight() / 2, new Paint(Paint.FILTER_BITMAP_FLAG));
// check the rotation of the image and display it properly
ExifInterface exif;
try {
exif = new ExifInterface(filePath);
int orientation = exif.getAttributeInt(
ExifInterface.TAG_ORIENTATION, 0);
Log.d("EXIF", "Exif: " + orientation);
Matrix matrix = new Matrix();
if (orientation == 6) {
matrix.postRotate(90);
Log.d("EXIF", "Exif: " + orientation);
} else if (orientation == 3) {
matrix.postRotate(180);
Log.d("EXIF", "Exif: " + orientation);
} else if (orientation == 8) {
matrix.postRotate(270);
Log.d("EXIF", "Exif: " + orientation);
}
scaledBitmap = Bitmap.createBitmap(scaledBitmap, 0, 0, scaledBitmap.getWidth(), scaledBitmap.getHeight(), matrix, true);
} catch (IOException e) {
e.printStackTrace();
}
FileOutputStream out = null;
String filename = getFilename();
try {
out = new FileOutputStream(filename);
// write the compressed bitmap at the destination specified by filename.
scaledBitmap.compress(Bitmap.CompressFormat.JPEG, 80, out);
} catch (FileNotFoundException e) {
e.printStackTrace();
}
return filename;
}
public String getFilename() {
File file = new File(Environment.getExternalStorageDirectory().getPath(), "MyFolder/Images");
if (!file.exists()) {
file.mkdirs();
}
String uriSting = (file.getAbsolutePath() + "/" + System.currentTimeMillis() + ".jpg");
return uriSting;
}
private String getRealPathFromURI(String contentURI) {
Uri contentUri = Uri.parse(contentURI);
Cursor cursor = getContentResolver().query(contentUri, null, null, null, null);
if (cursor == null) {
return contentUri.getPath();
} else {
cursor.moveToFirst();
int index = cursor.getColumnIndex(MediaStore.Images.ImageColumns.DATA);
return cursor.getString(index);
}
}
public int calculateInSampleSize(BitmapFactory.Options options, int reqWidth, int reqHeight) {
final int height = options.outHeight;
final int width = options.outWidth;
int inSampleSize = 1;
if (height > reqHeight || width > reqWidth) {
final int heightRatio = Math.round((float) height/ (float) reqHeight);
final int widthRatio = Math.round((float) width / (float) reqWidth);
inSampleSize = heightRatio < widthRatio ? heightRatio : widthRatio; } final float totalPixels = width * height; final float totalReqPixelsCap = reqWidth * reqHeight * 2; while (totalPixels / (inSampleSize * inSampleSize) > totalReqPixelsCap) {
inSampleSize++;
}
return inSampleSize;
}
//
private void previewMedia(boolean isImage) {
// Checking whether captured media is image or video
if (isImage) {
photo.setVisibility(View.VISIBLE);
// vidPreview.setVisibility(View.GONE);
// bimatp factory
BitmapFactory.Options options = new BitmapFactory.Options();
// down sizing image as it throws OutOfMemory Exception for larger
// images
options.inSampleSize = 2;
final Bitmap bitmap = BitmapFactory.decodeFile(filePath, options);
options.inJustDecodeBounds = true;
photo.setImageBitmap(bitmap);
}
}
compress bitmap like
bmp = Bitmap.createScaledBitmap(bmp, 160, 160, true);
can use:
Bitmap bitmap = BitmapFactory.decodeFile(fileUri.getPath());
ByteArrayOutputStream stream = new ByteArrayOutputStream();
bitmap.compress(Bitmap.CompressFormat.JPEG, 50, stream); //compress to 50% of original image quality
byte[] byte_arr = stream.toByteArray();
I am uploading an image to the server. I want to reduce size of image up to 200KB. how to do this in android.
You can do this by using Bitmap.compress() method. Here is a sample code which shows how you can achieve the same:
Code to scale Image as Aspect ratio:
Bitmap bitmapImage = BitmapFactory.decodeFile("Your path");
int nh = (int) ( bitmapImage.getHeight() * (512.0 / bitmapImage.getWidth()) );
Bitmap scaled = Bitmap.createScaledBitmap(bitmapImage, 512, nh, true);
your_imageview.setImageBitmap(scaled);
Compress your image without losing quality like in Whatsapp:
public String compressImage(String imageUri) {
String filePath = getRealPathFromURI(imageUri);
Bitmap scaledBitmap = null;
BitmapFactory.Options options = new BitmapFactory.Options();
// by setting this field as true, the actual bitmap pixels are not loaded in the memory. Just the bounds are loaded. If
// you try the use the bitmap here, you will get null.
options.inJustDecodeBounds = true;
Bitmap bmp = BitmapFactory.decodeFile(filePath, options);
int actualHeight = options.outHeight;
int actualWidth = options.outWidth;
// max Height and width values of the compressed image is taken as 816x612
float maxHeight = 816.0f;
float maxWidth = 612.0f;
float imgRatio = actualWidth / actualHeight;
float maxRatio = maxWidth / maxHeight;
// width and height values are set maintaining the aspect ratio of the image
if (actualHeight > maxHeight || actualWidth > maxWidth) {
if (imgRatio < maxRatio) {
imgRatio = maxHeight / actualHeight;
actualWidth = (int) (imgRatio * actualWidth);
actualHeight = (int) maxHeight;
} else if (imgRatio > maxRatio) {
imgRatio = maxWidth / actualWidth;
actualHeight = (int) (imgRatio * actualHeight);
actualWidth = (int) maxWidth;
} else {
actualHeight = (int) maxHeight;
actualWidth = (int) maxWidth;
}
}
// setting inSampleSize value allows to load a scaled down version of the original image
options.inSampleSize = calculateInSampleSize(options, actualWidth, actualHeight);
// inJustDecodeBounds set to false to load the actual bitmap
options.inJustDecodeBounds = false;
// this options allow android to claim the bitmap memory if it runs low on memory
options.inPurgeable = true;
options.inInputShareable = true;
options.inTempStorage = new byte[16 * 1024];
try {
// load the bitmap from its path
bmp = BitmapFactory.decodeFile(filePath, options);
} catch (OutOfMemoryError exception) {
exception.printStackTrace();
}
try {
scaledBitmap = Bitmap.createBitmap(actualWidth, actualHeight, Bitmap.Config.ARGB_8888);
} catch (OutOfMemoryError exception) {
exception.printStackTrace();
}
float ratioX = actualWidth / (float) options.outWidth;
float ratioY = actualHeight / (float) options.outHeight;
float middleX = actualWidth / 2.0f;
float middleY = actualHeight / 2.0f;
Matrix scaleMatrix = new Matrix();
scaleMatrix.setScale(ratioX, ratioY, middleX, middleY);
Canvas canvas = new Canvas(scaledBitmap);
canvas.setMatrix(scaleMatrix);
canvas.drawBitmap(bmp, middleX - bmp.getWidth() / 2, middleY - bmp.getHeight() / 2, new Paint(Paint.FILTER_BITMAP_FLAG));
// check the rotation of the image and display it properly
ExifInterface exif;
try {
exif = new ExifInterface(filePath);
int orientation = exif.getAttributeInt(
ExifInterface.TAG_ORIENTATION, 0);
Log.d("EXIF", "Exif: " + orientation);
Matrix matrix = new Matrix();
if (orientation == 6) {
matrix.postRotate(90);
Log.d("EXIF", "Exif: " + orientation);
} else if (orientation == 3) {
matrix.postRotate(180);
Log.d("EXIF", "Exif: " + orientation);
} else if (orientation == 8) {
matrix.postRotate(270);
Log.d("EXIF", "Exif: " + orientation);
}
scaledBitmap = Bitmap.createBitmap(scaledBitmap, 0, 0,
scaledBitmap.getWidth(), scaledBitmap.getHeight(), matrix,
true);
} catch (IOException e) {
e.printStackTrace();
}
FileOutputStream out = null;
String filename = getFilename();
try {
out = new FileOutputStream(filename);
// write the compressed bitmap at the destination specified by filename.
scaledBitmap.compress(Bitmap.CompressFormat.JPEG, 80, out);
} catch (FileNotFoundException e) {
e.printStackTrace();
}
return filename;
}
public String getFilename() {
File file = new File(Environment.getExternalStorageDirectory().getPath(), "MyFolder/Images");
if (!file.exists()) {
file.mkdirs();
}
String uriSting = (file.getAbsolutePath() + "/" + System.currentTimeMillis() + ".jpg");
return uriSting;
}
private String getRealPathFromURI(String contentURI) {
Uri contentUri = Uri.parse(contentURI);
Cursor cursor = getContentResolver().query(contentUri, null, null, null, null);
if (cursor == null) {
return contentUri.getPath();
} else {
cursor.moveToFirst();
int index = cursor.getColumnIndex(MediaStore.Images.ImageColumns.DATA);
return cursor.getString(index);
}
}
public int calculateInSampleSize(BitmapFactory.Options options, int reqWidth, int reqHeight) {
final int height = options.outHeight;
final int width = options.outWidth;
int inSampleSize = 1;
if (height > reqHeight || width > reqWidth) {
final int heightRatio = Math.round((float) height / (float) reqHeight);
final int widthRatio = Math.round((float) width / (float) reqWidth);
inSampleSize = heightRatio < widthRatio ? heightRatio : widthRatio;
}
final float totalPixels = width * height;
final float totalReqPixelsCap = reqWidth * reqHeight * 2;
while (totalPixels / (inSampleSize * inSampleSize) > totalReqPixelsCap) {
inSampleSize++;
}
return inSampleSize;
}
Also, do check this one as well. And refer this one as well for server uploads, hope it helps!