I'm used to test application on both real devices and AVD. Since ICS virtual device was very slow, I decided to try the accelerated emulator. I followed instructions and successfully set up an accelerated virtual machine using Intel Virtualization Technology (x86 system image target).
The emulator works, and it's really fast. BUT at the second app upload/installation, it suddendly reboots. It always works fine at first startup/upload, but when I edit something and test the app again, it reboots "from scratch" (showing android logo).
I'm not using snapshots save/restore. LogCat doesn't report errors, I'm using Android SDK tools Rev.20 and platform-tools rev. 12, on Win7.
Intelhaxm seems to be working properly, reporting "RUNNING" state. After the reboot, I have to upload the app again, that's annoying.
Has anyone encountered the same issue and perhaps solved it?
The latest version of SDK Tools, Revision 20.0.1, claims to have fixed bugs related to emulators using GPU acceleration. Try it after upgrading to the latest verion of SDK tools and ADT.
From the revision history:
Fixed problems with running more than one emulator and running
multiple emulators with GPU acceleration.
Related
I have a question about running an app through the emulator on android studio.
My emulator device is able to turn on, but when running the app, install never completes so the app times out. I have tried invalidating cache and restarting, and I have installed the sdk platforms that are the same as the emulators and project, but these changes did not work. My computer cannot install emulator hypervisor driver for AMD processors or intel x86 Emulator accelerator, but I don't think it is necessary for the app to run since my emulator can turn on, right? also, any app has never successfully run on android studio.
The is no code other than the hello world that comes up automatically. This is an empty project with a minimum sdk of api: android 4.1. The device I am using is a pixel 2 with an api of 22. (size on disk 3.5 GB) for tools, I have android SDK build-tools 33, android emulator (31.3.10), and android sdk platform- tools (33.0.3) installed.
I have tried every forum that has the same issue as me but if you think there is one that can help me, please share it thanks.
Android Emulators aren't always the best so expect random failures. This is what I would try:
Make sure the app compiles properly (make sure you see BUILD SUCCESSFUL in your bottom "Build" Tab in Android Studio)
Make sure you have updated Android Studio and Android Emulator, Android Build Tools, SDKs etc.
Create and use a device with a higher API version. Ideally one with Play Store.
Depending on your development machine you might want to try a different architecture (ABI). Try x86 or x86_64 instead of what you've already tried.
In rare cases your existing emulator images get corrupted. Uninstall them in your SDK manager (Show Package Details) and install them again.
If possible try running the app on a real device (follow online instructions to enable USB debugging etc.) to verify the emulator is the problem.
I'm trying to get a tablet emulator to test the tablet UI for an app I'm writing, but when it boots up the launcher will crash (Pixel Launcher in my case), followed with "System UI has stopped responding".
I've seen some solutions involving decreasing the resolution and memory, but those haven't worked for me. I tried uninstalling all SDK files, images, and Android Studio itself twice but it hasn't fixed it.
So far, it seems the issue has been resolved. I updated the Intel HAXM from 6.2.1 to 7.1.0. I also updated my Intel Graphics. I created a Nexus 9 emulator with API 27 and default settings as a control. It's been working with some mild lag for about 10 minutes. So I guess the SDK Manager doesn't install the most recent version of HAXM yet?
Here's the link where I got the installer: Intel HAXM 7.1.0
I was trying Android Studio - successfully installed it but couldn't launch the emulator and the error message was Intel Haxm wasn't installed. I checked my setting and realized it was installed.
I tried to re-run it several times and the same thing happened.
I tried to install SDK 17 and the error was still there.
May I know what might be causing this? And how should we solve it?
Thank you.
You was created an AVD with Intel Atom system image, so make sure that your CPU is Intel. If yes, see this instructions about installing HAXM on your computer.
If HAXM won't to be installed, please make sure that your CPU is strong enough to use HAXM. Then, change the system image of your AVD to ARM-v7 or Armeabi.
System image also called with CPU type of the emulator on AVD.
Another option to run Android Apps on computer:
If you are not able to use Android Studio Emulator (at all after trying above given solutions), then you can use Genymotion. It comes with free as well as paid versions. You can download this software on your Windows/Mac/Linux based computer and configure it with Android Studio/Eclipse.
Watch this video for more details: Install and configure Genymotion with Android Studio
Genymotion is fast and reliable and also has latest (till Lollipop 5.0) android support and provides many emulator themes as well.
I hope this answer helps you if above mentioned solution doesn't work.
I updated to Android studio (beta) 0.8.14, there's a lot of change in AVD manager. The problem is none of my emulator is now running on fast virtual mode (using HAXM), which used to run before the update. I have 64bit windows with Intel VT enabled and x86 intel atom images for devices.Even the normal running mode is too slow compared to before.I dont know if this is a bug or something since its beta.
I ran the AVD's thru command shell n now it shows the details, and it shows it is running under fast virtual mode but still very slow compared to before.
I noticed that if I check the "Use host GPU" checkbox when creating a new virtual device with Android 2.3.3 and Intel x86 system image, the emulator just won't run, it shows black screen with no signs of life, aside from errors in logcat. According to some information that I found online, running on host GPU was never intended to work for 2.3.3 images, only 4.0.3+. But then I found this answer where the author claims to successfully run it after installing ironhide. But ironhide, which I've never had a chance to use and don't quite know what it actually is, is only available on Linux.
Is there any way to run 2.3.3 with x86 system image and host GPU enabled on Windows?
To use the graphics acceleration feature, you must have the following versions of the Android development tools installed:
Android SDK Tools, Revision 17 or higher
Android SDK Platform API 15, Revision 3 or higher
Just uncheck the "Use Host GPU", as its intended for Android 4+. Emulator is fast enough on this combination even if you dont use host gpu and you set enough RAM when installing HAXM and disable the animation.