Debugging android app does not install on emulator or device - android

I was having an issue with debugging my app with eclipse. When I go to debug on either a real device or on an emulator the process goes fine except on the console it gets stuck saying "app_name.apk installing....". There are no error messages and I even tried it with the standard hello world app. I've never had this issue before with my previous app, however I have updated the SDK since then. I have debuggable = true, and do have the block in the manifest which is a common problem. I also set up the real device for unknown sources and debugging. I didn't know if anybody else had this problem and fixed it ? Maybe its an issue the ADB?

Finally got it to work, uninstalled eclipse and the SDK and got the newest version from google. Previously eclipse wouldn't let me update the ADB and I'm assuming that's the root of the error. Works fine now and the new version of eclipse looks super classy.

Related

Android Studio : The application could not be installed: SHELL_UNRESPONSIVE

i'm trying to install my app debug from my android studio. it's work well yesterday, but today when i try to install it again, the application cant be installed on my device and showing error like below on my android studio.
Installation did not succeed.
The application could not be installed: SHELL_UNRESPONSIVE
The device timed out while trying to install the application.
Retry
what should i do? i tried install on other device, and it worked fine. My device is Redmi 4X and other device is Samsung J3
Faced the same issue, not sure of the reason but in Android studio, Click on the File -> Invalidate Caches/ Restart and then it starts to work.
I got same issue with my device. i restart my device and its work properly.
The problem is because you don't have the proper SDK for the Android version. I'm telling you because a month has passed for me too. The solution is to download the appropriate pack in the SDK Manager.
If you have doubts how to enter:
Close the project.
In the welcome panel click on settings, then choose the SDK Manager option.
Click show package details and select the version for Android and choose all packages.
Finally you click ok XD
Try this method if it works perfect greetings
If other answers didn't help and previously application was installing correctly on your device, try to check your AndroidManifest file. Check that nothing forbids to install your app because of os version conflict or manifest merging errors or other reasons.
I came across this problem recently, through process of elimination I determined the cause was related to dependencies in the build.gradle(your app name).
I suggest working backwards and comment out everything that was added since the last known working build/install.
In my case I have a legacy app developed back in 2016 being rewritten, dependencies for signalR have changed quite a bit since then, the original libs where causing the install to fail while everything else seemed excellent, not even a single build error was occurring. Commenting out the libs and references got the application to a runnable state.
In my case, I deleted the emulator and recreated it. It solved the issue.
Before this, I had already tried following which did not work for me:
From menu: File->Invalidate cache/restart.
Deleting .cxx, .idea, .gradle, build folders and rebuilding.
Cold boot device emulator
Posting this in case someone is trapped in my kind of situation.

Timed out waiting for process to appear on device

I am having the following problem when running or debugging apps on a device or emulator with Android Studio. The application is installed but it is not started on the device (or emulator). In the Run window I can see the following:
Launching app on device.
Waiting for process to come online...
and after some time I see the following:
Timed out waiting for process to appear on 'device'...
I have attached a screenshot that shows the problem.
The problem started recently. I am using the latest version of Android studio (3.5.1) and a Google Pixel device running Android 10 but the problem happens on emulators and other devices running previous versions of Android. The problem also happens on two different computers, with different Android applications and devices - the common factor is Android studio. Finally, the problem seems to have started after I updated Android Studio to 3.5.
Does anyone know how to fix this problem? I have tried many things (clear cache, rebuild, invalidate and restart, etc) without success.
Any ideas?
You mentioned that restarting Android Studio didn't work for you...but it worked for me...
File > Invalidate Caches / Restart... > Just Restart
Android Studio 3.6.2
Build #AI-192.7142.36.36.6308749, built on March 18, 2020
There is a bug in the recent Android Studio release. You can revert to previous version or test it from command line.
For me the problem was that I accidentally removed the Launch of the Default Activity in the "Run > Edit Configurations..." option.
Just insert the "Default Activity" under "Launch Options" and your application will run again on your device.
For me, it took marking the build as "debuggable" in the application build.gradle file.
For example:
android {
//...
buildTypes {
// ...
releaseStaging {
debuggable true // <- add this line
signingConfig signingConfigs.release
applicationIdSuffix ".releaseStaging"
versionNameSuffix "-STAGING"
matchingFallbacks = ['release']
}
}
}
Remember to remove this before building release APKs though!!!
Even if I faced the timed out issue in one plus and followed steps that fixed for me.
Go to the respective app
Hold for 3 sec > App info> permissions> allow for storage>.
Next, go to adv settings> battery opt > check "Don't optimize.">
Come back and scroll down > display over other apps> enable....
Hope this helps.
I managed to fix the problem by uninstalling Android studio, deleting all relevant files in the user folder (including gradle cached files) and installing the latest version of Android studio. The problem seems to have been fixed after several months. Note that I am now using Android Studio 4.1.
Hey I had this same problem recently, I tried re-starting adb server but no luck, however when I uninstalled the APK present on my device. Then everything was back to normal.
When I tried to run it on a emulator which didn't have application already, it worked perfectly fine.
Hope this helps :) Thank You.
I tried most of the answers from here and on YouTube. What worked for me is updating my Android studio to the latest version; 4.0.
Everything was working fine for me, when I started getting the error described in this question. So I created and started using a different virtual device for the emulator, and it didn't have the problem.
I was using debugging over Bluetooth.
Giving Location permission to the WearOS app on my phone solved the problem for me.
(Bluetooth scan access is restricted in the modern android versions unless fine Location permission is granted)
In case it can help someone...
try one of the following:
Make sure device is not connected the same time via data cable and wifi
2.If you are connecting through wifi, try to connect via data cable.
3.Check maybe your device has some component or anything maybe like fingerprint interfering with the connection.
When these errors occur:
Message in Run
No communication with Run (stacktraces, System.out ...)
No restart button
Install the newest Android Studio version
Try on different virtual devices, some of them are glitched

Android studios doesn't update app on mobile device

My problem is that when I ran my app and use my mobile device the app isn't updated with any of the changes I've made to the code. I've checked the 'Android Device Monitor' and it sees my phone. Yesterday I downloaded 'universal adb driver' because I was trying to print a logcat. I thought that downloading this driver despite already having USB google driver might have caused the issuse. I've uninstalled univeral adb driver but the problem persists. Can anybody help me
I know I am late, but if anyone else comes here, run Build>Clean project.
It's a bug in Android studio. That crap is ancient, and still not fixed.
You need to go to Run > Edit configurations... and disable the "Allow parallel run" checkbox at the right top corner of that window, it will even solve the problem that your activity don't run after app build. It's only one solution which was helped to me.
Simply uninstall the application from your mobile device and then run your app again with your device connected and make sure to select the correct device when Android Studio prompts you to.
Try Re-build the gradle. I should work for you. Sometimes if the build id processing and your usb cable is removed or not connected properly, there might be chance to get this issue.
Also, Check the error logs in the studio. They will tell you what exactly you need to do.

Android Studio 0.8.1 can no longer install app. waiting for device

I upgraded to the latest android studio and as ever it breaks what was working fine before.
If I plug in my android device I can see debug in the debug monitor, it gets detected and i can select it as a device to deploy to, then I get
Waiting for device.
Target device: xxxxxxxxxxxx
and nothing else happens.. VERY frustrating. Anyone any ideas on how to resolve?
Here is the resolution:
The problem is the way i installed the newer version of Android Studio. Do not install it over your previous installation directory. Create a new directory and move over your SDK into it. This is how I resolved it.
The only error I was eventually able to get from Android Studio was if i tried to run a test I'd see
NoSuchMethodError: com.android.builder.model.AndroidArtifact.getOutputs()Ljava/util/Collection;: com.android.builder.model.AndroidArtifact.getOutputs()Ljava/util/Collection;
there has been some other posts referring to this issue. Just make sure you do a clean install and don't crap over your older version.
This issue on the AOSP bug tracker tells you what is going on. A quick fix is getting rid of builder-model-0.11.0.jar from plugins/android/lib in your Android Studio folder. A patch has already been submitted and this probably won't happen again with the next update.

Android Logcat is empty when debug with device in android studio

When I try to debug using android device in android studio Logcat shows nothing. But when I use emulator LogCat shows all the messages. How should view the Logcat messages when debugging on actual device?
Thank You !
In Android studio 0.8.0 you should enable ADB integration through Tools -> Android, before run your app. Then the log cat will work correctly. Notice that if you make ADB integration disabled while your app is running and again make it enable, then the log cat dosen't show anything unless you rebuild your project.
Restart the phone. And it solves magically
I was using Lenovo A7000plus powered by Android 6.0 M and found out that my Android Studio was unable to record the debug process, but somehow other's phone debug report could be recorded. Plus, I tried use Memu emulator and it recorded normally.
Strangely, that device was recognized by Android Studio and ready to be debugged, but no recorded debug report at all from all application that ran on the device. Of course, USB debug was tuned on.
What I did before, I turned off Developer option on that phone in order to play my favourite mobile game (F/GO) which forbids USB Debugging is turned on in the device.
A few hours later, after trying any method in Internet and not success, accidentally I found simple but strange solution that is Restart the phone. I restarted the phone while it was connecting to PC, and somehow the logcat showed all debug process in Logcat like normal.
It sounds like non-engineering solution at all, but that's really work for my case.
As of 0.4.0 I have noticed that the logcat tab does not work in the debugger window - only in the Android DDMS window (hit Alt+6 to bring up the working logcat while debugging). Awkward I know :)
In Android studio 1.0.2 or later: you should enable ADB integration through Tools -> Android, before run your app
In Android studio 1.* if logcat messages have disappeared for me helps the next trick:
Tools -> Android -> disable )) "enable ADB integration" (if it've been enabled)
Tools -> Android -> enable it again "enable ADB integration"
In 0.8.2 the DDMS window doesn't show up. However restarting the adb logcat windows by pressing Alt+6 (Twice, if it's already opened) fixes the issue. It worked for me.
I understand that this question is over 2 years old, but from my searches a few people are still having a persistent problem with this. One possible solution to this (which worked for me after two hours!) is that your phone settings may have its "Log Switch" set to off, hence it isn't sending your log data to the IDE.
Here is the solution - "Unable to open log device '/dev/log/main': No such file or directory"
Hope it helps!
If anyone's still having trouble with this despite trying all the answers here, just use System.out.println instead of log.* and your debug messages will output.
Updated: I finally got the cause of the problem in my case. If I switch of my device's wifi, the log shows. Otherwise, the log will not show. I tried several times and it the always show full logs when I turn off my wifi.
My device is: Gsmart Classic, OS: Android OS, v5.1 (Lollipop). I met the problem when I updated the gradle build tool from 'com.android.tools.build:gradle:2.0.0-alpha1' to 'com.android.tools.build:gradle:2.0.0-alpha3' in Android Studio 2.0-preview. After trying all the solutions with no luck, I tried un applied all the instant run choices and re-apply it again. Then the logs show up.
Note: if it still doesn't help. You can as well try to switch back-and-forth the back ground process limit. Unfortunately, I couldn't reproduce the error.
In Android Studio 2.x I used to have to restart to get it working but often switching back and forth between the applications works or running
adb kill-server;
adb start-server;
to restart adb fixes many things as well.
The problem seems to have different causes.
For me, the issue was that I had two emulators with the same name (I created it, deleted it, and then created it again with the same name). There were two emulator entries in the logcat dropdown and it was connected to the wrong one. All I had to do was switch to the other one. I prevented the problem permanently by renaming the emulator.
I believe that the problem has various causes for different users. I experienced the same issue with logcat not displaying any information when my application crashed, and we all know how frustrating this can be.
The following are the solutions that worked for me.
Invalidating caches and restarting android studio
In the developer option in your physical device make sure the logger Buffer size is set to 1MB per logger buffer.
Restart your physical device.
Hope this helps.

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