Iam trying to connect to a socket by using the connect method. Iam generating a String containing the UUID like this:
MY_UUID = UUID.fromString("45341da0-c9c1-11e1-9b21-0800200c9a66");
Then constructing a BluetoothSocket like this:
BluetoothSocket tmp = null;
I also want to connect to a specific device by its mac-address:
BluetoothDevice device = BluetoothAdapter.getDefaultAdapter().getRemoteDevice("00:1B:DC:0F:EC:7E");
and then making the bluetoothSocket
try {
tmp = device.createInsecureRfcommSocketToServiceRecord(MY_UUID);
} catch (IOException e) {
Toast.makeText(getApplicationContext(), "Exception1: " + e.getMessage(), Toast.LENGTH_LONG).show();
}
Just for to test I added a breakpoint where the tmp object is been initialized inside the try catch. But it's only containing NULL The remote device does support OBEX OPP, but this is just a layer above the RFCOMM in the bluetooth stack, so I think my device should support RFCOMM for connections. Can anybody tell me why my tmp object is set to null?
Is there anyway I can test whenever the socket is created?
Related
I tried to create a simple android application to connect to my ELM327 device to get some car diagnostic data. But I wasn't able to set up the bluetooth connection b/t my android phone and my ELM327 device.
My code is very simple as below:
public class Bluetooth {
protected BluetoothAdapter mBluetoothAdapter= BluetoothAdapter.getDefaultAdapter();
private ConnectThread mConnectThread = null;
private AcceptThread mAcceptThread = null;
private WorkerThread mWorkerThread = null;
private BluetoothDevice mOBDDevice = null;
private BluetoothSocket mSocket = null;
private String uuid;
Bluetooth() {
mBluetoothAdapter= BluetoothAdapter.getDefaultAdapter();
Set<BluetoothDevice> pairedDevices;
if (mBluetoothAdapter == null || !mBluetoothAdapter.isEnabled())
return;
pairedDevices = mBluetoothAdapter.getBondedDevices();
if (pairedDevices.size() > 0) {
// There are paired devices. Get the name and address of each paired device.
for (BluetoothDevice device : pairedDevices) {
String deviceName = device.getName();
String deviceHardwareAddress = device.getAddress(); // MAC address
//TODO: check whether this is OBD and whether it is connected
//by sending a command and check response
if (deviceName.contains("OBD")) {
mOBDDevice = device;
uuid = device.getUuids()[0].toString();
break;
}
}
}
mBluetoothAdapter.cancelDiscovery();
}
/**
* Start the chat service. Specifically start AcceptThread to begin a session
* in listening (server) mode. Called by the Activity onResume()
*/
public synchronized void connect()
{
try {
// Get a BluetoothSocket to connect with the given BluetoothDevice.
// MY_UUID is the app's UUID string, also used in the server code.
mSocket = mOBDDevice.createRfcommSocketToServiceRecord(UUID.fromString(uuid));
} catch (IOException e) {
Log.e(TAG, "Socket's create() method failed", e);
}
try {
// Connect to the remote device through the socket. This call blocks
// until it succeeds or throws an exception.
mSocket.connect();
} catch (IOException connectException) {
// Unable to connect; close the socket and return.
try {
mSocket.close();
} catch (IOException closeException) {
Log.e(TAG, "Could not close the client socket", closeException);
}
return;
}
}
}
In the mainactivity, I will first new a Bluetooth class then call bluetooth.connect():
mBluetooth = new Bluetooth();
mBluetooth.connect();
When I debug the program, I was able to get my ELM327 bluetooth device by querying all the bonded devices with a name of "OBD". I also was able to get the device's uuid and create a socket using createRfcommSocketToServiceRecord. But in the connect function, mSocket.connect() always fail with a return value of -1 and get a IOexception.
My questions are:
When my android application connect to the ELM327 device, my android phone is the bluetooth client and my ELM327 device is the bluetooth server, is this understanding correct?
Is there a server program running on my ELM327 device listening and accept incoming connection? Is this defined behavior of ELM327 protocol?
Any idea why mSocket.connect()has failed? Any idea on how to look into this issue? Or any obvious error in my program? Thanks.
problem solved. see source codes below:
public synchronized void connect() throws IOException {
try {
// Get a BluetoothSocket to connect with the given BluetoothDevice.
// MY_UUID is the app's UUID string, also used in the server code.
mSocket = mOBDDevice.createRfcommSocketToServiceRecord(UUID.fromString(uuid));
} catch (IOException e) {
Log.e(TAG, "Socket's create() method failed", e);
}
try {
// Connect to the remote device through the socket. This call blocks
// until it succeeds or throws an exception.
mSocket.connect();
} catch (IOException e1) {
Log.e(TAG, "There was an error while establishing Bluetooth connection. Falling back..", e1);
Class<?> clazz = mSocket.getRemoteDevice().getClass();
Class<?>[] paramTypes = new Class<?>[]{Integer.TYPE};
try {
Method m = clazz.getMethod("createRfcommSocket", paramTypes);
Object[] params = new Object[]{Integer.valueOf(1)};
mFallbackSocket = (BluetoothSocket) m.invoke(mSocket.getRemoteDevice(), params);
mFallbackSocket.connect();
mSocket.close();
mSocket = mFallbackSocket;
} catch (Exception e2) {
Log.e(TAG, "Couldn't fallback while establishing Bluetooth connection.", e2);
mSocket.close();
//throw new IOException();
}
}
inputStream = mSocket.getInputStream();
outputStream = mSocket.getOutputStream();
}
I don't know much about Android, although I know about OBD2 and the lot.
It depends on the type of your adapter. If you have a WiFi adapter, you can consider the adapter being the server and you the client. You connect to a socket and then read from it. In the case of a Bluetooth adapter, it's different. If you connect via rfcomm, it's a serial protocol and neither is the server nor the client. If you connect via BTLE, the OBD2 dongle is the Peripheral and you are the Central.
On WiFi adapters, yes. This behavior is not part of ELM327 though. ELM327 only specifies the serial commands. How you transfer these is not part of the spec, since it happens on the layer above (WiFi, rfcomm, BTLE, USB, etc.).
Are you sure that rfcomm works via the socket interface? It's a serial interface, so I would have expected file-like operations.
The Bluetooth tutorials i read all mentioned that i need to have the same UUID on both sides (Server and Client) to establish a connection between two devices. But what if i dont know the UUID of my Client and if i dont care?
Background information: I have over 1000 microcontrollers with bluetooth. Each microcontroller has a fix and unchangeable UUID. Smartphones should be able to send string messages to that micrcontrollers (single connection, one smartphone is controlling one microcontroller). It should not matter which Smartphone is controlling which microcontroller. So in fact i really dont care about the UUID of the Client.
So my Smartphone is the Server and is opening a listening thread for incoming Bluetooth connections but i have to put in a UUID here:
tempBluetoothServerSocket = bluetoothAdapter.listenUsingRfcommWithServiceRecord(NAME, MY_UUID);
But when i have thousand different UUID's and i really dont care about the UUID what should i put in there? Also the BluetoothSocket:
tempBluetoothSocket = this.bluetoothDevice.createRfcommSocketToServiceRecord(MY_UUID);
How to know which UUID?
So the core question is: How can i connect to any microcontroller?
I've been using this:
// Unique UUID for this application
private static final UUID UUID_ANDROID_DEVICE =
UUID.fromString("fa87c0d0-afac-11de-8a39-0800200c9a66");
private static final UUID UUID_OTHER_DEVICE =
UUID.fromString("00001101-0000-1000-8000-00805F9B34FB");
And it's uses:
public AcceptThread(boolean isAndroid) {
BluetoothServerSocket tmp = null;
// Create a new listening server socket
try {
if(isAndroid)
tmp = mAdapter.listenUsingRfcommWithServiceRecord(NAME_SECURE, UUID_ANDROID_DEVICE);
else
tmp = mAdapter.listenUsingRfcommWithServiceRecord(NAME_SECURE, UUID_OTHER_DEVICE);
} catch (IOException e) { }
mmServerSocket = tmp;
}
public ConnectThread(BluetoothDevice device) {
mmDevice = device;
BluetoothSocket tmp = null;
// Get a BluetoothSocket for a connection with the
// given BluetoothDevice
try {
if(BluetoothService.this.isAndroid)
tmp = device.createRfcommSocketToServiceRecord(UUID_ANDROID_DEVICE);
else
tmp = device.createRfcommSocketToServiceRecord(UUID_OTHER_DEVICE);
} catch (IOException e) { }
mmSocket = tmp;
}
Which allows my devices to connect to any bluetooth device I've tested with. For the sake of testing, it has only been varying bluetooth barcode scanners. Although I believe this is a generic RFCOMM UUID.
It hasn't failed me yet.
I dowloaded the BluetoothChat sample project here :
https://android.googlesource.com/platform/development/+/master/samples/BluetoothChat?autodive=0%2F
The fact is, when I'm launching the app on two devices (which are NOT paired), it should connect the two devices WITHOUT asking for pairing the two devices, shouldn't it ?
And in fact, when I'm trying to connect the two devices (which are NOT paired), it's asking to pair the devices .
I mean, there is this function in BluetoothChatService.java which should create an insecure socket . But it seems, that it doesn't do his job ?
/**
* This thread runs while attempting to make an outgoing connection
* with a device. It runs straight through; the connection either
* succeeds or fails.
*/
private class ConnectThread extends Thread {
private final BluetoothSocket mmSocket;
private final BluetoothDevice mmDevice;
private String mSocketType;
public ConnectThread(BluetoothDevice device, boolean secure) {
mmDevice = device;
BluetoothSocket tmp = null;
mSocketType = secure ? "Secure" : "Insecure";
// Get a BluetoothSocket for a connection with the
// given BluetoothDevice
try {
if (secure) {
tmp = device.createRfcommSocketToServiceRecord(
MY_UUID_SECURE);
} else {
tmp = device.createInsecureRfcommSocketToServiceRecord(
MY_UUID_INSECURE);
}
} catch (IOException e) {
Log.e(TAG, "Socket Type: " + mSocketType + "create() failed", e);
}
mmSocket = tmp;
}
Can somebody explain me why it asks to pair the two devices ?
The method createInsecureRfcommSocketToServiceRecord shouldn't ask for pairing unpaired devices , should it ? x)
I'm really confused .
createInsecureRfcommSocketToServiceRecord() has of
"insecure" the key the devices are using to communicate, which is, below Bluetooth 2.1, not encrypted. That is what is "unsecure".
But it does not change the fact that if the MAC address is not already in the pairing database there will always be the prompt.
So yes, it will prompt.
I'm struggling with getting consistent bluetooth connections in a star topology. I have one master phone which is a Samsung Galaxy S4 running API 10. All of the phones that connect to the bluetoothserver socket on the S4 are LG Dynamic Tracfones also running API 10.
Over the past few days, I have seen a LOT of conflicting information on the web about what type of connection to use.
This is my current set up:
MASTER CODE
public void acceptConnection() {
.... (enable bt adapter) ...
// initializes a Bluetooth server socket
bluetoothServerSocket = bc.createBluetoothServerSocket();
//connection made to Master, discovery no longer needed
bluetoothAdapter.cancelDiscovery();
BluetoothSocket bluetoothSocket;
// loops until the thread is interrupted or an exception occurs
while (!isInterrupted()) {
try {
// attempts to accept the slave application's connection
bluetoothSocket = bluetoothServerSocket.accept();
} catch (IOException e) {
// prints out the exception's stack trace
e.printStackTrace();
Log.v("Default Thread", "Connection to slave failed.");
// breaks out of the while loop
return;
}
try {
... (enumerate all input and output streams, and all bt sockets) ...
} catch (IOException e) {
// prints out the exception's stack trace
e.printStackTrace();
}
}
This is the method that is called when creating a blueToothServerSocket, and this is where half of my confusion is. How should I listen on the adapter? Currently, I'm doing it insecurely.
public BluetoothServerSocket createBluetoothServerSocket() {
// gets the name of the application
String name = "PVCED";
// gets a common UUID for both the master and slave applications
UUID uuid = UUID.fromString("23ea856c-49da-11e4-9e35-164230d1df67");
// initializes an empty Bluetooth server socket
serverSocket = null;
try {
// creates a Bluetooth socket using a common UUID
serverSocket = bluetoothAdapter.listenUsingInsecureRfcommWithServiceRecord(name, uuid);
} catch (IOException e) {
// prints out the exception's stack trace
e.printStackTrace();
}
return serverSocket;
}
SLAVE CODE
And this is where the other half of my confusion is, how should I create a socket? Currently I'm doing it insecurely.
private BluetoothSocket createBluetoothSocket(Set<BluetoothDevice> pairedDevices) {
// gets a common UUID for both the master and slave applications
UUID uuid = UUID.fromString("23ea856c-49da-11e4-9e35-164230d1df67");
// initialises an empty Bluetooth socket
BluetoothSocket bluetoothSocket = null;
// checks to see if there are any paired devices
if (pairedDevices.size() > 0) {
// loops through each paired device
for (BluetoothDevice device : pairedDevices) {
// checks to see if the name of the paired device is MASTER
if (device.getName().equals("MASTER")) {
try {
master = device;
// creates a Bluetooth socket using a common UUID
//bluetoothSocket = master.createRfcommSocketToServiceRecord(uuid);
//Method m = master.getClass().getMethod("createRfcommSocketToServiceRecord", new Class[] {int.class});
//bluetoothSocket = (BluetoothSocket) m.invoke(master, 1);
bluetoothSocket = master.createInsecureRfcommSocketToServiceRecord(uuid);
} catch(Exception e){
Log.v("Connect Exception", e.getMessage());
}
}
}
}
//check if we paired succesfully to a master, if not, prompt user to do so.
if (master == null){
... (tell user to pair with master via toast) ...
}
return bluetoothSocket;
}
My logcat is often filled with errors such as "Bad File Descriptor", "Unable to start Service Discovery", or "Service Discovery has failed."
What is the best connection scheme to use for my scenario? If you guys need more details on how I'm enabling/disabling bt adapters, or closing bt connections, I can supply more code.
I'm currently working on an Android application that connects to an instrument via Bluetooth and need to write string commands and receive string responses back. Currently I have the connect/read/write working for TCP/IP over Wi-Fi and now trying to implement Bluetooth. But I am running into some roadblocks. I have been searching the web trying to find examples of something similar and haven't had any luck. I have been using the Android developer resource example: Bluetooth Chat as my main reference point.
My current code seems to work.. Then it throws a Service Discovery Failed exception at the point of the connection. I am using the DeviceListActivity class to do the discovery and selecting of the device I want to connect to. It returns anActivityResult and then my Bluetooth class waits for it to handle that and then does the connect to it. The code beneath is almost identical to the Bluetooth Chat App.
public void onActivityResult(int requestCode, int resultCode, Intent data) {
if(!m_BluetoothAdapter.isEnabled())
{
m_BluetoothAdapter.enable();
}
switch (requestCode) {
case REQUEST_CONNECT_DEVICE:
// When DeviceListActivity returns with a device to connect
if (resultCode == Activity.RESULT_OK) {
// Get the device MAC address
String address = data.getExtras()
.getString(DeviceListActivity.EXTRA_DEVICE_ADDRESS);
// Get the BLuetoothDevice object
BluetoothDevice device = m_BluetoothAdapter.getRemoteDevice(address);
// Attempt to connect to the device
connect(device);
}
break;
case REQUEST_ENABLE_BT:
// When the request to enable Bluetooth returns
if (resultCode == Activity.RESULT_OK) {
// Bluetooth is now enabled, so set up a chat session
}
else {
// User did not enable Bluetooth or an error occured
Toast.makeText(this, "Bluetooth not enabled", Toast.LENGTH_SHORT).show();
finish();
}
}
}
This is my connect function:
private static final UUID MY_UUID = UUID.fromString("00001101-0000-1000-8000-00805F9B34FB");
private void connect(BluetoothDevice device) {
m_Device = device;
BluetoothSocket tmp = null;
// Get a BluetoothSocket for a connection with the
// given BluetoothDevice
try {
tmp = device.createRfcommSocketToServiceRecord(MY_UUID);
}
catch (IOException e) {
}
m_Socket = tmp;
m_BluetoothAdapter.cancelDiscovery();
try {
// This is a blocking call and will only return on a
// successful connection or an exception
m_Socket.connect();
}
catch (IOException e) {
try {
m_Socket.close();
}
catch (IOException e2) {
}
return;
}
}
Hopefully, whatever I am doing wrong is simple, but I'm afraid it's never that easy. This is my first time doing any Bluetooth development, and maybe I'm doing something blatantly wrong... But I'm not sure why I get the service discovery failed exception.
You can pair/find the device at all times manually on the phone... It does require a passcode, but I don't think that is the problem that I am having.
After three days I got it figured out thanks to some very helpful posts.
I had to replace:
tmp = device.createRfcommSocketToServiceRecord(MY_UUID);
with:
Method m = device.getClass().getMethod("createRfcommSocket", new Class[] {int.class});
tmp = (BluetoothSocket) m.invoke(device, 1);
and voilĂ it works!
As of API 15 you can use the following method:
Try replacing your UUID with the return value of getUuids() method of BluetoothDevice class.
What worked for me was something like this:
UUID uuid = bluetoothDevice.getUuids()[0].getUuid();
BluetoothSocket socket = bluetoothDevice.createRfcommSocketToServiceRecord(uuid);
The reason this works is that different devices support different UUIDs and by getting the UUIDs of the device using getUuids you are supporting all features and devices.
Another interesting new method (supported since API 14) is this: BluetoothHealth.getConnectionState. Haven't tried it but looks promising...
This was a suggested edit from an anonymous user attempting to reply to the accepted answer.
One big difference between your before and after code is the UUID you are passing. I found my answer here: http://developer.android.com/reference/android/bluetooth/BluetoothDevice.html#createRfcommSocketToServiceRecord(java.util.UUID)
I had to replace:
tmp = device.createRfcommSocketToServiceRecord(MY_UUID);
with:
private static final UUID SPP_UUID = UUID.fromString("00001101-0000-1000-8000-00805F9B34FB");
tmp = device.createRfcommSocketToServiceRecord(SPP_UUID);
and voila it works!
The original code is for a peer to peer android app. It makes no sense to use the app UUID when connecting to a simple serial bluetooth device. Thats why discovery fails.
So as it mentioned above, the point is that you need to use the UUID that the server is waiting for.
If you are connecting to a bluetooth device, such as a headset or mouse, you need to check which UUIDs the device is listening for. You can see the UUIDs like this.
UUID[] uuids = bluetoothDevice.getUuids();
And if you want to know what these UUIDs mean, see this.
This is a realy old one question but i found that using the createInsecureRfcommSocketToServiceRecord() instead of createRfcommSocketToServiceRecord() along with the getUuids() previously mentioned do the trick for me
UUID uuid = bluetoothDevice.getUuids()[0].getUuid();
BluetoothSocket socket = bluetoothDevice.createInsecureRfcommSocketToServiceRecord(uuid);