apk fails to run on some devices - android

I have a quick question. I have built an app in Corona SDK (Version 2012.878). My app works fine on my Galaxy S. But it fails to install on HTC Wildfire S.
Is it because of CPU? Are there some other reasons? Is there a way to know, on which devices app will fail to install?
Thank you

The HTC Wildfire has an ARMv6 processor. You need a device with ARMv7 or later for Corona apps to install. There is a very old version of Corona SDK that supports ARMv6, but it's not supported anymore and I don't think it's that easy to get your hands on either.

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Is there android emulator repo for not commonly use devices?

I want to test my application test on different emulators than Android Studio provide. Android studio supports mostly Nexus devices. And Genymotion provide some of Samsung,HTC,Sony and Motorola devices. But sometimes I want to test it different devices. Such as Sharp SH-06D or Xperia Z5 which are not provided by Android Studio nor Genymotion. I found some of Sony device repo from this answer. But it is not updated, newest phone in there is Xperia Z2.
Is there a device repo which I can find the emulator or hardware profile what I want and download it?

Which Android Emulator is better for testing Kivy applications?

I've just finished my Kivy application and it works great in Ubuntu 12.04 LTS (64-bit). Now I want to test it on an Android system, so I follow these steps in the official Kivy docs and finally (after some troubles) I could create the .APK file. Since I didn't hace a real android phone or tablet, I installed the Genymotion Android Emulator which is actually emulating a Samsung Galaxy S4 - 4.3 - API 18 - 1080x1920. When trying to open my application.apk file I'm receiving:
That's all, there's no more information.
Does anybody experimented something like this? Is there any Android emulator which works better when it's testing Kivy applications?
Any help will be appreciated.
The normal Android emulator works fine. Make sure it is using Android 4+ and has hardware GPU acceleration enabled.

Testing Android Apps on a 4.0.3 device with 2.2 and 4.1 sdks installed

So I've been playing around with the Virtual Devices for a while working on a few Android Apps. I have the 2.2 and 4.1 SDKs installed on the computer like is suggested by the developers website (this incorporates most of the phones around today).
Recently I purchased an Android phone, the HTC One XL running Android 4.0.3, and in trying to run my apps through it, the system is not finding the device.
I fiddled around a bit searching for the device but it says that it is searching for 4.1 devices in the Android Device chooser.
The phone is in debugging mode, and as far as I can tell, the most up to date driver is installed.
So, is there a way to tell Eclipse to look for devices with lower OS's or should I uninstall the 4.1 kit and put on the 4.0.3? Or is there a better option?

Install android sdk 2.2 on htc g1 device

On my android htc g1 device currently there is 1.6 sdk is install. But now i am working in android 2.2, so now i want install this new sdk in my HTC g1 device and i am working on Linux machine. I don't know how to do this. Help me...
Many Thanks
These links may help although these are for G2
http://things-that-i-noticed.blogspot.com/2010/07/google-ion-android-21-cyanogenmod.html
http://forum.cyanogenmod.com/topic/278-installation-support-line-cyanogenmod-5-for-dreammagic/
There isn't an official way to do this per a Google IO fireside chat
Unofficially, the device can be updated through CyanogenMod, as per Gopi. Again, this isn't an official update and bugs may be present.

What resources are required to run Flash on Android?

I have HTC T-Mobile device having Android OS 1.6, Eclair platform. I doubt if Flash Adobe Air can run on that. Because that is the only supported on 2.1 and 2.2. Please confirm.
Also can i upgrade my device's OS to Froyo by downloading the OS from android.source.com?
I have downloaded SDK 2.1 and 2.2 on my machine. Can i develop and run flash games on the AVD/emulator?
Please comment and reply precisely to the aforementioned questions. Thank you
The implementation of Flash from Adobe won't work on anything prior to 2.2. That is more to do with Adobe targeting that version rather than flash being something that Android 1.5/1.6 intrinsically cannot do.
There have been flash players on Android before, I understand that HTC used to bundle flash capability with the HTC Hero.
You can certainly download 2.2 from source and build it for your device but you must have two things prior to doing that:
root access to your device
proprietary drivers for your device that will work with that android build
If you have a G1, then you are in luck because the cyanogen mod can be installed on a G1 plus they will be porting 2.2 to it (along with the Nexus One and a few others)

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