How to switch between textviews with horizontal scroll? - android

Okay, I don't think I'm using the right terms on Google Search because I've tried over 40 times and haven't gotten any results.
My question : Analogous to the android's multiple screens, can I have multiple textviews in my app? And a textview indicator(which indicates which textview is currently being viewed like the android screen indicator indicates the current screen being displayed). If this is possible can someone point me in the right direction, please?

Here is what you need to understand. A TextView is a View. A View must be displayed within a ViewGroup, such as LinearLayout, RelativeLayout etc. So you always have an encasing View. The question is how do you know which text view is currently being viewed. If its the only text view visibile in the ViewGroup than you know its the one being viewed. But if there are multiple text views than of course there no selection of the TextView. So unless you have retina tracking or something like that there is no way to know.

I got the answer http://android-developers.blogspot.in/2011/08/horizontal-view-swiping-with-viewpager.html
This is what I wanted. Thanks for the help anyway Code Droid.

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How to make layout like google play home?

How to make layout like this? Its looks like listview with many gridviews or listview of many different layouts. I have no idea how should i make this. On scrolling its get totally changed and also it have different more button colors. Please help me if anyone have solution.
This question is so straight forward! Don't post such kind of questions before you dig and analyze.
If I'm designing this then this how I do. (This is just a sample of static design). But Google did lot's of work here and its a dynamic content.
First the parent layout will be android.support.design.widget.CoordinateLayout and there is ScrollView or NestedScrollView as child.
Then comes SearchBar. There is a separate documentation for that. Kindly go through.
Third TableLayout with 2 columns and 3 rows which holds Buttons
Fourth is custom ViewHolder with title, subtitle and button and custom CardView at bottom of the title contains ImageView and ToolBar below with Menu.
And all these cards will have its own components etc.,

wrap text view around img view

Good evening,
I am trying to wrap my text around an image view like the question is asking here:
Textview wrap around View
in landscape.
but I wish to not do it in HTML / CSS. plus, that question is 2 years old. I am hoping someone has figured out a work around with this.
Also, I wish to keep my portrait view the way it is with the img view under the text view i.e. no wrapping.
Can anyone help me?
A work around I can think off the top of my head and from previous issues with TextView formatting, the best way is to have, say, a RelativeLayout, and just place 3 separate Views inside of it. It will represent the TextView that is right next to the image, the ImageView itself next to the text, and then the last TextView under the first text, but with the layout_width="match_parent". There is no other way to do this with the TextView or ImageView otherwise.
EDIT:
The only other workaround I believe you can do if you are so intent on using 1 TextView, I would suggest using SpannableStringBuilder with SpannableString. I didn't originally give you that as an option for a specific reason. If you go back to that link you posted on your question, one of the answers say they found an answer. I believe that person linked to a good resource, but they are wrong for what your needs are. When using SpannableStringBuilder, you are essentially creating a string that can have potentially many different version of a single string into one, like 3 different colors on a single string, or strings with 3 different sizes, all in one TextView. Like what you need.
Now the link talks about putting an image and having the text wrap around it nicely, but its not that simple, and that example isn't what you need. What you could do to provide it all in one TextView is to add line breaks after the first few lines where you know the image will be to the right, and then not do so after the image. But the thing is it still needs to go in a RelativeLayout. But instead of two TextViews you only need one. Just place the TextView at the top left of whatever the parent is and the ImageView to the top right of whatever the parent is. This simulates a floating element. But I think doing it that way is more trouble than its worth. It really is because you have to do calculations to figure out where to put the line breaks, etc. You are better off using two TextViews in which to make it look like you need. So in my opinion, DO NOT USE SpannableStringBuilder, but if you do not mind trying to figure out all that spacing, that does give you what you need with a single TextView.

Shrink textview when when editing is finished

I have a multi-line text view that can get quite large. When the user is actually editing it I want to expand as needed -- but then collapse it again down to a single line when it's no longer being edited.
Example: During the edit the textview may have many lines and look like this
Lots of really long notes
on multiple liness
When focus is lost, I want to contract the view back to single line so that look like:
Lots of really long...
Any suggestions?
There have been several questions like this one, please check here:
TextView expand animation like in Android Market
Android: Expand/collapse animation
Android EditText won't take up remaining space
How to scale/resize text to fit a TextView?
Some of these links include the sliding animation for the textviews. I hope this helps!
Regards,
Tried wrapping it inside a ScrollView?

Scrolling text display in Android

Android newbie here. I know I can use TextView for scrolling text display but my question is a little different.
I want to show step by step details of moves in a game in a box on a View. It should be something similar to the scrolling text you see on most poker games. The requirements are you should be able to scroll through it to see the entire game moves. I am drawing the entire View using draw() and so was wondering how to get TextView on there. Can I add it to the View and position it myself in code? From what I see it seems like I should add TextView through the XML for the Activity. Is there another way around it or may be is there another widget I can use to solve my problem?
Thanks,
P
You could try using a FrameLayout and overlay a TextView over your custom drawn view. It may be difficult to position the TextView precisely. Alternately you could extend ViewGroup and manage the view layout however you want.

ListView forms part of an activity, rather than the activity?

For my next application, I'd like a ListView to form part of the app. Specifically, I'd like it to be the top half of the screen. Having looked through the documentation, I've only been able to find full screen list views, ie with the list taking up the full screen.
Is there any way of doing ListViews differently? I know there must be, but I'm unsure how to implement them myself. Does anyone have any pointers?
Just put the ListView in a container, like a LinearLayout or RelativeLayout, along with peer widgets. Like you see here.

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