Remove ImageView auto-resizing - android

I want to put and ImageView with a large Y margin on my screen device, which would imply that part of the image would be out of screen, and then that the image would be cropped.
The problem is that Android is scaling the image all the time, so that it fits inside the screen, but I don't want that, I want the image to be cropped.
How can I force the ImageView to be cropped and not resized?
P.S. I tried all the possible ScaleType properties and none of them worked for me!
Code :
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="wrap_content"
android:layout_height="wrap_content" >
<ImageView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_marginTop="200dp"
android:background="#drawable/my_image"
android:scaleType="centerCrop"
/>
</RelativeLayout>

Try replacing android:background with android:src.

First problem with your code is that you used:
android:background="#drawable/my_image"
instead of:
android:src="#drawable/my_image"
(with background none of the scaleType options work).
Now if this still doesn't help, you probably have to use scaleType="matrix" and then simply create a matrix that will do the required job. For example, let's assume that you want to:
keep the ratio of your image
scale the image so that the width parameter will equal X (for example: X can be the width of the screen)
make the top of the image visible (so crop the bottom of the image) - I'm assuming this is why centerCrop might not work for you
Here's the code:
ImageView imgView = (ImageView)findViewById(R.id.my_image_view);
Bitmap bitmap = BitmapFactory.decodeResource(getResources(),
R.drawable.my_image);
Matrix matrix = new Matrix();
// Let's assume X = 400
float scale = ((float) 400) / bitmap.getWidth();
matrix.setScale(scale, scale);
imgView.setImageMatrix(matrix);
And remember to make the necessary changes in the xml file.

Related

How to maintain the aspect ratio of the image if imageview first stretch to fill parent

I want to stretch the image to fill width and adjust the height according to width and maintain the aspect ratio. I want it should cover entire width (fillparent) and height of imageview should adjust like in way so that aspect ratio is maintained.
I tried fit_xy but not working in my case. Please help me
There can two possible workarounds even if you set the scale type fit_xy
1) By default Android will scale your image down to fit the ImageView, maintaining the aspect ratio. However, make sure you're setting the image to the ImageView using android:src="..." rather than android:background="...". src= makes it scale the image maintaining aspect ratio, but background= makes it scale and distort the image to make it fit exactly to the size of the ImageView. (You can use a background and a source at the same time though, which can be useful for things like displaying a frame around the main image, using just one ImageView.)
2)You should also see android:adjustViewBounds to make the ImageView resize itself to fit the rescaled image. For example, if you have a rectangular image in what would normally be a square ImageView, adjustViewBounds=true will make it resize the ImageView to be rectangular as well. This then affects how other Views are laid out around the ImageView.
you can change the way it default scales images using the android:scaleType parameter. By the way, the easiest way to discover how this works would simply have been to experiment a bit yourself! Just remember to look at the layouts in the emulator itself (or an actual phone) as the preview in Eclipse is usually wrong.
I'm not sure when the feature I use was added to the Android SDK but there is a simple solution that does exactly what the OP is looking for:
As expected, set layout:width and layout:height to fill_parent.
As another responder mentioned correctly, use src to find your image, not background.
However instead of trying scaleType of fit_xy (which finds the narrowest side to fit into the view rather than the longest side), use scaleType of centerCrop.
centerCrop will center and fill in the viewport while retaining aspect ratio.
Hope this helps! I used it for the webView loading overlay of a commercial app I developed for my current employer.
Copy/paste solution: in your activity XML file, add the following lines:
<ImageView
android:id="#+id/logo"
android:layout_width="wrap_content"
android:layout_height="fill_parent"
android:scaleType="centerCrop"
android:src="#drawable/your_image_name"
/>
There are two ways of doing this:
First find the display height and width and call this method
private void scaleImage(int displayWidth) {
// Get the ImageView and its bitmap
width=displayWidth;
Drawable drawing = holder.imagepost.getDrawable();
{
Bitmap bitmap = ((BitmapDrawable) drawing).getBitmap();
int bounding = dpToPx(width);
// Determine how much to scale: the dimension requiring less
// scaling is
// closer to the its side. This way the image always stays
// inside your
// bounding box AND either x/y axis touches it.
float xScale = ((float) bounding) / width;
float yScale = ((float) bounding) / height;
float scale = (xScale <= yScale) ? xScale : yScale;
// Create a matrix for the scaling and add the scaling data
Matrix matrix = new Matrix();
matrix.postScale(scale, scale);
// Create a new bitmap and convert it to a format understood by
// the ImageView
Bitmap scaledBitmap = Bitmap.createBitmap(bitmap, 0, 0, width,
height, matrix, true);
width = scaledBitmap.getWidth(); // re-use
height = scaledBitmap.getHeight(); // re-use
BitmapDrawable result = new BitmapDrawable(scaledBitmap);
// Apply the scaled bitmap
holder.imagepost.setImageDrawable(result);
// Now change ImageView's dimensions to match the scaled image
LinearLayout.LayoutParams params = (LinearLayout.LayoutParams) holder.imagepost
.getLayoutParams();
params.width = width;
params.height = height;
holder.imagepost.setLayoutParams(params);
}
}
private int dpToPx(int dp) {
float density = context.getResources().getDisplayMetrics().density;
return Math.round((float) dp * density);
}
Or the Best way i know is to use Android Query
Here is the link http://code.google.com/p/android-query/ and you can download from there itself.Below id the code to maintain the Aspect Ratio
aq.id(R.id.imageView)
.image(imageString, true, true,
displaywidth, 0, null, AQuery.FADE_IN, AQuery.RATIO_PRESERVE);
Below solution is working fine for me.
Use AQuery Libray option "AQuery.RATIO_PRESERVE" to preserve aspect ratio:
aq.id(R.id.imgView).progress(R.id.imgPb).image(url, true, true,150, 0,null,AQuery.FADE_IN,AQuery.RATIO_PRESERVE);
Use below settings for ImageView:
<ImageView
android:layout_width="match_parent"
android:layout_height="match_parent"
android:scaleType="fitXY"/>
Use below settings for auto GridView Columns:
<GridView xmlns:android="http://schemas.android.com/apk/res/android"
android:id="#+id/gridView"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:numColumns="auto_fit"
android:columnWidth="150dp"/>

Scaling and anchoring an image within an imageview

I am currently using a custom ArrayAdapter for a list. List items span the whole width of the screen so on some devices are very wide.
I overlay an ImageView on some of the list items which you can swipe to dismiss.
The xml for the ImageView is below:
<ImageView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_alignParentLeft="true"
android:layout_alignParentRight="true"
android:layout_centerInParent="true"
android:scaleType="matrix"
android:src="#drawable/myImage" />
The view is placed correctly, but in order for the image to fit devices with really wide screens, or in landscape mode, the image has to be very wide.
The problem is, I want to scale the image to fit vertically (i.e. fitY which doesn't exist as a scaleType, then to anchor the image to the left of the view, and for everything that doesn't fit to be cropped.
I have tried all of the scaleType values, and none of them are quite right. As such, I felt I should probably use matrix and define my own translation for the image, so I tried this in getView:
//snipped out code before to initiate variables etc.
Drawable src = imageView.getDrawable();
//scale by the ratio of the heights.
int scaleFactor = imageView.getHeight() / src.getIntrinsicHeight();
Matrix imageMatrix = new Matrix();
//set the scale factor for the imageMatrix
imageMatrix.setScale(scaleFactor, scaleFactor);
//set the translation to be 0,0 (top left);
imageMatrix.setTranslate(0,0);
//assign the image matrix to the imageview.
imageView.setImageMatrix(imageMatrix);
But this is not having any effect at all (even if I make the values really crazy). I presume I am setting the imageMatrix in the wrong place - is there an onDraw() event I can hook into for a custom ArrayAdapter subclass?
Or am I going about solving the problem in completely the wrong way?
In the end I had to explicitly set imageView.setScaleType(ScaleType.MATRIX); in code, then apply my imageMatrix to it. Using the xml attribute scaleType="matrix" didn't seem to work.
The fitXY scaleType only work when you set the layout_width and layout_height to match_parent or fill_parent according to the API level that your are using for.
so you must use this code in your xml only:
<ImageView
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_alignParentLeft="true"
android:layout_alignParentRight="true"
android:layout_centerInParent="true"
android:scaleType="fitXY"
android:src="#drawable/myImage" />

Android bitmap rotate canvas crops/cuts image

bmpAndroidMarker = BitmapFactory.decodeResource(context.getResources(), R.drawable.t_move2);
bmpAndroidMarkerResult = Bitmap.createBitmap(bmpAndroidMarker.getWidth(), bmpAndroidMarker.getHeight(), Bitmap.Config.ARGB_8888);
Canvas tempCanvas = new Canvas(bmpAndroidMarkerResult);
tempCanvas.rotate(direction+45, bmpAndroidMarker.getWidth()/2, bmpAndroidMarker.getHeight()/2);
tempCanvas.drawBitmap(bmpAndroidMarker, 0, 0, null);
This it the code I have written (borrowed). The icon is generated within an imageview, inside a listview.
My problem is that on rotating this 'arrow', it seems that it 'clips' part of the far edges off, as if it were keeping the original bitmap's dimensions. I can't figure out how to allow it to 'overflow' and render the correct size image.
Is there some way of doing this?
You're rotating the Image by 45 degrees so the resultant Bitmap should be the width of the original plus the originals diagonal width (Pythagoras' Theorem should be able to help).
AFAIK you'll need to do that Maths yourself when creating the result Bitmap as that's the canvas which is being drawn upon, rotating it's contents will not rotate the container.
Try wrapping your ImageView in a FrameLayout and setting the frame layout's width and height as the size of the image you are trying to render. You can do this in the view's layout file like ...
<FrameLayout
android:layout_alignParentLeft="true"
android:layout_alignParentTop="true"
android:layout_width="YOUR IMAGE WIDTH"
android:layout_height="YOUR IMAGE HEIGHT">
<ImageView
android:scaleType="matrix"
android:layout_width="YOUR IMAGE WIDTH"
android:layout_height="YOUR IMAGE HEIGHT"
android:src="#drawable/YOUR IMAGE FILE" />
</FrameLayout>
... or in a programmatic way by building your FrameLayout with your specified dimensions then adding your ImageView as a subview.
If your image is bigger than the screen you can use android:scaleType="matrix" to keep it from scaling and ensure your aspect ratio is retained.
This was originally answered by Pavlo Viazovskyy here. Credit where credit is due!

ImageView autoresizing when getting a downloaded drawable

I'm getting my downloaded drawables correctly and they show up correctly. I just want to show the top 144x284dip of the image on my ImageView. Instead, when the images are downloaded the ImageView resizes itself to the width and height of the drawable. I've tried modifying both layoutparams and minimumwidth / minimumheight, to no avail.
Is there anything I can do to force the ImageView to stay at 144x284?
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="284dip"
android:layout_height="144dip" >
<ImageView
android:id="#+id/imageViewLogo"
android:layout_width="284dip"
android:layout_height="144dip" />
</LinearLayout>
If I understand you correctly, you want to do two things:
Fix the size of the ImageView to 284dip X 144dip.
Show only the top left portion of the image, unscaled.
Doing the second part will require you to use "matrix" scale type and set scale to 1.0 and transform factor to 0.0.
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:orientation="vertical" >
<ImageView
android:id="#+id/imageView"
android:layout_width="284dip"
android:layout_height="144dip"
android:scaleType="matrix"
android:src="#drawable/ic_launcher" />
</LinearLayout>
By default, scale factor is 1 and translation is 0. So, you don't have to do anything else. If you do wish a different scaling and translation, you could write code like this.
void showImage(Bitmap bm) {
float scaleFactor = ...;
float transform = ...;
imageView.setImageBitmap(bm);
final Matrix matrix = new Matrix();
matrix.setScale(scaleFactor, scaleFactor);
matrix.setTranslate(transform, transform);
imageView.setImageMatrix(matrix);
}
Ok, I solved it.
I just did this:
Bitmap newBitmap = Bitmap.createBitmap(bm, 0, 0, 144, 284);
Then set it to the ImageView.

How to scale an Image in ImageView to keep the aspect ratio

In Android, I defined an ImageView's layout_width to be fill_parent (which takes up the full width of the phone).
If the image I put to ImageView is bigger than the layout_width, Android will scale it, right? But what about the height? When Android scales the image, will it keep the aspect ratio?
What I find out is that there is some white space at the top and bottom of the ImageView when Android scales an image which is bigger than the ImageView. Is that true? If yes, how can I eliminate that white space?
Yes, by default Android will scale your image down to fit the ImageView, maintaining the aspect ratio. However, make sure you're setting the image to the ImageView using android:src="..." rather than android:background="...". src= makes it scale the image maintaining aspect ratio, but background= makes it scale and distort the image to make it fit exactly to the size of the ImageView. (You can use a background and a source at the same time though, which can be useful for things like displaying a frame around the main image, using just one ImageView.)
You should also see android:adjustViewBounds to make the ImageView resize itself to fit the rescaled image. For example, if you have a rectangular image in what would normally be a square ImageView, adjustViewBounds=true will make it resize the ImageView to be rectangular as well. This then affects how other Views are laid out around the ImageView.
Then as Samuh wrote, you can change the way it default scales images using the android:scaleType parameter. By the way, the easiest way to discover how this works would simply have been to experiment a bit yourself! Just remember to look at the layouts in the emulator itself (or an actual phone) as the preview in Eclipse is usually wrong.
See android:adjustViewBounds.
Set this to true if you want the ImageView to adjust its bounds to preserve the aspect ratio of its drawable.
To anyone else having this particular issue. You have an ImageView that you want to have a width of fill_parent and a height scaled proportionately:
Add these two attributes to your ImageView:
android:adjustViewBounds="true"
android:scaleType="centerCrop"
And set the ImageView width to fill_parent and height to wrap_content.
Also, if you don't want your image to be cropped, try this:
android:adjustViewBounds="true"
android:layout_centerInParent="true"
If you want an ImageView that both scales up and down while keeping the proper aspect ratio, add this to your XML:
android:adjustViewBounds="true"
android:scaleType="fitCenter"
Add this to your code:
// We need to adjust the height if the width of the bitmap is
// smaller than the view width, otherwise the image will be boxed.
final double viewWidthToBitmapWidthRatio = (double)image.getWidth() / (double)bitmap.getWidth();
image.getLayoutParams().height = (int) (bitmap.getHeight() * viewWidthToBitmapWidthRatio);
It took me a while to get this working, but this appears to work in the cases both where the image is smaller than the screen width and larger than the screen width, and it does not box the image.
This worked for me:
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:maxWidth="39dip"
android:scaleType="centerCrop"
android:adjustViewBounds ="true"
This is how it worked for me inside a ConstraintLayout:
<ImageView
android:id="#+id/myImg"
android:layout_width="300dp"
android:layout_height="300dp"
android:scaleType="fitCenter"
android:adjustViewBounds="true"/>
Then in code, I set the drawable as:
ImageView imgView = findViewById(R.id.myImg);
imgView.setImageDrawable(ResourcesCompat.getDrawable(getResources(), R.drawable.image_to_show, null));
This fits the image nicely according to its aspect ratio and keeps it in centre.
this solved my problem
android:adjustViewBounds="true"
android:scaleType="fitXY"
Take a look at ImageView.ScaleType to control and understand the way resizing happens in an ImageView. When the image is resized (while maintaining its aspect ratio), chances are that either the image's height or width becomes smaller than ImageView's dimensions.
Below code Working for scale image as aspect ratio:
Bitmap bitmapImage = BitmapFactory.decodeFile("Your path");
int nh = (int) ( bitmapImage.getHeight() * (512.0 / bitmapImage.getWidth()) );
Bitmap scaled = Bitmap.createScaledBitmap(bitmapImage, 512, nh, true);
your_imageview.setImageBitmap(scaled);
I have an image smaller than the screen. To have it stretched proportionally to the max and centered in the view I had to use the following code:
<ImageView
android:id="#+id/my_image"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:layout_centerInParent="true"
android:adjustViewBounds="true"
android:layout_weight="1"
android:scaleType="fitCenter" />
Have in mind though, that if you have a relative layout and have some elements set to be above or below the ImageView, they will be most likely overlapped by the image.
Use these properties in ImageView to keep aspect ratio:
android:adjustViewBounds="true"
android:scaleType="fitXY"
<ImageView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:adjustViewBounds="true"
android:scaleType="fitXY"
/>
If image quality decreases in:
use
android:adjustViewBounds="true"
instead of
android:adjustViewBounds="true"
android:scaleType="fitXY"
For anyone of you who wants the image to fit exact the imageview with proper scaling and no cropping use
imageView.setScaleType(ScaleType.FIT_XY);
where imageView is the view representing your ImageView
You can calculate screen width. And you can scale bitmap.
public static float getScreenWidth(Activity activity) {
Display display = activity.getWindowManager().getDefaultDisplay();
DisplayMetrics outMetrics = new DisplayMetrics();
display.getMetrics(outMetrics);
float pxWidth = outMetrics.widthPixels;
return pxWidth;
}
calculate screen width and scaled image height by screen width.
float screenWidth=getScreenWidth(act)
float newHeight = screenWidth;
if (bitmap.getWidth() != 0 && bitmap.getHeight() != 0) {
newHeight = (screenWidth * bitmap.getHeight()) / bitmap.getWidth();
}
After you can scale bitmap.
Bitmap scaledBitmap=Bitmap.createScaledBitmap(bitmap, (int) screenWidth, (int) newHeight, true);
When doing this programmatically, be sure to call the setters in the correct order:
imageView.setAdjustViewBounds(true)
imageView.setScaleType(ImageView.ScaleType.CENTER_CROP)
If you want your image occupy the maximum possible space then the best option would be
android:layout_weight="1"
android:scaleType="fitCenter"
Yo don't need any java code. You just have to :
<ImageView
android:layout_width="match_parent"
android:layout_height="match_parent"
android:adjustViewBounds="true"
android:scaleType="centerCrop" />
The key is in the match parent for width and height
I use this:
<ImageView
android:id="#+id/logo"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:layout_centerInParent="true"
android:scaleType="centerInside"
android:src="#drawable/logo" />
Try using android:layout_gravity for ImageView:
android:layout_width="wrap_content"
android:layout_height="0dp"
android:layout_gravity="center_vertical|center_horizontal"
android:layout_weight="1"
The example above worked for me.
I have an algorithm to scale a bitmap to bestFit the container dimensions, maintaining its aspect ratio. Please find my solution here
Hope this helps someone down the lane!
Pass your ImageView and based on screen height and width you can make it
public void setScaleImage(EventAssetValueListenerView view){
// Get the ImageView and its bitmap
Drawable drawing = view.getDrawable();
Bitmap bitmap = ((BitmapDrawable)drawing).getBitmap();
// Get current dimensions
int width = bitmap.getWidth();
int height = bitmap.getHeight();
float xScale = ((float) 4) / width;
float yScale = ((float) 4) / height;
float scale = (xScale <= yScale) ? xScale : yScale;
Matrix matrix = new Matrix();
matrix.postScale(scale, scale);
Bitmap scaledBitmap = Bitmap.createBitmap(bitmap, 0, 0, width, height, matrix, true);
BitmapDrawable result = new BitmapDrawable(scaledBitmap);
width = scaledBitmap.getWidth();
height = scaledBitmap.getHeight();
view.setImageDrawable(result);
LinearLayout.LayoutParams params = (LinearLayout.LayoutParams) view.getLayoutParams();
params.width = width;
params.height = height;
view.setLayoutParams(params);
}
Programatically apply aspect ratio to Imageview:
aspectRatio = imageWidth/imageHeight
ratioOfWidth = imageWidth/maxWidth
ratioOfHeight = imageHeight/maxHeight
if(ratioOfWidth > ratioOfHeight){​​​​​​​
imageWidth = maxWidth
imageHeight = imageWidth/aspectRatio
}​​​​​​​ else if(ratioOfHeight > ratioOfWidth){​​​​​​​
imageHeight = maxHeight
imageWidth = imageHeight * aspectRatio
}​​​​​​​
After that you can use scaled bitmap to image view
Bitmap scaledBitmap= Bitmap.createScaledBitmap(bitmap, (int) imageWidth , (int) imageHeight , true);
in case of using cardviewfor rounding imageview and fixed android:layout_height for header this worked for me to load image with Glide
<?xml version="1.0" encoding="utf-8"?>
<FrameLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="220dp"
xmlns:card_view="http://schemas.android.com/apk/res-auto"
>
<android.support.v7.widget.CardView
android:id="#+id/card_view"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_gravity="center|top"
card_view:cardBackgroundColor="#color/colorPrimary"
card_view:cardCornerRadius="10dp"
card_view:cardElevation="10dp"
card_view:cardPreventCornerOverlap="false"
card_view:cardUseCompatPadding="true">
<ImageView
android:adjustViewBounds="true"
android:maxHeight="220dp"
android:id="#+id/iv_full"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:scaleType="fitCenter"/>
</android.support.v7.widget.CardView>
</FrameLayout>
You can scale image that will also reduce the size of your image.
There is a library for it you can download and use it.
https://github.com/niraj124124/Images-Files-scale-and-compress.git
How to use
1)Import the compressor-v1.0. jar to your project.
2)Add the below sample code to test.
ResizeLimiter resize = ImageResizer.build();
resize.scale("inputImagePath", "outputImagePath",imageWidth, imageHeight);
Many more methods are there according to your requirement
Quick answer:
<ImageView
android:id="#+id/imageView"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:scaleType="center"
android:src="#drawable/yourImage"
app:layout_constraintBottom_toBottomOf="parent"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintTop_toTopOf="parent" />
imageView.setImageBitmap(Bitmap.createScaledBitmap(bitmap, 130, 110, false));

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