Alter Ringtone Settings in Android using Phonegap - android

I am considering PhoneGap for my first android project because I have had plenty of experience with HTML5 before. But before I start going deeper into phonegap, i want to make sure if phonegap provides all the features that I need for the project..
My app should be able to change the ringtone settings (volume and vibration settings) of the device. So, I wanted to know if this is possible using PhoneGap.
I looked into PhoneGap's documentation and couldnt find anything. I even tried asking this question in their google group but i thought asking the question here in stack overflow would be much faster.
And if it is not possible using PhoneGap... are there any workarounds??
Sincerely,
Aayush Shrestha

You'll need to write your own plugin for this - Cordova does not do this out the box, because it's quite platform specific.
Take a look at the following link to find out how to natively alter the ringtone: Setting Ringtone in Android.
You will then need to convert that to a plugin (which should not be too difficult - there are plenty of examples at: http://plugins.cordova.io/ which you can download and inspect).
Hope that helps!

Related

Dynamically alter App Icon on iOS and Android

I'm fairly new to Flutter but have found that it fits most of my design needs for iOS and Android. But, I've been unable to find a way to dynamically change the app icon.
In Swift, you were able to change the app icon from inside the actual app allowing for some pretty neat customization. A Medium article discussed this back when it first came out for iOS 10.3.
Does anybody know of any way to do this in Flutter, or will I need to make a custom package to do this?
https://medium.com/flutter-community/programatically-change-ios-app-icon-in-flutter-c9e84bc541a2
Maybe this would help. Here's a plugin too.
https://pub.dev/packages/flutter_dynamic_icon
I don't believe this is currently supported, and probably won't be by the flutter team although someone could theoretically write a plugin to do it. However, most of the configuration needs to be done natively anyways, so I don't know how much value the plugin would provide other than doing the call to setAlternateIconName.
What you should do is write the code directly in iOS as you would for a native iOS app, but expose a MethodChannel to the dart side which would allow you to control it from flutter.

A few questions about webRTC on android

I have a few questions about webRTC on android. I can say I'm new about android and webRTC but I can also say I made tooo much research about webRTC on android. But still have a few questions. (some of them because of I'm new, and some of them because of I'm okey but not fully)
I'm trying to make an android app which is going to communicate between web browser (first choice is chrome) and android device directly (p2p we can say). So I made too much research and I found webRTC is good for me. Do you advise me something other or is it okey you think? (also I am going to code a plugin for chrome).
Nearly every document says 'android is not directly support webRTC'. So I need something to provide me webRTC on android. What it is? Is it native android that I have to code? Is it native (NDK) library that I have to include my project? Or is it a java lib? Or should I go for cordova/crosswalk or sth like that? I researched all but didn't find something can help me. Yeah there are documents about it but not enough..
Some of documents says, I need chromium. But why and how? They show me lots of linux terminal commands and even there is no a line java or C or C++ code. Even some terminal commands and links that they give is not working.
I read/found/tried these things as a result of my research:
Apache cordova
Crosswalk
http://www.webrtc.org/
https://github.com/webrtc
http://webrtc.github.io/samples/
http://simonguest.com/2013/08/06/bui...t-for-android/
http://orcaman.blogspot.com.tr/2014/...tc-source.html
https://github.com/pchab/ProjectRTC
https://github.com/pchab/AndroidRTC
and something more..
in a nutshell I need help. Please give me your hand. Thank you. (because I'm really very helpless and tried to do my best)
Thank you.
As others have suggested, I recommend checking out g.co/webrtc. As I understand it, your goal is to make Android connect to a web browser using WebRTC. There are two (three) ways you can achieve that.
You can just use Chrome, Opera or Firefox for Android. All these browsers support WebRTC, and it allows you to use the same code for your web app, as for your Android app. With the new Add to homescreen support, as well as support for push notifications from web apps on Android, this could be a very good solution for you.
You can use the Android native WebRTC library, available from WebRTC.org. As mentioned in my article, I recommend using the pristine.io compiled library, available from MavenCentral.
If you can limit your application to Lollipop, you can use WebView, which support WebRTC now iirc. I don't know much about it though.
And the best resource for getting help is discuss-webrtc. It's a lot more active than StackOverflow.

Debugging with AOSP

I am new to Android system source code. My issue is that while debugging using Android Studio, the control goes to the wrong location in the source file while I step into it, i.e., it goes elsewhere in the source file, not to the method it should have stepped into. I know this issue sounds really silly, but has anyone else encountered it?
Also do you have any recommendations on how I would go about learning how the control flows within the Android system? I could not find many blogs on this topic (nor many questions and answers on StackOverflow about this either), and the Android documentation is not really helpful. I did download and build AOSP, but not sure where to go from there. Any pointers would be helpful!
Thank you in advance.
Debugging android framework libraries or native applications like surfaceflinger is tricky. The documentation on android site leaves lot of details to imagination.
Please start with Debugging Android Framework applications link to understand how to organize your source code, eclipse setup etc. The other articles on that site go into debugging of native applications as well as native libs loaded by Java applications. I suggest start there to save yourself lot of time.
For Android open source project you can see this link https://source.android.com/source/downloading.html
For Access online source you can see this link http://androidxref.com/ it is very good for explore ASOP.
I am Embedded android developer . you can ask me any question related to ASOP on stackoverflow.

Application android Hybrid

I have to develop an android application that use geolocation, and I am confused to choose between web framework mobile and native Android application, and if I must to choose a web frawework which one do you recommend to me?
Actually there are many kinds of framework : like JQuery mobile , Phonegap , titanium , Windev for mobilephones
Regarding the firs part of your question, I'd say this depends on a couple of factors:
1.) Previous experience: Do you already possess experience working with HTML/CSS + JQuery or do you possess experience working with Java? If your answer is yes to the first part: go for web framework development. If your answer is yes to the second part (Java): go for native app development, trust me, it's really easy to pick up if you have already worked with Java before and possess basic knowledge about inheritance and working with packages etc., also, start with the tutorials on developer.android.com If your answer is no to both parts of that question then I'd suggest you go with native app development since picking up Java is relatively easier compared to HTML/CSS+Javascript, in my opinion. If your answer is yes to both parts of the question (i.e you've worked with both Java and HTML/CSS+JS) then look at point 2.
2.) Personal Preference: Clearly, you don't have one right now so just go with what feels easier.
3.) For a geolocation app I'd say native app development is easier, I've been working on a geolocation based app for a while now and I felt that using the Google Maps API was pretty easy and you'll also find significant amounts of help from stackoverflow since everyone and their mothers have tried to make a geolocation-based app. I found the answers to most of my problems here on SO.
If you need more suggestions on this matter don't hesitate from asking!

How to write android code in titanium

I had been working on android since a little long. Now I am wondering about titanium. Is it possible to write android (java) code in titanium app since the app is build in titanium? If yes then how? Actually I am having problem dealing with push notification for android in titanium. So I got a solution to build complete app in titanium and then if possible use android code in app to deal with push notification. How? Please do response as quickly as possible. Thanks in advance.
To answer your question directly, you will need to develop a native Android extension to call Java code via JavaScript in a Titanium application.
Rai
You should be checking out the docs Here tells you all you need to know
Hope it helps
Frank
yes it is possible but remember that the titanium tools lag behind the official android ones. Documentation is poor and often wrong, code is laggy and the resulting .apk are much bigger.
Why are you thinking of using Titanium? For cross-compatibility?
If you are thinking about that you have multiple possible ways:
1) Build a minimum common denominator, like titanium, but better: Write a core application for both android and iPhone so that it will be fast and light on memory, with a modified broswer to show your content. This way the interfaces will be much easier and you'll have to write the content just once.
Still you will be able to access low level hardware, like GPS, compass, gyroscope.... easily without consuming too much battery (unlike with titanium) as needed.
2) Find an existing minimum common denominator: Javascript work both on iPhone and Android.
3) There are many other options (Adobe air, python, custom scripting, mobile web site, ...) but I think that the cons outweigh greatly the pros.

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