The original bind/unbind service can be called by client using bindService()/unbindService().
My question is how to unbind service in service side, not called unbindService() by client, probably I should call it unbindClient.
I think the service should know which clients are bound to it, so is there any way to tell the service to unbind a specific client?
Because i only write the service, and i do't know if the client called unbindService() correctly,so i have this question..
A service cannot unbind itself. You can make a started service stop itself with stopSelf() though.
The OS keeps track of all the binding and unbinding behind the scenes. You don't have to worry about object recycling, Android does it for you.
If you have access to client code -
You can call startService() from the client - which will start the service (and not end the Service on exiting the Activity - since only stopService() will close it).
And also, Client could call bindService() - if they want to perform Activity-Service interaction.
On exiting/unbinding the client, the service will still run since startService() was called - Service can perform other operations and then call stopService() which will destroy itself.
If you want to merely limit the functionality that you service returns once it is started and bindService() is called.You could register a client and unregister when you are done with the service.That way binding your service will not have any impact.This I picked from the Remote Messenger Service example in the android website
Related
In the bound services documentation, it says
When a service is unbound from all clients, the Android system destroys it (unless it was also started with a startService() call). As such, you don't have to manage the lifecycle of your service if it's purely a bound service—the Android system manages it for you based on whether it is bound to any clients.
However, if you choose to implement the onStartCommand() callback method, then you must explicitly stop the service, because the service is now considered to be started. In this case, the service runs until the service stops itself with stopSelf() or another component calls stopService(), regardless of whether it is bound to any clients.
Does this mean that simply implementing onStartCommand automagically puts the service into a started state when a client binds to it?
I've been looking for a way to guarentee that when a client binds to the service, the service is in the started state. So far, the only way I've been able to do it is by having the client call startService followed by bindService. But if the above is correct, then all I have to do is implement onStartCommand and the client is free to just call bindService.
I agree that the documentation is wrong. Simply implementing onStartCommand() changes nothing. Especially because you don't implement it, you override the method, because there is already an existing default implementation of onStartCommand()
When you bind to a Service, the Service isn't technically "started", it is just bound. onStartCommand() will not be called unless something calls startService().
Can anybody explain what is difference between unbound and bound service in android and explain about intent service
Thanks
Bound Service
A service is bound when an application component binds to it by
calling bindService(). A bound service offers a client-server
interface that allows components to interact with the service, send
requests, get results, and even do so across processes with
interprocess communication (IPC).
When the last client unbinds from the service, the system destroys the
service EXCEPT If the service was started by
startService
Unbound Service or Started
A service is started when an application component, such as an
activity, starts it by calling startService(). Once started, a service
can run in the background indefinitely, even if the component that
started it is destroyed.
BUT
Most confusion about the Service class actually revolves around what it is not:
A Service is not a separate process. The Service object itself does
not imply it is running in its own process; unless otherwise
specified, it runs in the same process as the application it is part
of.
A Service is not a thread. It is not a means itself to do work off of
the main thread (to avoid Application Not Responding errors).
That is where IntentService are used.
IntentService is a subclass of Service that uses a worker thread to
handle all start asynchronous requests (expressed as Intents) on
demand, one at a time. Clients send requests through
startService(Intent) calls; the service is started as needed, handles
each Intent in turn using a worker thread, and stops itself when it
runs out of work.
hope it helps :)
Bounded services are bounded to an activity which binds it and will work only till bounded activity is alive.
while a unbounded service will work till the completion even after activity is destroyed.
a tabular difference is given in below link which is very useful for interviews
http://infobloggall.com/2014/04/15/bounded-service-in-android/
Unbound service is started when component (like activity) calls startService() method
Where As A service is bound when another component (e.g. client) calls bindService() method.
The Unbound service can stop itself by calling the stopSelf() method.
Where As The Bound service cannot be stopped until all clients unbind the service.
The Unbound service runs in the background indefinitely.
Where As The Bound service does not run in the background indefinitely.
The Unbound service is stopped by stopService() method.
Where As In The Bound service, The client can unbind the service by calling the unbindService() method.
Thanks
Bound and Unbound Services are not two sides of a coin
A service can be a bound or unbound(started) or both, It is just the matter of implementation you provide to the callback methods of Service class. See all four callback methods here
But for the sake of differentiation here you go
1. Staring a service
Unbound Service is started by calling startService() method.
Bound Service is started by calling bindService() method.
However in both calls system calls onStartCommand() method internally
2. Life Span of a service
Once an unboundService is started it runs indefinitely until
Application component calls stopService() method
Service itself calls SelfStop() method.
BoundService runs as long as the service is bound to a client. When there is no active client bound with the service, the system destroys the Service
3. onBind() method
When you are writing a service you will have to override the onBind(). If
Unbound Service then return null
BoundService then return IBinder object.
Though unbound services does not return Ibinder object it does not mean that it can not interact with application component.
There are ways to do that for example BroadCastReceiver or ResultReceiver
One way vs Two-way communication with Service
When you want two-way communication with your Service then you should bind your service with Activity.
Eg. Playing music in the background with pause, play option (Activtiy <-> Service).
Go with unbound or started service when you just want your Service to update your Activity (Service->Activity).
Eg: Timer Service which updates Activity every second.
Another example
You have written some Service which deals with Location changes.
If you want to update your activity when you move 10 meters (Go with unbound service).
If you want to see the coordinates of your current location when you click some button in the activity. (Go with the bound service).
How is the "bind" action of the onBind() method different than just calling onStartCommand() ?
onStartCommand()
"The system calls this method when another component, such as an activity, requests that the service be started, by calling startService()."
onBind()
The system calls this method when another component wants to bind with the service (such as to perform RPC), by calling bindService().
I want to write a chat client service which receives messages from multiple users. Which function would be more appropriate?
The first (onStartCommand()) is called when your Service begins to do its work. onCreate() has completed and it is ready to get to doing what needs to be done.
The second (onBind()) is called when another Thread registers to connect to the Service so that they can communicate. You would configure or set up the means for the communication in here such as Interface validation or calls back to the registering Activity.
Binding allows you to tie the Service to the lifespan of, for example, an Activity. If the Activity completes then the Service is allowed to be released and can itself finish. The Service will last as long as there is something still bound to it.
onStartCommand() and onBind() are callback methods of Service class.
onStartCommand() called after onCreate() method of Service class first time.Next time whenever any other android component start same service then Service received new request in onStartCommand() method.
onBind() called when another Android components try to connect with already running Service by using bindService() method .Its used to pass some new info to service or try to make Service connection.
A bound service will end when it has no more activities bound to it. Binding also allows you to send additional commands to it via interfaces like AIDL. In your case, I think you'd want a bound service, as you likely don't want the service to outlive the activity.
In fact, if a component calls bindService() to create the service and onStartCommand() is not called, the service runs only as long as the component is bound to it. After the service is unbound from all of its clients, the system destroys it. So, by onBind() if the activity destroy your service would not trigger.
According to the official documentation,
when a service is started using bindService()
if a component(i.e Activity) calls bindService() to create the service and onStartCommand() is not called, the service runs only as long as the component is bound to it. After the service is unbound from all of its clients, the system destroys it.
and when a service is started using startService()
If a component starts the service by calling startService() (which results in a call to onStartCommand()), the service continues to run until it stops itself with stopSelf() or another component stops it by calling stopService().
I currently I have an unbound service that is running continually grabbing my gps position that I start on boot. I then have an app that is suppose to plot where I've been by pulling data from the service.
I can't bind the the service to talk to it or it will be destroyed once I close the app.
Is there any good way to get data from an unbound service or keep a bound service from dying once I unbind it?
Cheers! :)
There is a workaround for keeping your service alive. Call your service by calling startService and then bind to the service. This way your activity is maintaining the the lifecycle of the service.
As the documentation states:
A service can be both started and have
connections bound to it. In such a
case, the system will keep the service
running as long as either it is
started or there are one or more
connections
So first, start the service with startService(), then bind to it in onResume(), and unbind in onPause(). The service will continue to run nevertheless because it is started. And when you want to stop the service either call stopSelf() from within the service or stopService() from an activity. It will stop right away or as soon as you unbind from it if there's any connection alive.
I'm a little confused on how binding to services works. I understand using Context.startService() starts the service and that bindService doesn't call onStartCommand. But my understanding is that if I use startService, I have to explicitly stop the service. But I want the service to die if there are no more activities bound to it.
My problem is that calling bindService never calls onServiceConnected(), so my Service binder object is null. Does the service have to be explicitly started in order to bind to it? If so, how does it know to terminate when nothing is binding to it anymore, and how do I know if it's started so I can know to use the bound object?
if you call bindService with BIND_AUTO_CREATE as flag the system will bind your activity to the service if it exists, otherwise if it doesn't exist the system will start the service for you and then it will bind your activity to the service. Furthermore if you start a Service in this way the service will remain active only if it has still some context binded.
this is from bindService():
Connect to an application service, creating it if needed. This defines a dependency between your application and the service. The given conn will receive the service object when its created and be told if it dies and restarts. The service will be considered required by the system only for as long as the calling context exists. For example, if this Context is an Activity that is stopped, the service will not be required to continue running until the Activity is resumed
and this is from ServiceLyfecycle
A service can be both started and have connections bound to it. In such a case, the system will keep the service running as long as either it is started or there are one or more connections to it with the Context.BIND_AUTO_CREATE flag. Once neither of these situations hold, the service's onDestroy() method is called and the service is effectively terminated. All cleanup (stopping threads, unregistering receivers) should be complete upon returning from onDestroy().
The answer is that I wasn't waiting for the service to actually be bound before using it, since it gets bound asynchronously
You should be setting up your binder in onBind and any generic setup in onCreate. The behaviour of starting and binding services is explained at http://developer.android.com/reference/android/app/Service.html#ServiceLifecycle