What does file:///android_asset/www/index.html mean? - android

I want to know what does file:/// mean while loading a html file from the assets folder in android
Is it an absolute path name which points to the root directory?
I saw this in the tutorial for phonegap by the way.

file:/// is a URI (Uniform Resource Identifier) that simply distinguishes from the standard URI that we all know of too well - http://.
It does imply an absolute path name pointing to the root directory in any environment, but in the context of Android, it's a convention to tell the Android run-time to say "Here, the directory www has a file called index.html located in the assets folder in the root of the project".
That is how assets are loaded at runtime, for example, a WebView widget would know exactly where to load the embedded resource file by specifying the file:/// URI.
Consider the code example:
WebView webViewer = (WebView) findViewById(R.id.webViewer);
webView.loadUrl("file:///android_asset/www/index.html");
A very easy mistake to make here is this, some would infer it to as file:///android_assets, notice the plural of assets in the URI and wonder why the embedded resource is not working!

If someone uses AndroidStudio make sure that the assets folder is placed in
app/src/main/assets
directory.

The URI "file:///android_asset/" points to YourProject/app/src/main/assets/.
Note: android_asset/ uses the singular (asset) and src/main/assets uses the plural (assets).
Suppose you have a file YourProject/app/src/main/assets/web_thing.html that you would like to display in a WebView. You can refer to it like this:
WebView webViewer = (WebView) findViewById(R.id.webViewer);
webView.loadUrl("file:///android_asset/web_thing.html");
The snippet above could be located in your Activity class, possibly in the onCreate method.
Here is a guide to the overall directory structure of an android project, that helped me figure out this answer.

It is actually called file:///android_asset/index.html
file:///android_assets/index.html will give you a build error.

It took me more than 4 hours to fix this problem. I followed the guide from http://docs.phonegap.com/en/2.1.0/guide_getting-started_android_index.md.html#Getting%20Started%20with%20Android
I'm using Android Studio (Eclipse with ADT could not work properly because of the build problem).
Solution that worked for me:
I put the /assets/www/index.html under app/src/main/assets directory. (take care AndroidStudio has different perspectives like Project or Android)
use super.loadUrl("file:///android_asset/www/index.html"); instead of super.loadUrl("file:///android_assets/www/index.html"); (no s)

it's file:///android_asset/... not file:///android_assets/... notice the plural of assets is wrong even if your file name is assets

Related

Get some asset file path in APK

I use some class. That's constructor needs some file path that contains some files.
ex)
Komoran komoran = new Komoran("D:\program_project\lib");
Now I'm making android app. so I can't use absolute path (Because other people who download my app don't have that folder and files)
so I decide to use 'assets' folder that is maybe in APK file. So, final code is like below.
Komoran komoran = new Komoran("file:///android_asset");
but It seems like folder path is wrong(this class doesn't work). What I did wrong ?
This "file:///android_asset" path is used for applications which uses webview ex. cordova/phonegap. As it is part of resources because when Apk is created you can not use this path to access your assets folder. You have to work with context.getResources().getAssets().open("fileName")this code only.
Maybe u can add this code:
context.getResources().getAssets().open("fileName").
u will get a inputstream, and u can do something u want.
No need to use getResources.
You can use directly
context.getAssets().open("fileName").

Where to place the assets folder in AIDE?

I'm using AIDE (A code editor / IDE & compiler which runs on Android) to write an Android app, and I want to add some assets to my project, specifically a HTML file plus associated CSS and JavaScript files, to be displayed in a WebView.
I've put my assets (a HTML file) in projectDirectory/app/src/main/assets/htmlfile.html, but, when I use the code below to load it in WebView, it shows "File not found". The exact same thing works fine in Android Studio.
Where do I put this assets folder for AIDE to pick up its contents ?
Here is my code where I'm loading the WebView, although I don't think there's anything wrong here, as it works in Android Studio.
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
WebView webView = new WebView(this);
setContentView(webView);
webView.loadUrl("file:///android_asset/htmlfile.html");
}
What I've tried:
Placing it in /app/src/main/assets/htmlfile.html (The usual location, which works in Android Studio).
In /app/src/main/res/assets/htmlfile.html
In /app/src/assets/htmlfile.html
Pretty much everywhere else.
However, wherever I put it and recompile, the WebView always shows "File not found". So where do I put my assets folder for it to work with AIDE, or how do I make AIDE pick it up when compiling ? Does AIDE support assets at all ?
Doh: All I needed to do was menu > more > project > refresh build, with the assets in /app/src/main/assets/htmlfile.html and it worked. Somewhat non-obvious, but hey, solved my problem.
Leaving this self answer in case anyone else has the same problem.
As for an html keep it in app->src->main->assets
And later on you can acces it like "file:///android_asset/error.html"
Lets take example of a webview wv1. You can write
wv.loadUrl("file:///android_asset/error.html");
Dont forget to rebuild your project. This is a safety measure in such case. Many times files are not included automatically

what is the absolute path for this html document

i have a interactive map folder. i try to create a webview app with local files.
inside the folder are all the files needed to load the map.
gta5online.com/map-interactive
also included is a html file that i tried to open in an app. i just pasted the folder inside the main application folder for android studio.
i tried to put the path in the code as you can see for the string. when i run emulator it says it cannot find the file. what do i need to put there. can someone give me the exact one please? i'm a noob.
the path on my pc is: C:\Users\me\AndroidStudioProjects\MyApplication\interactive\map.html
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
String url ="file:/interactive/map.html";
WebView view=(WebView) this.findViewById(R.id.webView);
view.getSettings() .setJavaScriptEnabled(true);
view.loadUrl(url);
The best way to reference html content in this case is to put it in an ./assets folder and use the URI file:///android_asset/ to refer to it.
See for example the reply here: How to get URI from an asset File?
To be fair, I haven't tried that since Android Studio became a thing and gradle changed the default project layout -- hopefully that doesn't further complicate matters for you.

Use IFrame in Android Webview to view PDF file? [duplicate]

I have an Android app that displays a comic book. To make use of the built-in zoom controls, I am loading the pictures in a WebView like so:
webView.loadUrl("file:///android_asset/page1.jpg");
This is working just fine, however, since the images are in the assets folder, they are not being compressed which makes my .apk enormous. I was wondering how to reference resource files (from the res/drawable folder) with a file path like I did above with the assets. Does anyone know what that path would look like? I've tried things like "file:///res/drawable/pagetitle.jpg" with no success. Thanks for the help.
Update:
I found that "file:///android_res/drawable/page1.jpg" was the path that I was looking for.
from this site
Using the resource id, the format is:
"android.resource://[package]/[res id]"
Uri path = Uri.parse("android.resource://com.androidbook.samplevideo/" + R.raw.myvideo);
or, using the resource subdirectory (type) and resource name (filename without extension), the format is:
"android.resource://[package]/[res type]/[res name]"
Uri path = Uri.parse("android.resource://com.androidbook.samplevideo/raw/myvideo");
I also had to use loadDataWithBaseURL instead of just plain loadData to get the file:///android_res/drawable/page1.jpg to work.

android: Check the existence of a file in the application

I have few html files in assets folder of my application. My application loads these files depending on the device language. When I check for the existance of the file it say does not exist, but when I load that file using browser.loadUrl(filename), it loads it fine.
Following code will help you to understand my problem:
String filename="file:///android_asset/actualfilemname.html";
File f = new File(filename);
if(!f.exist){
filename = "file:///android_asset/newfile.html";[Everytime it loads this file even though I have actualfilename.html in the folder]
}
browser.loadUrl(filename);
[it loads the newfile.html but not actualfilename.html]
You can't use File for resources. You'll need to use the AssetManager for that.
(In the off-chance that File does handle resources, which I don't think it does, you'll have to convert the path to a URI first, for example using URI.create(). File(String) expects a path, not a URI.)
Is this the exact code you are using? you probably want to be calling f.exists() not filename.exist().
Edit: try working with the AssetManager instead of hard coding your file path. My best guess is that the file path you are using is not exactly how it supposed to be.

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