Application Works Fine In Debugging But On Run - android

I'm trying to execute a command within an application. I'm doing it using a library called RootTools. The command I'm using is:
RootTools.getShell(true).add(new CommandCapture(0, 'dd if=boot.img of=/dev/block/platform/omap/omap_hsmmc.0/by-name/boot')).waitForFinish();
The application works fine when I enabled Eclipse debugging mode. However that line did not work when it runs normal mode.
This class uses AsyncTask which allows me to execute another command once the main task is completed in a method called onPostExecute().
I noticed that under any mode the method onPostExecute works perfectly. But not the main method, doInBackground().
I tried placing a Thread.sleep to add some delay but that didn't help either.

Try turning RootTools debugging on when running that command and verify that the command is being executed by examining the debug output in logcat.
RootTools.debugMode = true;

try to use the Async task in a function to get rid of this problem as follows
private void anyfunction()
{
new AsyncTask().execute();
}

Related

App using Mobile Android GNSK crashes when identifyAlbumAsync() is called before audioProcessStart()

I have being upgrading an application to use the new Mobile Android GNSK but I have noticed that using the new MusicID-Stream is a little bit tricky. If the "identifyAlbumAsync" method get executed before the "audioProcessStart" method(since this need to be executed in a different thread), the application just crashes. In the Gracenote Demo application, the "audioProcessStart" method is continuously running so there is no need to synchronize its execution with the "identifyAlbumAsync" method call. Is it the way it is supposed to be used? It will be convenient if the application didn't crashed at least when the methods are not executed in order. Also in our application, we don't want to have the "audioProcessStart" method continuously like it is done in the demo application. We only want to run the "audioProcessStart" method when the user request identification and when the song playing gets identified , we want to stop the audio processing by calling "audioProcessStop". Is there an easy way to do this? Right now, we are getting the Thread where "identifyAlbumAsync" is running to sleep for 2 seconds in order to make sure that the Thread where the "audioProcessStart" method is supposed to run has time to get executed. Thank you in advance for your prompt response
In the upcoming 1.2 release, IGnMusicIdStreamEvents includes a callback that signals audio-processing has started, and an ID can be synced with this, e.g.:
#Override
public void musicIdStreamProcessingStatusEvent( GnMusicIdStreamProcessingStatus status, IGnCancellable canceller ) {
if (GnMusicIdStreamProcessingStatus.kStatusProcessingAudioStarted.compareTo(status) == 0) {
try {
gnMusicIdStream.identifyAlbumAsync();
} catch (GnException e) { }
}
}
Thanks for the feedback, you're right about this issue. Unfortunately right now sleeping is the best solution. But we are adding support for an explicit sync event in an upcoming release, please stay tuned.

Running ExtractDecodeEditEncodeMuxTest outside of testcase on Android

I am trying to add functionality to extract, decode, edit, encode and mux a video on Android. Therefore, I found some very useful implementation, which is part of the Android CTS ExtractDecodeEditEncodeMuxTest. Unfortunately, the code only works if it is executed as part of the testcase. I tried to execute it from a normal activity and get:
E/ExtractDecodeEditEncodeMuxTest (18781): java.lang.IllegalStateException:
Failed to stop the muxer
W/System.err(18781): java.lang.RuntimeException:
Surface frame wait timed out
W/System.err(18781): at ...OutputSurface.awaitNewImage(OutputSurface.java:216)
Any ideas, why the output surface does not receive the frames?
UPDATE:
Here are the log files for the working test case and the non-working implementation. The code for both is exactly the same. The only difference is that the working one is an AndroidTestCase and the other one is running in the application within an IntentService.
It seems that the whole thing stops extracting and decoding after about 6 frames. Any ideas?
Working Testcase Logoutput
Non-Working Log Output
morelikely you need to run it in separate thread
public static void runTest(ExtractDecodeEditEncodeMuxTest test) throws Throwable {
test.setOutputFile();
TestWrapper wrapper = new TestWrapper(test);
Thread th = new Thread(wrapper, "codec test");
th.start();
th.join();
if (wrapper.mThrowable != null) {
throw wrapper.mThrowable;
}
}
Thank's to fadden, I was able to resolve this issue. I am using an intent service now and start a thread without looper there, which works fine.
For running the code in an Android service, this means that the wrapping thread has to be started from a custom thread. Starting a thread within a thread is probably not the very best solution, but it actually solves the problem.

False positives: junit.framework.AssertionFailedError: EditText is not found

I have a problem setting up Robotium tests to run on Travis without random false posivities.
Every couple of builds I get
pl.mg6.agrtt.TestActivityTests > testCanEnterTextAndPressButton[test(AVD) - 4.4.2] FAILED
junit.framework.AssertionFailedError: EditText is not found!
at com.robotium.solo.Waiter.waitForAndGetView(Waiter.java:540)
on all my tests.
I have created a simple project on GitHub to show the issue.
You may see how it builds on Travis. Note build #7 failed after modyfing unrelated file.
I'm suspecting this to be caused by emulator being locked or its sceeen dimmed. I could reproduce this issue on local machine by turning connected device's screen off and then running
./gradlew connectedAndroidTest
After modyfing tests I got a different error message, which is somewhat more informative, so I'm adding it just in case someone tries to find a solution:
pl.mg6.agrtt.TestActivityTests > testCanFindViewsEnterTextAndPressButton[test(AVD) - 4.4.2] FAILED
junit.framework.AssertionFailedError: Click at (160.0, 264.0) can not be completed! (java.lang.SecurityException: Injecting to another application requires INJECT_EVENTS permission)
at com.robotium.solo.Clicker.clickOnScreen(Clicker.java:106)
While the root cause of this problem is still unknown to me, after some investigation and with a help from Robotium's author Renas Reda I could confirm what I initially suspected that emulator indeed locks itself.
A workaround I'm using now is this code put in setUp method:
getInstrumentation().runOnMainSync(new Runnable() {
#Override
public void run() {
getActivity().getWindow().addFlags(WindowManager.LayoutParams.FLAG_DISMISS_KEYGUARD);
}
});
Robotium discards invisible views when using enterText(int, String). Instead use getView(int) of Solo to use resulting view in enterText(View, String).
Like this:
public void testCanEnterTextAndPressButton() {
solo.enterText(((EditText) solo.getView(R.id.editText1)), "my login");
solo.enterText(((EditText) solo.getView(R.id.editText2)), "my password");
solo.clickOnView(solo.getView(R.id.button));
}
And if the device screen is locked Robotium fails to run those instructions you gave. You might want to disable screen locking.
By code above my tests pass.
Your guess is probably right. One way to be sure that it is is to catch the exception that is thrown and call
solo.takeScreenshot("screenshotFileName");
and then take a look at the screenshot that is saved to your phone's SD card to see what your phone was doing at the time of the error.
I solved this problem by turning on the device's "Stay Awake" setting so it won't sleep while recharging.

Qt/C++: interrupt QProcess arbitrarily with button (simulate ^c)

So I need to make a Qt Application (with GUI) that executes the "adb logcat" command (it's a log that keeps being generated until ^c is pressed).
I need a GUI button to make the process stop and pass the output to a Text Browser.
This is the code I use to get the QProcess output:
QProcess process;
process.start("adb logcat");
process.waitForFinished(-1);
QByteArray logcatOut = process.readAllStandardOutput();
ui->devicesOutput->setText(logcatOut);
Thank you
process.waitForFinished(-1);
would prevent your program of being executed further, till the process "adb" has finished.
So your GUI will be frozen.
You should define QProcess process as a class variable. Use QProcess
*process; instead of creating it on stack. (Best practice for all QObject derivates)
Declare a slot which handles clicked-signal of your button.
call process->terminate() in the slot.
use QProcess::terminate to stop running app

Runtime.exec() bug: hangs without providing a Process object

Whether I use this:
process = Runtime.getRuntime().exec("logcat -d time");
or that:
process = new ProcessBuilder()
.command("logcat", "-d", "time")
.redirectErrorStream(true)
.start();
I get the same results: it often hangs within the exec() or start() call, no matter what I tried to do!
The thread running this cannot even be interrupted with Thread.interrupt()! The child process is definitely started and if killed the above commands return.
These calls may fail on first attempt, so THERE IS NO WAY TO READ THEIR OUTPUT! I can also use a simple "su -c kill xxx" command line, same result!
EDIT: Started debugging the java_lang_ProcessManager.cpp file in an NDK project with some debugging logs! So here is what I found so far, after the fork() the parent does this:
int result;
int count = read(statusIn, &result, sizeof(int)); <- hangs there
close(statusIn);
Though the child process is not supposed to block on it: That's what the child does (if started at all!):
// Make statusOut automatically close if execvp() succeeds.
fcntl(statusOut, F_SETFD, FD_CLOEXEC); <- make the parent will not block
// Close remaining unwanted open fds.
closeNonStandardFds(statusOut, androidSystemPropertiesFd); <- hangs here sometimes
...
execvp(commands[0], commands);
// If we got here, execvp() failed or the working dir was invalid.
execFailed:
int error = errno;
write(statusOut, &error, sizeof(int));
close(statusOut);
exit(error);
The child can fail for 2 reproducible reasons:
1- child code is not running, but the parent believes it is!
2- child blocks on
closeNonStandardFds(statusOut, androidSystemPropertiesFd);
In either case the read(statusIn...) in the parent ends in deadlock! and a child process is left dead (and cannot be accessed, pid unknown, no Process object)!
This problem is fixed in Jelly Bean (Android 4.1) but not in ICS (4.0.4) and I guess it will never be fixed in ICS.
Above solution didn't prove to be reliable in any ways, causing more issues on some devices!
So I reverted back to the standard .exec() and kept digging...
Looking at the child code that hangs, I noticed the child process will hang while trying to close all file descriptors inherited from the parent (except the one created within the exec() call) !
So I search the whole app code for any BufferedReader/Writer and similar classes to make sure those would be closed when calling exec()!
The frequency of the issue was considerably reduced, and actually never occured again when I removed the last opened file descriptor before calling exec().
NB: Make sure SU binary is up-to-date, it can actually cause this issue too!
Enjoy your search ;)
Bug fix in Bionic was commited monthes ago, but it still hasn't been included in Android 4.0.4.
I have the same problem on ICS (seem to works fine on Android < 4). Did you find a solution?
A simple workaround could be to call the "exec" method in a dedicated thread with a timeout-join so that this situation could be "detected" (yes I know it's not very elegant...)

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