Sorry Guys for all the vague questions. this is what i want to do. I want my app to randomly play images from SdCard and I want no user input after app is started. I have read lot of sdcard post but this is not same question. if this is possible please let me know how i go about this. I do not want any user input once the app is started it just plays images from sdcard. Thank you for your help. by the way i am trying to implement this using android.
To show a slide show of images from your sdcard have a look at http://codinglookseasy.blogspot.in/2012/08/image-slide-show.html. Hope this helps you.
Get the image paths into the sdcard and pass it to the gallery.
You can follow this link for few more information http://raivoratsep.com/114/android-gallery-tutorial-working-example/
suppose you get the path name as
String pathName = "/sdcard/images/abc.jpg";
You can set the image to the image view as
Drawable d = Drawable.createFromPath(pathName);
hope this may help you
try creating another layout-land folder with the same xml file as in the layout folder.
This will be used as the layout when the mobile is in the landscape mode.
And to prevent crashing try to use
System.gc();
in the ondestroy()
And i didnt find any difficulty by adding new images.
They work fine for me.
Related
This is a different situation. I want to load a image file which has stored with different extension like 'photo.xyz' instead of 'photo.jpg or photo.png' using Picasso. to avoid image from gallery i am storing image like this. Please help me is there any option to show like this.
Neither Picasso nor Android (which does the actual image decoding) cares what the file name is. It can be anything. The type of the image is always determined from the first few bytes of the actual image data.
As a small workaround you can programmatically put .nomedia file into your app folder to prevent images to be cached by mediaserver and displayed in a Gallery app.
I am beginner to android. Now I am trying to create an application to set a image based on contact. Please help me to do it. I want to know the steps.
Check out this detailed answer.
You can use setImageUri to display the image at the resulting Uri in your ImageView.
I am new to android.I want to insert a pictue (which is in c: drive) using image view control. pls give some idea related to it.
this covers that in detail. let us know if you have specific questions.
http://developer.android.com/guide/topics/graphics/2d-graphics.html#drawables-from-images
Displaying an image in an ImageView is quite simple. Check out this family of files from API Demos:
ImageView1.java
image_view_1.xml
ImageView1.java is quite simple: it just loads the xml layout file. You can change the #drawable/... references in image_view_1.xml to point to your own resources and see the effects you get with different styles of ImageView.
I recommend exploring the API Demos code, as it covers a large portion of the Android framework and will give you an idea about what is possible.
In my activity I have two thumbnail pictures. I want to show the pictures in real size if I click on each thumbnail. Is it possible? If yes what is the procedure?
Here are some of the approaches you can try:
ImageSwitcher you can refer to code sample in you API demos:
Place your thumbnails in a GridView and pass the Drawable resource object key to another activity which shows the resources full screen. A bit of advanced stuff.
Hope this helps,
Cheers!!
I want to display the images in my Application added to my "raw" folder of the Eclipse as it gets started.
How do I add those particular images to an Array and rotate the loop until all the Images are displayed?
Can anyone help me for this?
Check out Android's frame animation. I think it does exactly what you want.
http://developer.android.com/guide/topics/graphics/2d-graphics.html#frame-animation